| | Name | Tier | Type | Element | Time | Effects |
| ▶ |
 |
Iron Will |
Default |
NAT |
|
2.50 |
[DEF +50%] for 25 seconds |
-
DEF +50%
(25 seconds)
DEF +50%
|
| ▶ |
 |
Endless Waltz |
USB |
PHY |
Lightning, NE |
2.50 |
Twelve single ranged attacks (0.58 each), [ATK and DEF +30%] to the user for 25 seconds, grants [Attach Lightning] and [Machinist Double] to the user |
-
ATK and DEF +30%
(25 seconds)
ATK and DEF +30%
-
Attach Lightning
(25 seconds)
Replaces Attack command, increases Lightning damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Lightning resistance +20%
-
Machinist Double
(15 seconds)
Machinist abilities trigger 1 additional time consuming an extra ability use if able
|
| ▶ |
 |
Magazine Blast |
BSB |
PHY |
Lightning, Fire |
2.50 |
Twelve single ranged attacks (0.53 each), grants [Haste], [Attach Lightning] and [Burst Mode] to the user |
Burst Commands
| | Name | School | Type | Target | Element | Time | Effects |
|
 |
Multitask |
Machinist |
PHY |
Single enemy |
Lightning, Fire |
1.65 |
Four single ranged attacks (0.51 each), five attacks if exploiting elemental weakness |
| ▶ |
 |
Quick Shot (Type-0) |
Machinist |
PHY |
Single enemy |
Lightning, Fire |
1.65 |
One single ranged attack (1.85), grants [Machinist Instant Cast 2] to the user |
-
Machinist Instant Cast 2
(2 turns)
Instant cast speed for Machinist abilities
|
-
Haste
ATB speed x2.00
-
Attach Lightning
(25 seconds)
Replaces Attack command, increases Lightning damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Lightning resistance +20%
-
Burst Mode
Replaces the Attack and Defend commands, ATK, DEF, MAG, RES, MND, ACC and EVA +20%, SPD +10%
|
|
 |
Trigger Finger |
SSB |
PHY |
Lightning, NE |
0.01 |
Six group ranged attacks (0.87 each), causes [Imperil Lightning 20%] for 25 seconds |
| ▶ |
 |
King Snipe Mode |
AASB |
PHY |
Lightning, NE |
2.50 |
Fifteen single ranged attacks (0.60 each), grants [Attach Lightning], [Awoken Lightning], [Damage Cap +10000], [PHY +30% Boost (15s)] and [Greased Trigger Mode] to the user |
-
Attach Lightning
(25 seconds)
Replaces Attack command, increases Lightning damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Lightning resistance +20%
-
Awoken Lightning
(15 seconds)
Lightning abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Lightning abilities trigger 1 additional time
-
Damage Cap +10000
(15 seconds)
Increases the damage/healing cap by 10000
-
PHY +30% Boost (15s)
(15 seconds)
PHY attacks deal 30% more damage
-
Greased Trigger Mode
(15 seconds)
Casts Critical Enfilade after using three Lightning abilities
|
|
 |
Point-Blank Shot |
AOSB |
PHY |
Lightning |
2.50 |
Twenty single ranged attacks (0.55 each), followed by one single ranged attack (8.00) capped at 99999 |
| ▶ |
 |
King's Trigger |
Glint+ |
NAT |
|
0.01 |
Grants [Attach Lightning with Stacking] and [Instant Cast 1] to the user |
-
Attach Lightning with Stacking
(25 seconds)
Increase Attach Lightning Level by 1 and increase Max Attach Element Level by 2, up to Attach Lightning 3
-
Instant Cast 1
(1 turn)
Instant cast speed
|
| ▶ |
 |
Endless Snipe |
SASB |
PHY |
Lightning, NE |
2.50 |
Fifteen single ranged attacks (0.60 each), grants [Attach Lightning 3 with Stacking], [Synchro Mode], [Damage Cap +10000], [Plasma Snipe Mode] and Silent Shooter +1 to the user |
Synchro Abilities
| | Name | School | Condition | Type | Target | Element | Time | Effects |
|
 |
Royal Munitions |
Machinist |
Lightning |
PHY |
Single enemy |
Lightning, NE |
1.65 |
2/4/6 single ranged attacks (0.90 each) scaling with activations |
| ▶ |
 |
Quick Motion |
Machinist |
Lightning |
NAT |
Self |
|
0.01 |
Grants [Quick Cast 2], grants [Lightning Ability +30% Boost 2] if the user has Silent Shooter level 1, causes Silent Shooter -1 |
-
Quick Cast 2
(2 turns)
Cast speed x2.00
-
Lightning Ability +30% Boost 2
(2 turns)
Lightning abilities deal 30% more damage
|
-
Attach Lightning 3 with Stacking
(25 seconds)
Increase Attach Lightning Level by 3 and increase Max Attach Element Level by 2, up to Attach Lightning 3
-
Synchro Mode
(15 seconds)
Replaces the Attack and Defend commands
-
Damage Cap +10000
(15 seconds)
Increases the damage/healing cap by 10000
-
Plasma Snipe Mode
(15 seconds)
Lightning abilities trigger 2 additional times, casts Infinite Waltz after using two Lightning abilities, removed after triggering
|
| ▶ |
 |
Plasma King |
USB |
PHY |
Lightning, NE |
2.50 |
Ten single ranged attacks (0.71 each), grants [Attach Lightning], [Quick Cast] and [Dual Handgun Mode] to the user |
-
Attach Lightning
(25 seconds)
Replaces Attack command, increases Lightning damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Lightning resistance +20%
-
Quick Cast
(15 seconds)
Cast speed x2.00
-
Dual Handgun Mode
(15 seconds)
Keeps track of the number of Machinist abilities used (0~4), grants [Dual Handgun Critical Chance] to the user after using a Machinist ability, casts Sparked Munitions when removed
|
| ▶ |
 |
Awoken Hawkeye |
DASB |
PHY |
Lightning, NE |
2.50 |
Seven single ranged attacks (0.90 each) capped at 19999, grants [Attach Lightning with Stacking], [Damage Cap +10000], [Dual Awoken Lightning Mode I (King)], [PHY +30% Boost (15s)] and [Lightning Resonance +5% Boost] to the user |
Dual Shift
| Type | Element | Time | Effects |
| ▶ |
NAT |
|
0.01 |
Grants [Instant ATB 1] and [Dual Awoken Lightning Mode II (King)], removes [Dual Awoken Lightning Mode I (King)] |
-
Instant ATB 1
(1 turn)
Increase ATB charge speed by x9999999
-
Dual Awoken Lightning Mode II (King)
(3/3/2/1/0 turns (Dual Shift))
Increases the damage/healing cap by 20000, Lightning abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Lightning abilities trigger 1 additional time, critical chance =100%
-
Dual Awoken Lightning Mode I (King)
(15 seconds)
Lightning abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Lightning abilities trigger 2 additional times, causes [DEF, RES and MND -50% (8s)] after using two Lightning attacks
|
-
Attach Lightning with Stacking
(25 seconds)
Increase Attach Lightning Level by 1 and increase Max Attach Element Level by 2, up to Attach Lightning 3
-
Damage Cap +10000
(15 seconds)
Increases the damage/healing cap by 10000
-
Dual Awoken Lightning Mode I (King)
(15 seconds)
Lightning abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Lightning abilities trigger 2 additional times, causes [DEF, RES and MND -50% (8s)] after using two Lightning attacks
-
PHY +30% Boost (15s)
(15 seconds)
PHY attacks deal 30% more damage
-
Lightning Resonance +5% Boost
(15 seconds)
Lightning abilities deal 5% more damage
|
| ▶ |
 |
Apex Point-Blank Shot |
ADSB |
NAT |
|
0.01 |
Grants [Attach Lightning with Stacking], [Damage Cap +10000], [Arcane Dyad Empowered: King], [Apex Point-Blank Shot Damage Tracker] and [Apex Point-Blank Shot Level] |
Arcane Dyad Finisher
| Type | Element | Time | Effects |
|
PHY |
Lightning, NE |
2.50 |
Twenty single ranged attacks (1.00/1.10/1.20 each) capped at 9999/19999/29999, followed by one single ranged attack (10.00/11.00/12.00) capped at 99999 at Apex Point-Blank Shot level 0/1/2, removes Arcane Dyad Empowered: King from the user |
-
Attach Lightning with Stacking
(25 seconds)
Increase Attach Lightning Level by 1 and increase Max Attach Element Level by 2, up to Attach Lightning 3
-
Damage Cap +10000
(15 seconds)
Increases the damage/healing cap by 10000
-
Arcane Dyad Empowered: King
Keeps track of the number of uses of Apex Point-Blank Shot (0~2), removed after using Apex Point-Blank Shot two times
-
Apex Point-Blank Shot Damage Tracker
Increases Apex Point-Blank Shot level by 1 after dealing 100001 or 300001 total damage during the status, removed if the character hasn't [Arcane Dyad Empowered: King]
-
Apex Point-Blank Shot Level
Keeps track of Apex Point-Blank Shot level (0~2), removed if the character hasn't [Arcane Dyad Empowered: King]
|
| ▶ |
 |
Munitions Charge |
Glint+ |
PHY |
Lightning |
0.01 |
One single ranged attack (3.36) capped at 99999, 3.60 multiplier if exploiting Lightning weakness, grants [Soul Break Gauge +250] to the user |
-
Soul Break Gauge +250
Grants 250 SB points when set
|
| ▶ |
 |
Zenith Endless Waltz |
ZSB |
PHY |
Lightning, NE |
2.50 |
Seven single attacks (? each) capped at 19999, grants [Attach Lightning 3 with Stacking], [Damage Cap +10000], [Zenith Mode], and [Zenith Mode: King] |
Zenith SB Abilities
| | Name | School | Type | Target | Element | Time | Effects |
|
 |
Trigger Finger+ |
Machinist |
PHY |
Single enemy |
Lightning |
1.65 |
Six single ranged attacks (? each) capped at 9999/19999 after 0-2/3+ uses |
| ▶ |
 |
Plasma King+ |
Machinist |
PHY |
Single enemy |
Lightning |
|
Four single ranged attacks (?/? each after 0-2/3+ uses), grants [Buff Lightning 10% (15s)] to all allies every second activation |
-
Buff Lightning 10% (15s)
(15 seconds)
Increases Lightning damage dealt by 10%, cumulable
|
-
Attach Lightning 3 with Stacking
(25 seconds)
Increase Attach Lightning Level by 3 and increase Max Attach Element Level by 2, up to Attach Lightning 3
-
Damage Cap +10000
(15 seconds)
Increases the damage/healing cap by 10000
-
Zenith Mode
(15 seconds)
Replaces certain Hero Abilities, certain Hero Abilities don't consume uses, after the duration the status only expires after the character takes an action
-
Zenith Mode: King
Increases [Lightning Infusion] damage bonus by 20%, cast speed x1.10 for PHY attacks, Lightning abilities trigger 1 additional time, casts Spirit Attack: King after using two Lightning abilities (max 2), maximum HP +1500, grants [Astra] after taking the next action, removed if the character hasn't [Zenith Mode],
|
|
 |
Divine Might: King |
OZSB |
PHY |
Lightning |
2.50 |
Seven single ranged attacks (?/?/?/? each) capped at 19999/29999/49999/59999, followed by three single ranged piercing attacks (? each) capped at 99999. Multiplier/cap requirements: 0-2/3-4/5+ Lightning abilities on allies/5+ Lightning abilities on allies and 2+ allies with Attach Lightning |
| ▶ |
 |
Woven Bond: King (Lightning) |
LBC |
PHY |
Lightning, NE |
0.01 |
Ten single ranged attacks (?) capped at 19999, activates Lightning Chain (max 150, field +0%) or adds 25 to the current Lightning Chain maximum limit, grants [Chain Force Mode (King - Lightning)], and [Instant Cast 1] to the user |
-
Instant Cast 1
(1 turn)
Instant cast speed
|
| ▶ |
 |
Bottomless Magazine |
AASB |
PHY |
Lightning, NE |
2.50 |
Fifteen single ranged attacks (? each), grants [Damage Cap +10000] and [Awoken Determination Mode] to the user, grants [Lightning Damage +20%] and [Physical Quick Cast 3] to all allies |
-
Damage Cap +10000
(15 seconds)
Increases the damage/healing cap by 10000
-
Awoken Determination Mode
Lightning abilities do not consume uses, Lightning abilities trigger 1 additional time, cast speed x2.00/2.25/2.50/2.75/3.00 for Lightning abilities at ability rank 1/2/3/4/5
-
Physical Quick Cast 3
(3 turns)
Cast speed x2.00 for PHY attacks
|
|
 |
Radiant Plasma King |
CASB |
PHY |
Lightning, NE |
2.50 |
7 single-target Lightning/NE ranged physical attacks at Cap Break Level 1, En-Lightning, En-Lightning Stack, Cap Break Level 1 & Crystal Mode to user
Crystal Mode: Lightning Ability Boost, Dualcast Lightning, Zero Hone Cost to Lightning Abilities & 25% DEF/RES Pierce
Crystal Force I/II: 6 single-target Lightning/NE ranged physical attacks at Cap Break Level 1, Instant Cast, [Cap Break Level 1, Quick Cast, PHY Damage +30% & 50% DEF/RES Pierce] for 2 turns & Quick ATB 1 to user |
| ▶ |
 |
Eternity Waltz |
SASB |
PHY |
Lightning, NE |
2.50 |
15 single-target Lightning/NE ranged physical attacks, Quick Lightning to party, Lv.3 En-Lightning, En-Lightning Stack, Sync Mode, Cap Break Level 1 & Rock'n roll! to user
Attack (Lightning): 6 single-target Lightning/NE ranged physical attacks
Defend (Lightning): 3 single-target Lightning/NE ranged physical attacks, every 2 uses grant Lightning Damage +10% to user
Rock'n roll!: When an ally uses Lightning abilities, chases with 4 single-target Lightning/NE ranged physical attacks, Lightning Damage +10% for 5 seconds to that ally |
Synchro Abilities
| | Name | School | Condition | Type | Target | Element | Time | Effects |
|
 |
Killsight Shot |
|
Lightning |
? |
|
|
|
|
|
 |
Quick Bullet |
|
Lightning |
? |
|
|
|
|
|
|
 |
Continuous Flash: King (Lightning) |
Glint++ |
NAT |
|
0.01 |
Quick Lightning & Instant ATB 1 to user |
|
 |
Starry Blast King |
MASB |
NAT |
|
0.01 |
Master Mode, Instant ATB 1 & Diffusion Barrier 1 to user
Master Mode: Cap Break Level 2, Hero Boost +25%, Zero SB Cost 1 & Instant SB/LB Cast 1
Interval Chase: 10 single-target Lightning/NE ranged physical attacks, Hero Boost +30/35/40/45/50% & Cap Break Level 3/4/5/6/7 to user after 1/2/3/4/5 chases (max 5 chases)
Master Chase: Single-target Lightning/NE ranged physical attack at True Cap Break Level 1, [Cap Break Level 9, Dualcast Machinist & Hero Boost +50%] for 1 turn to user, removes Master Mode |
|
 |
Roaring Twin Spark |
ASB |
PHY |
Lightning, NE |
0.01 |
5 single ranged attacks, Cap Break Level 1, Accel Mode & Instant ATB 1 to user
Accel Mode: Lightning Ability High Boost & chases Lightning abilities with [6 > 12] single-target Lightning/NE ranged physical attacks |
|
 |
Soul Drive: King |
LBSD |
NAT |
|
0.01 |
Soul Drive Mode & Instant ATB 1 to user
Soul Drive Mode: -1 SB Gauge Cost, Instant SB Cast, Cap Break Level 1 to SB & SB Damage +50%; Grants Instant ATB 1 to user after casting SB, removes Soul Drive Mode |