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Ace

Type-0

Ability Schools

Black Magic ★★★★★
Celerity ★★★★★
Sharpshooter ★★★★★★
Summoning ★★★★★
White Magic ★★★★

Hero Abilities

NameSchoolTypeElementEffects
Firaga RF (HA1) Black Magic BLK Fire Six single attacks (3.50 each)

Soul Breaks (31)

NameTierTypeElementTimeEffects
  • Physical Blink 1 Evades the next PHY attack that deals physical, missing HP or fixed damage or NAT attack that deals physical or fractional damage
  • Attach Fire (25 seconds) Replaces Attack command, increases Fire damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Fire resistance +20%
  • Ace Follow-Up (15 seconds) Casts Ace Follow-Up after using an ability
  • Attack Hand EX Mode (15 seconds) MAG +30%, cast speed x2.00
Burst Commands
NameSchoolTypeTargetElementTimeEffects
Fire BOM Black Magic BLK Single enemy Fire, NE 0.83 Four single attacks (1.96 each), five attacks if user is in front row
  • Lingering Spirit (20 seconds) MAG +30%, RES -30%
  • Physical Blink 1 Evades the next PHY attack that deals physical, missing HP or fixed damage or NAT attack that deals physical or fractional damage
  • Haste ATB speed x2.00
  • Burst Mode Replaces the Attack and Defend commands, ATK, DEF, MAG, RES, MND, ACC and EVA +20%, SPD +10%
Jackpot Shot SSB BLK - 2.50 Six single attacks (2.97 each), restores HP to all allies for 40% of their maximum HP
Mega Burst OSB BLK Fire, NE 2.50 One single attack (37.20) capped at 99999, 42.80 multiplier if the user is in the front row
Monolith Beam AOSB BLK Fire 2.50 Twenty single attacks (1.82 each), followed by one single attack (26.50) capped at 99999
  • Attach Fire (25 seconds) Replaces Attack command, increases Fire damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Fire resistance +20%
  • Black Magic +30% Boost (15s) (15 seconds) Black Magic abilities deal 30% more damage
  • Top Card (15 seconds) Casts Force (Type-0)/Charge (Type-0)/Burst (Type-0) after using 1/2/3 Black Magic abilities, removed after using 3 Black Magic abilities
  • Attach Fire Stacking (25 seconds) Allow to stack Attach Fire, up to Attach Fire 3
  • Attach Fire (25 seconds) Replaces Attack command, increases Fire damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Fire resistance +20%
  • High Quick Cast 2 (2 turns) Cast speed x3.00
Burst Commands
NameSchoolTypeTargetElementTimeEffects
  • Black Magic Quick Cast 2 (2 turns) Cast speed x2.00 for Black Magic abilities
  • Magic Bargain (20 seconds) MAG +30%, DEF -30%
  • ATK and MAG +30% (25 seconds) ATK and MAG +30%
  • Haste ATB speed x2.00
  • Burst Mode Replaces the Attack and Defend commands, ATK, DEF, MAG, RES, MND, ACC and EVA +20%, SPD +10%
  • Haste (25 seconds) ATB speed x2.00
  • ATK and MAG +30% (25 seconds) ATK and MAG +30%
  • Attach Fire (25 seconds) Replaces Attack command, increases Fire damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Fire resistance +20%
  • Awoken Fire (15 seconds) Fire abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Fire abilities trigger 1 additional time
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Blind Stud Follow-Up (15 seconds) Casts Blind Stud (BLK/SUM) after using a Black Magic/Summoning ability
  • Attach Fire Stacking (25 seconds) Allow to stack Attach Fire, up to Attach Fire 3
  • Attach Fire (25 seconds) Replaces Attack command, increases Fire damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Fire resistance +20%
  • Instant Cast 1 (1 turn) Instant cast speed
Synchro Abilities
NameSchoolConditionTypeTargetElementTimeEffects
Flare BOM Black Magic Fire BLK Single enemy Fire, NE 1.65 Six single attacks (3.00/3.05/3.10 each) if user has Physical Blink 0/1/2+
  • Quick Cast 2 (2 turns) Cast speed x2.00
  • Physical Blink 2 Evades the next 2 PHY attacks that deal physical, missing HP or fixed damage or NAT attacks that deal physical or fractional damage
  • Attach Fire 3 with Stacking (25 seconds) Increase Attach Fire Level by 3 and increase Max Attach Element Level by 2, up to Attach Fire 3
  • Synchro Mode (15 seconds) Replaces the Attack and Defend commands
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Physical Blink Stacking 2 (15 seconds) Allows to stack Physical Blink, up to Physical Blink 2
  • Physical Blink 1 Evades the next PHY attack that deals physical, missing HP or fixed damage or NAT attack that deals physical or fractional damage
  • Assault Deck Follow-Up (15 seconds) Grants [200% ATB 1] after using Flare BOM or Split Cards if the user has any Physical Blink
Crimson Cards LBO BLK Fire 2.50 Five single attacks (3.00 each scaling with LB gauge and LB honing level) capped at 99999, ignores RES
Arcane Dyad Finisher
TypeElementTimeEffects
BLK Fire, NE 2.50 Twenty single attacks (3.15/3.50/3.85 each) capped at 9999/19999/29999, followed by one single attack (34.60/38.06/41.52) capped at 99999 at Apex Jackpot Shot level 0/1/2, removes Arcane Dyad Empowered: Ace from the user
  • Attach Fire with Stacking (25 seconds) Increase Attach Fire Level by 1 and increase Max Attach Element Level by 2, up to Attach Fire 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Arcane Dyad Empowered: Ace Keeps track of the number of uses of Apex Jackpot Shot (0~2), removed after using Apex Jackpot Shot two times
  • Apex Jackpot Shot Damage Tracker Increases Apex Jackpot Shot level by 1 after dealing 100001 or 300001 total damage during the status, removed if the character hasn't [Arcane Dyad Empowered: Ace]
  • Apex Jackpot Shot Level Keeps track of Apex Jackpot Shot level (0~2), removed if the character hasn't [Arcane Dyad Empowered: Ace]
Dual Shift
TypeElementTimeEffects
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Dual Awoken Fire Mode II: Ace (3/3/2/1/0 turns (Dual Shift)) Increases the damage/healing cap by 20000, Fire abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Fire abilities trigger 1 additional time, casts Dual Fira SHG after using Fire attacks
  • Dual Awoken Fire Mode I: Ace (15 seconds) Fire abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Fire abilities trigger 2 additional times, casts Dual Fira RF after casting an equipped Fire ability
  • MAG and MND +50% (25s) (25 seconds) MAG and MND +50%
  • Attach Fire with Stacking (25 seconds) Increase Attach Fire Level by 1 and increase Max Attach Element Level by 2, up to Attach Fire 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Dual Awoken Fire Mode I: Ace (15 seconds) Fire abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Fire abilities trigger 2 additional times, casts Dual Fira RF after casting an equipped Fire ability
  • Fire Resonance +5% Boost (15 seconds) Fire abilities deal 5% more damage
Synchro Abilities
NameSchoolConditionTypeTargetElementTimeEffects
Flame BOM Black Magic Fire BLK Single enemy Fire, NE 1.65 4/6/8 single attacks (3.05 each) scaling with activations
  • ATK, DEF, MAG and RES +30% (25s) (25 seconds) ATK, DEF, MAG and RES +30%
  • Weakness +50% Boost 1 (1 turn) Increases damage dealt by 50% when exploiting elemental weaknesses
  • High Quick Cast 1 (1 turn) Cast speed x3.00
  • Dualcast Fire 1 (1 turn) Fire abilities trigger 1 additional time
  • Attach Fire 3 with Stacking (25 seconds) Increase Attach Fire Level by 3 and increase Max Attach Element Level by 2, up to Attach Fire 3
  • Synchro Mode (15 seconds) Replaces the Attack and Defend commands
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Fire Ability +30% Boost 3 (3 turns) Fire abilities deal 30% more damage
  • High Quick Cast 1 (1 turn) Cast speed x3.00
  • 200% ATB 1 (1 turn) Increase ATB charge speed by x2.00
  • ATK and MAG +30% (25s) (25 seconds) ATK and MAG +30%
  • Quick Cast 1 (1 turn) Cast speed x2.00
  • Linked Burst Mode: Type-0 (15 seconds) Grants [Buff Prismatic 10% (15s)] to all allies after a Type-0 ally uses an elemental attack, triggers only once per element, removed after triggering three times
  • Instant Cast 1 (1 turn) Instant cast speed
Zenith SB Abilities
NameSchoolTypeTargetElementTimeEffects
Firaga RF+ Black Magic BLK Single enemy Fire 1.65 Six single attacks (3.80/3.95 each) capped at 9999/19999 after 0-2/3+ uses
  • Attach Fire 3 with Stacking (25 seconds) Increase Attach Fire Level by 3 and increase Max Attach Element Level by 2, up to Attach Fire 3
  • Zenith Mode (15 seconds) Replaces certain Hero Abilities, certain Hero Abilities don't consume uses, after the duration the status only expires after the character takes an action
  • Zenith Mode: Ace (Fire) Increases [Fire Infusion] damage bonus by 20%, cast speed x1.10 for BLK, WHT, BLU, SUM or NAT attacks that deal magical damage, Fire abilities trigger 1 additional time, casts Spirit Attack: Ace (Fire) after using a Fire ability (max 3), maximum HP +1500, grants [Astra] after taking the next action, removed if the character hasn't [Zenith Mode]
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Attach Fire with Stacking (25 seconds) Increase Attach Fire Level by 1 and increase Max Attach Element Level by 2, up to Attach Fire 3
  • Awoken Fire (15 seconds) Fire abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Fire abilities trigger 1 additional time
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Chocobo Love Mode (15 seconds) Fire abilities deal 50% more damage, instant cast speed for Fire abilities, casts Giga Flame Follow-Up after using 3 Fire abilities, removed after casting Giga Flame Follow-Up one time
  • Quick Cast 3 (3 turns) Cast speed x2.00
  • Soul Break Gauge +250 Grants 250 SB points when set
  • Attach Fire with Stacking (25 seconds) Increase Attach Fire Level by 1 and increase Max Attach Element Level by 2, up to Attach Fire 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Crystal Force Mode (15 seconds) Grants Crystal Force Mode, Replaces Attack and Defend commands with Crystal Force I & II, unlocks II after three actions
  • Crystal Force Mode: Ace (Fire) Fire abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Fire abilities trigger 1 additional time, [DEF and RES 25% Piercing (15s)], removed if user hasn't Crystal Force Mode
Dual Shift
TypeElementTimeEffects
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Dual Awoken Fire Mode II: Ace II (1 turn) Fire abilities deal 30% more damage, cast speed x999999 for Fire abilities, casts Dual Up Card after using Fire attacks
  • MAG and MND +50% (25s) (25 seconds) MAG and MND +50%
  • Buff Fire 30% (15s) (15 seconds) Increases Fire damage dealt by 30%, cumulable
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Dual Awoken Fire Mode I: Ace II (15 seconds) Fire abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Fire abilities trigger 2 additional times, cast speed x2.00 for Fire abilities
  • Fire Resonance +5% Boost (15 seconds) Fire abilities deal 5% more damage
  • Attach Fire with Stacking (25 seconds) Increase Attach Fire Level by 1 and increase Max Attach Element Level by 2, up to Attach Fire 3
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Instant Cast 1 (1 turn) Instant cast speed
Divine Might: Ace OZSB BLK Fire 2.50 Seven single attacks (8.60/9.30/9.65/10.00 each) capped at 19999/29999/49999/59999, followed by three single ranged piercing attacks (31.00 each) capped at 99999. Multiplier/cap requirements: 0-2/3-4/5+ Fire abilities equipped on allies/5+ Fire abilities equipped on allies and 2+ allies with Attach Fire
Starry Lethal Card MASB NAT 0.01 Master Mode, Instant ATB 1 & Diffusion Barrier 1 to user Master Mode: Cap Break Level 2, Hero Boost +25%, Zero SB Cost 1 & Instant SB/LB Cast 1 Interval Chase: 10 single-target Fire/NE magic attacks, Hero Boost +30/35/40/45/50% & Cap Break Level 3/4/5/6/7 to user after 1/2/3/4/5 chases (max 5 chases) Master Chase: Single-target Fire/NE magic attack at True Cap Break Level 1, [True Cap Break Level 1, Instant Cast & Hero Boost +50%] for 1 turn to user, removes Master Mode
Roaring Swirling Card ASB BLK Fire, NE 0.01 5 single-target Fire/NE magic attacks, Cap Break Level 1, Accel Mode & Instant ATB 1 to user Accel Mode: Fire Ability High Boost & chases Fire abilities with 8 single-target Fire/NE magic attacks
  • Tactical Awoken Mode (25 seconds) Keeps track of TP level (0~6), increases TP level by 1 when the character is hit by a damaging attack or an ally uses a damaging action, casts a certain ability when TP level reaches 6
  • Tactical Awoken Mode: Ace Fire abilities deal 30% more damage, have +10000 damage cap, deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, trigger 2 additional times and don't consume ability uses, Fire abilities ignore 20% of the target's DEF and RES, keeps track of the number of Fire abilities used, removes [Tactical Awoken Mode] after using 8 Fire abilities, removed if the user hasn't [Tactical Awoken Mode]
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Instant Cast 1 (1 turn) Instant cast speed
  • Fire Damage Cap +20000 (Tactical) Increases the damage/healing cap for Fire attacks by 20000, removed if the user hasn't [Tactical Awoken Mode]
  • Attach Fire 2 with Stacking (25 seconds) Increase Attach Fire Level by 2 and increase Max Attach Element Level by 2, up to Attach Fire 3
  • Fire Ability +50% Boost (Tactical) Fire abilities deal 50% more damage, removed if the character hasn't [Tactical Awoken Mode]
  • Fire Quick Cast (Tactical) Cast speed x2.00 for Fire while in Tactical Awoken Mode
  • Soul Drive Mode: Ace Reduces the SB points cost for Soul Breaks by 250, instant cast speed for Soul Breaks, increases the damage/healing cap by 10000 for Soul Breaks, Soul Breaks deal 50% more damage, grants [Instant ATB 1] after using a Soul Break, removed after triggering, removed if the character hasn't [Soul Drive Mode]
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999