| | Name | Tier | Type | Element | Time | Effects |
|
 |
Punch Rush |
Default |
PHY |
- |
3.00 |
One single attack (1.40) |
| ▶ |
 |
Burning Rave |
SB |
PHY |
- |
2.50 |
One group ranged attack (3.30), [ATK +30%] to all allies for 25 seconds |
-
ATK +30%
(25 seconds)
ATK +30%
|
| ▶ |
 |
Meteor Barrage |
SB |
PHY |
- |
3.00 |
Three single attacks (1.71 each), grants [Protect], [Shell] and [Haste] to the user |
-
Protect
DEF +100% (ignoring the buff stacking caps)
-
Shell
RES +100% (ignoring the buff stacking caps)
-
Haste
ATB speed x2.00
|
|
 |
Different Beat |
SSB |
PHY |
- |
2.50 |
Eight single attacks (0.99 each), grants [Critical Chance 25%] to the user for 25 seconds |
| ▶ |
 |
Combat King |
SSB |
PHY |
- |
0.01 |
Eight random attacks (0.96 each), grants [Combat King] to the user for 25 seconds |
-
Combat King
(25 seconds)
ATK, DEF and RES +30%
|
| ▶ |
 |
Duelist |
BSB |
PHY |
- |
0.01 |
Ten random attacks (0.74 each), causes [Stun] (7%), grants [Critical Chance 50%] to all allies for 25 seconds, grants [Haste] and [Burst Mode] to the user |
Burst Commands
| | Name | School | Type | Target | Element | Time | Effects |
| ▶ |
 |
Headlong Rush |
Combat |
PHY |
Single enemy |
- |
1.65 |
Four single attacks (0.63 each), grants [Dark Bargain] to the user for 20 seconds |
-
Dark Bargain
(20 seconds)
ATK +30%, DEF -30%
|
| ▶ |
 |
Lightning Reflexes |
Combat |
PHY |
Single enemy |
- |
1.65 |
Four single attacks (0.48 each), grants [Instant Cast 1] to the user |
-
Instant Cast 1
(1 turn)
Instant cast speed
|
-
Stun
(1 second)
Resets ATB when set
-
Haste
ATB speed x2.00
-
Burst Mode
Replaces the Attack and Defend commands, ATK, DEF, MAG, RES, MND, ACC and EVA +20%, SPD +10%
|
| ▶ |
 |
Burning Duel |
USB |
PHY |
Fire, NE |
0.01 |
Twelve single attacks (0.55 each), [ATK and DEF +30%] to the user for 25 seconds, grants [Attach Fire] and [Fiery Fist Follow-Up] to the user |
-
ATK and DEF +30%
(25 seconds)
ATK and DEF +30%
-
Attach Fire
(25 seconds)
Replaces Attack command, increases Fire damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Fire resistance +20%
-
Fiery Fist Follow-Up
(15 seconds)
Casts Fiery Fist after dealing a critical hit with an ability
|
| ▶ |
 |
Fiery Meteor Barret |
BSB |
PHY |
Fire, NE |
2.50 |
Eight single attacks (0.83 each), grants [Haste], [Attach Fire] and [Burst Mode] to the user |
Burst Commands
| | Name | School | Type | Target | Element | Time | Effects |
|
 |
Flame Rush |
Monk |
PHY |
Single enemy |
Fire, NE |
1.65 |
Four single attacks (0.54 each) |
| ▶ |
 |
Spirit Beatdown |
Monk |
PHY |
Single enemy |
Fire, NE |
1.65 |
Three single attacks (0.56 each), grants [Monk +15% Boost 3] to the user |
-
Monk +15% Boost 3
(3 turns)
Monk abilities deal 15% more damage
|
-
Haste
ATB speed x2.00
-
Attach Fire
(25 seconds)
Replaces Attack command, increases Fire damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Fire resistance +20%
-
Burst Mode
Replaces the Attack and Defend commands, ATK, DEF, MAG, RES, MND, ACC and EVA +20%, SPD +10%
|
|
 |
King of the Ring |
AOSB |
PHY |
Fire |
2.50 |
Three single attacks (8.00 each) capped at 99999 |
|
 |
Academic Arts |
Glint |
PHY |
Fire, NE |
0.01 |
Six single attacks (0.52 each), grants [Warlord Mode 1/2/3] to the user if the user has Warlord Mode 0/1/2 |
| ▶ |
 |
My Final Punch |
AASB |
PHY |
Fire, NE |
2.50 |
Fifteen single attacks (0.60 each), grants [Attach Fire], [Awoken Monk], [Damage Cap +10000], [75% Critical (15s)] and [Rapid Heartbeat Mode] to the user |
-
Attach Fire
(25 seconds)
Replaces Attack command, increases Fire damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Fire resistance +20%
-
Awoken Monk
(15 seconds)
Monk abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Monk abilities trigger 1 additional time
-
Damage Cap +10000
(15 seconds)
Increases the damage/healing cap by 10000
-
75% Critical (15s)
(15 seconds)
Critical chance =75%
-
Rapid Heartbeat Mode
(3 turns)
Instant cast speed, Monk abilities grant 25% more SB points
|
| ▶ |
 |
Assiduous Heat |
Glint+ |
NAT |
|
0.01 |
Grants [Attach Fire Stacking], [Attach Fire] and [Instant Cast 1] |
-
Attach Fire Stacking
(25 seconds)
Allow to stack Attach Fire, up to Attach Fire 3
-
Attach Fire
(25 seconds)
Replaces Attack command, increases Fire damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Fire resistance +20%
-
Instant Cast 1
(1 turn)
Instant cast speed
|
| ▶ |
 |
My Final Heaven |
ADSB |
NAT |
|
0.01 |
Grants [Attach Fire with Stacking], [Damage Cap +10000], [Arcane Dyad Empowered: Zell], [My Final Heaven Ability Tracker] and [My Final Heaven Level] |
Arcane Dyad Finisher
| Type | Element | Time | Effects |
|
PHY |
Fire, NE |
2.50 |
Twenty single attacks (1.00/1.10/1.20 each) capped at 9999/19999/29999, followed by one single attack (10.00/11.00/12.00) capped at 99999 at My Final Heaven level 0/1/2, removes Arcane Dyad Empowered: Zell from the user |
-
Attach Fire with Stacking
(25 seconds)
Increase Attach Fire Level by 1 and increase Max Attach Element Level by 2, up to Attach Fire 3
-
Damage Cap +10000
(15 seconds)
Increases the damage/healing cap by 10000
-
Arcane Dyad Empowered: Zell
Keeps track of the number of uses of My Final Heaven (0~2), removed after using My Final Heaven two times
-
My Final Heaven Ability Tracker
Increases My Final Heaven level by 1 after using 5 or 8 Fire abilities during the status, removed if the character hasn't [Arcane Dyad Empowered: Zell]
-
My Final Heaven Level
Keeps track of My Final Heaven level (0~2), removed if the character hasn't [Arcane Dyad Empowered: Zell]
|
| ▶ |
 |
Flare Duel |
SASB |
PHY |
Fire, NE |
2.50 |
Fifteen single attacks (0.60 each), grants [Attach Fire 3 with Stacking], [Synchro Mode], [Damage Cap +10000], [Instant Cast 1] and [Duel Mode] to the user |
Synchro Abilities
| | Name | School | Condition | Type | Target | Element | Time | Effects |
|
 |
Booya (Duel Mode) |
Monk |
Fire |
PHY |
Single enemy |
Fire, NE |
1.65 |
One single attack (0.90), grants 4S level +1 to the user |
| ▶ |
 |
Booya (Duel 4S Mode) |
Monk |
Fire |
PHY |
Single enemy |
Fire, NE |
1.65 |
Six single attacks (0.90 each), 50%/75%/100% additional critical chance scaling with activations, grants [Instant Cast 1], [Damage Cap +10000 1] and [Fire Ability +30% Boost 1] to the user |
-
Instant Cast 1
(1 turn)
Instant cast speed
-
Damage Cap +10000 1
(1 turn)
Increases the damage/healing cap by 10000
-
Fire Ability +30% Boost 1
(1 turn)
Fire abilities deal 30% more damage
|
|
 |
Booya (Duel 6S Mode) |
Monk |
Fire |
PHY |
Single enemy |
Fire, NE |
1.65 |
One single attack (6.00) capped at 99999 |
| ▶ |
 |
Booya (Duel 9S Mode) |
Monk |
Fire |
PHY |
Single enemy |
Fire, NE |
1.65 |
Three single attacks (0.90 each), grants [Instant Cast 1] to the user |
-
Instant Cast 1
(1 turn)
Instant cast speed
|
|
 |
Heel Drop |
Monk |
Fire |
PHY |
Single enemy |
Fire, NE |
1.65 |
One single attack (0.60), grants 6S level +1 to the user |
-
Attach Fire 3 with Stacking
(25 seconds)
Increase Attach Fire Level by 3 and increase Max Attach Element Level by 2, up to Attach Fire 3
-
Synchro Mode
(15 seconds)
Replaces the Attack and Defend commands
-
Damage Cap +10000
(15 seconds)
Increases the damage/healing cap by 10000
-
Instant Cast 1
(1 turn)
Instant cast speed
-
Duel Mode
After using two of Booya (Duel Mode) or Heel Drop, grants [Duel 4S Mode] if the character has 4S level 2 and 6S level 0, [Duel 6S Mode] if the character has 4S level 0 and 6S level 2, or [Duel 9S Mode] if the character has 4S level 1 and 6S level 1, removed after triggering, removed if the character hasn't [Synchro Mode]
|
| ▶ |
 |
Awoken Burning Rave |
DASB |
PHY |
Fire, NE |
2.50 |
Seven single attacks (0.90 each) capped at 19999, grants [Attach Fire with Stacking], [Damage Cap +10000], [Dual Awoken Monk Mode I (Zell)] and [Monk Resonance +5% Boost] to the user |
Dual Shift
| Type | Element | Time | Effects |
| ▶ |
NAT |
|
0.01 |
Causes [DEF, RES and MND -70% (8s)], grants [Instant ATB 1] and [Dual Awoken Monk Mode II (Zell)] to the user, removes [Dual Awoken Monk Mode I (Zell)] from the user |
-
DEF, RES and MND -70% (8s)
(8 seconds)
DEF, RES and MND -70%
-
Instant ATB 1
(1 turn)
Increase ATB charge speed by x9999999
-
Dual Awoken Monk Mode II (Zell)
(3/3/2/1/0 turns (Dual Shift))
Increases the damage/healing cap by 20000, Monk abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Monk abilities trigger 1 additional time, critical chance =100%, instant cast speed for Monk abilities
-
Dual Awoken Monk Mode I (Zell)
(15 seconds)
Monk abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Monk abilities trigger 2 additional times, cast speed x2.00/x2.50/x3.00 for equipped Monk abilities after casting 1/2/3+ Monk abilities, casts Dual Heat Punch after casting three equipped Monk abilities (max 1)
|
-
Attach Fire with Stacking
(25 seconds)
Increase Attach Fire Level by 1 and increase Max Attach Element Level by 2, up to Attach Fire 3
-
Damage Cap +10000
(15 seconds)
Increases the damage/healing cap by 10000
-
Dual Awoken Monk Mode I (Zell)
(15 seconds)
Monk abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Monk abilities trigger 2 additional times, cast speed x2.00/x2.50/x3.00 for equipped Monk abilities after casting 1/2/3+ Monk abilities, casts Dual Heat Punch after casting three equipped Monk abilities (max 1)
-
Monk Resonance +5% Boost
(15 seconds)
Monk abilities deal 5% more damage
|
| ▶ |
 |
Fire Bond (Zell) |
CSB+ |
NAT |
|
0.01 |
Activates Fire Chain (max 150, field +50%), grants [Buff Fire 10% (5s)]/[Buff Fire 20% (5s)]/[Buff Fire 30% (5s)] if 0-1/2-3/4+ allies have any [Attach Fire], grants [ATK +50% (25s)], grants [Instant Cast 1] to the user |
-
Buff Fire 10% (5s)
(5 seconds)
Increases Fire damage dealt by 10%, cumulable
-
Buff Fire 20% (5s)
(5 seconds)
Increases Fire damage dealt by 20%, cumulable
-
Buff Fire 30% (5s)
(5 seconds)
Increases Fire damage dealt by 30%, cumulable
-
Attach Fire
(25 seconds)
Replaces Attack command, increases Fire damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Fire resistance +20%
-
ATK +50% (25s)
(25 seconds)
ATK +50%
-
Instant Cast 1
(1 turn)
Instant cast speed
|
|
 |
Dolphin Kick |
LBO |
PHY |
Fire |
2.50 |
Five single attacks (1.00 each scaling with LB gauge and LB honing level) capped at 99999, ignores DEF, 100% additional critical chance |
| ▶ |
 |
Cram Session |
Glint+ |
NAT |
|
0.01 |
Grants [Quick Cast 3] and [Soul Break Gauge +250] |
-
Quick Cast 3
(3 turns)
Cast speed x2.00
-
Soul Break Gauge +250
Grants 250 SB points when set
|
| ▶ |
 |
Zenith Burning Duel |
ZSB |
PHY |
Fire, NE |
2.50 |
Seven single attacks (0.90 each) capped at 19999, grants [Attach Fire 3 with Stacking], [Damage Cap +10000], [Zenith Mode], and [Zenith Mode: Zell (Fire)] to the user |
Zenith SB Abilities
| | Name | School | Type | Target | Element | Time | Effects |
|
 |
Meteor Barret+ |
Monk |
PHY |
Single enemy |
Fire |
1.65 |
Six single ranged attacks (1.20/1.25 each) capped at 9999/19999 after 0-2/3+ uses |
| ▶ |
 |
Final Punch+ |
Monk |
PHY |
Single enemy |
Fire |
1.20 |
Four single attacks (1.10 each), grants [Monk Quick Cast 2] to the user |
-
Monk Quick Cast 2
(2 turns)
Cast speed x2.00 for Monk abilities
|
-
Attach Fire 3 with Stacking
(25 seconds)
Increase Attach Fire Level by 3 and increase Max Attach Element Level by 2, up to Attach Fire 3
-
Damage Cap +10000
(15 seconds)
Increases the damage/healing cap by 10000
-
Zenith Mode
(15 seconds)
Replaces certain Hero Abilities, certain Hero Abilities don't consume uses, after the duration the status only expires after the character takes an action
-
Zenith Mode: Zell (Fire)
Increases [Fire Infusion] damage bonus by 20%, cast speed x1.10 for PHY attacks, Monk abilities trigger 1 additional time, casts Spirit Attack: Zell (Fire) after using a Monk ability (max 1), maximum HP +1500, grants [Astra] after taking the next action, removed if the character hasn't [Zenith Mode]
|
| ▶ |
 |
Different Barrage |
AASB |
PHY |
Fire, NE |
2.50 |
Fifteen single attacks (0.60 each), grants [100% Critical (25s)] to all allies, grants [ATK and DEF +30% (25s)], [Attach Fire with Stacking], [Damage Cap +10000], and [Awoken Quick Duel Mode] to the user |
-
100% Critical (25s)
(25 seconds)
Critical chance =100%
-
ATK and DEF +30% (25s)
(25 seconds)
ATK and DEF +30%
-
Attach Fire with Stacking
(25 seconds)
Increase Attach Fire Level by 1 and increase Max Attach Element Level by 2, up to Attach Fire 3
-
Damage Cap +10000
(15 seconds)
Increases the damage/healing cap by 10000
-
Awoken Quick Duel Mode
(15 seconds)
Monk abilities don't consume uses, cast speed x2.00/2.25/2.50/2.75/3.00 for Monk abilities at ability rank 1/2/3/4/5, casts Fast Arts after using a Monk ability
|
| ▶ |
 |
Fated Bond: Zell |
CSB |
NAT |
|
0.01 |
Activates Monk Chain (max 150, field +50%), grants [Haste] and [ATK +50% (25s)] |
-
Haste
ATB speed x2.00
-
ATK +50% (25s)
(25 seconds)
ATK +50%
|
|
 |
Radiant Different Beat |
CASB |
PHY |
Fire, NE |
2.50 |
7 single-target physical attacks (0.90 each) capped at 19999, En-Fire, En-Fire Stack, Cap Break Level 1 & Crystal Mode to user
Crystal Mode: Fire Ability Boost, Dualcast Fire, Zero Hone Cost to Fire Abilities & 25% DEF/RES Pierce
Crystal Force I/II: 6 single-target Fire/NE physical attacks (2.00 each) capped at 19999, Instant Cast, [Quick Cast, PHY Damage +30% & 50% DEF/RES Pierce] for 2 turns & Quick ATB 1 to user; After using critical Crystal Force, grants [Cap Break Level 2 & Deadly Strikes +50%] for 2 turns to user |
|
 |
Roaring Flame Rush |
ASB |
PHY |
Fire, NE |
0.01 |
5 single-target physical attacks (0.80 each), Cap Break Level 1, Accel Mode & Instant ATB 1 to user
Accel Mode: Fire Ability High Boost & chases Fire abilities with 6 single-target Fire/NE physical attacks (0.60 each), Fire Damage +10% for 5 seconds to user |
|
 |
Woven Bond: Zell (Fire) |
LBC |
PHY |
Fire, NE |
0.01 |
10 single-target physical attacks (0.80 each) capped at 19999, activates Fire Chain (150 or +25), Chain Force Mode & Instant ATB 1 to user
Chain Force Mode: After using Fire abilities, chases with 4 single-target Fire/NE physical attacks (0.32 each) (max 3 chases) |
|
 |
Starry King of the Ring |
MASB |
NAT |
|
0.01 |
Damage +5% to Monks, Master Mode, Instant ATB 1 & Diffusion Barrier 1 to user
Master Mode: Cap Break Level 4, Zero SB Cost 1 & Instant SB/LB Cast 1
Interval Chase: 10 single-target Fire/NE physical attacks, Damage +10/15/20/25/30% to Monks after 1/2/3/4/5 chases (max 5 chases)
Master Chase: Single-target Fire/NE physical attack at True Cap Break Level 1, Damage +30% for 1 turn to Monks, removes Master Mode |
|
 |
Soul Drive: Zell |
LBSD |
NAT |
|
0.01 |
Soul Drive Mode & Instant ATB 1 to user
Soul Drive Mode: -1 SB Gauge Cost & Instant SB Cast; Grants Instant ATB 1 & Instant Cast 1 to user after casting SB, removes Soul Drive Mode |