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Cid (XIV)

XIV

Ability Schools

Combat ★★★★
Machinist ★★★★★
Support ★★★★★

Hero Abilities

NameSchoolTypeElementEffects
Equalizer (HA1) Machinist PHY Fire, Earth, Wind, Poison Three single ranged attacks (1.00 each), causes [Imperil Fire 10% (5s)], [Imperil Earth 10% (5s)], [Imperil Wind 10% (5s)] and [Imperil Poison 10% (5s)]
Chain Saw (XIV) (HA2) Machinist ? Fire, Earth, Wind, Poison Five single ranged attacks (? each)

Soul Breaks (17)

NameTierTypeElementTimeEffects
Blank Default PHY - 2.50 Three random ranged attacks (0.50 each)
Burst Commands
NameSchoolTypeTargetElementTimeEffects
Shoot & Reload Machinist PHY Single enemy Earth, NE 1.65 One single ranged attack (2.06)
  • Shoot & Reload Uses (25 seconds) Keeps track of the number of uses of Shoot & Reload (0~3)
  • Shoot & Reload Uses (25 seconds) Keeps track of the number of uses of Shoot & Reload (0~3)
  • Haste ATB speed x2.00
  • Burst Mode Replaces the Attack and Defend commands, ATK, DEF, MAG, RES, MND, ACC and EVA +20%, SPD +10%
Rapid Shot SSB PHY Fire, NE 2.50 Seven random ranged attacks (1.11 each), causes [Imperil Fire 20%] for 25 seconds
  • Attach Fire (25 seconds) Replaces Attack command, increases Fire damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Fire resistance +20%
  • Quick Cast (15 seconds) Cast speed x2.00
  • Wildfire Finisher (15 seconds) Casts Wildfire when removed
Synchro Abilities
NameSchoolConditionTypeTargetElementTimeEffects
  • Machinist +30% Boost 1 (1 turn) Machinist abilities deal 30% more damage
  • Imperil Fire 10% (5s) (5 seconds) Fire Resistance -10%, cumulable
  • Imperil Earth 10% (5s) (5 seconds) Earth Resistance -10%, cumulable
  • Imperil Wind 10% (5s) (5 seconds) Wind Resistance -10%, cumulable
  • Imperil Poison 10% (5s) (5 seconds) Poison Resistance -10%, cumulable
  • DEF, RES and MND -70% (8s) (8 seconds) DEF, RES and MND -70%
  • Synchro Mode (15 seconds) Replaces the Attack and Defend commands
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Quad Element Mode III (Fire, Earth, Wind, Poison) (1 turn) Grants [Attach Fire 2 with Stacking]/[Attach Earth 2 with Stacking]/[Attach Wind 2 with Stacking]/[Attach Poison 2 with Stacking] after using a Fire/Earth/Wind/Poison ability
  • Legendary Engineer Mode (15 seconds) Casts Turret Cover Fire every 4.00 seconds
  • Volley Fire Follow-Up Casts Volley Fire after triggering Turret Cover Fire three times, removed if the character hasn't [Legendary Engineer Mode]
  • Imperil Fire 20% (25s) (25 seconds) Fire Resistance -20%, cumulable
  • Imperil Earth 20% (25s) (25 seconds) Earth Resistance -20%, cumulable
  • Imperil Wind 20% (25s) (25 seconds) Wind Resistance -20%, cumulable
  • Imperil Poison 20% (25s) (25 seconds) Poison Resistance -20%, cumulable
  • Awoken Engineer (15 seconds) Unlimited Machinist hones, Machinist abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Machinist abilities trigger 1 additional time
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Quad Element Mode (Fire, Earth, Wind, Poison) (1 turn) Grants [Attach Fire]/[Attach Earth]/[Attach Wind]/[Attach Poison] after using a Fire/Earth/Wind/Poison ability
  • Overheat Mode (15 seconds) Fire, Earth, Wind or Poison abilities deal 10/20/30% more damage if the target's Fire, Earth, Wind or Poison weakness is 20/30/40%+
Brave Command: Heat Blast (XIV)
Condition: Machinist, Support | School: Machinist
LevelTypeTargetElementTimeEffects
0 PHY Single enemy Fire, Earth, Wind, Poison, NE 0.01 One single ranged attack (1.44)
1 PHY Single enemy Fire, Earth, Wind, Poison, NE 0.01 Six single ranged attacks (0.38 each)
  • DEF -30% (8s) (8 seconds) DEF -30%
  • DEF, RES and MND -50% (8s) (8 seconds) DEF, RES and MND -50%
  • Instant Cast 1 (1 turn) Instant cast speed
  • Quad Element Mode (Fire, Earth, Wind, Poison) (1 turn) Grants [Attach Fire]/[Attach Earth]/[Attach Wind]/[Attach Poison] after using a Fire/Earth/Wind/Poison ability
  • Brave Mode (15 seconds) Replaces the Attack command
  • Quad Element Mode II (Fire, Earth, Wind, Poison) (1 turn) Grants [Attach Fire with Stacking]/[Attach Earth with Stacking]/[Attach Wind with Stacking]/[Attach Poison with Stacking] after using a Fire/Earth/Wind/Poison ability
Radiant Heated Combo Shot CASB PHY Fire, Earth, Wind, Poison, NE 2.50 7 single-target ranged physical attacks (0.90 each) capped at 19999, En-Fire Stack, En-Earth Stack, En-Wind Stack or En-Poison Stack, Cap Break Level 1 & Crystal Mode to user Crystal Mode: Machinist Ability Boost, Dualcast Machinist, Zero Hone Cost to Machinist Abilities & 25% DEF/RES Pierce Crystal Force I/II: 6 single-target Fire/Earth/Wind/Poison/NE ranged physical attacks (2.00 each) capped at 19999, Instant Cast, Fire/Earth/Wind/Poison Damage +20% for 5 seconds to party, [Cap Break Level 1, Quick Cast & 50% DEF/RES Pierce] for 2 turns & Quick ATB 1 to user
Zenith SB Abilities
NameSchoolTypeTargetElementTimeEffects
  • Imperil Fire 10% (5s) (5 seconds) Fire Resistance -10%, cumulable
  • Imperil Earth 10% (5s) (5 seconds) Earth Resistance -10%, cumulable
  • Imperil Wind 10% (5s) (5 seconds) Wind Resistance -10%, cumulable
  • Imperil Poison 10% (5s) (5 seconds) Poison Resistance -10%, cumulable
Chain Saw (XIV)+ Machinist ? Single enemy Fire, Earth, Wind, Poison Five single ranged attacks (?/? each) capped at 9999/19999 after 0-2/3+ uses
Dual Shift
TypeElementTimeEffects
NAT 0.01 Instant ATB 1 & Dual Awoken Engineer Mode II to user Dual Awoken Engineer Mode II: Fire/Earth/Wind/Poison Ability Boost, Instant Fire/Earth/Wind/Poison & chases a Fire/Earth/Wind/Poison ability with D Legendary Engineer Mode to user D Legendary Engineer Mode: Every ? seconds, chases with 4 single-target Fire/Earth/Wind/Poison/NE ranged physical attacks (0.60 each) + minor Imperil Fire/Earth/Wind/Poison for 5 seconds; After 3 chases, chases with single-target Fire/Earth/Wind/Poison/NE ranged physical attack (3.36 each) capped at 99999, removes D Legendary Engineer Mode
Arcane Dyad Finisher
TypeElementTimeEffects
PHY Fire, Earth, Wind, Poison, NE 2.50 Twenty single attacks (1.00/1.10/ each) capped at 9999/19999, followed by one single attack (10.00/11.00) capped at 99999 at Chain Saw level 0/1, removes Arcane Dyad Empowered: Cid (XIV) from the user
  • Imperil Fire 10% (15s) (15 seconds) Fire Resistance -10%, cumulable
  • Imperil Earth 10% (15s) (15 seconds) Earth Resistance -10%, cumulable
  • Imperil Wind 10% (15s) (15 seconds) Wind Resistance -10%, cumulable
  • Imperil Poison 10% (15s) (15 seconds) Poison Resistance -10%, cumulable
  • Buff Fire 10% (15s) (15 seconds) Increases Fire damage dealt by 10%, cumulable
  • Buff Earth 10% (15s) (15 seconds) Increases Earth damage dealt by 10%, cumulable
  • Buff Wind 10% (15s) (15 seconds) Increases Wind damage dealt by 10%, cumulable
  • Buff Poison 10% (15s) (15 seconds) Increases Poison damage dealt by 10%, cumulable
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Arcane Dyad Empowered: Cid (XIV) Keeps track of the number of uses of Chain Saw (0~2), removed after using Chain Saw two times
  • Chain Saw Damage Tracker Increases Chain Saw level by 1 after dealing 100001 or 300001 total damage during the status, removed if the character hasn't [Arcane Dyad Empowered: Cid (XIV)]
  • Chain Saw Level Keeps track of Chain Saw level (0~2), removed if the character hasn't [Arcane Dyad Empowered: Cid (XIV)]
  • Quad Element Mode II (Fire, Earth, Wind, Poison) (1 turn) Grants [Attach Fire with Stacking]/[Attach Earth with Stacking]/[Attach Wind with Stacking]/[Attach Poison with Stacking] after using a Fire/Earth/Wind/Poison ability
  • Soul Break Gauge +250 Grants 250 SB points when set
  • 200% ATB 1 (1 turn) Increase ATB charge speed by x2.00
War-Awoken Full Metal Field TASB NAT 0.01 Grants Tactical Awoken Mode & +500 ATK to user Tactical Awoken Mode: Fire/Earth/Wind/Poison Ability Boost, Triplecast Fire/Earth/Wind/Poison, Unlimited Fire/Earth/Wind/Poison Hones, Cap Break Level 1 to Fire/Earth/Wind/Poison Abilities, Fire/Earth/Wind/Poison Ability Damage +30% & ATB Speed x1.1 to Fire/Earth/Wind/Poison Abilities; Ends after using 8 Fire/Earth/Wind/Poison abilities TP Max: AOE Fire/NE, Earth/NE, Wind/NE or Poison/NE ranged physical attack at True Cap Break Level 1 under En-Fire, En-Earth, En-Wind or En-Poison
War-Awoken Full Metal Field (Weapon Skill) TASB PHY Fire, Earth, Wind, Poison, NE 0.01 One single piercing ranged attack at True Cap Break Level 1, grants Instant ATB 1 & Instant Cast 1 to user; During Tactical Awoken Mode, Cap Break Level 2 & ATB Speed x1.2 to Fire/Earth/Wind/Poison Abilities, and Weapon Skill Blue/Gold if the user has at least Lv.0/2 En-Fire/Earth/Wind/Poison; WS Blue: Grants [Lv.2 En-Fire/Earth/Wind/Poison Stack] to user WS Gold: Grants [During Tactical Awoken Mode, ATD Speed x1.3 & Instant Cast to Fire/Earth/Wind/Poison Abilities] to user
Starry Excavator MASB NAT 0.01 Grants Master Mode, Instant ATB 1 & Diffusion Barrier 1 to user Master Mode: Cap Break Level 2, Hero Boost +25%, Zero SB Cost 1 & Instant SB/LB Cast 1 Interval Chase: 10 single-target Fire/NE, Earth/NE, Wind/NE or Poison/NE ranged physical attacks + minor DeProtect for 5 seconds under En-Fire, En-Earth, En-Wind or En-Poison, Hero Boost +30/35/40/45/50% to user after 1/2/3/4/5 chases (max 5 chases) Master Chase: Single-target Fire/Earth/Wind/Poison/NE ranged physical attack at True Cap Break Level 1 + DeProtect 30% for 5 seconds, Instant Cast 1 to user, removes Master Mode
Roaring Checkmate ASB PHY Fire, Earth, Wind, Poison, NE 0.01 Five single ranged attacks, grants Cap Break Level 1, Accel Mode & Instant ATB 1 to user Accel Mode: Fire/Earth/Wind/Poison Ability High Boost & chases Fire/Earth/Wind/Poison abilities with single-target minor Imperil Fire/Earth/Wind/Poison for 5 seconds and Fire/Earth/Wind/Poison Damage +10% for 5 seconds to party