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Kiros

VIII

Ability Schools

Celerity ★★★★★
Combat ★★★★
Monk ★★★★★
Ninja ★★★★★
Sharpshooter ★★★★★★
Support ★★★★

Hero Abilities

NameSchoolTypeElementEffects
Exsanguination (HA1) Ninja PHY Ice, Dark Five single attacks (1.10 each)
Katar Dance (HA2) Ninja PHY Dark, Ice 4/5/6 single attacks (1.10 each) if the user has [Physical Blink 0/1/2], grants [Physical Blink 1] and [Physical Blink Stacking 2] to the user

Soul Breaks (24)

NameTierTypeElementTimeEffects
  • Haste ATB speed x2.00
Burst Commands
NameSchoolTypeTargetElementTimeEffects
Armor Lapse Support PHY Single enemy Dark, Ice 0.83 One single attack (1.80), [DEF -40%] for 15 seconds
  • RES -50% (15 seconds) RES -50%
  • ATK and MAG +30% (25 seconds) ATK and MAG +30%
  • Haste ATB speed x2.00
  • Burst Mode Replaces the Attack and Defend commands, ATK, DEF, MAG, RES, MND, ACC and EVA +20%, SPD +10%
Interesting Times SSB PHY - 2.50 Six group ranged attacks (0.98 each), [ATK, DEF, MAG, RES and MND -30%] for 25 seconds
  • Imperil Ice 20% (25s) (25 seconds) Ice Resistance -20%, cumulable
  • Imperil Dark 20% (25s) (25 seconds) Dark Resistance -20%, cumulable
  • Awoken Laguna Mania (15 seconds) Dark and Ice abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Dark and Ice abilities trigger 1 additional time
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Switch Draw Mode (Ice, Dark) (1 turn) Grants [Attach Ice]/[Attach Dark] after using a Ice/Dark ability
  • Max Pain Follow-Up (15 seconds) Casts Max Pain after using two Dark or Ice abilities
  • Quick Cast 1 (1 turn) Cast speed x2.00
  • Switch Draw Mode II (Ice, Dark) (1 turn) Grants [Attach Ice with Stacking]/[Attach Dark with Stacking] after using a Ice/Dark ability
  • Katar Dance (15 seconds) Grants [Quick Cast 1] to all allies in the character's row after using a Dark or Ice ability
Synchro Abilities
NameSchoolConditionTypeTargetElementTimeEffects
Hexa Impact Ninja Dark, Ice PHY Single enemy Dark, Ice, NE 0.83 Six single attacks (0.80 each)
  • Quick Cast 1 (1 turn) Cast speed x2.00
  • Switch Draw Mode III (Ice, Dark) (1 turn) Grants [Attach Ice 2 with Stacking]/[Attach Dark 2 with Stacking] after using a Ice/Dark ability
  • Synchro Mode (15 seconds) Replaces the Attack and Defend commands
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Blood Energy (15 seconds) Grants [Ice Ability +30% Boost 1]/[Dark Ability +30% Boost 1] to all allies after using two of Hexa Impact or Non-Stop Pain if the triggering ability deals Ice/Dark damage
Thirst for Life LBO PHY Ice, Dark 2.50 Four single attacks (1.00 each scaling with LB gauge and LB honing level) capped at 99999, ignores DEF, 100% additional critical chance
  • Switch Draw Mode II (Ice, Dark) (1 turn) Grants [Attach Ice with Stacking]/[Attach Dark with Stacking] after using a Ice/Dark ability
  • High Quick Cast 1 (1 turn) Cast speed x3.00
Dual Shift
TypeElementTimeEffects
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Dual Awoken Laguna Mania Mode II (Kiros) (3/3/2/1/0 turns (Dual Shift)) Increase the damage/healing cap by 20000, Dark and Ice abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Dark and Ice abilities trigger 1 additional time, instant cast speed for Dark and Ice abilities, critical chance =100%
  • Dual Awoken Laguna Mania Mode I (Kiros) (15 seconds) Dark and Ice abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Dark and Ice abilities trigger 2 additional times, cast speed x2.00 for equipped Dark and Ice abilities, grants [Critical Damage +50% 1] to all allies with any Attach Dark or Attach Ice after using two Dark or Ice abilities
  • DEF, RES and MND -70% (8s) (8 seconds) DEF, RES and MND -70%
  • ATK, DEF, MAG and RES +30% (8s) (8 seconds) ATK, DEF, MAG and RES +30%
  • Switch Draw Mode II (Ice, Dark) (1 turn) Grants [Attach Ice with Stacking]/[Attach Dark with Stacking] after using a Ice/Dark ability
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Dual Awoken Laguna Mania Mode I (Kiros) (15 seconds) Dark and Ice abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Dark and Ice abilities trigger 2 additional times, cast speed x2.00 for equipped Dark and Ice abilities, grants [Critical Damage +50% 1] to all allies with any Attach Dark or Attach Ice after using two Dark or Ice abilities
  • (Dark/Ice) Resonance +5% Boost (15 seconds) Dark and Ice abilities deal 5% more damage
Arcane Dyad Finisher
TypeElementTimeEffects
PHY Dark, Ice, NE 2.50 Twenty single attacks (1.00/1.10 each) capped at 9999/19999, followed by one single attack (10.00/11.00) capped at 99999 at Apex Exsanguination level 0/1, removes Arcane Dyad Empowered: Kiros from the user
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Switch Draw Mode (Ice, Dark) (1 turn) Grants [Attach Ice]/[Attach Dark] after using a Ice/Dark ability
  • Arcane Dyad Empowered: Kiros Keeps track of the number of uses of Apex Exsanguination (0~2), removed after using Apex Exsanguination two times
  • Apex Exsanguination Damage Tracker Increases Apex Exsanguination level by 1 after dealing 100001 total damage during the status, removed if the character hasn't [Arcane Dyad Empowered: Kiros]
  • Apex Exsanguination Level Keeps track of Apex Exsanguination level (0~1), removed if the character hasn't [Arcane Dyad Empowered: Kiros]
Synchro Abilities
NameSchoolConditionTypeTargetElementTimeEffects
Vorpal Pain Ninja Dark, Ice PHY Single enemy Dark, Ice, NE 0.83 5/6/7 single attacks (0.80 each) scaling with activations
  • (Dark/Ice) Ability +30% Boost 3 (3 turns) Dark or Ice abilities deal 30% more damage
  • 100% Critical (25 seconds) Critical chance =100%
  • Synchro Mode (15 seconds) Replaces the Attack and Defend commands
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Switch Draw Mode III (Ice, Dark) (1 turn) Grants [Attach Ice 2 with Stacking]/[Attach Dark 2 with Stacking] after using a Ice/Dark ability
  • ATK, DEF, MAG and RES +30% (25s) (25 seconds) ATK, DEF, MAG and RES +30%
  • 100% Critical 2 (2 turns) Critical chance =100%
  • 100% Critical (15s) (15 seconds) Critical chance =100%
  • Awoken Laguna Aide (15 seconds) Ice and Dark abilities don't consume uses, Ice and Dark abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, casts Pain Thrust after using Dark or Ice abilities
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Switch Draw Mode (Ice, Dark) (1 turn) Grants [Attach Ice]/[Attach Dark] after using a Ice/Dark ability
  • Quick Cast 3 (3 turns) Cast speed x2.00
  • Soul Break Gauge +250 Grants 250 SB points when set
Zenith SB Abilities
NameSchoolTypeTargetElementTimeEffects
Exsanguination+ Ninja PHY Single enemy Dark, Ice 0.01 Five single attacks (1.10 each)
  • Physical Blink 1 Evades the next PHY attack that deals physical, missing HP or fixed damage or NAT attack that deals physical or fractional damage
  • Physical Blink Stacking 2 (15 seconds) Allows to stack Physical Blink, up to Physical Blink 2
Exsanguination+ Ninja PHY Single enemy Dark, Ice 0.01 Five single attacks (1.10 each)
  • Physical Blink 1 Evades the next PHY attack that deals physical, missing HP or fixed damage or NAT attack that deals physical or fractional damage
  • Physical Blink Stacking 2 (15 seconds) Allows to stack Physical Blink, up to Physical Blink 2
  • Physical Blink 1 Evades the next PHY attack that deals physical, missing HP or fixed damage or NAT attack that deals physical or fractional damage
  • Attach Dark 2 with Stacking (25 seconds) Increase Attach Dark Level by 2 and increase Max Attach Element Level by 2, up to Attach Dark 3
  • Attach Ice 2 with Stacking (25 seconds) Increase Attach Ice Level by 2 and increase Max Attach Element Level by 2, up to Attach Ice 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Zenith Mode (15 seconds) Replaces certain Hero Abilities, certain Hero Abilities don't consume uses, after the duration the status only expires after the character takes an action
  • Zenith Mode: Kiros (Dark, Ice) Increases [Ice/Dark Infusion] damage damage bonuses by 20%, cast speed x1.10 for PHY attacks, Ice or Dark abilities trigger 1 additional time, casts Spirit Attack: Kiros (Ice, Dark) after using two Ice or Dark abilities (max 1), maximum HP +1500, grants [Astra] after taking the next action, removed if the character hasn't [Zenith Mode]
Divine Might: Kiros OZSB PHY Dark/Ice 2.50 Seven single attacks (2.6/2.8/2.9/3.0 each) capped at 19999/29999/49999/59999, followed by three single piercing attacks (11.0 each) capped at 99999. Multiplier/cap requirements: 0-1/2-3/4 Ninja or VIII members in party/4 Ninja or VIII members in party and 2+ allies have Attach Dark or Attach Ice
Dual Shift
TypeElementTimeEffects
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Dual Awoken Laguna Mania Mode II: Kiros v2 (1 turn) Dark and Ice abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, instant cast speed for Dark and Ice abilities, casts Dual Boring Life after using Dark or Ice ability
  • Switch Draw Mode II (Ice, Dark) (1 turn) Grants [Attach Ice with Stacking]/[Attach Dark with Stacking] after using a Ice/Dark ability
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Dual Awoken Laguna Mania Mode I: Kiros v2 (15 seconds) Dark and Ice abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Dark and Ice abilities trigger 2 additional times, casts Dual Turbulent Slash after using Dark or Ice abilities (max 3)
  • (Dark/Ice) Resonance +5% Boost (15 seconds) Dark and Ice abilities deal 5% more damage
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Fringe Power Follow-Up Casts Fringe Power after using a Ice or Dark ability, removed after triggering three times
  • Haste ATB speed x2.00
  • ATK +50% (25s) (25 seconds) ATK +50%
Radiant Exotic Pain CASB PHY Dark, Ice, NE 2.50 7 single-target Dark/Ice/NE physical attacks at Cap Break Level 1, En-Dark Stack or En-Ice Stack, Cap Break Level 1, Physical Blink Stack & Crystal Mode to user Crystal Mode: Ninja Ability Boost, Dualcast Ninja, Zero Hone Cost to Ninja Abilities & 25% DEF/RES Pierce Crystal Force I/II: 6 single-target Dark/Ice/NE physical attacks at Cap Break Level 1, Instant Cast, [Cap Break Level 1, Quick Cast, PHY Damage +30% & 50% DEF/RES Pierce] for 2 turns & Quick ATB 1 to user
Zenith Thirst for Life ZSB PHY Dark, Ice, NE 2.50 7 single-target Dark/Ice/NE physical attacks at Cap Break Level 1, Lv.2 En-Dark Stack or Lv.2 En-Ice Stack, Cap Break Level 1 & Ultimate Mode to user Ultimate Spirit Mode: En-Dark/Ice Damage +20%, Physical Casting Speed x1.1 & chases Dark/Ice abilities with Quick Cast 1 to same-row members Ultimate Dexterity Mode: Dualcast Dark/Ice, Higher Multiplier & Zero Hone Cost to Hero Ability; Katar Dance+: 5/6/7 hits; Exsanguination+: 0CT Ultimate Vitality Mode: +1500 max HP & Astra to user
Woven Bond: Kiros LBC PHY Dark, Ice, NE 0.01 10 single-target Dark/NE or Ice/NE physical attacks at Cap Break Level 1 under En-Dark or En-Ice, activates VIII Chain (150 or +25), Chain Force Mode & Instant ATB 1 to user Chain Force Mode: After using Dark/Ice abilities, chases with 6 single-target Dark/Ice/NE physical attacks (max 2 chases)
  • Switch Draw Mode II (Ice, Dark) (1 turn) Grants [Attach Ice with Stacking]/[Attach Dark with Stacking] after using a Ice/Dark ability
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Instant Cast 2 (2 turns) Instant cast speed
Starry Faded Blood MASB NAT 0.01 Master Mode, Instant ATB 1 & Diffusion Barrier 1 to user Master Mode: Cap Break Level 2, Hero Boost +25%, Zero SB Cost 1 & Instant SB/LB Cast 1 Interval Chase: 10 single-target Dark/NE or Ice/NE attacks under En-Dark or En-Ice, Hero Boost +30/35/40/45/50% & Cap Break Level 3/4/5/6/7 to user after 1/2/3/4/5 chases (max 5 chases) Master Chase: Single-target Dark/Ice/NE med-piercing physical attack at True Cap Break Level 1, [Cap Break Level 9, Instant Cast & Hero Boost +50%] for 1 turn to user, removes Master Mode
Roaring Blood Vision ASB PHY Dark, Ice, NE 0.01 5 single-target Dark/Ice/NE physical attacks, Cap Break Level 1, Accel Mode & Instant ATB 1 to user Accel Mode: Dark/Ice Ability High Boost & chases Dark/Ice abilities with 4 single-target Dark/Ice/NE physical attacks, Dark/Ice Damage +10% for 5 seconds to party