| | Name | Tier | Type | Element | Time | Effects |
|
 |
Ascension Thunder |
Default |
BLK |
Lightning |
2.50 |
Two single attacks (1.10 each) |
| ▶ |
 |
Awoken Unceasing Dread |
DASB |
BLK |
Ice, Lightning, Water, Wind, NE |
2.50 |
Seven single attacks (3.05 each) capped at 19999, grants [MAG and MND +50% (25s)], [Damage Cap +10000], [Quad Element Mode II (Ice, Lightning, Wind, Water)], [Dual Awoken Magic Princess Mode I (Arciela)] and [Ice/Lightning/Water/Wind Resonance +5% Boost] to the user |
Dual Shift
| Type | Element | Time | Effects |
| ▶ |
NAT |
|
0.01 |
Grants [Instant ATB 1] and [Dual Awoken Magic Princess Mode II (Arciela)] |
-
Instant ATB 1
(1 turn)
Increase ATB charge speed by x9999999
-
Dual Awoken Magic Princess Mode II (Arciela)
(1 turn)
Ice, Lightning, Water and Wind abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, causes [Imperil Ice 20% (15s)], [Imperil Lightning 20% (15s)], [Imperil Water 20% (15s)] and [Imperil Wind 20% (15s)] after using Ice, Lightning, Water and Wind abilities, grants [Buff Ice 20% (15s)], [Buff Lightning 20% (15s)], [Buff Water 20% (15s)] and [Buff Wind 20% (15s)] to all allies after using Ice, Lightning, Water and Wind abilities
|
-
MAG and MND +50% (25s)
(25 seconds)
MAG and MND +50%
-
Damage Cap +10000
(15 seconds)
Increases the damage/healing cap by 10000
-
Quad Element Mode II (Ice, Lightning, Wind, Water)
(1 turn)
Grants [Attach Ice with Stacking]/[Attach Lightning with Stacking]/[Attach Wind with Stacking]/[Attach Water with Stacking] after using a Ice/Lightning/Wind/Water ability
-
Dual Awoken Magic Princess Mode I (Arciela)
(15 seconds)
Ice, Lightning, Water and Wind abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Ice, Lightning, Water and Wind abilities trigger 2 additional times, cast speed x2.00/x2.50/x3.00 for equipped Ice, Lightning, Water and Wind abilities after casting 1/2/3+ Ice, Lightning, Water or Wind abilities
-
Ice/Lightning/Water/Wind Resonance +5% Boost
(15 seconds)
Ice, Lightning, Water and Wind abilities deal 5% more damage
|
| ▶ |
 |
Guardian Darrcuiln |
LBGS |
NAT |
|
0.01 |
Summons Darrcuiln for 5 seconds, grants [Protect], [Shell], [Haste], [Instant ATB 1], [DEF and RES +200% (25s)], [Quad Element Mode (Ice, Lightning, Wind, Water)], [Damage Cap +20000], [Last Stand], [Buff Ice 60% (15s)], [Buff Lightning 60% (15s)], [Buff Water 60% (15s)] and [Buff Wind 60% (15s)] to Darrcuiln |
-
Protect
DEF +100% (ignoring the buff stacking caps)
-
Shell
RES +100% (ignoring the buff stacking caps)
-
Haste
ATB speed x2.00
-
Instant ATB 1
(1 turn)
Increase ATB charge speed by x9999999
-
DEF and RES +200% (25s)
(25 seconds)
DEF and RES +200%
-
Quad Element Mode (Ice, Lightning, Wind, Water)
(1 turn)
Grants [Attach Ice]/[Attach Lightning]/[Attach Wind]/[Attach Water] after using a Ice/Lightning/Wind/Water ability
-
Damage Cap +20000
(15 seconds)
Increases the damage/healing cap by 20000
-
Last Stand
If HP reaches 0, prevents [KO] restoring HP for 1% maximum HP, removed after triggering
-
Buff Ice 60% (15s)
(15 seconds)
Increases Ice damage dealt by 60%, cumulable
-
Buff Lightning 60% (15s)
(15 seconds)
Increases Lightning damage dealt by 60%, cumulable
-
Buff Water 60% (15s)
(15 seconds)
Increases Water damage dealt by 60%, cumulable
-
Buff Wind 60% (15s)
(15 seconds)
Increases Wind damage dealt by 60%, cumulable
|
| ▶ |
 |
Naakual's Vengeance |
ADSB |
NAT |
|
0.01 |
Grants [Quad Element Mode (Ice, Lightning, Wind, Water)], [Damage Cap +10000], [Arcane Dyad Empowered: Arciela], [Naakual's Vengeance Damage Tracker] and [Naakual's Vengeance Level] |
Arcane Dyad Finisher
| Type | Element | Time | Effects |
|
BLK |
Ice, Lightning, Water, Wind, NE |
2.50 |
Twenty single attacks (3.15/3.50 each) capped at 9999/19999, followed by one single attack (34.60/38.06) capped at 99999 at Naakual's Vengeance level 0/1, removes Arcane Dyad Empowered: Arciela from the user |
-
Quad Element Mode (Ice, Lightning, Wind, Water)
(1 turn)
Grants [Attach Ice]/[Attach Lightning]/[Attach Wind]/[Attach Water] after using a Ice/Lightning/Wind/Water ability
-
Damage Cap +10000
(15 seconds)
Increases the damage/healing cap by 10000
-
Arcane Dyad Empowered: Arciela
Keeps track of the number of uses of Naakual's Vengeance (0~2), removed after using Naakual's Vengeance two times
-
Naakual's Vengeance Damage Tracker
Increases Naakual's Vengeance level by 1 after dealing 100001 total damage during the status, removed if the character hasn't [Arcane Dyad Empowered: Arciela]
-
Naakual's Vengeance Level
Keeps track of Naakual's Vengeance level (0~1), removed if the character hasn't [Arcane Dyad Empowered: Arciela]
|
| ▶ |
 |
Dignified Awe |
SASB |
BLK |
Ice, Lightning, Water, Wind, NE |
2.50 |
Fifteen single attacks (1.50 each), grants [Synchro Mode], [Damage Cap +10000], [Quad Element Mode III (Ice, Lightning, Wind, Water)] and [Sweet Tooth Mode] to the user |
Synchro Abilities
| | Name | School | Condition | Type | Target | Element | Time | Effects |
|
 |
Harmonic Dread |
Black Magic |
Ice, Lightning, Water, Wind |
BLK |
Single enemy |
Ice, Lightning, Water, Wind, NE |
1.65 |
Six single attacks (3.05 each), followed by one single attack (16.40) capped at 99999 if the user has Amity level 1, causes Amity -1 to the user |
| ▶ |
 |
Expunge Magic |
Witch |
Ice, Lightning, Water, Wind |
BLK |
Single enemy |
Ice, Lightning, Water, Wind, NE |
1.65 |
One single attack (16.40) capped at 99999, grants [Ice/Lightning/Water/Wind Ability +30% Boost 3] to the user |
-
Ice/Lightning/Water/Wind Ability +30% Boost 3
(3 turns)
Ice, Lightning, Water and Wind abilities deal 30% more damage
|
-
Synchro Mode
(15 seconds)
Replaces the Attack and Defend commands
-
Damage Cap +10000
(15 seconds)
Increases the damage/healing cap by 10000
-
Quad Element Mode III (Ice, Lightning, Wind, Water)
(1 turn)
Grants [Attach Ice 2 with Stacking]/[Attach Lightning 2 with Stacking]/[Attach Wind 2 with Stacking]/[Attach Water 2 with Stacking] after using a Ice/Lightning/Wind/Water ability
-
Sweet Tooth Mode
(15 seconds)
Witch abilities trigger 1 additional time, instant cast speed for Witch abilities, casts Quick Cast after using Witch abilities, removed after triggering, grants [200% ATB 1], [Instant Cast 1] and Amity +1 to the user when removed
|
| ▶ |
 |
Dynastic Gravitas |
AASB |
BLK |
Ice, Lightning, Water, Wind, NE |
2.50 |
Fifteen single attacks (1.50 each), grants [ATK, DEF, MAG and RES +30% (25s)] to all allies, grants [Awoken Magic Princess], [Damage Cap +10000], [Quad Element Mode (Ice, Lightning, Wind, Water)] and [Forest Protector Mode] to the user |
-
ATK, DEF, MAG and RES +30% (25s)
(25 seconds)
ATK, DEF, MAG and RES +30%
-
Awoken Magic Princess
(15 seconds)
Ice, Lightning, Water and Wind abilities don't consume uses, Ice, Lightning, Water and Wind abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Ice, Lightning, Water and Wind abilities trigger 1 additional time
-
Damage Cap +10000
(15 seconds)
Increases the damage/healing cap by 10000
-
Quad Element Mode (Ice, Lightning, Wind, Water)
(1 turn)
Grants [Attach Ice]/[Attach Lightning]/[Attach Wind]/[Attach Water] after using a Ice/Lightning/Wind/Water ability
-
Forest Protector Mode
(15 seconds)
Casts Guiding Break after another ally casts a Ice, Lightning, Wind or Water ability, removed after triggering three times, grants [Instant Cast 2] and [Ice/Lightning/Water/Wind Ability +30% Boost 2] when removed
|
| ▶ |
 |
Inherited Blade |
Glint+ |
NAT |
|
0.01 |
Grants [Quick Cast 3] and [Soul Break Gauge +250] |
-
Quick Cast 3
(3 turns)
Cast speed x2.00
-
Soul Break Gauge +250
Grants 250 SB points when set
|
| ▶ |
 |
Zenith Sight Unseen |
ZSB |
BLK |
Ice, Lightning, Water, Wind, NE |
2.50 |
Seven single attacks (3.05 each) capped at 19999, grants [Attach Ice 2 with Stacking]/[Attach Lightning 2 with Stacking]/[Attach Water 2 with Stacking]/[Attach Wind 2 with Stacking] if entry damage was Ice/Lightning/Water/Wind, grants [Damage Cap +10000], [Zenith Mode], and [Zenith Mode: Arciela] to the user |
Zenith SB Abilities
| | Name | School | Type | Target | Element | Time | Effects |
|
 |
Harmonic Displacement+ |
Black Magic |
BLK |
Single enemy |
Ice, Lightning, Water, Wind |
1.65 |
Five single attacks (3.80/3.95 each) capped at 9999/19999 after 0-2/3+ uses |
-
Attach Ice 2 with Stacking
(25 seconds)
Increase Attach Ice Level by 2 and increase Max Attach Element Level by 2, up to Attach Ice 3
-
Attach Lightning 2 with Stacking
(25 seconds)
Increase Attach Lightning Level by 2 and increase Max Attach Element Level by 2, up to Attach Lightning 3
-
Attach Water 2 with Stacking
(25 seconds)
Increase Attach Water Level by 2 and increase Max Attach Element Level by 2, up to Attach Water 3
-
Attach Wind 2 with Stacking
(25 seconds)
Increase Attach Wind Level by 2 and increase Max Attach Element Level by 2, up to Attach Wind 3
-
Damage Cap +10000
(15 seconds)
Increases the damage/healing cap by 10000
-
Zenith Mode
(15 seconds)
Replaces certain Hero Abilities, certain Hero Abilities don't consume uses, after the duration the status only expires after the character takes an action
-
Zenith Mode: Arciela
Increases [Ice/Lightning/Wind/Water Infusion] damage bonus by 20%, cast speed x1.10 for BLK, WHT, BLU, SUM or NAT attacks that deal magical damage, Ice, Lightning, Wind or Water abilities trigger 1 additional time, casts Spirit Attack: Arciela after using two Ice, Lightning, Wind or Water abilities (max 1), maximum HP +1500, grants [Astra] after taking the next action, removed if the character hasn't [Zenith Mode]
|
| ▶ |
 |
Continuous Flash: Arciela |
Glint++ |
NAT |
|
0.01 |
Causes [DEF, RES, and MND -70% (8s)], grants [Instant Cast 1] and [200% ATB 1] to the user |
-
Instant Cast 1
(1 turn)
Instant cast speed
-
200% ATB 1
(1 turn)
Increase ATB charge speed by x2.00
|
| ▶ |
 |
Radiant Darkest Hour |
CASB |
BLK |
Ice, Lightning, Water, Wind, NE |
2.50 |
Seven single attacks (3.05 each) capped at 19999, grants [Attach Ice with Stacking]/[Attach Lightning with Stacking]/[Attach Water with Stacking]/[Attach Wind with Stacking] based on element of entry damage, [Damage Cap +10000], [Crystal Force Mode] and [Crystal Force Mode: Arciela] to the user |
-
Attach Ice with Stacking
(25 seconds)
Increase Attach Ice Level by 1 and increase Max Attach Element Level by 2, up to Attach Ice 3
-
Attach Lightning with Stacking
(25 seconds)
Increase Attach Lightning Level by 1 and increase Max Attach Element Level by 2, up to Attach Lightning 3
-
Attach Water with Stacking
(25 seconds)
Increase Attach Water Level by 1 and increase Max Attach Element Level by 2, up to Attach Water 3
-
Attach Wind with Stacking
(25 seconds)
Increase Attach Wind Level by 1 and increase Max Attach Element Level by 2, up to Attach Wind 3
-
Damage Cap +10000
(15 seconds)
Increases the damage/healing cap by 10000
-
Crystal Force Mode
(15 seconds)
Grants Crystal Force Mode, Replaces Attack and Defend commands with Crystal Force I & II, unlocks II after three actions
-
Crystal Force Mode: Arciela
Ice/Lightning/Water/Wind abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Ice, Lightning, Water and Wind abilities trigger 1 additional time, [DEF and RES 25% Piercing (15s)], removed if user hasn't Crystal Force Mode
|
|
 |
Divine Might: Arciela |
OZSB |
BLK |
Ice, Lightning, Water, Wind |
2.50 |
Seven single attacks (8.60/9.30/9.65/10.00 each) capped at 19999/29999/49999/59999, followed by three single attacks (31.00 each) capped at 99999. Multiplier/cap requirements: 0-2/3-4/5+ Ice, Lightning, Water or Wind abilities on allies/5+ Ice, Lightning, Water or Wind abilities on allies and 2+ allies have Attach Ice, Lightning, Water or Wind |
|
 |
Starry Elemental Magic |
MASB |
NAT |
|
0.01 |
Master Mode, Instant ATB 1 & Diffusion Barrier 1 to user
Master Mode: Cap Break Level 2, Hero Boost +25%, Zero SB Cost 1 & Instant SB/LB Cast 1
Interval Chase: 10 single-target Ice/NE, Lightning/NE, Water/NE or Wind/NE magic attacks under En-Ice, En-Lightning, En-Water or En-Wind + minor DeShell for 5 seconds, Hero Boost +30/35/40/45/50% to user after 1/2/3/4/5 chases (max 5 chases)
Master Chase: Single-target Ice/Lightning/Water/Wind/NE magic attack at True Cap Break Level 1 + DeShell 30% for 5 seconds, Instant Cast 1 to user, removes Master Mode |
|
 |
Roaring Ruin Magic |
ASB |
BLK |
Ice, Lightning, Water, Wind, NE |
0.01 |
5 single-target Ice/Lightning/Water/Wind/NE magic attacks, Cap Break Level 1, Accel Mode & Instant ATB 1 to user
Accel Mode: Ice/Lightning/Water/Wind Ability High Boost & chases Ice/Lightning/Water/Wind abilities with 4 single-target Ice/Lightning/Water/Wind/NE magic attacks, Ice/Lightning/Water/Wind Damage +10% for 5 seconds to party |
|
 |
Zenith Dynastic Gravitas |
ZSB |
BLK |
Ice, Lightning, Water, Wind, NE |
2.50 |
7 single-target Ice/Lightning/Water/Wind/NE magic attacks at Cap Break Level 1, Lv.2 En-Ice Stack, Lv.2 En-Lightning Stack, Lv.2 En-Water Stack or Lv.2 En-Wind Stack, Cap Break Level 1 & Ultimate Mode to user
Ultimate Spirit Mode: En-Ice/Lightning/Water/Wind Damage +20%, Magic Casting Speed x1.1 & chases an Ice/Lightning/Water/Wind ability with Instant Ice/Lightning/Water/Wind 2 and Instant ATB 2 to user (max 1 chase)
Ultimate Dexterity Mode: Dualcast Ice/Lightning/Water/Wind, Higher Multiplier & Zero Hone Cost to Hero Ability; Harmonic Displacement+: Higher multiplier & Cap Break Level 1 after 3 uses
Ultimate Vitality Mode: +1500 max HP & Astra to user |
|
 |
War-Awoken Embed Magic |
TASB |
NAT |
|
0.01 |
Tactical Awoken Mode & +500 MAG to user
Tactical Awoken Mode: Ice/Lightning/Water/Wind Ability Boost, Triplecast Ice/Lightning/Water/Wind, Unlimited Ice/Lightning/Water/Wind Hones, Cap Break Level 1 to Ice/Lightning/Water/Wind Abilities, Ice/Lightning/Water/Wind Ability Damage +30% & ATB Speed x1.1 to Ice/Lightning/Water/Wind Abilities; Ends after using 8 Ice/Lightning/Water/Wind abilities
TP Max: AOE Ice/NE, Lightning/NE, Water/NE or Wind/NE magic attack at True Cap Break Level 1 under En-Ice, En-Lightning, En-Water or En-Wind |
|
 |
War-Awoken Embed Magic (Weapon Skill) |
TASB |
BLK |
Ice, Lightning, Water, Wind, NE |
0.01 |
Single-target Ice//Lightning/Water/Wind/NE piercing magic attack at True Cap Break Level 1, Instant ATB 1 & Instant Cast 1 to user;
During Tactical Awoken Mode, Cap Break Level 2 & ATB Speed x1.2 to Ice/Lightning/Water/Wind Abilities, and Weapon Skill Blue/Gold with at least Lv.0/2 En-Ice/Lightning/Water/Wind
WS Blue: Lv.2 En-Ice/Lightning/Water/Wind Stack to user
WS Gold: During Tactical Awoken Mode, Cap Break Level 3 & Damage +50% to Ice/Lightning/Water/Wind Abilities to user |
|
 |
Soul Drive: Arciela |
LBSD |
NAT |
|
0.01 |
Soul Drive Mode & Instant ATB 1 to user
Soul Drive Mode: -1 SB Gauge Cost, Instant SB Cast, Cap Break Level 1 to SB & SB Damage +50%; Grants Instant ATB 1 to user after casting SB, removes Soul Drive Mode |