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Seymour

X

Ability Schools

Black Magic ★★★★★
Darkness ★★★★★★
Summoning ★★★★★

Hero Abilities

NameSchoolTypeElementEffects
Anima's Pain (HA1) Summoning SUM Dark Five group attacks (4.95 each), minimum damage 2000
Cursed Requiem (HA2) Black Magic ? Dark Five single attacks (? each), grants [Buff Dark 10% (?s)] to all allies every second activation

Soul Breaks (31)

NameTierTypeElementTimeEffects
  • Sleep (30 seconds) Arrests ATB charge rate, prevents from acting, removed upon taking damage by PHY attacks
Burst Commands
NameSchoolTypeTargetElementTimeEffects
  • Instant KO Causes [KO] when set
  • Slow (20 seconds) ATB speed x0.50
  • Instant KO Causes [KO] when set
  • Haste ATB speed x2.00
  • Burst Mode Replaces the Attack and Defend commands, ATK, DEF, MAG, RES, MND, ACC and EVA +20%, SPD +10%
  • Petrify Arrests ATB charge rate, prevents from acting, resets ATB when set, counts towards Game Over, persists after battle
  • Attach Dark (25 seconds) Replaces Attack command, increases Dark damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Dark resistance +20%
  • Quick Cast 2 (2 turns) Cast speed x2.00
Burst Commands
NameSchoolTypeTargetElementTimeEffects
Thirst for Destruction Black Magic BLK Single enemy Dark, NE 1.65 Six single attacks (2.20 each), damages the user for 35% max HP
  • Phantom Regen (15 seconds) Heals for 15% maximum HP every 3.50 seconds
  • Magic Bargain (20 seconds) MAG +30%, DEF -30%
  • Haste ATB speed x2.00
  • Attach Dark (25 seconds) Replaces Attack command, increases Dark damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Dark resistance +20%
  • Burst Mode Replaces the Attack and Defend commands, ATK, DEF, MAG, RES, MND, ACC and EVA +20%, SPD +10%
  • MAG and RES +30% (25 seconds) MAG and RES +30%
  • Attach Dark (25 seconds) Replaces Attack command, increases Dark damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Dark resistance +20%
  • Savage Follow-Up (15 seconds) Casts Savage Follow-Up after using a Dark ability
Lance of Atrophy AOSB BLK Dark 2.50 Three single attacks (26.50 each) capped at 99999
  • Attach Dark (25 seconds) Replaces Attack command, increases Dark damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Dark resistance +20%
  • Awoken Dark (15 seconds) Dark abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Dark abilities trigger 1 additional time
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • 50% Damage Reduction Barrier 4 Reduces damage taken by 50% for the next 4 attacks
  • Forbidden Incantation Follow-Up (15 seconds) Casts Forbidden Incantation after using three Dark abilities
  • Attach Dark Stacking (25 seconds) Allow to stack Attach Dark, up to Attach Dark 3
  • Attach Dark (25 seconds) Replaces Attack command, increases Dark damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Dark resistance +20%
  • High Quick Cast 2 (2 turns) Cast speed x3.00
Synchro Abilities
NameSchoolConditionTypeTargetElementTimeEffects
  • Dark Ability +30% Boost 1 (1 turn) Dark abilities deal 30% more damage
Twisted Prayer Summoning Dark SUM Single enemy Dark, NE 1.65 One single attack (16.40) capped at 99999, smart ether 1 to the user
  • Attach Dark 3 with Stacking (25 seconds) Increase Attach Dark Level by 3 and increase Max Attach Element Level by 2, up to Attach Dark 3
  • Synchro Mode (15 seconds) Replaces the Attack and Defend commands
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Maester Mode (15 seconds) Casts Dangerous Thoughts when any Damage Reduction Barrier is removed, removed after triggering six times, removed if the character hasn't [Synchro Mode]
  • 20% Damage Reduction Barrier 1 Reduces damage taken by 20% for the next attack
  • Attach Dark (25 seconds) Replaces Attack command, increases Dark damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Dark resistance +20%
  • Awoken Dark (15 seconds) Dark abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Dark abilities trigger 1 additional time
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Instant Cast 3 (3 turns) Instant cast speed
  • Dualcast Dark 3 (3 turns) Dark abilities trigger 1 additional time
  • Imperil Dark 20% (25s) (25 seconds) Dark Resistance -20%, cumulable
  • Attach Dark with Stacking (25 seconds) Increase Attach Dark Level by 1 and increase Max Attach Element Level by 2, up to Attach Dark 3
  • High Quick Cast 2 (2 turns) Cast speed x3.00
  • 50% Damage Reduction Barrier 1 Reduces damage taken by 50% for the next attack
  • Attach Dark with Stacking (25 seconds) Increase Attach Dark Level by 1 and increase Max Attach Element Level by 2, up to Attach Dark 3
Dual Shift
TypeElementTimeEffects
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Dual Awoken Dark Mode II (Seymour) (1 turn) Dark abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, instant cast speed for Dark abilities, causes [DEF, RES and MND -70% (8s)] and [Imperil Dark 20% (15s)] after using Dark abilities
  • MAG and MND +50% (25s) (25 seconds) MAG and MND +50%
  • Attach Dark with Stacking (25 seconds) Increase Attach Dark Level by 1 and increase Max Attach Element Level by 2, up to Attach Dark 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Dual Awoken Dark Mode I (Seymour) (15 seconds) Dark abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Dark abilities trigger 2 additional times, casts Dual Evil Spear after using Dark abilities (max 3)
  • Dark Resonance +5% Boost (15 seconds) Dark abilities deal 5% more damage
Arcane Dyad Finisher
TypeElementTimeEffects
SUM Dark, NE 2.50 Twenty single attacks (3.15/3.50/3.91 each) capped at 9999/19999/29999, followed by one single attack (34.60/38.06/42.18) capped at 99999 at Dark Deliverance level 0/1/2, removes Arcane Dyad Empowered: Seymour from the user
  • Attach Dark with Stacking (25 seconds) Increase Attach Dark Level by 1 and increase Max Attach Element Level by 2, up to Attach Dark 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Arcane Dyad Empowered: Seymour Keeps track of the number of uses of Dark Deliverance (0~2), removed after using Dark Deliverance two times
  • Dark Deliverance Damage Tracker Increases Dark Deliverance level by 1 after dealing 100001 or 300001 total damage during the status, removed if the character hasn't [Arcane Dyad Empowered: Seymour]
  • Dark Deliverance Level Keeps track of Dark Deliverance level (0~2), removed if the character hasn't [Arcane Dyad Empowered: Seymour]
  • Imperil Dark 20% (15s) (15 seconds) Dark Resistance -20%, cumulable
  • Buff Dark 20% (15s) (15 seconds) Increases Dark damage dealt by 20%, cumulable
Zenith SB Abilities
NameSchoolTypeTargetElementTimeEffects
Anima's Pain+ Summoning SUM All enemies Dark 1.80 Five group attacks (? each) capped at 9999/19999 after 0-2/3+ uses, minimum damage 2000
  • Attach Dark 3 with Stacking (25 seconds) Increase Attach Dark Level by 3 and increase Max Attach Element Level by 2, up to Attach Dark 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Zenith Mode (15 seconds) Replaces certain Hero Abilities, certain Hero Abilities don't consume uses, after the duration the status only expires after the character takes an action
  • Zenith Mode: Seymour Increases [Dark Infusion] damage bonus by 20%, cast speed x1.10 for BLK, WHT, BLU, SUM or NAT attacks that deal magical damage, Dark abilities trigger 1 additional time, casts Spirit Attack: Seymour after using three Dark abilities (max 1), maximum HP +1500, grants [Astra] after taking the next action, removed if the character hasn't [Zenith Mode]
Divine Might: Seymour OZSB SUM Dark 2.50 Seven single attacks (?/?/?/? each) capped at 19999/29999/49999/59999, followed by three single piercing attacks (? each) capped at 99999. Multiplier/cap requirements: 0-2/3-4/5+ Dark abilities equipped on allies/5+ Dark abilities equipped on allies and 2+ allies with Attack Dark
  • Chain Force Mode: Seymour (Dark) (15 seconds) Casts Dark Guidance: Seymour after another ally uses a Dark ability, removed after triggering two times
  • Attach Dark with Stacking (25 seconds) Increase Attach Dark Level by 1 and increase Max Attach Element Level by 2, up to Attach Dark 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Imperil Dark 30% (15s) (15 seconds) Dark Resistance -30%, cumulable
  • Imperil Prismatic 30% (15s) Causes [Imperil Fire 30% (15s)], [Imperil Ice 30% (15s)], [Imperil Lightning 30% (15s)], [Imperil Earth 30% (15s)], [Imperil Wind 30% (15s)], [Imperil Water 30% (15s)], [Imperil Holy 30% (15s)], [Imperil Dark 30% (15s)] and [Imperil Poison 30% (15s)]
Radiant Requiem of Destruction CASB SUM Dark, NE 2.50 7 single-target Dark/NE summon magic attacks at Cap Break Level 1, Lv.3 En-Dark, En-Dark Stack, Cap Break Level 1 & Ultimate Mode to user Ultimate Spirit Mode: En-Dark Damage +20%, Magic Casting Speed x1.1 & chases 3 Dark abilities with single-target Imperil Dark 30% for 5 seconds and grants Dualcast Dark 1 to user (max 1 chase) Ultimate Dexterity Mode: Dualcast Dark, Higher Multiplier & Zero Hone Cost to Hero Ability; Anima's Pain+: Higher multiplier & Cap Break Level 1 after 3 uses Ultimate Vitality Mode: +1500 max HP & Astra to user
Dual Shift
TypeElementTimeEffects
NAT 0.01 Instant ATB 1 & Dual Awoken Dark Mode II to user Dual Awoken Dark Mode II: Dark Ability Boost, Instant Dark & chases a Dark ability with Summoning Ability Damage +30% to party
Woven Bond: Seymour (Fated) LBC SUM Dark, NE 0.01 10 single-target Dark/NE summon magic attacks at Cap Break Level 1, activates Summoner Chain (150 or +25), Chain Force Mode & Instant ATB 1 to user Chain Force Mode: At Chain Count 50 & 100, chases with single-target Dark/NE Overflow summon magic attack, multiplier increases with each chase, Quick Dark 2 to user
  • Attach Dark with Stacking (25 seconds) Increase Attach Dark Level by 1 and increase Max Attach Element Level by 2, up to Attach Dark 3
  • Soul Break Gauge +250 Grants 250 SB points when set
  • 200% ATB 1 (1 turn) Increase ATB charge speed by x2.00
Starry Merciful Strike MASB NAT 0.01 Master Mode, Instant ATB 1 & Diffusion Barrier 1 to user Master Mode: Cap Break Level 2, Hero Boost +25%, Zero SB Cost 1 & Instant SB/LB Cast 1 Interval Chase: 10 single-target Dark/NE summon magic attacks + minor DeShell for 5 seconds, Hero Boost +30/35/40/45/50% to user after 1/2/3/4/5 chases (max 5 chases) Master Chase: Single-target Dark/NE summon magic attack at True Cap Break Level 1 + DeShell 30% for 5 seconds, Instant Cast 1 turn to user, removes Master Mode
Roaring Mortisunder ASB SUM Dark, NE 0.01 5 single-target Dark/NE summon magic attacks, Cap Break Level 1, Accel Mode & Instant ATB 1 to user Accel Mode: Dark Ability High Boost & chases Dark abilities 2 single-target Dark/NE summon magic attacks + minor Prismatic Imperil for 5 seconds
Dark Bond (Seymour) CSB+ NAT 0.01 Activates Dark Limit Chain (150) & 50% Dark Field, Imperil Dark 10/20/30% for 5 seconds to all targets with 0/2/4 En-Dark members, MAG +50% to party, Instant Cast 1 to user
War-Awoken Phantom Assault TASB NAT 0.01 Tactical Awoken Mode & +500 MAG to user Tactical Awoken Mode: Dark Ability Boost, Triplecast Dark, Unlimited Dark Hones, Cap Break Level 1 to Dark Abilities, Dark Ability Damage +30% & ATB Speed x1.1 to Dark Abilities; Ends after using 8 Dark abilities TP Max: AOE Dark/NE summon magic attack at True Cap Break Level 1
War-Awoken Phantom Assault (Weapon Skill) TASB SUM Dark, NE 0.01 Single-target Dark/NE piercing summon magic attack at True Cap Break Level 1, Instant ATB 1 & Instant Cast 1 to user; During Tactical Awoken Mode, Cap Break Level 2 & ATB Speed x1.2 to Dark Abilities, and Weapon Skill Blue/Gold if user has at least 0/40% Dark Damage WS Blue: Dark Damage +30% to all allies WS Gold: Sorcery Damage +20% to all allies
Soul Drive: Seymour (Dark) LBSD NAT 0.01 Soul Drive Mode & Instant ATB 1 to user Soul Drive Mode: -1 SB Gauge Cost & Instant SB Cast; Grants En-Dark to members with/without En-Dark & Quick ATB 1 to user after casting SB, removes Soul Drive Mode
Super Flash (Seymour) LBG+ NAT 0.01 Ultra Flash & Instant ATB 1 to user, +1 LB Gauge Ultra Flash: After using a Dark ability, grants Quick Cast 1 & Dark Ability Damage +30% for 1 turn to party (max 1 chase)