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Cater

Type-0

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Ability Schools

Black Magic ★★★
Machinist ★★★★★★
Sharpshooter ★★★★★★
Support ★★★★★★
White Magic ★★★★

Hero Abilities

NameSchoolTypeElementTimeSBEffects
Charged Shot (HA1) Machinist PHY Fire, Ice, Lightning 1.65 90 Three single ranged attacks (1.00 each), causes [Imperil Fire 10% (5s)], [Imperil Ice 10% (5s)] and [Imperil Lightning 10% (5s)]
Elementillery (HA2) Machinist PHY Fire, Ice, Lightning 1.65 90 Five single ranged attacks (1.10 each)

Legend Materia (4)

NameLensableEffect
Feisty Firecracker (LM1) Machinist abilities deal 15% more damage
Prodigal Talent (LM2) 35% chance to dualcast Machinist abilities
  • Quick Cast 1 (1 turn) Cast speed x2.00
  • 200% ATB 1 (1 turn) Increase ATB charge speed by x2.00
  • Quick Cast (15 seconds) Cast speed x2.00

Soul Breaks (27)

NameTierTypeMultiplierElementTimeEffects
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Tri-Element Mode II (Fire, Ice, Lightning) (1 turn) Grants [Attach Fire with Stacking]/[Attach Ice with Stacking]/[Attach Lightning with Stacking] after using a Fire/Ice/Lightning ability
  • Instant Cast 2 (2 turns) Instant cast speed
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
Destruction: Cater Machinist PHY Single enemy Physical 5.40 Ice, NE or Lightning, NE or Fire, NE 0.01 Six single attacks (0.90 each) based on EnIce, EnLightning, or EnFire
  • Buster Mode Enables Buster Soul Break's Break Arte
  • Buster Chase Mode: Cater (15 seconds) Triggers [Destruction: Cater] when using Fire/Ice/Lightning abilities (max 5)
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Attach Fire with Secondary Stacking (25 seconds) Increase Attach Fire Level by 1 and increase Max Attach Element Level by 5, up to Attach Fire 5
  • Attach Ice with Secondary Stacking (25 seconds) Increase Attach Ice Level by 1 and increase Max Attach Element Level by 5, up to Attach Ice 5
  • Attach Lightning with Secondary Stacking (25 seconds) Increase Attach Lightning Level by 1 and increase Max Attach Element Level by 5, up to Attach Lightning 5
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
TPMAX・Cater Machinist PHY All enemies Physical 10.00 Ice, NE or Lightning, NE or Fire, NE 0.01 One single attack (10.00 each) capped at 199,999 based on EnIce, EnLightning, or EnFire
  • Tactical Awoken Mode (25 seconds) Keeps track of TP level (0~6), increases TP level by 1 when the character is hit by a damaging attack or an ally uses a damaging action, casts a certain ability when TP level reaches 6. Removed after 8 abilities.
  • Tactical Awoken Mode: Cater Fire/Ice/Lightning abilities deal 30% more damage, have +10,000 damage cap, deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, trigger 2 additional times, have zero hone cost, penetrate 20% DEF and RES; removed if the character hasn't [Tactical Awoken Mode]
  • ATK +500 (25s) (Tactical) (25 seconds) ATK +500
  • Fire, Ice, Lightning Damage Cap +20000 (Tactical) Increases the damage/healing cap for Fire, Ice or Lightning attacks by 20000, removed if the user hasn't [Tactical Awoken Mode]
  • Fire, Ice, Lightning DEF and RES 40% Piercing (Tactical) Fire, Ice, and Lightning abilities ignore 40% of the target's DEF and RES, removed if the user hasn't [Tactical Awoken Mode]
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Instant Cast 1 (1 turn) Instant cast speed
  • Deprotect 20% (15s) (15 seconds) Increases physical damage taken by 20%, cumulable
  • Imperil Fire 30% (15s) (15 seconds) Fire Resistance -30%, cumulable
  • Imperil Ice 30% (15s) (15 seconds) Ice Resistance -30%, cumulable
  • Imperil Lightning 30% (15s) (15 seconds) Lightning Resistance -30%, cumulable
  • Soul Drive Mode (15 seconds) After the duration expires, the status is removed only after the character takes an action
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Instant Cast 1 (1 turn) Instant cast speed
  • Accel Mode (15 seconds) Grants Accel Mode
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Master Mode (16 seconds) Instant cast speed and no cost for the first Soul Break cast, grants [Hero Boost] and sets the Hero Boost level to 1 when set
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Diffusion Barrier 1 (5 seconds) Prevents elemental diffusion once
  • Hero Boost (5 seconds) Increases damage dealt by 25/30/35/40/45/50% at Hero Boost level 1/2/3/4/5, removed if user hasn't [Master Mode]
  • Instant Cast 1 (1 turn) Instant cast speed
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
Divine Might: Cater OZSB1 PHY - Fire, Ice, Lightning 2.50 7 single-target Fire or Ice or Lightning ranged physical attacks at Conditional Cap Break & 3 single-target Fire or Ice or Lightning Overflow piercing ranged physical attacks Conditional Cap Break: Level 1/2/4 with at least 2/3/5 Fire or Ice or Lightning Abilities in party, Level 5 with at least 5 Fire or Ice or Lightning Abilities & 2 En-Fire or En-Ice or En-Lightning members in party; Multiplier increases with each tier
  • Dualcast Machinist (15 seconds) Machinist abilities trigger 1 additional time
  • Instant Cast (15 seconds) Instant cast speed
  • Instant Cast 1 (1 turn) Instant cast speed
  • ATK and MND +30%, DEF and RES +25% (25s) (25 seconds) ATK and MND +30%, DEF and RES +25%
  • ATK +50% (25s) (25 seconds) ATK +50%
  • Haste ATB speed x2.00
Zenith SB Abilities
NameSchoolTypeTargetElementTimeEffects
  • Imperil Fire 10% (5s) (5 seconds) Fire Resistance -10%, cumulable
  • Imperil Ice 10% (5s) (5 seconds) Ice Resistance -10%, cumulable
  • Imperil Lightning 10% (5s) (5 seconds) Lightning Resistance -10%, cumulable
Elementillery+ Machinist PHY Single enemy Fire, Ice, Lightning 1.20 Five single ranged attacks (1.20/1.25 each) capped at 9999/19999 after 0-2/3+ uses
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
  • Imperil Prismatic 10% (15s) Causes [Imperil Fire 10% (15s)], [Imperil Ice 10% (15s)], [Imperil Lightning 10% (15s)], [Imperil Earth 10% (15s)], [Imperil Wind 10% (15s)], [Imperil Water 10% (15s)], [Imperil Holy 10% (15s)], [Imperil Dark 10% (15s)] and [Imperil Poison 10% (15s)]
  • Machinist Ability Instant Cast 1 (1 turn) Cast speed x999999 for Machinist Abilities
  • Imperil Prismatic 30% (15s) Causes [Imperil Fire 30% (15s)], [Imperil Ice 30% (15s)], [Imperil Lightning 30% (15s)], [Imperil Earth 30% (15s)], [Imperil Wind 30% (15s)], [Imperil Water 30% (15s)], [Imperil Holy 30% (15s)], [Imperil Dark 30% (15s)] and [Imperil Poison 30% (15s)]
  • Attach Fire 2 with Stacking (25 seconds) Increase Attach Fire Level by 2 and increase Max Attach Element Level by 2, up to Attach Fire 3
  • Attach Ice 2 with Stacking (25 seconds) Increase Attach Ice Level by 2 and increase Max Attach Element Level by 2, up to Attach Ice 3
  • Attach Lightning 2 with Stacking (25 seconds) Increase Attach Lightning Level by 2 and increase Max Attach Element Level by 2, up to Attach Lightning 3
  • Zenith Mode (15 seconds) Replaces certain Hero Abilities, certain Hero Abilities don't consume uses, after the duration the status only expires after the character takes an action
  • Zenith Mode: Cater (Fire, Ice, Lightning) Increases [Fire/Ice/Lightning Infusion] damage bonus by 20%, cast speed x1.10 for PHY attacks, Machinist abilities trigger 1 additional time, casts Spirit Attack: Cater (Fire, Ice, Lightning) after using a Machinist ability (max 1), maximum HP +1500, grants [Astra] after taking the next action, removed if the character hasn't [Zenith Mode]
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Quick Cast 3 (3 turns) Cast speed x2.00
  • Soul Break Gauge +250 Grants 250 SB points when set
Synchro Abilities
NameSchoolConditionTypeTargetElementTimeEffects
  • Quick Cast 1 (1 turn) Cast speed x2.00
  • Imperil Fire 10% (5s) (5 seconds) Fire Resistance -10%, cumulable
  • Imperil Ice 10% (5s) (5 seconds) Ice Resistance -10%, cumulable
  • Imperil Lightning 10% (5s) (5 seconds) Lightning Resistance -10%, cumulable
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
  • Tri-Color Bullet Damage Up (1 turn) Machinist abilities deal 10/20/30/40/50% more damage if the target's Fire, Ice or Lightning weakness is 20/30/40/50/60%+
  • DEF, RES and MND -70% (8s) (8 seconds) DEF, RES and MND -70%
  • Synchro Mode (15 seconds) Replaces the Attack and Defend commands
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Tri-Element Mode III (Fire, Ice, Lightning) (1 turn) Grants [Attach Fire 2 with Stacking]/[Attach Ice 2 with Stacking]/[Attach Lightning 2 with Stacking] after using a Fire/Ice/Lightning ability
  • Snipe Charge Follow-Up (15 seconds) Casts Snipe Charge after using a Machinist ability
Arcane Dyad Finisher
TypeElementTimeEffects
  • Instant Cast 1 (1 turn) Instant cast speed
  • Arcane Dyad Empowered: Cater Keeps track of the number of uses of Apex Elementillery (0~2), removed after using Apex Elementillery two times
  • Imperil Fire 10% (15s) (15 seconds) Fire Resistance -10%, cumulable
  • Imperil Ice 10% (15s) (15 seconds) Ice Resistance -10%, cumulable
  • Imperil Lightning 10% (15s) (15 seconds) Lightning Resistance -10%, cumulable
  • Buff Fire 10% (15s) (15 seconds) Increases Fire damage dealt by 10%, cumulable
  • Buff Ice 10% (15s) (15 seconds) Increases Ice damage dealt by 10%, cumulable
  • Buff Lightning 10% (15s) (15 seconds) Increases Lightning damage dealt by 10%, cumulable
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Arcane Dyad Empowered: Cater Keeps track of the number of uses of Apex Elementillery (0~2), removed after using Apex Elementillery two times
  • Apex Elementillery Damage Tracker Increases Apex Elementillery level by 1 after dealing 100001 total damage during the status, removed if the character hasn't [Arcane Dyad Empowered: Cater]
  • Apex Elementillery Level Keeps track of Apex Elementillery level (0~1), removed if the character hasn't [Arcane Dyad Empowered: Cater]
Dual Shift
TypeElementTimeEffects
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Dual Awoken Engineer Mode II (Cater) (1 turn) Machinist abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, instant cast speed for Machinist abilities, causes [Imperil Fire 20% (15s)], [Imperil Ice 20% (15s)] and [Imperil Lightning 20% (15s)] after using Machinist abilities, grants [Dualcast Machinist 1] to all allies after using Machinist abilities
  • Tri-Element Mode II (Fire, Ice, Lightning) (1 turn) Grants [Attach Fire with Stacking]/[Attach Ice with Stacking]/[Attach Lightning with Stacking] after using a Fire/Ice/Lightning ability
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Dual Awoken Engineer Mode I (Cater) (15 seconds) Machinist abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Machinist abilities trigger 2 additional times, cast speed x2.00/x2.50/x3.00 for equipped Machinist abilities after casting 1/2/3+ Machinist abilities
  • Machinist Resonance +5% Boost (15 seconds) Machinist abilities deal 5% more damage
  • Tri-Element Mode II (Fire, Ice, Lightning) (1 turn) Grants [Attach Fire with Stacking]/[Attach Ice with Stacking]/[Attach Lightning with Stacking] after using a Fire/Ice/Lightning ability
  • Quick Cast 1 (1 turn) Cast speed x2.00
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
  • DEF, RES and MND -50% (8s) (8 seconds) DEF, RES and MND -50%
  • ATK, DEF, MAG and RES +30% (25s) (25 seconds) ATK, DEF, MAG and RES +30%
  • Weakness +9% Boost (15s) (15 seconds) Increases damage dealt by 9% when exploiting elemental weaknesses
  • Weakness +15% Boost (15s) (15 seconds) Increases damage dealt by 15% when exploiting elemental weaknesses
  • Weakness +30% Boost (15s) (15 seconds) Increases damage dealt by 30% when exploiting elemental weaknesses
  • Awoken Engineer (15 seconds) Unlimited Machinist hones, Machinist abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Machinist abilities trigger 1 additional time
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Heavy Debuff Shot Follow-Up (15 seconds) Casts Heavy Debuff Shot after using three Machinist abilities
Synchro Abilities
NameSchoolConditionTypeTargetElementTimeEffects
  • Machinist +30% Boost 1 (1 turn) Machinist abilities deal 30% more damage
  • Imperil Fire 30% (5s) (5 seconds) Fire Resistance -30%, cumulable
  • Imperil Ice 30% (5s) (5 seconds) Ice Resistance -30%, cumulable
  • Imperil Lightning 30% (5s) (5 seconds) Lightning Resistance -30%, cumulable
  • Synchro Mode (15 seconds) Replaces the Attack and Defend commands
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Tri-Element Mode III (Fire, Ice, Lightning) (1 turn) Grants [Attach Fire 2 with Stacking]/[Attach Ice 2 with Stacking]/[Attach Lightning 2 with Stacking] after using a Fire/Ice/Lightning ability
  • Magicite Mine Mode (15 seconds) Grants Magicite +1 after using three Machinist abilities, removed after triggering
  • Tri-Element Transition Mode (Fire, Ice, Lightning) (1 turn or 15 seconds) Grants [Attach Fire]/[Attach Ice]/[Attach Lightning] after using a Fire/Ice/Lightning ability
  • Instant Cast 2 (2 turns) Instant cast speed
Tri-Color Mine AOSB1 PHY 24.00 Fire, Ice, Lightning 2.50 Three single ranged attacks (8.00 each) capped at 99999
  • Tri-Element Transition Mode (Fire, Ice, Lightning) (1 turn or 15 seconds) Grants [Attach Fire]/[Attach Ice]/[Attach Lightning] after using a Fire/Ice/Lightning ability
  • Awoken Engineer (15 seconds) Unlimited Machinist hones, Machinist abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Machinist abilities trigger 1 additional time
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Machinist Instant Cast (15 seconds) Instant cast speed for Machinist abilities
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
Fire Debuff Shot Machinist NAT Single enemy 0.01 Causes [Imperil Fire 10%] for 15 seconds
Ice Debuff Shot Machinist NAT Single enemy 0.01 Causes [Imperil Ice 10%] for 15 seconds
Lightning Debuff Shot Machinist NAT Single enemy 0.01 Causes [Imperil Lightning 10%] for 15 seconds
  • Machinist +30% Boost (15s) (15 seconds) Machinist abilities deal 30% more damage
  • Quick Cast (15 seconds) Cast speed x2.00
  • Debuff Shot Follow-Up (15 seconds) Casts Fire/Ice/Lightning Debuff Shot after using two Fire, Ice or Lightning Machinist abilities if the triggering ability deals Fire/Ice/Lightning damage
Trine Shot Glint1 PHY 2.94 Fire, Ice, Lightning 0.01 Six random ranged attacks (0.49 each), [ATK and MAG -40%] for 15 seconds
Charged Shot Default PHY 9.00 - 2.50 One single ranged attack (9.00), ignores DEF