| | Name | Tier | Type | Element | Time | Effects |
| ▶ |
 |
Wound |
Default |
BLK |
- |
2.50 |
Two single attacks (0.95 each), causes [Sap] (10%) |
-
Sap
(40 seconds)
Damages for 1/64 maximum HP every 2.00 seconds
|
| ▶ |
 |
Clock Master |
SB |
NAT |
- |
3.00 |
Two single attacks (5.90 each), grants [Quick Cast 4] to the user |
-
Quick Cast 4
(4 turns)
Cast speed x2.00
|
| ▶ |
 |
Ultima Arrow |
SSB |
BLK |
- |
3.00 |
Five group attacks (2.84 each), causes [Slow] (100%) |
-
Slow
(20 seconds)
ATB speed x0.50
|
| ▶ |
 |
Moonfrost Arrows |
BSB |
BLK |
Ice, NE |
2.50 |
Eight single attacks (1.88 each), grants [Haste], [Attach Ice] and [Burst Mode] to the user |
Burst Commands
| | Name | School | Type | Target | Element | Time | Effects |
|
 |
Ice Burst |
Black Magic |
BLK |
Single enemy |
Ice, NE |
1.65 |
Four single attacks (2.24 each) |
|
 |
Raging Blizzard |
Black Magic |
BLK |
All enemies |
Ice, NE |
1.65 |
Two group attacks (3.14 each) |
-
Haste
ATB speed x2.00
-
Attach Ice
(25 seconds)
Replaces Attack command, increases Ice damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Ice resistance +20%
-
Burst Mode
Replaces the Attack and Defend commands, ATK, DEF, MAG, RES, MND, ACC and EVA +20%, SPD +10%
|
| ▶ |
 |
Endless Blessings |
SSB |
NAT |
|
2.50 |
[MAG and MND +30%] for 25 seconds, grants [Haste] |
-
MAG and MND +30%
(25 seconds)
MAG and MND +30%
-
Haste
ATB speed x2.00
|
| ▶ |
 |
Etro Arrow |
USB |
BLK |
Ice, NE |
2.50 |
Ten single attacks (1.70 each), grants [Attach Ice], [Farseer EX Mode] and [High Quick Cast 1] to the user |
-
Attach Ice
(25 seconds)
Replaces Attack command, increases Ice damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Ice resistance +20%
-
Farseer EX Mode
(15 seconds)
MAG +30%, grants [High Quick Cast 1] after using a Ice ability
-
High Quick Cast 1
(1 turn)
Cast speed x3.00
|
| ▶ |
 |
Eternity Unpromised |
BSB |
BLK |
Ice, NE |
2.50 |
Ten random attacks (1.44 each), causes [Imperil Ice 20%] for 25 seconds, grants [Haste] and [Burst Mode] to the user |
Burst Commands
| | Name | School | Type | Target | Element | Time | Effects |
|
 |
Artemis Shot |
Black Magic |
BLK |
Single enemy |
Ice, NE |
0.83 |
Four single attacks (2.00 each) |
|
 |
Artemis Spin |
Black Magic |
BLK |
All enemies |
Ice, NE |
0.83 |
Two group attacks (2.89 each) |
-
Haste
ATB speed x2.00
-
Burst Mode
Replaces the Attack and Defend commands, ATK, DEF, MAG, RES, MND, ACC and EVA +20%, SPD +10%
|
| ▶ |
 |
Etro Fusion |
CSB |
NAT |
|
2.50 |
Activates Ice Chain (max 150, field +50%), [MAG +50%] for 25 seconds |
-
MAG +50%
(25 seconds)
MAG +50%
|
| ▶ |
 |
Artemis Volley |
USB |
BLK |
Ice |
2.50 |
Ten single attacks (1.73 each), grants [Ice Radiant Shield: 75%] to all allies, grants [High Quick Cast 1] and [Ice High Quick Cycle] to the user |
-
Ice Radiant Shield: 75%
(30 seconds)
Returns 75% of the damage taken to the attacker as Ice damage capped at 9999
-
High Quick Cast 1
(1 turn)
Cast speed x3.00
-
Ice High Quick Cycle
(15 seconds)
Grants [High Quick Cast 1] after using a Ice ability
|
| ▶ |
 |
Artemis Zone |
Glint+ |
NAT |
|
0.01 |
Grants [Attach Ice Stacking], [Attach Ice] and [Instant Cast 1] to the user |
-
Attach Ice Stacking
(25 seconds)
Allow to stack Attach Ice, up to Attach Ice 3
-
Attach Ice
(25 seconds)
Replaces Attack command, increases Ice damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Ice resistance +20%
-
Instant Cast 1
(1 turn)
Instant cast speed
|
| ▶ |
 |
Ultracold |
AASB |
BLK |
Ice, Water, NE |
2.50 |
Fifteen single attacks (1.50 each), grants [Awoken Farseer], [Damage Cap +10000], [Quick Cast], [Double Crystarium Mode (Ice, Water)] and [Azure Arrow Follow-Up] |
-
Awoken Farseer
(15 seconds)
Ice and Water abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Ice and Water abilities trigger 1 additional time
-
Damage Cap +10000
(15 seconds)
Increases the damage/healing cap by 10000
-
Quick Cast
(15 seconds)
Cast speed x2.00
-
Double Crystarium Mode (Ice, Water)
(1 turn or 15 seconds)
Grants [Attach Ice]/[Attach Water] after using a Ice/Water ability
-
Azure Arrow Follow-Up
(15 seconds)
Casts Azure Arrow after using three Ice or Water abilities
|
|
 |
Artemis Frost |
AOSB |
BLK |
Ice, Water |
2.50 |
Twenty single attacks (1.82 each), followed by one single attack (26.50) capped at 99999 |
| ▶ |
 |
Aquatic Strike |
USB |
BLK |
Water, NE |
2.50 |
Ten single attacks (1.70 each), grants [Attach Water], [Aquatic Strike] and [Rain Arrow Follow-Up] to the user |
-
Attach Water
(25 seconds)
Replaces Attack command, increases Water damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Water resistance +20%
-
Aquatic Strike
(15 seconds)
Grants [Magical High Quick Cast 1] to all allies in the back row after using a Water ability
-
Rain Arrow Follow-Up
(15 seconds)
Casts Rain Arrow after using a Water ability
|
| ▶ |
 |
Artemis Charge |
Glint+ |
NAT |
|
0.01 |
Grants [Soul Break Gauge +500] |
-
Soul Break Gauge +500
Grants 500 SB points when set
|
| ▶ |
 |
Artemis Field |
Glint |
NAT |
|
0.01 |
Grants [Attach Water Stacking], [Attach Water] and [Instant Cast 1] to the user |
-
Attach Water Stacking
(25 seconds)
Allow to stack Attach Water, up to Attach Water 3
-
Attach Water
(25 seconds)
Replaces Attack command, increases Water damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Water resistance +20%
-
Instant Cast 1
(1 turn)
Instant cast speed
|
| ▶ |
 |
Transcendent Arrow |
SASB |
BLK |
Ice, NE |
2.50 |
Fifteen single attacks (1.50 each), grants [Attach Ice 3 with Stacking], [Synchro Mode] and [Damage Cap +10000] to the user |
Synchro Abilities
| | Name | School | Condition | Type | Target | Element | Time | Effects |
| ▶ |
 |
Etro Shot |
Black Magic |
Ice |
BLK |
Single enemy |
Ice, NE |
1.65 |
Six single attacks (3.05 each), grants [Instant ATB 1] and [Instant Cast 1] to the user if user has Goddess Archer level 1, causes Goddess Archer -1 to the user |
-
Instant ATB 1
(1 turn)
Increase ATB charge speed by x9999999
-
Instant Cast 1
(1 turn)
Instant cast speed
|
|
 |
Etro's Finger |
Black Magic |
Ice |
BLK |
Single enemy |
Ice, NE |
0.83 |
One single attack (3.05), grants Goddess Archer +1 to the user |
-
Attach Ice 3 with Stacking
(25 seconds)
Increase Attach Ice Level by 3 and increase Max Attach Element Level by 2, up to Attach Ice 3
-
Synchro Mode
(15 seconds)
Replaces the Attack and Defend commands
-
Damage Cap +10000
(15 seconds)
Increases the damage/healing cap by 10000
|
| ▶ |
 |
Artemis Veil |
Glint |
NAT |
|
0.01 |
Grants [Attach Ice with Stacking] and [Instant Cast 1] |
-
Attach Ice with Stacking
(25 seconds)
Increase Attach Ice Level by 1 and increase Max Attach Element Level by 2, up to Attach Ice 3
-
Instant Cast 1
(1 turn)
Instant cast speed
|
| ▶ |
 |
Tidal Arrow |
SASB |
BLK |
Water, NE |
2.50 |
Fifteen single attacks (1.50 each), grants [Attach Water 3 with Stacking], [Synchro Mode], [Damage Cap +10000] and [Crystal Tears Mode] to the user |
Synchro Abilities
| | Name | School | Condition | Type | Target | Element | Time | Effects |
| ▶ |
 |
Metamorphose Volley |
Black Magic |
Water |
BLK |
Single enemy |
Water, NE |
1.65 |
Six single attacks (3.05 each), causes [Imperil Water 10% (5s)] every second activation |
-
Imperil Water 10% (5s)
(5 seconds)
Water Resistance -10%, cumulable
|
|
 |
Star Volley |
Black Magic |
Water |
BLK |
Single enemy |
Water, NE |
0.01 |
Three single attacks (2.70 each) |
-
Attach Water 3 with Stacking
(25 seconds)
Increase Attach Water Level by 3 and increase Max Attach Element Level by 2, up to Attach Water 3
-
Synchro Mode
(15 seconds)
Replaces the Attack and Defend commands
-
Damage Cap +10000
(15 seconds)
Increases the damage/healing cap by 10000
-
Crystal Tears Mode
Cast speed x0.70, DEF and RES +30%, casts Apocalyptic Dream after using three of Metamorphose Volley or Star Volley, removed if the character hasn't [Synchro Mode]
|
| ▶ |
 |
Artemis Shower |
Glint+ |
BLK |
Water |
0.01 |
One single attack (7.50) capped at 99999, 8.03 multiplier if exploiting elemental weakness, grants [Attach Water with Stacking] to the user |
-
Attach Water with Stacking
(25 seconds)
Increase Attach Water Level by 1 and increase Max Attach Element Level by 2, up to Attach Water 3
|
| ▶ |
 |
Arrow of Tears |
AASB |
BLK |
Water, NE |
2.50 |
Fifteen single attacks (1.50 each), causes [Imperil Water 20% (25s)] and [DEF, RES and MND -50% (8s)], grants [Attach Water], [Awoken Water], [Damage Cap +10000] and [Arrow of Tears] to the user |
-
Imperil Water 20% (25s)
(25 seconds)
Water Resistance -20%, cumulable
-
DEF, RES and MND -50% (8s)
(8 seconds)
DEF, RES and MND -50%
-
Attach Water
(25 seconds)
Replaces Attack command, increases Water damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Water resistance +20%
-
Awoken Water
(15 seconds)
Water abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Water abilities trigger 1 additional time
-
Damage Cap +10000
(15 seconds)
Increases the damage/healing cap by 10000
-
Arrow of Tears
(15 seconds)
Grants [Quick Cast 1] and [Water +30% Boost 1] after using three Water abilities
|
| ▶ |
 |
Apex Ultima Arrow |
ADSB |
NAT |
|
0.01 |
Grants [Attach Ice with Stacking], [Damage Cap +10000], [Arcane Dyad Empowered: Serah (Ice)], [Apex Ultima Arrow Damage Tracker] and [Apex Ultima Arrow Level] |
Arcane Dyad Finisher
| Type | Element | Time | Effects |
|
BLK |
Ice, NE |
2.50 |
Twenty single attacks (3.15/3.50/3.85 each) capped at 9999/19999/29999, followed by one single attack (34.60/38.06/41.52) capped at 99999 at Apex Ultima Arrow level 0/1/2, removes Arcane Dyad Empowered: Serah (Ice) from the user |
-
Attach Ice with Stacking
(25 seconds)
Increase Attach Ice Level by 1 and increase Max Attach Element Level by 2, up to Attach Ice 3
-
Damage Cap +10000
(15 seconds)
Increases the damage/healing cap by 10000
-
Arcane Dyad Empowered: Serah (Ice)
Keeps track of the number of uses of Apex Ultima Arrow (0~2), removed after using Apex Ultima Arrow two times
-
Apex Ultima Arrow Damage Tracker
Increases Apex Ultima Arrow level by 1 after dealing 100001 or 300001 total damage during the status, removed if the character hasn't [Arcane Dyad Empowered: Serah (Ice)]
-
Apex Ultima Arrow Level
Keeps track of Apex Ultima Arrow level (0~2), removed if the character hasn't [Arcane Dyad Empowered: Serah (Ice)]
|
| ▶ |
 |
Awoken Eternity Unpromised |
DASB |
BLK |
Ice, NE |
2.50 |
Seven single attacks (3.05 each) capped at 19999, grants [MAG and MND +50% (25s)], [Attach Ice with Stacking], [Damage Cap +10000], [Dual Awoken Farseer Mode I: Serah - Ice] and [Ice Resonance +5% Boost] to the user |
Dual Shift
| Type | Element | Time | Effects |
| ▶ |
NAT |
|
0.01 |
Grants [Instant ATB 1] and [Dual Awoken Farseer Mode II: Serah - Ice], removes [Dual Awoken Farseer Mode I: Serah - Ice] |
-
Instant ATB 1
(1 turn)
Increase ATB charge speed by x9999999
-
Dual Awoken Farseer Mode II: Serah - Ice
(3/3/2/1/0 turns (Dual Shift))
Increase the damage/healing cap by 10000, Ice abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Ice abilities trigger 1 additional time, instant cast speed, casts Dual Artemis Ray after using Ice abilities
-
Dual Awoken Farseer Mode I: Serah - Ice
(15 seconds)
Ice abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Ice abilities trigger 2 additional times, casts Dual Frost Arrow after using two equipped Ice abilities
|
-
MAG and MND +50% (25s)
(25 seconds)
MAG and MND +50%
-
Attach Ice with Stacking
(25 seconds)
Increase Attach Ice Level by 1 and increase Max Attach Element Level by 2, up to Attach Ice 3
-
Damage Cap +10000
(15 seconds)
Increases the damage/healing cap by 10000
-
Dual Awoken Farseer Mode I: Serah - Ice
(15 seconds)
Ice abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Ice abilities trigger 2 additional times, casts Dual Frost Arrow after using two equipped Ice abilities
-
Ice Resonance +5% Boost
(15 seconds)
Ice abilities deal 5% more damage
|
| ▶ |
 |
Artemis Archer |
AASB |
BLK |
Ice, Water, NE |
2.50 |
Fifteen single attacks (1.50 each), grants [Awoken Farseer], [Damage Cap +10000], [Quick Cast], [(Ice/Water) Ability +30% Boost (15s)] and [Double Crystarium Mode II (Ice, Water)] to the user |
-
Awoken Farseer
(15 seconds)
Ice and Water abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Ice and Water abilities trigger 1 additional time
-
Damage Cap +10000
(15 seconds)
Increases the damage/healing cap by 10000
-
Quick Cast
(15 seconds)
Cast speed x2.00
-
(Ice/Water) Ability +30% Boost (15s)
(15 seconds)
Ice and Water abilities deal 30% more damage
-
Double Crystarium Mode II (Ice, Water)
(1 turn or 15 seconds)
Grants [Attach Ice with Stacking]/[Attach Water with Stacking] after using a Ice/Water ability
|
| ▶ |
 |
Awoken Water Strike |
DASB |
BLK |
Water, NE |
2.50 |
Seven single attacks (3.05 each) capped at 19999, causes [DEF, RES and MND -70% (8s)], grants [MAG and MND +50% (25s)], [Attach Water with Stacking], [Damage Cap +10000], [Dual Awoken Water Mode I (Serah)] and [Water Resonance +5% Boost] to the user |
Dual Shift
| Type | Element | Time | Effects |
| ▶ |
NAT |
|
0.01 |
Grants [Instant ATB 1] and [Dual Awoken Water Mode II (Serah)], removes [Dual Awoken Water Mode I (Serah)] |
-
Instant ATB 1
(1 turn)
Increase ATB charge speed by x9999999
-
Dual Awoken Water Mode II (Serah)
(3/3/2/1/0 turns (Dual Shift))
Increases the damage/healing cap by 10000, Water abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Water abilities trigger 1 additional time, causes [Imperil Water 20% (5s)] to the lowest HP% enemy when removed, grants [Water +50% Boost 1] and [Instant Cast 1] to the user when removed
-
Dual Awoken Water Mode I (Serah)
(15 seconds)
Water abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Water abilities trigger 2 additional times, cast speed x2.00 for equipped Water abilities, causes [Imperil Water 10% (15s)] after using three equipped Water abilities
|
-
DEF, RES and MND -70% (8s)
(8 seconds)
DEF, RES and MND -70%
-
MAG and MND +50% (25s)
(25 seconds)
MAG and MND +50%
-
Attach Water with Stacking
(25 seconds)
Increase Attach Water Level by 1 and increase Max Attach Element Level by 2, up to Attach Water 3
-
Damage Cap +10000
(15 seconds)
Increases the damage/healing cap by 10000
-
Dual Awoken Water Mode I (Serah)
(15 seconds)
Water abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Water abilities trigger 2 additional times, cast speed x2.00 for equipped Water abilities, causes [Imperil Water 10% (15s)] after using three equipped Water abilities
-
Water Resonance +5% Boost
(15 seconds)
Water abilities deal 5% more damage
|
| ▶ |
 |
Apex Transcendent Arrow |
ADSB |
NAT |
|
0.01 |
Grants [Attach Water with Stacking], [Damage Cap +10000], [Arcane Dyad Empowered: Serah (Water)], [Apex Transcendent Arrow Damage Tracker] and [Apex Transcendent Arrow Level] |
Arcane Dyad Finisher
| Type | Element | Time | Effects |
|
BLK |
Water, NE |
2.50 |
Twenty single attacks (3.15/3.50/3.85 each) capped at 9999/19999/29999, followed by one single attack (34.60/38.06/41.52) capped at 99999 at Apex Transcendent Arrow level 0/1/2, removes Arcane Dyad Empowered: Serah (Water) from the user |
-
Attach Water with Stacking
(25 seconds)
Increase Attach Water Level by 1 and increase Max Attach Element Level by 2, up to Attach Water 3
-
Damage Cap +10000
(15 seconds)
Increases the damage/healing cap by 10000
-
Arcane Dyad Empowered: Serah (Water)
Keeps track of the number of uses of Apex Transcendent Arrow (0~2), removed after using Apex Transcendent Arrow two times
-
Apex Transcendent Arrow Damage Tracker
Increases Apex Transcendent Arrow level by 1 after dealing 100001 or 300001 total damage during the status, removed if the character hasn't [Arcane Dyad Empowered: Serah (Water)]
-
Apex Transcendent Arrow Level
Keeps track of Apex Transcendent Arrow level (0~2), removed if the character hasn't [Arcane Dyad Empowered: Serah (Water)]
|
|
 |
Our Private Heaven |
LBO |
BLK |
Ice, Water |
2.50 |
Four single attacks (3.00 each scaling with LB gauge and LB honing level) capped at 99999, ignores RES |
| ▶ |
 |
Artemis Force |
Glint+ |
NAT |
|
0.01 |
Causes [Imperil Water 20% (15s)], grants [Buff Water 20% (15s)] to the user |
-
Imperil Water 20% (15s)
(15 seconds)
Water Resistance -20%, cumulable
-
Buff Water 20% (15s)
(15 seconds)
Increases Water damage dealt by 20%, cumulable
|
| ▶ |
 |
Zenith Tidal Arrow |
ZSB |
BLK |
Water, NE |
2.50 |
Seven single attacks (3.05 each) capped at 19999, grants [Attach Water 3 with Stacking], [Damage Cap +10000], [Zenith Mode], and [Zenith Mode: Serah (Water)] to the user |
Zenith SB Abilities
| | Name | School | Type | Target | Element | Time | Effects |
| ▶ |
 |
Artemis Volley+ |
Black Magic |
BLK |
Single enemy |
Water |
1.65 |
Five single attacks (3.80 each) capped at 9999/19999 after 0-2/3+ uses, causes [Imperil Water 10% (5s)] |
-
Imperil Water 10% (5s)
(5 seconds)
Water Resistance -10%, cumulable
|
-
Attach Water 3 with Stacking
(25 seconds)
Increase Attach Water Level by 3 and increase Max Attach Element Level by 2, up to Attach Water 3
-
Damage Cap +10000
(15 seconds)
Increases the damage/healing cap by 10000
-
Zenith Mode
(15 seconds)
Replaces certain Hero Abilities, certain Hero Abilities don't consume uses, after the duration the status only expires after the character takes an action
-
Zenith Mode: Serah (Water)
Increases [Water Infusion] damage bonus by 20%, cast speed x1.10 for BLK, WHT, BLU, SUM or NAT attacks that deal magical damage, Water abilities trigger 1 additional time, casts Spirit Attack: Serah (Water) using a Water ability (max 5), maximum HP +1500, grants [Astra] after taking the next action, removed if the character hasn't [Zenith Mode]
|
|
 |
Divine Might: Serah (Water) |
OZSB |
BLK |
Water |
2.50 |
Seven single attacks (8.60/9.30/9.65/10.00 each) capped at 19999/29999/49999/59999, followed by three single ranged piercing attacks (31.00 each) capped at 99999. Multiplier/cap requirements: 0-2/3-4/5+ Water abilities equipped on allies/5+ Water abilities equipped on allies and 2+ allies with Attach Water |
| ▶ |
 |
Continuous Flash: Serah |
Glint++ |
NAT |
|
0.01 |
Grants [Instant Cast 2], [Instant ATB 1], and [Double Crystarium Mode II (Ice, Water)] to the user |
-
Instant Cast 2
(2 turns)
Instant cast speed
-
Instant ATB 1
(1 turn)
Increase ATB charge speed by x9999999
-
Double Crystarium Mode II (Ice, Water)
(1 turn or 15 seconds)
Grants [Attach Ice with Stacking]/[Attach Water with Stacking] after using a Ice/Water ability
|
| ▶ |
 |
Radiant Absolute Zero |
CASB |
BLK |
Ice, NE |
2.50 |
Seven single attacks (3.05 each) capped at 19999, grants [Attach Ice with Stacking], [Damage Cap +10000], [Crystal Force Mode] and [Crystal Force Mode: Serah (Ice)] and to the user |
-
Attach Ice with Stacking
(25 seconds)
Increase Attach Ice Level by 1 and increase Max Attach Element Level by 2, up to Attach Ice 3
-
Damage Cap +10000
(15 seconds)
Increases the damage/healing cap by 10000
-
Crystal Force Mode
(15 seconds)
Grants Crystal Force Mode, Replaces Attack and Defend commands with Crystal Force I & II, unlocks II after three actions
-
Crystal Force Mode: Serah (Ice)
Ice abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Ice abilities trigger 1 additional time, [DEF and RES 25% Piercing (15s)], removed if user hasn't Crystal Force Mode
|
| ▶ |
 |
Zenith Moonfrost Arrows |
ZSB |
BLK |
Ice, NE |
2.50 |
Seven single attacks (3.05 each) capped at 19999, grants [Attach Ice 3 with Stacking], [Instant Cast], [Damage Cap +10000], [Zenith Mode], and [Zenith Mode: Serah (Ice)] to the user |
Zenith SB Abilities
| | Name | School | Type | Target | Element | Time | Effects |
|
 |
Artemis Arrow+ |
Black Magic |
BLK |
Single enemy |
Ice |
2.60 |
Seven single attacks (3.10/3.25 each) capped at 9999/19999 after 0-2/3+ uses |
-
Attach Ice 3 with Stacking
(25 seconds)
Increase Attach Ice Level by 3 and increase Max Attach Element Level by 2, up to Attach Ice 3
-
Instant Cast
(15 seconds)
Instant cast speed
-
Damage Cap +10000
(15 seconds)
Increases the damage/healing cap by 10000
-
Zenith Mode
(15 seconds)
Replaces certain Hero Abilities, certain Hero Abilities don't consume uses, after the duration the status only expires after the character takes an action
-
Zenith Mode: Serah (Ice)
Increases [Ice Infusion] damage bonus by 20%, Ice abilities trigger 1 additional time, maximum HP +1500, grants [Astra] after taking the next action, removed if the character hasn't [Zenith Mode]
|
| ▶ |
 |
Awoken Artemis Frost |
DASB |
BLK |
Ice, Water, NE |
2.50 |
Seven single attacks (3.05 each) capped at 19999, grants [MAG and MND +50% (25s)], [Buff Ice 30% (15s)], [Buff Water 30% (15s)], [Damage Cap +10000], [Dual Awoken Farseer Mode I (Serah)] and [(Ice/Water) Resonance +5% Boost] to the user |
Dual Shift
| Type | Element | Time | Effects |
| ▶ |
NAT |
|
0.01 |
Grants [Instant ATB 1] and [Dual Awoken Farseer Mode II (Serah)] |
-
Instant ATB 1
(1 turn)
Increase ATB charge speed by x9999999
-
Dual Awoken Farseer Mode II (Serah)
(1 turn)
Casts D: Artemis Shot after using Ice/Water abilities
|
-
MAG and MND +50% (25s)
(25 seconds)
MAG and MND +50%
-
Buff Ice 30% (15s)
(15 seconds)
Increases Ice damage dealt by 30%, cumulable
-
Buff Water 30% (15s)
(15 seconds)
Increases Water damage dealt by 30%, cumulable
-
Damage Cap +10000
(15 seconds)
Increases the damage/healing cap by 10000
-
Dual Awoken Farseer Mode I (Serah)
(15 seconds)
Ice/Water abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Ice and Water abilities trigger 2 additional times, cast speed x2.00 for equipped Ice/Water abilities
-
(Ice/Water) Resonance +5% Boost
(15 seconds)
Ice and Water abilities deal 5% more damage
|
| ▶ |
 |
Woven Bond: Serah (Ice) |
LBC |
BLK |
Ice, NE |
0.01 |
Ten single attacks (2.60 each) capped at 19999, activates Ice Chain (max 150, field +0%) or adds 25 to the current Ice Chain maximum limit, grants [Chain Force Mode: Serah (Ice)] and [Instant ATB 1] to the user |
-
Chain Force Mode: Serah (Ice)
(15 seconds)
Casts Ice Guidance: Serah after using a Ice ability, removed after triggering two times
-
Instant ATB 1
(1 turn)
Increase ATB charge speed by x9999999
|
|
 |
Starry Ocean Pierce |
MASB |
NAT |
|
0.01 |
Master Mode, Instant ATB 1 & Diffusion Barrier 1 to user
Master Mode: Cap Break Level 2, Hero Boost +25%, Zero SB Cost 1 & Instant SB/LB Cast 1
Interval Chase: 10 single-target Water/NE magic attacks, Hero Boost +30/35/40/45/50% & Cap Break Level 3/4/5/6/7 to user after 1/2/3/4/5 chases (max 5 chases)
Master Chase: Single-target Water/NE magic attack at True Cap Break Level 1, [Cap Break Level 9, Magic Damage +30% & Hero Boost +50%] for 1 turn to user, removes Master Mode |
|
 |
Radiant Arrow of Tears |
CASB |
BLK |
Water, NE |
2.50 |
7 single-target Water/NE magic attacks at Cap Break Level 1, En-Water, En-Water Stack, Cap Break Level 1 & Crystal Mode to user
Crystal Mode: Water Ability Boost, Dualcast Water, Zero Hone Cost to Water Abilities & 25% DEF/RES Pierce
Crystal Force I/II: 6 single-target Water/NE magic attacks at Cap Break Level 1, Instant Cast, [Instant Water, Dualcast Water & 50% DEF/RES Pierce] for 2 turns & Quick ATB 1 to user |
|
 |
Roaring Metamorphose Volley |
ASB |
BLK |
Water, NE |
0.01 |
5 single-target Water/NE magic attacks, Cap Break Level 1, Accel Mode & Instant ATB 1 to user
Accel Mode: Water Ability High Boost & chases 1/2/3+ Water abilities with Water Ability Damage +10/20/30% to user |
| ▶ |
 |
Soul Drive: Serah |
LBSD |
NAT |
|
0.01 |
Grants [Soul Drive Mode: Serah] and [Instant ATB 1] to the user |
-
Soul Drive Mode: Serah
Reduces the SB points cost for Soul Breaks by 250, instant cast speed for Soul Breaks, increases the damage/healing cap by 10000 for Soul Breaks, Soul Breaks deal 50% more damage, grants [Instant ATB 1] after using a Soul Break, removed after triggering, removed if the character hasn't [Soul Drive Mode]
-
Instant ATB 1
(1 turn)
Increase ATB charge speed by x9999999
|
|
 |
Starry Crystal Pierce |
MASB |
NAT |
|
0.01 |
Master Mode, Instant ATB 1 & Diffusion Barrier 1 to user
Master Mode: Cap Break Level 2, Hero Boost +25%, Zero SB Cost 1 & Instant SB/LB Cast; If enemy gains DEF/RES/MND buff, chases with DEF/RES/MND -50% for 8 seconds to all targets (max 1 chase)
Interval Chase: 10 single-target Ice/NE magic attacks, 50 SB Charge, Hero Boost +30/35/40/45/50% to user after 1/2/3/4/5 chases (max 5 chases)
Master Chase: Single-target Ice/NE piercing magic attack at True Cap Break Level 1, removes Master Mode |
|
 |
Roaring Crio Arrow |
ASB |
BLK |
Ice, NE |
0.01 |
5 single-target Ice/NE magic attacks, Cap Break Level 1, Accel Mode & Instant ATB 1 to user
Accel Mode: Ice Ability High Boost & chases Ice abilities with 6 single-target Ice/NE magic attacks, Ice Damage +10% for 5 seconds to user |
|
 |
War-Awoken Chrono Cascade |
TASB |
NAT |
|
0.01 |
Tactical Awoken Mode & +500 MAG to user, Instant Cast
Tactical Awoken Mode: Water Ability Boost, Triplecast Water, Unlimited Water Hones, Cap Break Level 1 to Water Abilities, Water Ability Damage +30% & ATB Speed x1.1 to Water Abilities; Ends after using 8 Water abilities
TP Max: AOE Water/NE magic attack at True Cap Break Level 1 |
|
 |
War-Awoken Chrono Cascade (Weapon Skill) |
TASB |
BLK |
Water, NE |
0.01 |
Single-target Water/NE piercing magic attack at True Cap Break Level 1, Instant Cast & Zero SB Cost, Instant ATB 1 & Instant Cast 1 to user;
During Tactical Awoken Mode, Cap Break Level 2 & ATB Speed x1.2 to Water Abilities, and a Weapon Skill Blue/Gold if user has at least Lv.0/2 En-Water
WS Blue: [Lv.2 En-Water Stack to user]
WS Gold: [DeShell 20% to all targets] |
|
 |
Zenith Seizing Arrow |
ZSB |
BLK |
Ice, Water, NE |
|
Seven single-target Ice/Water/NE magic attacks, Lv.2 En-Ice or Lv.2 En-Water Stack, Cap Break Level 1 & Ultimate Mode to user
Ultimate Spirit Mode: En-Ice/Water Damage +20%, Magic Casting Speed x1.1 & chases an Ice/Water ability with Dualcast Ice/Water 4 to user (max 1 chase)
Ultimate Dexterity Mode: Dualcast Ice/Water, Higher Multiplier & Zero Hone Cost to Hero Ability; Artemis Arrow+: Higher multiplier & Cap Break Level 1 after 3 uses; Artemis Volley+: Chase after every use, Cap Break Level 1 after 3 uses
Ultimate Vitality Mode: +1500 max HP & Astra to user |