| | Name | Tier | Type | Element | Time | Effects |
|
 |
Tachi Enpi |
Default |
PHY |
- |
2.50 |
Two single attacks (0.75 each) |
| ▶ |
 |
Meikyo Shisui |
BSB |
PHY |
Ice, NE |
2.50 |
Eight single attacks (0.78 each), grants [Haste], [Meikyo Shisui], [Attach Ice] and [Burst Mode] to the user |
Burst Commands
| | Name | School | Type | Target | Element | Time | Effects |
|
 |
Chillfang Blade |
Samurai |
PHY |
Single enemy |
Ice, NE |
0.83 |
Four single attacks (0.47 each) |
| ▶ |
 |
Icewyrm Blade |
Samurai |
PHY |
All enemies |
Ice, NE |
1.65 |
Two group attacks (0.65 each), grants [Dark Bargain] to the user for 20 seconds |
-
Dark Bargain
(20 seconds)
ATK +30%, DEF -30%
|
-
Haste
ATB speed x2.00
-
Meikyo Shisui
(25 seconds)
ATK and RES +30%
-
Attach Ice
(25 seconds)
Replaces Attack command, increases Ice damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Ice resistance +20%
-
Burst Mode
Replaces the Attack and Defend commands, ATK, DEF, MAG, RES, MND, ACC and EVA +20%, SPD +10%
|
| ▶ |
 |
Tachi Jinpu |
SSB |
PHY |
Wind |
0.01 |
Five group attacks (1.11 each), grants [Haste] to all allies, [ATK +50%] to the user for 25 seconds |
-
Haste
(25 seconds)
ATB speed x2.00
-
ATK +50%
(25 seconds)
ATK +50%
|
|
 |
Ancestral Blade |
OSB |
PHY |
Ice, NE |
2.50 |
One single attack (11.25) capped at 99999, 12.75 multiplier if exploiting elemental weakness |
| ▶ |
 |
Hagakure Yukikaze |
USB |
PHY |
Ice, NE |
2.50 |
Ten single attacks (0.71 each), grants [Attach Ice], [High Retaliate] and [Critical Damage +50%] to the user |
-
Attach Ice
(25 seconds)
Replaces Attack command, increases Ice damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Ice resistance +20%
-
High Retaliate
(15 seconds)
Evades PHY attacks, counters PHY attacks with an ability (PHY: single, 1.20 physical)
-
Critical Damage +50%
(25 seconds)
Critical hits deal 50% more damage (additive with the base critical coefficient)
|
|
 |
Tachi: Ageha Cho |
AOSB |
PHY |
Ice |
2.50 |
Three single attacks (8.00 each) capped at 99999 |
| ▶ |
 |
Overwhelm |
Glint |
NAT |
|
0.01 |
Grants [Attach Ice Stacking], [Attach Ice] and [High Quick Cast 2] |
-
Attach Ice Stacking
(25 seconds)
Allow to stack Attach Ice, up to Attach Ice 3
-
Attach Ice
(25 seconds)
Replaces Attack command, increases Ice damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Ice resistance +20%
-
High Quick Cast 2
(2 turns)
Cast speed x3.00
|
| ▶ |
 |
Shin-Setsugekka |
AASB |
PHY |
Ice, NE |
2.50 |
Fifteen single attacks (0.60 each), grants [Attach Ice], [Critical Damage +50%], [Awoken Samurai], [Damage Cap +10000], [Samurai High Quick Cast] and [High Retaliate] to the user |
-
Attach Ice
(25 seconds)
Replaces Attack command, increases Ice damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Ice resistance +20%
-
Critical Damage +50%
(25 seconds)
Critical hits deal 50% more damage (additive with the base critical coefficient)
-
Awoken Samurai
(15 seconds)
Samurai abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Samurai abilities trigger 1 additional time
-
Damage Cap +10000
(15 seconds)
Increases the damage/healing cap by 10000
-
Samurai High Quick Cast
(15 seconds)
Cast speed x3.00 for Samurai abilities
-
High Retaliate
(15 seconds)
Evades PHY attacks, counters PHY attacks with an ability (PHY: single, 1.20 physical)
|
| ▶ |
 |
Ikishoten |
Glint+ |
NAT |
|
0.01 |
Grants [Attach Ice Stacking], [Attach Ice] and [Instant Cast 1] |
-
Attach Ice Stacking
(25 seconds)
Allow to stack Attach Ice, up to Attach Ice 3
-
Attach Ice
(25 seconds)
Replaces Attack command, increases Ice damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Ice resistance +20%
-
Instant Cast 1
(1 turn)
Instant cast speed
|
| ▶ |
 |
Winter Moon Blossom |
SASB |
PHY |
Ice, NE |
2.50 |
Fifteen single attacks (0.60 each), grants [Attach Ice 3 with Stacking], [Synchro Mode] and [Damage Cap +10000] to the user |
Synchro Abilities
| | Name | School | Condition | Type | Target | Element | Time | Effects |
| ▶ |
 |
Tachi: Yukikaze |
Samurai |
Samurai |
PHY |
Single enemy |
Ice, NE |
1.65 |
Five single attacks (0.90 each), 100% additional critical chance if user has any Retaliate, removes [Blade Drawn] from the user |
-
Blade Drawn
Casts Tachi: Kasha after using Tachi: Yukikaze, removed if user hasn't [Synchro Mode]
|
| ▶ |
 |
Meikyo Shisui (XI) |
Samurai |
Samurai |
NAT |
Self |
|
0.01 |
Grants [Critical Damage +50% 1], [Samurai +30% Boost 1], [High Retaliate] and [Blade Drawn] |
-
Critical Damage +50% 1
(1 turn)
Critical hits deal 50% more damage (additive with the base critical coefficient)
-
Samurai +30% Boost 1
(1 turn)
Samurai abilities deal 30% more damage
-
High Retaliate
(15 seconds)
Evades PHY attacks, counters PHY attacks with an ability (PHY: single, 1.20 physical)
-
Blade Drawn
Casts Tachi: Kasha after using Tachi: Yukikaze, removed if user hasn't [Synchro Mode]
|
-
Attach Ice 3 with Stacking
(25 seconds)
Increase Attach Ice Level by 3 and increase Max Attach Element Level by 2, up to Attach Ice 3
-
Synchro Mode
(15 seconds)
Replaces the Attack and Defend commands
-
Damage Cap +10000
(15 seconds)
Increases the damage/healing cap by 10000
|
| ▶ |
 |
Apex Skillchain |
ADSB |
NAT |
|
0.01 |
Grants [Attach Ice with Stacking], [Damage Cap +10000], [Arcane Dyad Empowered: Ayame], [Apex Skillchain Damage Tracker] and [Apex Skillchain Level] |
Arcane Dyad Finisher
| Type | Element | Time | Effects |
|
PHY |
Ice, NE |
2.50 |
Twenty single attacks (1.00/1.10/1.20 each) capped at 9999/19999/29999, followed by one single attack (10.00/11.00/12.00) capped at 99999 at Apex Skillchain level 0/1/2, removes Arcane Dyad Empowered: Ayame from the user |
-
Attach Ice with Stacking
(25 seconds)
Increase Attach Ice Level by 1 and increase Max Attach Element Level by 2, up to Attach Ice 3
-
Damage Cap +10000
(15 seconds)
Increases the damage/healing cap by 10000
-
Arcane Dyad Empowered: Ayame
Keeps track of the number of uses of Apex Skillchain (0~2), removed after using Apex Skillchain two times
-
Apex Skillchain Damage Tracker
Increases Apex Skillchain level by 1 after dealing 100001 or 300001 total damage during the status, removed if the character hasn't [Arcane Dyad Empowered: Ayame]
-
Apex Skillchain Level
Keeps track of Apex Skillchain level (0~2), removed if the character hasn't [Arcane Dyad Empowered: Ayame]
|
| ▶ |
 |
Awoken Tachi Jinpu |
DASB |
PHY |
Ice, NE |
2.50 |
Seven single attacks (0.90 each) capped at 19999, grants [Attach Ice with Stacking], [Damage Cap +10000], [Dual Awoken Samurai Mode I (Ayame)] and [Samurai Resonance +5% Boost] to the user |
Dual Shift
| Type | Element | Time | Effects |
| ▶ |
NAT |
|
0.01 |
Grants [Instant ATB 1] and [Dual Awoken Samurai Mode II (Ayame)] |
-
Instant ATB 1
(1 turn)
Increase ATB charge speed by x9999999
-
Dual Awoken Samurai Mode II (Ayame)
(1 turn)
Samurai abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, instant cast speed for Samurai abilities, grants [100% Critical (15s)] to all allies after using Samurai abilities
|
-
Attach Ice with Stacking
(25 seconds)
Increase Attach Ice Level by 1 and increase Max Attach Element Level by 2, up to Attach Ice 3
-
Damage Cap +10000
(15 seconds)
Increases the damage/healing cap by 10000
-
Dual Awoken Samurai Mode I (Ayame)
(15 seconds)
Samurai abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Samurai abilities trigger 2 additional times, cast speed x1.50/x2.00/x2.50/x3.00 and 5%/10%/15%/20% additional critical damage for equipped Samurai abilities after casting 1/2/3/4+ Samurai abilities
-
Samurai Resonance +5% Boost
(15 seconds)
Samurai abilities deal 5% more damage
|
| ▶ |
 |
Tachi: Hyosai |
SASB |
PHY |
Ice, NE |
2.50 |
Fifteen single attacks (0.60 each), grants [Critical Damage +50% 3] to all allies, grants [Attach Ice 3 with Stacking], [Synchro Mode] and [Damage Cap +10000] to the user |
Synchro Abilities
| | Name | School | Condition | Type | Target | Element | Time | Effects |
| ▶ |
 |
Tachi: Enpi |
Samurai |
Samurai |
PHY |
Single enemy |
Ice, NE |
1.65 |
Six single attacks (0.90 each), grants [100% Critical 1] to the user |
-
100% Critical 1
(1 turn)
Critical chance =100%
|
| ▶ |
 |
Hagakure Kaiden: Kasha |
Samurai |
Samurai |
PHY |
Single enemy |
Ice, NE |
1.65 |
One single attack (6.00) capped at 99999, causes [Imperil Ice 10% (15s)] every second activation, grants [Samurai Quick Cast 1] to the user every second activation |
-
Imperil Ice 10% (15s)
(15 seconds)
Ice Resistance -10%, cumulable
-
Samurai Quick Cast 1
(1 turn)
Cast speed x2.00 for Samurai abilities
|
-
Critical Damage +50% 3
(3 turns)
Critical hits deal 50% more damage (additive with the base critical coefficient)
-
Attach Ice 3 with Stacking
(25 seconds)
Increase Attach Ice Level by 3 and increase Max Attach Element Level by 2, up to Attach Ice 3
-
Synchro Mode
(15 seconds)
Replaces the Attack and Defend commands
-
Damage Cap +10000
(15 seconds)
Increases the damage/healing cap by 10000
|
| ▶ |
 |
Enduring Faith |
Glint+ |
NAT |
|
0.01 |
Grants [Quick Cast 3] and [Soul Break Gauge +250] |
-
Quick Cast 3
(3 turns)
Cast speed x2.00
-
Soul Break Gauge +250
Grants 250 SB points when set
|
| ▶ |
 |
Radiant Hagakure Yukikaze |
CASB |
PHY |
Ice, NE |
2.50 |
Seven single attacks (0.90 each) capped at 19999, grants [Attach Ice with Stacking], [Damage Cap +10000], [Crystal Force Mode] and [Crystal Force Mode: Ayame (Ice)] to the user |
-
Attach Ice with Stacking
(25 seconds)
Increase Attach Ice Level by 1 and increase Max Attach Element Level by 2, up to Attach Ice 3
-
Damage Cap +10000
(15 seconds)
Increases the damage/healing cap by 10000
-
Crystal Force Mode
(15 seconds)
Grants Crystal Force Mode, Replaces Attack and Defend commands with Crystal Force I & II, unlocks II after three actions
-
Crystal Force Mode: Ayame (Ice)
Samurai abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Samurai abilities trigger 1 additional time, [DEF and RES 25% Piercing (15s)], removed if user hasn't Crystal Force Mode
|
| ▶ |
 |
Zenith Meikyo Shisui |
ZSB |
PHY |
Ice, NE |
2.50 |
Seven single attacks (0.90 each) capped at 19999, grants [Attach Ice 3 with Stacking], [Damage Cap +10000], [Zenith Mode], [Zenith Mode: Ayame (Ice)] to the user |
Zenith SB Abilities
| | Name | School | Type | Target | Element | Time | Effects |
| ▶ |
 |
Tachi: Gekko+ |
Samurai |
PHY |
Single enemy |
Ice, Water |
1.65 |
Six single attacks (1.20 each) capped at 9999/19999 after 0-2/3+ uses, 100% additional critical chance if user has [Retaliate] or [High Retaliate] |
-
Retaliate
(15 seconds)
Evades PHY attacks, counters PHY attacks with Attack
-
High Retaliate
(15 seconds)
Evades PHY attacks, counters PHY attacks with an ability (PHY: single, 1.20 physical)
|
| ▶ |
 |
Hagakure Kaiden: Yukikaze+ |
Samurai |
PHY |
Single enemy |
Ice |
1.20 |
One single attack (7.50) capped at 99999, grants [Retaliate] to the user |
-
Retaliate
(15 seconds)
Evades PHY attacks, counters PHY attacks with Attack
|
-
Attach Ice 3 with Stacking
(25 seconds)
Increase Attach Ice Level by 3 and increase Max Attach Element Level by 2, up to Attach Ice 3
-
Damage Cap +10000
(15 seconds)
Increases the damage/healing cap by 10000
-
Zenith Mode
(15 seconds)
Replaces certain Hero Abilities, certain Hero Abilities don't consume uses, after the duration the status only expires after the character takes an action
-
Zenith Mode: Ayame (Ice)
Increases [Ice Infusion] damage bonus by 20%, cast speed x1.10 for PHY attacks, Samurai abilities trigger 1 additional time, casts Spirit Attack: Ayame (Ice) after using three Samurai abilities (max 1), maximum HP +1500, grants [Astra] after taking the next action, removed if the character hasn't [Zenith Mode]
|
|
 |
Divine Might: Ayame |
OZSB |
PHY |
Ice |
2.50 |
Seven single attacks (2.6/2.8/2.9/3.0 each) capped at 19999/29999/49999/59999, followed by three single attacks (11.0 each) capped at 99999. Multiplier/cap requirements: 0-2/3-4/5+ Ice abilities on allies/5+ Ice abilities on allies and 2+ allies with Attach Ice |
|
 |
Starry Ancestral Blade |
MASB |
NAT |
|
0.01 |
Master Mode, Instant ATB 1 & Diffusion Barrier 1 to user
Master Mode: Cap Break Level 2, Hero Boost +25%, Zero SB Cost 1 & Instant SB/LB Cast 1
Interval Chase: 10 single-target Ice/NE physical attacks, Hero Boost +30/35/40/45/50% & Cap Break Level 3/4/5/6/7 to user after 1/2/3/4/5 chases (max 5 chases)
Master Chase: Single-target Ice/NE physical attack at True Cap Break Level 1, [True Cap Break Level 1, Instant Cast & Hero Boost +50%] for 1 turn to user, removes Master Mode |
|
 |
Roaring Tachi: Yukikaze |
ASB |
PHY |
Ice, NE |
0.01 |
5 single-target Ice/NE physical attacks, Cap Break Level 1, Accel Mode & Instant ATB 1 to user
Accel Mode: Ice Ability High Boost & chases Ice abilities with 6 single-target Ice/NE physical attacks, Ice Damage +10% for 5 seconds to user |
| ▶ |
 |
Continuous Flash: Ayame |
Glint++ |
NAT |
|
0.01 |
Grants [Deadly Strikes +5% ?] and [Quick Cast 2], grants [200% ATB 1] to the user |
-
Quick Cast 2
(2 turns)
Cast speed x2.00
-
200% ATB 1
(1 turn)
Increase ATB charge speed by x2.00
|
|
 |
War-Awoken Hagakure Pure Heart |
TASB |
NAT |
|
0.01 |
Tactical Awoken Mode & +500 ATK to user
Tactical Awoken Mode: Ice Ability Boost, Triplecast Ice, Unlimited Ice Hones, Cap Break Level 1 to Ice Abilities, Ice Ability Damage +30% & ATB Speed x1.1 to Ice Abilities; Ends after using 8 Ice abilities
TP Max: AOE Ice/NE physical attack at True Cap Break Level 1 |
|
 |
War-Awoken Hagakure Pure Heart (Weapon Skill) |
TASB |
PHY |
Ice, NE |
0.01 |
Single-target Ice/NE piercing physical attack at True Cap Break Level 1, Instant ATB 1 & Instant Cast 1 to user;
During Tactical Awoken Mode, Cap Break Level 2 & ATB Speed x1.2 to Ice Abilities, and Weapon Skill Blue/Gold with at least 0/4 Samurai/XI members
WS Blue: During Tactical Awoken Mode, Deadly Strikes +30% to user
WS Gold: Deadly Strikes +20% to all allies |
|
 |
Soul Drive: Ayame |
LBSD |
NAT |
|
0.01 |
Soul Drive Mode & Instant ATB 1 to user
Soul Drive Mode: -1 SB Gauge Cost, Instant SB Cast, Cap Break Level 1 to SB & SB Damage +50%; Grants Instant ATB 1 to user after casting SB, removes Soul Drive Mode |
|
 |
Super Flash (Ayame) |
LBG+ |
NAT |
|
0.01 |
Ultra Flash & Instant ATB 1 to user, +1 LB Gauge
Ultra Flash: After using an Ice ability, grants Ice Ability Damage +30% for 3 turns to user (max 1 chase) |