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Zeid

XI

Ability Schools

Black Magic ★★★
Combat ★★★★★
Darkness ★★★★★★
Heavy ★★★★★★
Spellblade ★★★

Hero Abilities

NameSchoolTypeElementEffects
Abyssal Strike (HA1) Darkness PHY Dark Six single attacks (1.10 each)

Soul Breaks (22)

NameTierTypeElementTimeEffects
Souleater Default PHY Dark 2.50 Two single attacks (0.85 each), damages the user for 10% max HP
Burst Commands
NameSchoolTypeTargetElementTimeEffects
Nether Void Darkness PHY Single enemy Dark, NE 1.65 Four single attacks (0.49 each), five attacks if exploiting elemental weakness
  • Dark Bargain (20 seconds) ATK +30%, DEF -30%
  • Stun (1 second) Resets ATB when set
  • Haste ATB speed x2.00
  • Attach Dark (25 seconds) Replaces Attack command, increases Dark damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Dark resistance +20%
  • Burst Mode Replaces the Attack and Defend commands, ATK, DEF, MAG, RES, MND, ACC and EVA +20%, SPD +10%
Freezebite SSB PHY Dark, Ice 2.50 Eight single attacks (0.83~1.34 each scaling with HP%), restores HP to the user for 40% of their maximum HP
  • ATK and DEF +30% (25 seconds) ATK and DEF +30%
  • Attach Dark (25 seconds) Replaces Attack command, increases Dark damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Dark resistance +20%
  • Abyssal Bite Follow-Up (15 seconds) Casts Abyssal Bite after using a Darkness ability
  • Attach Dark (25 seconds) Replaces Attack command, increases Dark damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Dark resistance +20%
  • Awoken Dark (15 seconds) Dark abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Dark abilities trigger 1 additional time
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Dark +30% Boost (15s) (15 seconds) Dark abilities deal 30% more damage
  • Absorb Mode (15 seconds) Grants 250 SB points after using three Dark attacks, casts Abyssal Sword when removed
Shockwave (XI) AOSB PHY Dark 2.50 Three single attack (8.00 each) capped at 99999
  • Attach Dark Stacking (25 seconds) Allow to stack Attach Dark, up to Attach Dark 3
  • Attach Dark (25 seconds) Replaces Attack command, increases Dark damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Dark resistance +20%
  • Heartless Angel (25 seconds) ATK +50%, DEF and RES -15%
Synchro Abilities
NameSchoolConditionTypeTargetElementTimeEffects
  • Dark Ability +30% Boost 1 (1 turn) Dark abilities deal 30% more damage
Dark Blood Darkness Dark PHY Single enemy Dark, NE 1.65 One single attack (6.00) capped at 99999, heals the user for 20% of the damage dealt if the user has Blood Weapon level 1, causes Blood Weapon -1 to the user
  • Attach Dark 3 with Stacking (25 seconds) Increase Attach Dark Level by 3 and increase Max Attach Element Level by 2, up to Attach Dark 3
  • Synchro Mode (15 seconds) Replaces the Attack and Defend commands
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Last Resort Mode (15 seconds) ATK +25%, DEF -25%, grants [125% ATB (Synchro)]/[200% ATB (Synchro)] and [Quick Cast (Synchro)]/[High Quick Cast (Synchro)] after using 1/2+ Dark abilities
Ground Strike LBO PHY Dark 2.50 Five single attacks (1.00 each scaling with LB gauge and LB honing level) capped at 99999, ignores DEF, 100% additional critical chance
Arcane Dyad Finisher
TypeElementTimeEffects
PHY Dark, NE 2.50 Twenty single attacks (1.00/1.10/1.20 each) capped at 9999/19999/29999, followed by one single attack (10.00/11.00/12.00) capped at 99999 at Torcleaver level 0/1/2, removes Arcane Dyad Empowered: Zeid from the user
  • Attach Dark with Stacking (25 seconds) Increase Attach Dark Level by 1 and increase Max Attach Element Level by 2, up to Attach Dark 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Arcane Dyad Empowered: Zeid Keeps track of the number of uses of Torcleaver (0~2), removed after using Torcleaver two times
  • Torcleaver Damage Tracker Increases Torcleaver level by 1 after dealing 100001 or 300001 total damage during the status, removed if the character hasn't [Arcane Dyad Empowered: Zeid]
  • Torcleaver Level Keeps track of Torcleaver level (0~2), removed if the character hasn't [Arcane Dyad Empowered: Zeid]
Dual Shift
TypeElementTimeEffects
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Dual Awoken Dark Mode II (Zeid) (1 turn) Dark abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, instant cast speed for Dark abilities, grants [Deadly Strikes +20% 1] and [Quick Cast 1] to the user if the user has less than 750 SB points, grants [Buff Dark 30% (5s)] and [Deadly Strikes +20% 3] to the user if the user has 750+ SB points, causes [Soul Break Gauge -250] to the user if the user has 750+ SB points
  • Attach Dark with Stacking (25 seconds) Increase Attach Dark Level by 1 and increase Max Attach Element Level by 2, up to Attach Dark 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Dual Awoken Dark Mode I (Zeid) (15 seconds) Dark abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Dark abilities trigger 2 additional times, critical chance =50%/100% after casting 1/2+ Dark abilities
  • Dark Resonance +5% Boost (15 seconds) Dark abilities deal 5% more damage
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
Zenith SB Abilities
NameSchoolTypeTargetElementTimeEffects
Abyssal Strike+ Darkness PHY Single enemy Dark 1.65 Six single attacks (1.20/1.25 each) capped at 9999/19999 after 0-2/3+ uses
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Attach Dark 3 with Stacking (25 seconds) Increase Attach Dark Level by 3 and increase Max Attach Element Level by 2, up to Attach Dark 3
  • Zenith Mode (15 seconds) Replaces certain Hero Abilities, certain Hero Abilities don't consume uses, after the duration the status only expires after the character takes an action
  • Zenith Mode: Zeid (Dark) Increases [Dark Infusion] damage bonus by 20%, cast speed x1.10 for PHY attacks, Dark abilities trigger 1 additional time, casts Spirit Attack: Zeid after using three Dark abilities (max 1), maximum HP +1500, grants [Astra] after taking the next action, removed if the character hasn't [Zenith Mode]
Divine Might: Zeid OZSB PHY Dark 2.50 Seven single attacks (2.60/2.80/2.90/3.00 each) capped at 19999/29999/49999/59999, followed by three single piercing attacks (11.00 each) capped at 99999. Multiplier/cap requirements: 0-2/3-4/5+ Dark abilities equipped on allies/5+ Dark abilities equipped on allies and 2+ allies with Attach Dark
  • 100% Critical 3 (v2) (3 turns) Critical chance =100%
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Instant Cast 1 (1 turn) Instant cast speed
  • Crystal Force Mode (15 seconds) Grants Crystal Force Mode, Replaces Attack and Defend commands with Crystal Force I & II, unlocks II after three actions
  • Crystal Force Mode: Zeid (Dark) Dark abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Dark abilities trigger 1 additional time, [DEF and RES 25% Piercing (15s)], removed if user hasn't Crystal Force Mode
Starry Fimbulvetr MASB NAT 0.01 Master Mode, Instant ATB 1 & Diffusion Barrier 1 to user Master Mode: Cap Break Level 2, Hero Boost +25%, Zero SB Cost 1 & Instant SB/LB Cast 1 Interval Chase: 10 single-target Dark/NE physical attacks, Hero Boost +30/35/40/45/50% & Cap Break Level 3/4/5/6/7 to user after 1/2/3/4/5 chases (max 5 chases) Master Chase: Single-target Dark/NE physical attack at True Cap Break Level 1, [True Cap Break Level 1, Instant Cast & Hero Boost +50%] for 1 turn to user, removes Master Mode
Roaring Red Delirium ASB PHY Dark, NE 0.01 5 single-target Dark/NE physical attacks, Cap Break Level 1, Accel Mode & Instant ATB 1 to user Accel Mode: Dark Ability High Boost & chases 1/2/3+ Dark abilities with Dark Ability Damage +10/20/30% to user
War-Awoken Crescent Moon TASB NAT 0.01 Tactical Awoken Mode & +500 ATK to user Tactical Awoken Mode: Dark Ability Boost, Triplecast Dark, Unlimited Dark Hones, Cap Break Level 1 to Dark Abilities, Dark Ability Damage +30% & 20% DEF/RES Pierce to Dark Abilities; Ends after using 8 Dark abilities TP Max: AOE Dark/NE physical attack at True Cap Break Level 1
War-Awoken Crescent Moon (Weapon Skill) TASB PHY Dark, NE 0.01 Single-target Dark/NE piercing physical attack at True Cap Break Level 1, Instant ATB 1 & Instant Cast 1 to user; During Tactical Awoken Mode, Cap Break Level 2 & 30% DEF/RES Pierce to Dark Abilities, with Weapon Skill Blue/Gold with at least Lv.0/3 En-Dark WS Blue: Lv.3 En-Dark Stack to user WS Gold: During Tactical Awoken Mode, Dark Ability Damage +50%, Quick Dark & 250 SB Points to user
Soul Drive: Zeid LBSD NAT 0.01 Soul Drive Mode & Instant ATB 1 to user Soul Drive Mode: -1 SB Gauge Cost, Instant SB Cast, Cap Break Level 1 to SB & SB Damage +50%; Grants Instant ATB 1 to user after casting SB, removes Soul Drive Mode
Continuous Flash: Zeid (Dark) Glint++ NAT 0.01 En-Dark, En-Dark Stack, 250 SB Points & Quick ATB 1 to user