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Kimahri

X

Ability Schools

Black Magic ★★★
Combat ★★★★
Dragoon ★★★★★
Support ★★★

Hero Abilities

NameSchoolTypeElementEffects
Ronso Jump (HA1) Dragoon PHY Water Seven single ranged jump attacks (0.95 each)
Azure Lance (HA2) Dragoon PHY Water Three single ranged jump attacks (1.00 each), grants [Instant Cast 1] to the user

Soul Breaks (24)

NameTierTypeElementTimeEffects
Seed Cannon Default PHY - 3.00 One single ranged attack (1.50)
  • Magical Blink 1 Evades the next non-PHY, non-NIN attack that deals magical, fractional or missing HP damage
  • High Regen (35 seconds) Heals for 5% maximum HP every 2.50 seconds
  • ATK and DEF +35% (25 seconds) ATK and DEF +35%
  • Magical Blink 1 Evades the next non-PHY, non-NIN attack that deals magical, fractional or missing HP damage
Burst Commands
NameSchoolTypeTargetElementTimeEffects
Liquid Drain Combat PHY Single enemy Water, NE 1.65 Four single ranged attacks (0.47 each), restores HP to the lowest HP% ally for 25% of their maximum HP
Liquid Osmose Combat PHY Single enemy Water, NE 1.65 Two single ranged attacks (0.80 each), smart ether 1 to the user
  • Haste ATB speed x2.00
  • Burst Mode Replaces the Attack and Defend commands, ATK, DEF, MAG, RES, MND, ACC and EVA +20%, SPD +10%
  • ATK, MAG and RES +30% (25 seconds) ATK, MAG and RES +30%
  • Water Radiant Shield: 75% (30 seconds) Returns 75% of the damage taken to the attacker as Water damage capped at 9999
  • Attach Water (25 seconds) Replaces Attack command, increases Water damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Water resistance +20%
  • Awoken Water (15 seconds) Water abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Water abilities trigger 1 additional time
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • No Air Time (15 seconds) Changes air time to 0.01 seconds
  • KO Automatically set when HP reaches 0, prevents from acting, counts towards Game Over, persists after battle
  • Attach Water Stacking (25 seconds) Allow to stack Attach Water, up to Attach Water 3
  • Attach Water (25 seconds) Replaces Attack command, increases Water damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Water resistance +20%
  • No Air Time 3 (3 turns) Changes air time to 0.01 seconds
Synchro Abilities
NameSchoolConditionTypeTargetElementTimeEffects
  • Dragoon +30% Boost 1 (1 turn) Dragoon abilities deal 30% more damage
  • Dragoon +30% Boost 1 (1 turn) Dragoon abilities deal 30% more damage
  • Attach Water 3 with Stacking (25 seconds) Increase Attach Water Level by 3 and increase Max Attach Element Level by 2, up to Attach Water 3
  • Synchro Mode (15 seconds) Replaces the Attack and Defend commands
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Ronso Resolve (15 seconds) Grants [Dualcast Dragoon 1], [Damage Cap +10000 1] and [Buff Water 40% (8s)] after using three of Flowing Tide or Azure Will, removed after triggering
  • Attach Water with Stacking (25 seconds) Increase Attach Water Level by 1 and increase Max Attach Element Level by 2, up to Attach Water 3
  • Jump Instant Cast (15 seconds) Instant cast speed for Jump attacks
  • Blue Spear Follow-Up (15 seconds) Casts Blue Spear after using a Dragoon ability
Dual Shift
TypeElementTimeEffects
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Dual Awoken Water Mode II (Kimahri) (3/3/2/1/0 turns (Dual Shift)) Water abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Water abilities trigger 1 additional time, instant cast speed for Water abilities, grants [Damage Cap +10000 3] to all other allies who have any Attach Water after using a Water ability (only triggers one time)
  • Dual Awoken Water Mode I (Kimahri) (15 seconds) Water abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Water abilities trigger 2 additional times, cast speed x1.50/2.00/x2.50/x3.00 and critical chance =25%/50%/75%/100% for equipped Water abilities after casting 1/2/3/4+ Water abilities
  • Imperil Water 20% (25s) (25 seconds) Water Resistance -20%, cumulable
  • Attach Water with Stacking (25 seconds) Increase Attach Water Level by 1 and increase Max Attach Element Level by 2, up to Attach Water 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Dual Awoken Water Mode I (Kimahri) (15 seconds) Water abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Water abilities trigger 2 additional times, cast speed x1.50/2.00/x2.50/x3.00 and critical chance =25%/50%/75%/100% for equipped Water abilities after casting 1/2/3/4+ Water abilities
  • Water Resonance +5% Boost (15 seconds) Water abilities deal 5% more damage
Arcane Dyad Finisher
TypeElementTimeEffects
PHY Water, NE 2.50 Twenty single ranged jump attacks (1.00/1.10/1.20 each) capped at 9999/19999/29999, followed by one single ranged jump attack (10.00/11.00/12.00) capped at 99999 at Nova level 0/1/2, removes Arcane Dyad Empowered: Kimahri from the user
  • Attach Water with Stacking (25 seconds) Increase Attach Water Level by 1 and increase Max Attach Element Level by 2, up to Attach Water 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Arcane Dyad Empowered: Kimahri Keeps track of the number of uses of Nova (0~2), removed after using Nova two times
  • Nova Damage Tracker Increases Nova level by 1 after dealing 100001 or 300001 total damage during the status, removed if the character hasn't [Arcane Dyad Empowered: Kimahri]
  • Nova Level Keeps track of Nova level (0~2), removed if the character hasn't [Arcane Dyad Empowered: Kimahri]
  • Critical Damage +50% (25 seconds) Critical hits deal 50% more damage (additive with the base critical coefficient)
  • Attach Water with Stacking (25 seconds) Increase Attach Water Level by 1 and increase Max Attach Element Level by 2, up to Attach Water 3
  • Awoken Azure Guardian (15 seconds) Water abilities don't consume uses, Water abilities trigger 1 additional time, cast speed x2.00/2.25/2.50/2.75/3.00 for Water abilities at ability rank 1/2/3/4/5
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Hydro Shock Follow-Up (15 seconds) Casts Hydro Shock after using three Water abilities, removed after triggering
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Weakness +30% Boost 2 (2 turns) Increases damage dealt by 30% when exploiting elemental weaknesses
Zenith SB Abilities
NameSchoolTypeTargetElementTimeEffects
Ronso Jump+ Dragoon PHY Single enemy Water 1.65 Seven single ranged jump attacks (1.05/1.10 each) capped at 9999/19999 after 0-2/3+ uses
  • Instant Cast 1 (1 turn) Instant cast speed
  • Attach Water 3 with Stacking (25 seconds) Increase Attach Water Level by 3 and increase Max Attach Element Level by 2, up to Attach Water 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Zenith Mode (15 seconds) Replaces certain Hero Abilities, certain Hero Abilities don't consume uses, after the duration the status only expires after the character takes an action
  • Zenith Mode: Kimahri Increases [Water Infusion] damage bonus by 20%, cast speed x1.10 for PHY attacks, Water abilities trigger 1 additional time, casts Spirit Attack: Kimahri after using a Water ability (max 1), maximum HP +1500, grants [Astra] after taking the next action, removed if the character hasn't [Zenith Mode]
Divine Might: Kimahri OZSB PHY Water 2.50 Seven single ranged jump attacks (2.6/2.8/2.9/3.0 each) capped at 19999/29999/49999/59999, followed by three single piercing ranged jump attacks (11.0 each) capped at 99999. Multiplier/cap requirements: 0-1/2-3/4+ Dragoon or X members/4+ Dragoon or X members and 2+ allies with Attach Water
Dual Shift
TypeElementTimeEffects
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Dual Awoken Water Mode II (Kimahri v2) (1 turn) Water abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, instant cast speed for Water abilities, casts Dual Suicide Bomb after using Water ability
  • ATK and MAG +30%, DEF and RES +25% (25s) (25 seconds) ATK and MAG +30%, DEF and RES +25%
  • ATK and MND +30%, DEF and RES +25% (25s) (25 seconds) ATK and MND +30%, DEF and RES +25%
  • Attach Water with Stacking (25 seconds) Increase Attach Water Level by 1 and increase Max Attach Element Level by 2, up to Attach Water 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Dual Awoken Water Mode I (Kimahri v2) (15 seconds) Water abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Water abilities trigger 2 additional times, cast speed x2.00 for equipped Water abilities
  • Dragoon Resonance +3% Boost (15 seconds) Dragoon abilities deal 3% more damage
  • Quick Cast 3 (3 turns) Cast speed x2.00
  • Soul Break Gauge +250 Grants 250 SB points when set
Radiant Ronso Jump CASB PHY Water, NE 2.50 7 single-target Water/NE jump attacks at Cap Break Level 1, En-Water, En-Water Stack, Cap Break Level 1 & Crystal Mode to user Crystal Mode: Water Ability Boost, Dualcast Water, Zero Hone Cost to Water Abilities & 25% DEF/RES Pierce Crystal Force I/II: Single-target Water/NE jump attack at True Cap Break Level 1, Instant Cast, Damage +30% for 1 turn to Dragoon/X members, [Cap Break Level 1, Instant Cast, Quick ATB & 50% DEF/RES Pierce] for 1 turn to user
Roaring Ronso Spear ASB PHY Water, NE 0.01 5 single-target Water/NE jump attacks, Cap Break Level 1, Accel Mode & Instant ATB 1 to user Accel Mode: Water Ability High Boost & Instant Jump
  • Attach Water with Stacking (25 seconds) Increase Attach Water Level by 1 and increase Max Attach Element Level by 2, up to Attach Water 3
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Instant Cast 1 (1 turn) Instant cast speed
Starry Azure Lance MASB NAT 0.01 Master Mode, Instant ATB 1 & Diffusion Barrier 1 to user Master Mode: Cap Break Level 2, Hero Boost +25%, Zero SB Cost 1 & Instant SB/LB Cast 1 Interval Chase: 10 single-target Water/NE jump attacks, Hero Boost +30/35/40/45/50% & Cap Break Level 3/4/5/6/7 to user after 1/2/3/4/5 chases (max 5 chases) Master Chase: Single-target Water/NE jump attack at True Cap Break Level 1, [True Cap Break Level 1, Instant Cast & Hero Boost +50%] for 1 turn to user, removes Master Mode
Woven Bond: Kimahri (Water) LBC PHY Water, NE 0.01 10 single-target Water/NE jump attacks at Cap Break Level 1, activates Water Chain (150 or +25), Chain Force Mode & Instant ATB 1 to user Chain Force Mode: At Chain Count 50 & 100, chases with single-target Water/NE Overflow jump attack, multiplier increases with each chase, Quick Water 2 to user