| | Name | Tier | Type | Element | Time | Effects |
|
 |
Blank |
Default |
PHY |
- |
2.50 |
Three random ranged attacks (0.50 each) |
| ▶ |
 |
Grenado Shot |
BSB |
PHY |
Earth, NE |
2.50 |
Seven group ranged attacks (0.83 each), causes [Imperil Earth 20%] for 25 seconds, grants [Haste] and [Burst Mode] to the user |
Burst Commands
| | Name | School | Type | Target | Element | Time | Effects |
|
 |
Shoot & Reload |
Machinist |
PHY |
Single enemy |
Earth, NE |
1.65 |
One single ranged attack (2.06) |
| ▶ |
 |
Split Shot |
Machinist |
PHY |
Single enemy |
Earth, NE |
1.65 |
Four single ranged attacks (0.53 each), 0/10/30/100% chance to cause [Imperil Earth 10%] scaling with [Shoot & Reload Uses], resets [Shoot & Reload Uses] |
-
Shoot & Reload Uses
(25 seconds)
Keeps track of the number of uses of Shoot & Reload (0~3)
-
Shoot & Reload Uses
(25 seconds)
Keeps track of the number of uses of Shoot & Reload (0~3)
|
-
Haste
ATB speed x2.00
-
Burst Mode
Replaces the Attack and Defend commands, ATK, DEF, MAG, RES, MND, ACC and EVA +20%, SPD +10%
|
|
 |
Rapid Shot |
SSB |
PHY |
Fire, NE |
2.50 |
Seven random ranged attacks (1.11 each), causes [Imperil Fire 20%] for 25 seconds |
| ▶ |
 |
Gauss Round |
USB |
PHY |
Fire, NE |
2.50 |
Ten single ranged attacks (0.71 each), grants [Attach Fire], [Quick Cast] and [Wildfire Finisher] to the user |
-
Attach Fire
(25 seconds)
Replaces Attack command, increases Fire damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Fire resistance +20%
-
Quick Cast
(15 seconds)
Cast speed x2.00
-
Wildfire Finisher
(15 seconds)
Casts Wildfire when removed
|
| ▶ |
 |
Garlond Overload |
SASB |
PHY |
Fire, Earth, Wind, Poison, NE |
2.50 |
Fifteen single ranged attacks (0.60 each), causes [DEF, RES and MND -70% (8s)], grants [Synchro Mode], [Damage Cap +10000], [Quad Element Mode III (Fire, Earth, Wind, Poison)], [Legendary Engineer Mode] and [Volley Fire Follow-Up] to the user |
Synchro Abilities
| | Name | School | Condition | Type | Target | Element | Time | Effects |
| ▶ |
 |
Garlond Autoturret |
Machinist |
Machinist |
PHY |
Single enemy |
Fire, Earth, Wind, Poison, NE |
1.65 |
Six single ranged attacks (0.90 each), grants [Machinist +30% Boost 1] to the user |
-
Machinist +30% Boost 1
(1 turn)
Machinist abilities deal 30% more damage
|
| ▶ |
 |
Garlond Overdrive |
Machinist |
Machinist |
PHY |
Single enemy |
Fire, Earth, Wind, Poison, NE |
0.01 |
One single ranged attack (0.80), causes [Imperil Fire 10% (5s)], [Imperil Earth 10% (5s)], [Imperil Wind 10% (5s)] and [Imperil Poison 10% (5s)] |
-
Imperil Fire 10% (5s)
(5 seconds)
Fire Resistance -10%, cumulable
-
Imperil Earth 10% (5s)
(5 seconds)
Earth Resistance -10%, cumulable
-
Imperil Wind 10% (5s)
(5 seconds)
Wind Resistance -10%, cumulable
-
Imperil Poison 10% (5s)
(5 seconds)
Poison Resistance -10%, cumulable
|
-
DEF, RES and MND -70% (8s)
(8 seconds)
DEF, RES and MND -70%
-
Synchro Mode
(15 seconds)
Replaces the Attack and Defend commands
-
Damage Cap +10000
(15 seconds)
Increases the damage/healing cap by 10000
-
Quad Element Mode III (Fire, Earth, Wind, Poison)
(1 turn)
Grants [Attach Fire 2 with Stacking]/[Attach Earth 2 with Stacking]/[Attach Wind 2 with Stacking]/[Attach Poison 2 with Stacking] after using a Fire/Earth/Wind/Poison ability
-
Legendary Engineer Mode
(15 seconds)
Casts Turret Cover Fire every 4.00 seconds
-
Volley Fire Follow-Up
Casts Volley Fire after triggering Turret Cover Fire three times, removed if the character hasn't [Legendary Engineer Mode]
|
| ▶ |
 |
Heated Combo Shot |
AASB |
PHY |
Fire, Earth, Wind, Poison, NE |
2.50 |
Fifteen single ranged attacks (0.60 each), causes [Imperil Fire 20% (25s)], [Imperil Earth 20% (25s)], [Imperil Wind 20% (25s)], [Imperil Poison 20% (25s)], [Awoken Engineer], [Damage Cap +10000], [Quad Element Mode (Fire, Earth, Wind, Poison)] and [Overheat Mode] to the user |
-
Imperil Fire 20% (25s)
(25 seconds)
Fire Resistance -20%, cumulable
-
Imperil Earth 20% (25s)
(25 seconds)
Earth Resistance -20%, cumulable
-
Imperil Wind 20% (25s)
(25 seconds)
Wind Resistance -20%, cumulable
-
Imperil Poison 20% (25s)
(25 seconds)
Poison Resistance -20%, cumulable
-
Awoken Engineer
(15 seconds)
Unlimited Machinist hones, Machinist abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Machinist abilities trigger 1 additional time
-
Damage Cap +10000
(15 seconds)
Increases the damage/healing cap by 10000
-
Quad Element Mode (Fire, Earth, Wind, Poison)
(1 turn)
Grants [Attach Fire]/[Attach Earth]/[Attach Wind]/[Attach Poison] after using a Fire/Earth/Wind/Poison ability
-
Overheat Mode
(15 seconds)
Fire, Earth, Wind or Poison abilities deal 10/20/30% more damage if the target's Fire, Earth, Wind or Poison weakness is 20/30/40%+
|
| ▶ |
 |
Flamethrower (XIV) |
USB |
PHY |
Fire, Earth, Wind, Poison, NE |
2.50 |
Ten single ranged attacks (0.68 each), grants [Instant Cast 1] to all allies, grants [Quad Element Mode (Fire, Earth, Wind, Poison)] and [Brave Mode] to the user |
Brave Command: Heat Blast (XIV)
Condition: Machinist, Support | School: Machinist
| | Level | Type | Target | Element | Time | Effects |
|
|
0 |
PHY |
Single enemy |
Fire, Earth, Wind, Poison, NE |
0.01 |
One single ranged attack (1.44) |
|
|
1 |
PHY |
Single enemy |
Fire, Earth, Wind, Poison, NE |
0.01 |
Six single ranged attacks (0.38 each) |
| ▶ |
|
2 |
PHY |
Single enemy |
Fire, Earth, Wind, Poison, NE |
0.01 |
Six single ranged attacks (0.75 each), causes [DEF -30% (8s)] |
-
DEF -30% (8s)
(8 seconds)
DEF -30%
|
| ▶ |
|
3 |
PHY |
Single enemy |
Fire, Earth, Wind, Poison, NE |
0.01 |
Six single ranged attacks (1.16 each), causes [DEF, RES and MND -50% (8s)] |
-
DEF, RES and MND -50% (8s)
(8 seconds)
DEF, RES and MND -50%
|
-
Instant Cast 1
(1 turn)
Instant cast speed
-
Quad Element Mode (Fire, Earth, Wind, Poison)
(1 turn)
Grants [Attach Fire]/[Attach Earth]/[Attach Wind]/[Attach Poison] after using a Fire/Earth/Wind/Poison ability
-
Brave Mode
(15 seconds)
Replaces the Attack command
|
| ▶ |
 |
Reassemble |
Glint+ |
NAT |
|
0.01 |
Grants [Quad Element Mode II (Fire, Earth, Wind, Poison)] |
-
Quad Element Mode II (Fire, Earth, Wind, Poison)
(1 turn)
Grants [Attach Fire with Stacking]/[Attach Earth with Stacking]/[Attach Wind with Stacking]/[Attach Poison with Stacking] after using a Fire/Earth/Wind/Poison ability
|
|
 |
Radiant Heated Combo Shot |
CASB |
PHY |
Fire, Earth, Wind, Poison, NE |
2.50 |
7 single-target ranged physical attacks (0.90 each) capped at 19999, En-Fire Stack, En-Earth Stack, En-Wind Stack or En-Poison Stack, Cap Break Level 1 & Crystal Mode to user
Crystal Mode: Machinist Ability Boost, Dualcast Machinist, Zero Hone Cost to Machinist Abilities & 25% DEF/RES Pierce
Crystal Force I/II: 6 single-target Fire/Earth/Wind/Poison/NE ranged physical attacks (2.00 each) capped at 19999, Instant Cast, Fire/Earth/Wind/Poison Damage +20% for 5 seconds to party, [Cap Break Level 1, Quick Cast & 50% DEF/RES Pierce] for 2 turns & Quick ATB 1 to user |
| ▶ |
 |
Zenith Flamethrower |
ZSB |
PHY |
Fire, Earth, Wind, Poison, NE |
2.50 |
7 single-target ranged physical attacks (0.90 each) capped at 19999, Lv.2 En-Fire Stack, Lv.2 En-Earth Stack, Lv.2 En-Wind Stack or Lv.2 En-Poison Stack, Cap Break Level 1 & Ultimate Mode to user
Ultimate Spirit Mode: En-Fire/Earth/Wind/Poison Damage +20%, Physical Casting Speed x1.1 & chases a Machinist ability with [Imperil Fire/Earth/Wind/Poison to all targets & Fire/Earth/Wind/Poison Ability Damage +30% for 2 turns to party] or [Prismatic Damage +20% & Machinist Damage +30% for 2 turns to party] with at least 0/4 Machinists (max 1 chase)
Ultimate Dexterity Mode: Dualcast Machinist, Higher Multiplier & Zero Hone Cost to Hero Ability; Chain Saw+: Higher multiplier & Cap Break Level 1 after 3 uses; Equalizer+: 1.2s CT
Ultimate Vitality Mode: +1500 max HP & Astra to user |
Zenith SB Abilities
| | Name | School | Type | Target | Element | Time | Effects |
| ▶ |
 |
Equalizer+ |
Machinist |
? |
Single enemy |
Fire, Earth, Wind, Poison |
|
Three single ranged attacks (? each), causes [Imperil Fire 10% (5s)], [Imperil Earth 10% (5s)], [Imperil Wind 10% (5s)] and [Imperil Poison 10% (5s)] |
-
Imperil Fire 10% (5s)
(5 seconds)
Fire Resistance -10%, cumulable
-
Imperil Earth 10% (5s)
(5 seconds)
Earth Resistance -10%, cumulable
-
Imperil Wind 10% (5s)
(5 seconds)
Wind Resistance -10%, cumulable
-
Imperil Poison 10% (5s)
(5 seconds)
Poison Resistance -10%, cumulable
|
|
 |
Chain Saw (XIV)+ |
Machinist |
? |
Single enemy |
Fire, Earth, Wind, Poison |
|
Five single ranged attacks (?/? each) capped at 9999/19999 after 0-2/3+ uses |
|
| ▶ |
 |
Awoken Rapid Shot |
DASB |
PHY |
Fire, Earth, Wind, Poison, NE |
2.50 |
7 single-target ranged physical attacks (0.90 each) capped at 19999 + ATK/MAG/DEF/RES/MND -50%, Cap Break Level 1, Quad Element Mode II, Dual Awoken Engineer Mode I & Machinist Damage +5% to user
Dual Awoken Engineer Mode I: Fire/Earth/Wind/Poison Ability Boost, Triplecast Fire/Earth/Wind/Poison & Quick Fire/Earth/Wind/Poison
Quad Element Mode II: En-Fire Stack, En-Earth Stack, En-Wind Stack or En-Poison Stack |
Dual Shift
| Type | Element | Time | Effects |
|
NAT |
|
0.01 |
Instant ATB 1 & Dual Awoken Engineer Mode II to user
Dual Awoken Engineer Mode II: Fire/Earth/Wind/Poison Ability Boost, Instant Fire/Earth/Wind/Poison & chases a Fire/Earth/Wind/Poison ability with D Legendary Engineer Mode to user
D Legendary Engineer Mode: Every ? seconds, chases with 4 single-target Fire/Earth/Wind/Poison/NE ranged physical attacks (0.60 each) + minor Imperil Fire/Earth/Wind/Poison for 5 seconds; After 3 chases, chases with single-target Fire/Earth/Wind/Poison/NE ranged physical attack (3.36 each) capped at 99999, removes D Legendary Engineer Mode |
|
| ▶ |
 |
Chain Saw |
ADSB |
NAT |
|
0.01 |
[Imperil Fire 10% (15s)], [Imperil Earth 10% (15s)], [Imperil Wind 10% (15s)], [Imperil Poison 10% (15s)], grants [Buff Fire 10% (15s)], [Buff Earth 10% (15s)], [Buff Wind 10% (15s)], [Buff Poison 10% (15s)] to all allies, grants [Damage Cap +10000], [Arcane Dyad Empowered: Cid (XIV)], [Chain Saw Damage Tracker], and [Chain Saw Level] to the user |
Arcane Dyad Finisher
| Type | Element | Time | Effects |
|
PHY |
Fire, Earth, Wind, Poison, NE |
2.50 |
Twenty single attacks (1.00/1.10/ each) capped at 9999/19999, followed by one single attack (10.00/11.00) capped at 99999 at Chain Saw level 0/1, removes Arcane Dyad Empowered: Cid (XIV) from the user |
-
Imperil Fire 10% (15s)
(15 seconds)
Fire Resistance -10%, cumulable
-
Imperil Earth 10% (15s)
(15 seconds)
Earth Resistance -10%, cumulable
-
Imperil Wind 10% (15s)
(15 seconds)
Wind Resistance -10%, cumulable
-
Imperil Poison 10% (15s)
(15 seconds)
Poison Resistance -10%, cumulable
-
Buff Fire 10% (15s)
(15 seconds)
Increases Fire damage dealt by 10%, cumulable
-
Buff Earth 10% (15s)
(15 seconds)
Increases Earth damage dealt by 10%, cumulable
-
Buff Wind 10% (15s)
(15 seconds)
Increases Wind damage dealt by 10%, cumulable
-
Buff Poison 10% (15s)
(15 seconds)
Increases Poison damage dealt by 10%, cumulable
-
Damage Cap +10000
(15 seconds)
Increases the damage/healing cap by 10000
-
Arcane Dyad Empowered: Cid (XIV)
Keeps track of the number of uses of Chain Saw (0~2), removed after using Chain Saw two times
-
Chain Saw Damage Tracker
Increases Chain Saw level by 1 after dealing 100001 or 300001 total damage during the status, removed if the character hasn't [Arcane Dyad Empowered: Cid (XIV)]
-
Chain Saw Level
Keeps track of Chain Saw level (0~2), removed if the character hasn't [Arcane Dyad Empowered: Cid (XIV)]
|
| ▶ |
 |
Continuous Flash: Cid (XIV) |
Glint++ |
NAT |
|
0.01 |
Grants [Quad Element Mode II (Fire, Earth, Wind, Poison)], [Soul Break Gauge +250], and [200% ATB 1] |
-
Quad Element Mode II (Fire, Earth, Wind, Poison)
(1 turn)
Grants [Attach Fire with Stacking]/[Attach Earth with Stacking]/[Attach Wind with Stacking]/[Attach Poison with Stacking] after using a Fire/Earth/Wind/Poison ability
-
Soul Break Gauge +250
Grants 250 SB points when set
-
200% ATB 1
(1 turn)
Increase ATB charge speed by x2.00
|
|
 |
War-Awoken Full Metal Field |
TASB |
NAT |
|
0.01 |
Grants Tactical Awoken Mode & +500 ATK to user
Tactical Awoken Mode: Fire/Earth/Wind/Poison Ability Boost, Triplecast Fire/Earth/Wind/Poison, Unlimited Fire/Earth/Wind/Poison Hones, Cap Break Level 1 to Fire/Earth/Wind/Poison Abilities, Fire/Earth/Wind/Poison Ability Damage +30% & ATB Speed x1.1 to Fire/Earth/Wind/Poison Abilities; Ends after using 8 Fire/Earth/Wind/Poison abilities
TP Max: AOE Fire/NE, Earth/NE, Wind/NE or Poison/NE ranged physical attack at True Cap Break Level 1 under En-Fire, En-Earth, En-Wind or En-Poison |
|
 |
War-Awoken Full Metal Field (Weapon Skill) |
TASB |
PHY |
Fire, Earth, Wind, Poison, NE |
0.01 |
One single piercing ranged attack at True Cap Break Level 1, grants Instant ATB 1 & Instant Cast 1 to user;
During Tactical Awoken Mode, Cap Break Level 2 & ATB Speed x1.2 to Fire/Earth/Wind/Poison Abilities, and Weapon Skill Blue/Gold if the user has at least Lv.0/2 En-Fire/Earth/Wind/Poison;
WS Blue: Grants [Lv.2 En-Fire/Earth/Wind/Poison Stack] to user
WS Gold: Grants [During Tactical Awoken Mode, ATD Speed x1.3 & Instant Cast to Fire/Earth/Wind/Poison Abilities] to user |
|
 |
Starry Excavator |
MASB |
NAT |
|
0.01 |
Grants Master Mode, Instant ATB 1 & Diffusion Barrier 1 to user
Master Mode: Cap Break Level 2, Hero Boost +25%, Zero SB Cost 1 & Instant SB/LB Cast 1
Interval Chase: 10 single-target Fire/NE, Earth/NE, Wind/NE or Poison/NE ranged physical attacks + minor DeProtect for 5 seconds under En-Fire, En-Earth, En-Wind or En-Poison, Hero Boost +30/35/40/45/50% to user after 1/2/3/4/5 chases (max 5 chases)
Master Chase: Single-target Fire/Earth/Wind/Poison/NE ranged physical attack at True Cap Break Level 1 + DeProtect 30% for 5 seconds, Instant Cast 1 to user, removes Master Mode |
|
 |
Roaring Checkmate |
ASB |
PHY |
Fire, Earth, Wind, Poison, NE |
0.01 |
Five single ranged attacks, grants Cap Break Level 1, Accel Mode & Instant ATB 1 to user
Accel Mode: Fire/Earth/Wind/Poison Ability High Boost & chases Fire/Earth/Wind/Poison abilities with single-target minor Imperil Fire/Earth/Wind/Poison for 5 seconds and Fire/Earth/Wind/Poison Damage +10% for 5 seconds to party |