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Naja

XI

Ability Schools

Combat ★★★★★
Heavy ★★★★★★
Monk ★★★★★
Support ★★★★★

Hero Abilities

NameSchoolTypeElementEffects
Cat President's Reward (HA1) Support PHY Grants [Physical Quick Cast 2], cast time 2.40/2.10/1.80/1.50/1.20 scaling with [Cat President's Reward Uses]
Peacebreaker (HA2) Support PHY Earth Four single attacks (1.00 each), causes [DEF -50% (8s)]

Soul Breaks (11)

NameTierTypeElementTimeEffects
  • ATK +35% (25 seconds) ATK +35%
Salaheem Slam AOSB PHY Earth 2.50 Three single attacks (8.00 each) capped at 99999
  • Attach Earth (25 seconds) Replaces Attack command, increases Earth damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Earth resistance +20%
  • True Strike (15 seconds) Grants [Physical High Quick Cast 1] to all allies in the front row after using an Earth ability
  • Special Bonus (15 seconds) Grants [Buff Earth 10% (15s)] to all allies after using three Earth abilities
  • Attach Earth Stacking (25 seconds) Allow to stack Attach Earth, up to Attach Earth 3
  • Attach Earth (25 seconds) Replaces Attack command, increases Earth damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Earth resistance +20%
  • Instant Cast 1 (1 turn) Instant cast speed
Zenith SB Abilities
NameSchoolTypeTargetElementTimeEffects
  • Physical Quick Cast 2 (2 turns) Cast speed x2.00 for PHY attacks
  • DEF -50% (8s) (8 seconds) DEF -50%
  • ATK and MND +50% (15s) (15 seconds) ATK and MND +50%
  • 100% Critical (25s) (25 seconds) Critical chance =100%
  • Zenith Mode (15 seconds) Replaces certain Hero Abilities, certain Hero Abilities don't consume uses, after the duration the status only expires after the character takes an action
  • Zenith Mode: Naja Cast speed x1.10 for Support abilities, casts Spirit Attack: Naja after using two Support abilities (max 2), maximum HP +1500, grants [Astra] after taking the next action, removed if the character hasn't [Zenith Mode]
Dual Shift
TypeElementTimeEffects
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Dual Awoken President Salaheem Mode II (3/3/2/1/0 turns (Dual Shift)) Cast speed x999999 for support abilities, chases Support abilities with Extraordinary Bonus
  • Dual Awoken President Salaheem Mode I Cast speed x2.00 for Support abilities, chases support abilities with President's Command
  • ATK, DEF, MAG, RES and MND -50% (25s) (25 seconds) ATK, DEF, MAG, RES and MND -50%
  • PHY +30% Boost (15s) (15 seconds) PHY attacks deal 30% more damage
  • Dual Awoken President Salaheem Mode I Cast speed x2.00 for Support abilities, chases support abilities with President's Command
  • XI Resonance +3% Boost (15 seconds) Increases damage dealt by 3% if the character's Realm is XI
Synchro Abilities
NameSchoolConditionTypeTargetElementTimeEffects
  • DEF and RES -50% (15s) (15 seconds) DEF and RES -50%
  • Quick Cast 1 (1 turn) Cast speed x2.00
  • Quick Cast 1 (1 turn) Cast speed x2.00
  • Physical Quick Cast (15 seconds) Cast speed x2.00 for PHY attacks
  • Synchro Mode (15 seconds) Replaces the Attack and Defend commands
  • Peacebreaker Chase Mode (15 seconds) Chases Shout with President's Duty, removed after 3 chases
  • DEF, RES and MND -70% (8s) (8 seconds) DEF, RES and MND -70%
  • 200% ATB 1 (1 turn) Increase ATB charge speed by x2.00
  • Instant Cast 1 (1 turn) Instant cast speed
  • ATK, DEF and MAG -50% (25s) (25 seconds) ATK, DEF and MAG -50%
  • Awoken President Salaheem (15 seconds) Unlimited Support ability hones, cast speed x2.00 for Support abilities, chase every 2 Support abilities with Salary
Radiant Black Halo CASB PHY Earth, NE 0.01 7 single attacks at Cap Break Level 1, ATK +50% and DEF/RES +15%, Prismatic Damage +20% & Instant Cast 1 to party, Crystal Mode to user Crystal Mode: Quick Support & Zero Hone Cost to Support Abilities Crystal Force I/II: [Cap Break Level 1 & Weakness Damage +50%] for 1 turn to party, Instant Cast, Quick ATB 1 to user
Roaring Skull Breaker ASB PHY Earth, NE 0.01 5 single attacks, Accel Mode & Quick Cast, Instant ATB 1 to user Accel Mode: After using Support abilities, grants Deadly Strikes +20% for 1 turn to party (max 4 chases)