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Sice

Type-0

Ability Schools

Black Magic ★★★
Combat ★★★★★
Darkness ★★★★★★
White Magic ★★★

Hero Abilities

NameSchoolTypeElementEffects
Dark Nebula (HA1) Darkness PHY Dark Five single attacks (1.10 each), grants [HP Stock (3000)] to the user
Poison Wall (HA2) Darkness PHY Dark, Poison Six single attacks (? each)

Soul Breaks (23)

NameTierTypeElementTimeEffects
Moxie Default PHY - 2.50 One single attack (1.50), heals the user for 25% of the damage dealt
  • Attach Dark (25 seconds) Replaces Attack command, increases Dark damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Dark resistance +20%
  • Culling Scythe Finisher (15 seconds) Casts Culling Scythe when removed
  • Malice Mode 0 (15 seconds) Grants [Malice Mode 1] after using a Darkness ability, removed if the character hasn't [Culling Scythe Finisher]
Burst Commands
NameSchoolTypeTargetElementTimeEffects
Nebula Slash Darkness PHY Single enemy Dark, NE 1.65 Four single attacks (0.63 each)
  • Darkness Quick Cast 3 (3 turns) Cast speed x2.00 for Darkness abilities
  • ATK and MND +30% (25 seconds) ATK and MND +30%
  • Haste ATB speed x2.00
  • Doom: 30 Causes [Doom] with a 30 seconds timer
  • Burst Mode Replaces the Attack and Defend commands, ATK, DEF, MAG, RES, MND, ACC and EVA +20%, SPD +10%
Brave Command: Life Reaper
Condition: Darkness | School: Darkness
LevelTypeTargetElementTimeEffects
  • 100% Critical 1 (1 turn) Critical chance =100%
1 PHY Single enemy Dark, NE 1.65 One single attack (3.20) capped at 99999
  • Buff Dark 10% (15s) (15 seconds) Increases Dark damage dealt by 10%, cumulable
  • Buff Dark 10% (15s) (15 seconds) Increases Dark damage dealt by 10%, cumulable
  • High Quick Cast 1 (1 turn) Cast speed x3.00
  • Attach Dark (25 seconds) Replaces Attack command, increases Dark damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Dark resistance +20%
  • Awoken Darkness (15 seconds) Darkness abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Darkness abilities trigger 1 additional time
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • High Quick Cast 2 (2 turns) Cast speed x3.00
  • Brave Mode (15 seconds) Replaces the Attack command
Negative Aura (Type-0) AOSB PHY Dark 2.50 Three single attacks (8.00 each) capped at 99999
  • Attach Dark with Stacking (25 seconds) Increase Attach Dark Level by 1 and increase Max Attach Element Level by 2, up to Attach Dark 3
  • Instant Cast 1 (1 turn) Instant cast speed
Synchro Abilities
NameSchoolConditionTypeTargetElementTimeEffects
  • Dark Ability +30% Boost 1 (1 turn) Dark abilities deal 30% more damage
  • High Quick Cast 2 (2 turns) Cast speed x3.00
  • Imperil Prismatic 10% (15s) Causes [Imperil Fire 10% (15s)], [Imperil Ice 10% (15s)], [Imperil Lightning 10% (15s)], [Imperil Earth 10% (15s)], [Imperil Wind 10% (15s)], [Imperil Water 10% (15s)], [Imperil Holy 10% (15s)], [Imperil Dark 10% (15s)] and [Imperil Poison 10% (15s)]
  • Imperil Prismatic 30% (15s) Causes [Imperil Fire 30% (15s)], [Imperil Ice 30% (15s)], [Imperil Lightning 30% (15s)], [Imperil Earth 30% (15s)], [Imperil Wind 30% (15s)], [Imperil Water 30% (15s)], [Imperil Holy 30% (15s)], [Imperil Dark 30% (15s)] and [Imperil Poison 30% (15s)]
  • ATK, DEF and MAG +30% (25s) (25 seconds) ATK, DEF and MAG +30%
  • Attach Dark 3 with Stacking (25 seconds) Increase Attach Dark Level by 3 and increase Max Attach Element Level by 2, up to Attach Dark 3
  • Synchro Mode (15 seconds) Replaces the Attack and Defend commands
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • ATK, DEF, MAG and RES +30% (25s) (25 seconds) ATK, DEF, MAG and RES +30%
  • Weakness +9% Boost (15s) (15 seconds) Increases damage dealt by 9% when exploiting elemental weaknesses
  • Weakness +15% Boost (15s) (15 seconds) Increases damage dealt by 15% when exploiting elemental weaknesses
  • Weakness +30% Boost (15s) (15 seconds) Increases damage dealt by 30% when exploiting elemental weaknesses
  • Awoken Darkness (15 seconds) Darkness abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Darkness abilities trigger 1 additional time
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Dark Scythe Mode (15 seconds) Keeps track of the number of Dark abilities used (0~4), grants [Dark Scythe Critical] after using a Dark ability
Dual Shift
TypeElementTimeEffects
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Dual Awoken Darkness Mode II (Sice) (3/3/2/1/0 turns (Dual Shift)) Increases the damage/healing cap by 20000, Darkness abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Darkness abilities trigger 1 additional time, casts Dual Nemesis Force after using Darkness abilities
  • Dual Awoken Darkness Mode I (Sice) (15 seconds) Darkness abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Darkness abilities trigger 2 additional times, cast speed x2.00/x2.50/x3.00 for equipped Darkness abilities after casting 1/2/3+ Darkness abilities
  • ATK, DEF, MAG and RES +30% (25s) (25 seconds) ATK, DEF, MAG and RES +30%
  • Imperil Prismatic 10% (15s) Causes [Imperil Fire 10% (15s)], [Imperil Ice 10% (15s)], [Imperil Lightning 10% (15s)], [Imperil Earth 10% (15s)], [Imperil Wind 10% (15s)], [Imperil Water 10% (15s)], [Imperil Holy 10% (15s)], [Imperil Dark 10% (15s)] and [Imperil Poison 10% (15s)]
  • Imperil Prismatic 30% (15s) Causes [Imperil Fire 30% (15s)], [Imperil Ice 30% (15s)], [Imperil Lightning 30% (15s)], [Imperil Earth 30% (15s)], [Imperil Wind 30% (15s)], [Imperil Water 30% (15s)], [Imperil Holy 30% (15s)], [Imperil Dark 30% (15s)] and [Imperil Poison 30% (15s)]
  • Attach Dark with Stacking (25 seconds) Increase Attach Dark Level by 1 and increase Max Attach Element Level by 2, up to Attach Dark 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Dual Awoken Darkness Mode I (Sice) (15 seconds) Darkness abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Darkness abilities trigger 2 additional times, cast speed x2.00/x2.50/x3.00 for equipped Darkness abilities after casting 1/2/3+ Darkness abilities
  • Type-0 Resonance +3% Boost (15 seconds) Increases damage dealt by 3% if the character's Realm is Type-0
Arcane Dyad Finisher
TypeElementTimeEffects
PHY Dark, NE 2.50 Twenty single attacks (1.00/1.10/1.20 each) capped at 9999/19999/29999, followed by one single attack (10.00/11.00/12.00) capped at 99999 at Apex Negative Aura level 0/1/2, removes Arcane Dyad Empowered: Sice from the user
  • Attach Dark with Stacking (25 seconds) Increase Attach Dark Level by 1 and increase Max Attach Element Level by 2, up to Attach Dark 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Arcane Dyad Empowered: Sice Keeps track of the number of uses of Apex Negative Aura (0~2), removed after using Apex Negative Aura two times
  • Apex Negative Aura Damage Tracker Increases Apex Negative Aura level by 1 after dealing 100001 or 300001 total damage during the status, removed if the character hasn't [Arcane Dyad Empowered: Sice]
  • Apex Negative Aura Level Keeps track of Apex Negative Aura level (0~2), removed if the character hasn't [Arcane Dyad Empowered: Sice]
  • Quick Cast 3 (3 turns) Cast speed x2.00
  • Soul Break Gauge +250 Grants 250 SB points when set
Zenith SB Abilities
NameSchoolTypeTargetElementTimeEffects
  • HP Stock (3000) Automatically restores HP, up to 3000 HP, removed when that amount is reached
  • Attach Dark 3 with Stacking (25 seconds) Increase Attach Dark Level by 3 and increase Max Attach Element Level by 2, up to Attach Dark 3
  • Zenith Mode (15 seconds) Replaces certain Hero Abilities, certain Hero Abilities don't consume uses, after the duration the status only expires after the character takes an action
  • Zenith Mode: Sice (Dark) Increases [Dark Infusion] damage bonus by 20%, cast speed x1.10 for PHY attacks, Dark abilities trigger 1 additional time, casts Spirit Attack: Sice (Dark) after using two Dark abilities (max 1), maximum HP +1500, grants [Astra] after taking the next action, removed if the character hasn't [Zenith Mode]
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Chain Force Mode: Sice (15 seconds) Casts Kindred Guidance: Sice after a Type-0 Chain reaches a count of 50 or 100, removed after triggering two times
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
Radiant Dark Nebula CASB PHY Dark, NE 2.50 7 single-target Dark/NE physical attacks at Cap Break Level 1, En-Dark, En-Dark Stack, Cap Break Level 1 & Crystal Mode to user Crystal Mode: Darkness Ability Boost, Dualcast Darkness, Zero Hone Cost to Darkness Abilities & 25% DEF/RES Pierce Crystal Force I/II: 6 single-target Dark/NE physical attacks at Cap Break Level 1, Instant Cast, Damage +30% for 1 turn to T0 members, [Cap Break Level 1, Instant Cast, Quick ATB & 50% DEF/RES Pierce] for 1 turn to user
  • Instant Cast 1 (1 turn) Instant cast speed
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
Dark Wall AASB PHY Dark, NE 2.50 15 single-target Dark/NE physical attacks, En-Dark, En-Dark Stack, Awoken Survival of the Fittest Mode, Cap Break Level 1 & Dark Wall to user Awoken Survival of the Fittest Mode: Unlimited Darkness Hones, Darkness Rank Quick Cast & chases Darkness abilities with 6 single-target Dark/NE physical attacks Dark Wall: Dualcast Dark/Prismatic 3 & Quick Cast 0/3 to user/party with at least 0/5 T0 members
War-Awoken Venom Reaper TASB NAT 0.01 Tactical Awoken Mode & +500 ATK to user Tactical Awoken Mode: Dark/Bio Ability Boost, Triplecast Dark/Bio, Unlimited Dark/Bio Hones, Cap Break Level 1 to Dark/Bio Abilities, Dark/Bio Ability Damage +30% & ATB Speed x1.1 to Dark/Bio Abilities; Ends after using 8 Dark/Bio abilities TP Max: AOE Dark/NE or Bio/NE physical attack at True Cap Break Level 1 under En-Dark or En-Bio
War-Awoken Venom Reaper (Weapon Skill) TASB PHY 0.01 Single-target Dark/Bio/NE piercing physical attack at True Cap Break Level 1, Instant ATB 1 & Instant Cast 1 to user; During Tactical Awoken Mode, Cap Break Level 2 & ATB Speed x1.2 to Dark/Bio Abilities, and Weapon Skill Blue/Gold with at least Lv.0/3 En-Dark/Bio WS Blue: Lv.3 En-Dark/Bio Stack to user WS Gold: During Tactical Awoken Mode, Cap Break Level 3 to Dark/Bio Abilities, Dark/Bio Ability Damage +50% & Quick Dark/Bio to user
Starry Cursed Hole MASB NAT 0.01 Master Mode, Instant ATB 1 & Diffusion Barrier 1 to user Master Mode: Cap Break Level 2, Hero Boost +25%, Zero SB Cost 1 & Instant SB/LB Cast 1 Interval Chase: 10 single-target Dark/NE or Bio/NE physical attacks under En-Dark or En-Bio, Hero Boost +30/35/40/45/50% & Cap Break Level 3/4/5/6/7 to user after 1/2/3/4/5 chases (max 5 chases) Master Chase: Single-target Dark/Bio/NE physical attack at True Cap Break Level 1, [True Cap Break Level 1, Instant Cast & Hero Boost +50%] for 1 turn to user, removes Master Mode
Radiant Death Scythe Wraith CASB PHY 2.50 7 single-target Dark/Bio/NE physical attacks at Cap Break Level 1, En-Dark Stack or En-Bio Stack, Cap Break Level 1 & Crystal Mode to user Crystal Mode: Dark/Bio Ability Boost, Dualcast Dark/Bio, Zero Hone Cost to Dark/Bio Abilities & 25% DEF/RES Pierce Crystal Force I: 8 single-target Dark/Bio/NE physical attacks at Cap Break Level 1, Instant Cast, En-Dark Stack or En-Bio Stack, 250 SB Points & Instant ATB 1 to user Crystal Force II: 8 single-target Dark/Bio/NE physical attacks at Cap Break Level 1, Instant Cast, [Cap Break Level 1, Quick Cast, PHY Damage +30% & 50% DEF/RES Pierce] for 3 turns & Instant ATB 1 to user
Roaring Nebula Slash ASB PHY 0.01 5 single-target Dark/Bio/NE physical attacks, Cap Break Level 1, Accel Mode & Instant ATB 1 to user Accel Mode: Dark/Bio Ability High Boost & chases Dark/Bio abilities with 2 single-target Dark/Bio/NE physical attacks, Prismatic Damage +10% for 5 seconds to party
Zenith Death Maelstrom ZSB PHY 2.50 7 single-target Dark/Bio/NE physical attacks at Cap Break Level 1, Lv.3 En-Dark Stack or Lv.3 En-Bio Stack, Cap Break Level 1 & Ultimate Mode to user Ultimate Spirit Mode: En-Dark/Bio +20%, Physical Casting Speed x1.1 & chases a Dark/Bio ability with Quick Dark/Bio 3 and Instant ATB 3 to user (max 1 chase) Ultimate Dexterity Mode: Dualcast Dark/Bio, Higher Multiplier & Zero Hone Cost to Hero Ability; Toxic Mist+: Higher multiplier & Cap Break Level 1 after 3 uses; Dark Nebula+: Higher multiplier & Cap Break Level 1 after 3 uses Ultimate Vitality Mode: +1500 max HP & Astra to user
Soul Drive: Sice LBSD NAT 0.01 Soul Drive Mode & Instant ATB 1 to user Soul Drive Mode: -1 SB Gauge Cost, Instant SB Cast, Cap Break Level 1 to SB & SB Damage +50%; Grants Instant ATB 1 to user after casting SB, removes Soul Drive Mode