| | Name | Tier | Type | Element | Time | Effects |
|
 |
Boost Jump |
Default |
PHY |
- |
2.75 |
One single ranged jump attack (1.50) |
|
 |
Dynamite |
SB |
PHY |
- |
2.50 |
One group attack (3.20), [ATK -50%] for 25 seconds |
| ▶ |
 |
Hyper Jump |
SB |
PHY |
- |
3.00 |
Four single ranged jump attacks (1.28 each), grants [Haste] to the user, [ATK and DEF +35%] to the user for 25 seconds |
-
Haste
(25 seconds)
ATB speed x2.00
-
ATK and DEF +35%
(25 seconds)
ATK and DEF +35%
|
|
 |
Dragon |
SB |
PHY |
Wind |
2.50 |
Four single ranged attacks (1.29 each), causes [Imperil Wind 20%] for 25 seconds |
| ▶ |
 |
Big Brawl |
SSB |
PHY |
Wind |
2.50 |
Twelve random attacks (0.65 each), grants [No Air Time 3] to the user |
-
No Air Time 3
(3 turns)
Changes air time to 0.01 seconds
|
| ▶ |
 |
Pilot's Steel |
SSB |
NAT |
|
2.50 |
Grants [Haste], [ATK +50%] for 25 seconds |
-
Haste
(25 seconds)
ATB speed x2.00
-
ATK +50%
(25 seconds)
ATK +50%
|
| ▶ |
 |
Dragon Dive |
BSB |
PHY |
Wind, NE |
2.50 |
Ten single ranged jump attacks (0.80 each), grants [Haste], [Attach Wind] and [Burst Mode] to the user |
Burst Commands
| | Name | School | Type | Target | Element | Time | Effects |
|
 |
Aeroboost |
Combat |
PHY |
Single enemy |
Wind |
1.65 |
Four single attacks (0.52 each), five attacks if exploiting elemental weakness |
|
 |
Wind Force |
Combat |
PHY |
All enemies |
Wind |
1.65 |
Two group attacks (0.63 each), three attacks if exploiting elemental weakness |
-
Haste
ATB speed x2.00
-
Attach Wind
(25 seconds)
Replaces Attack command, increases Wind damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Wind resistance +20%
-
Burst Mode
Replaces the Attack and Defend commands, ATK, DEF, MAG, RES, MND, ACC and EVA +20%, SPD +10%
|
| ▶ |
 |
Dynamite Boost |
USB |
PHY |
Wind, NE |
2.50 |
Ten single ranged jump attacks (0.71 each), [ATK and DEF +30%] to the user for 25 seconds, grants [Attach Wind] and [Jump Instant Cast] to the user |
-
ATK and DEF +30%
(25 seconds)
ATK and DEF +30%
-
Attach Wind
(25 seconds)
Replaces Attack command, increases Wind damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Wind resistance +20%
-
Jump Instant Cast
(15 seconds)
Instant cast speed for Jump attacks
|
| ▶ |
 |
Cid in Charge |
CSB |
NAT |
|
2.50 |
Activates VII Chain (max 150, field +50%), grants [Haste], [ATK and MAG +30%] for 25 seconds |
-
Haste
(25 seconds)
ATB speed x2.00
-
ATK and MAG +30%
(25 seconds)
ATK and MAG +30%
|
| ▶ |
 |
Dreams of Space |
AASB |
PHY |
Wind, NE |
2.50 |
Fifteen single ranged jump attacks (0.60 each), grants [Attach Wind], [Awoken Wind], [Damage Cap +10000], [Flight of Intrigue Mode] and [Dream of Space] to the user |
-
Attach Wind
(25 seconds)
Replaces Attack command, increases Wind damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Wind resistance +20%
-
Awoken Wind
(15 seconds)
Wind abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Wind abilities trigger 1 additional time
-
Damage Cap +10000
(15 seconds)
Increases the damage/healing cap by 10000
-
Flight of Intrigue Mode
(15 seconds)
Casts Rocket Dive after using four Wind abilities
-
Dream of Space
(15 seconds)
Grants [Dragoon +30% Boost 1] to all allies in the character's row after using a Dragoon ability
|
|
 |
Smoking Dive |
AOSB |
PHY |
Wind |
2.50 |
Three single ranged jump attacks (8.00 each) capped at 99999 |
| ▶ |
 |
Rocket Jump |
Glint+ |
PHY |
Wind |
0.01 |
One single ranged jump attack (3.36) capped at 99999, grants [Attach Wind with Stacking] to the user |
-
Attach Wind with Stacking
(25 seconds)
Increase Attach Wind Level by 1 and increase Max Attach Element Level by 2, up to Attach Wind 3
|
| ▶ |
 |
Cleared for Takeoff! |
Glint |
NAT |
|
0.01 |
Grants [Attach Wind Stacking], [Attach Wind] and [Instant Cast 1] |
-
Attach Wind Stacking
(25 seconds)
Allow to stack Attach Wind, up to Attach Wind 3
-
Attach Wind
(25 seconds)
Replaces Attack command, increases Wind damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Wind resistance +20%
-
Instant Cast 1
(1 turn)
Instant cast speed
|
| ▶ |
 |
Awoken Dragon Dive |
DASB |
PHY |
Wind, NE |
2.50 |
Seven single ranged jump attacks (0.90 each) capped at 19999, grants [Attach Wind with Stacking], [Damage Cap +10000], [Dual Awoken Wind Mode I (Cid (VII))] and [Wind Resonance +5% Boost] to the user |
Dual Shift
| Type | Element | Time | Effects |
| ▶ |
NAT |
|
0.01 |
Grants [Instant ATB 1] and [Dual Awoken Wind Mode II (Cid (VII))], removes [Dual Awoken Wind Mode I (Cid (VII))] |
-
Instant ATB 1
(1 turn)
Increase ATB charge speed by x9999999
-
Dual Awoken Wind Mode II (Cid (VII))
(3/3/2/1/0 turns (Dual Shift))
Increases the damage/healing cap by 20000, Wind abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Wind abilities trigger 1 additional time, casts Dual Wind Jump after using Wind abilities
-
Dual Awoken Wind Mode I (Cid (VII))
(15 seconds)
Wind abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Wind abilities trigger 2 additional times, cast speed x2.00/x2.50/x3.00 and critical chance =50%/75%/100% for equipped Wind abilities after casting 1/2/3+ Wind abilities
|
-
Attach Wind with Stacking
(25 seconds)
Increase Attach Wind Level by 1 and increase Max Attach Element Level by 2, up to Attach Wind 3
-
Damage Cap +10000
(15 seconds)
Increases the damage/healing cap by 10000
-
Dual Awoken Wind Mode I (Cid (VII))
(15 seconds)
Wind abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Wind abilities trigger 2 additional times, cast speed x2.00/x2.50/x3.00 and critical chance =50%/75%/100% for equipped Wind abilities after casting 1/2/3+ Wind abilities
-
Wind Resonance +5% Boost
(15 seconds)
Wind abilities deal 5% more damage
|
| ▶ |
 |
True Hyper Jump |
SASB |
PHY |
Wind, NE |
2.50 |
Fifteen single ranged jump attacks (0.60 each), grants [ATK, DEF, MAG and RES +30% (25s)] to all allies, grants [Attach Wind 3 with Stacking], [Synchro Mode] and [Damage Cap +10000] to the user |
Synchro Abilities
| | Name | School | Condition | Type | Target | Element | Time | Effects |
| ▶ |
 |
Vacuum Jump |
Dragoon |
Wind |
PHY |
Single enemy |
Wind, NE |
1.65 |
Six single ranged jump attacks (0.90 each), causes [Imperil Wind 10% (5s)] |
-
Imperil Wind 10% (5s)
(5 seconds)
Wind Resistance -10%, cumulable
|
| ▶ |
 |
Wind Shear |
Dragoon |
Wind |
NAT |
Self |
|
0.01 |
Grants [Quick Cast 3] and [Wind Ability +30% Boost 3] |
-
Quick Cast 3
(3 turns)
Cast speed x2.00
-
Wind Ability +30% Boost 3
(3 turns)
Wind abilities deal 30% more damage
|
-
ATK, DEF, MAG and RES +30% (25s)
(25 seconds)
ATK, DEF, MAG and RES +30%
-
Attach Wind 3 with Stacking
(25 seconds)
Increase Attach Wind Level by 3 and increase Max Attach Element Level by 2, up to Attach Wind 3
-
Synchro Mode
(15 seconds)
Replaces the Attack and Defend commands
-
Damage Cap +10000
(15 seconds)
Increases the damage/healing cap by 10000
|
| ▶ |
 |
Dynamite Gale |
AASB |
PHY |
Wind, NE |
2.50 |
Fifteen single ranged jump attacks (0.60 each), grants [Attach Wind with Stacking], [Awoken Dragoon], [Damage Cap +10000] and [Steadfast Pilot Mode] to the user |
-
Attach Wind with Stacking
(25 seconds)
Increase Attach Wind Level by 1 and increase Max Attach Element Level by 2, up to Attach Wind 3
-
Awoken Dragoon
(15 seconds)
Dragoon abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, instant cast speed for Jump attacks
-
Damage Cap +10000
(15 seconds)
Increases the damage/healing cap by 10000
-
Steadfast Pilot Mode
(15 seconds)
Casts Aero Descent after another ally casts a Wind ability, removed after triggering three times, casts High Climb when removed
|
| ▶ |
 |
Zenith D Boost |
ZSB |
PHY |
Wind, NE |
2.50 |
Seven single ranged jump attacks (0.90 each) capped at 19999, grants [Attach Wind 3 with Stacking], [Zenith Mode], [Zenith Mode: Cid (VII) (Wind)] and [Damage Cap +10000] to the user |
Zenith SB Abilities
| | Name | School | Type | Target | Element | Time | Effects |
|
 |
Boost Jump+ |
Dragoon |
PHY |
Single enemy |
Wind |
1.65 |
Six single ranged jump attacks (1.20/1.25 each) capped at 9999/19999 after 0-2/3+ uses |
-
Attach Wind 3 with Stacking
(25 seconds)
Increase Attach Wind Level by 3 and increase Max Attach Element Level by 2, up to Attach Wind 3
-
Zenith Mode
(15 seconds)
Replaces certain Hero Abilities, certain Hero Abilities don't consume uses, after the duration the status only expires after the character takes an action
-
Zenith Mode: Cid (VII) (Wind)
Increases [Wind Infusion] damage bonus by 20%, cast speed x1.10 for PHY attacks, Wind abilities trigger 1 additional time, casts Spirit Attack: Cid (VII) (Wind) after using two Wind abilities (max 1), maximum HP +1500, grants [Astra] after taking the next action, removed if the character hasn't [Zenith Mode]
-
Damage Cap +10000
(15 seconds)
Increases the damage/healing cap by 10000
|
| ▶ |
 |
Woven Bond: Cid (VII) |
LBC |
PHY |
Wind, NE |
0.01 |
Ten single ranged jump attacks (0.80 each) capped at 19999, activates VII Chain (max 150, field +0%) or adds 25 to the current VII Chain maximum limit, grants [Chain Force Mode: Cid (VII)] and [Instant ATB 1] to the user |
-
Chain Force Mode: Cid (VII)
(15 seconds)
Casts Kindred Guidance: Cid (VII) after a VII Chain reaches a count of 50 or 100, removed after triggering two times
-
Instant ATB 1
(1 turn)
Increase ATB charge speed by x9999999
|
| ▶ |
 |
Ready to Intercept! |
Glint+ |
NAT |
|
0.01 |
Grants [Quick Cast 3] and [Soul Break Gauge +250] |
-
Quick Cast 3
(3 turns)
Cast speed x2.00
-
Soul Break Gauge +250
Grants 250 SB points when set
|
|
 |
Radiant Dragon |
CASB |
PHY |
Wind, NE |
2.50 |
7 single-target Wind/NE jump attacks (0.90 each) at Cap Break Level 1, En-Wind, En-Wind Stack, Cap Break Level 1 & Crystal Mode to user
Crystal Mode: Wind Ability Boost, Dualcast Wind, Zero Hone Cost to Wind Abilities & 25% DEF/RES Pierce
Crystal Force I/II: Single-target Wind/NE jump attack (10.0) at True Cap Break Level 1, Instant Cast, Wind Damage +20% for 5 seconds to party, [Cap Break Level 1, Quick Wind, Dualcast Wind, Quick ATB & 50% DEF/RES Pierce] for 1 turn to user |
|
 |
Roaring Vacuum Jump |
ASB |
PHY |
Wind, NE |
0.01 |
5 single-target Wind/NE jump attacks (0.80 each), Instant Cast, Cap Break Level 1, Accel Mode & Instant ATB 1 to user
Accel Mode: Wind Ability High Boost & Instant Jump |
| ▶ |
 |
Awoken Big Brawl |
DASB |
PHY |
Wind, NE |
2.50 |
7 single-target Wind/NE jump attacks (0.90 each) at Cap Break Level 1, En-Wind, En-Wind Stack, Cap Break Level 1 & Dual Awoken Dragoon Mode I to user, Wind Ability Damage +3% to party
Dual Awoken Dragoon Mode I: Dragoon Ability Boost, Triplecast Dragoon & chases 2 Dragoon abilities with single-target minor Imperil Wind for 5 seconds |
Dual Shift
| Type | Element | Time | Effects |
|
NAT |
|
0.01 |
Instant ATB 1 & Dual Awoken Dragoon Mode II to user, Instant Cast & Zero SB Cost
Dual Awoken Dragoon Mode II: Dragoon Ability Boost, Instant Dragoon & chases a Dragoon ability with Quick Wind to party |
|
| ▶ |
 |
Dragon Tempest |
ADSB |
NAT |
|
0.01 |
En- Wind, En-Wind Stack, Cap Break Level 1 & True Arcane Augment Mode to user, Instant Cast & Zero SB Cost
True Arcane Augment Mode: Cap Break 1/2 for Dragon Tempest if at least 100001/300001 damage is dealt |
Arcane Dyad Finisher
| Type | Element | Time | Effects |
|
PHY |
Wind, NE |
2.50 |
20 single-target Wind/NE jump attacks (1.20 each) & single-target Wind/NE Overflow jump attack (12.0), removes True Arcane Augment Mode |
|
|
 |
Wind Bond (Cid (VII)) |
CSB+ |
NAT |
|
0.01 |
Activates Wind Limit Chain (150) & 50% Wind Field, Imperil Wind 10/20/30% for 5 seconds to all targets with 0/2/4 En-Wind members, ATK +50% to party, Instant Cast 1 to user |
|
 |
Starry Powered Rocket |
MASB |
NAT |
|
0.01 |
Master Mode, Instant ATB 1 & Diffusion Barrier 1 to user
Master Mode: Cap Break Level 2, Hero Boost +25%, Zero SB Cost 1 & Instant SB/LB Cast 1
Interval Chase: 10 single-target Wind/NE jump attacks + minor DeProtect for 5 seconds, Hero Boost +30/35/40/45/50% to user after 1/2/3/4/5 chases (max 5 chases)
Master Chase: Single-target Wind/NE jump attack at True Cap Break Level 1 + DeProtect 30% for 5 seconds, Instant Cast 1 to user, removes Master Mode |
|
 |
Soul Drive: Cid (VII) |
LBSD |
NAT |
|
0.01 |
Soul Drive Mode & Instant ATB 1 to user
Soul Drive Mode: -1 SB Gauge Cost, Instant SB Cast, Cap Break Level 1 to SB & SB Damage +50%; Grants Instant ATB 1 to user after casting SB, removes Soul Drive Mode |
|
 |
Woven Bond: Cid (VII) (Fated) |
LBC |
PHY |
Wind, NE |
0.01 |
10 single-target ump attacks at Cap Break Level 1, activates Dragoon Chain (150 or +25), Chain Force Mode & Instant ATB 1 to user
Chain Force Mode: After using Wind abilities, chases with 6 single-target Wind/NE jump attacks (max 2 chases) |
| ▶ |
 |
Continuous Flash: Cid (VII) |
Glint++ |
NAT |
|
0.01 |
Grants [ATK and MND +15%, DEF and RES +25% (8s)], grants [200% ATB 1] and [Instant Cast 1] to the user |
-
ATK and MND +15%, DEF and RES +25% (8s)
(8 seconds)
ATK and MND +15%, DEF and RES +25%
-
200% ATB 1
(1 turn)
Increase ATB charge speed by x2.00
-
Instant Cast 1
(1 turn)
Instant cast speed
|
|
 |
War-Awoken Overstratos |
TASB |
NAT |
|
0.01 |
Grants Tactical Awoken Mode & +500 ATK to user
Tactical Awoken Mode: Wind Ability Boost, Triplecast Wind, Unlimited Wind Hones, Cap Break Level 1 to Wind Abilities, Wind Ability Damage +30% & ATB Speed x1.1 to Wind Abilities; Ends after using 8 Wind abilities
TP Max: AOE Wind/NE jump attack at True Cap Break Level 1 |
| ▶ |
 |
War-Awoken Overstratos (Weapon Skill) |
TASB |
PHY |
Wind, NE |
0.01 |
One single piercing jump attack at True Cap Break Level 1, grants [Instant ATB 1], [Instant Cast 1] to user;
During Tactical Awoken Mode, Cap Break Level 2 & ATB Speed x1.2 to Wind Abilities, and Weapon Skill Blue/Gold if at least 0/2 allies have En-Wind
WS Blue: [Dualcast Wind 3, Instant Wind 3 & Weakness Damage +30% for 3 turns to user]
WS Gold: [Surging Power +30% for 6 turns to party] |
-
Instant ATB 1
(1 turn)
Increase ATB charge speed by x9999999
-
Instant Cast 1
(1 turn)
Instant cast speed
|
| ▶ |
 |
Burst Break: Cid (VII) (Break Glint) |
Buster |
PHY |
Fire, Ice, Lighting, Earth, Wind, Water, Holy, Dark, Poison, NE |
0.01 |
One single Overflow jump attack, grants En-Wind Super Stack, Burst Strike, [Instant ATB 1] to user
Burst Strike: After using Wind abilities, chases with 6 single-target Wind/NE jump attacks (max 5 chases) |
-
Instant ATB 1
(1 turn)
Increase ATB charge speed by x9999999
|
| ▶ |
 |
Burst Break: Cid (VII) (Break Arte) |
Buster |
PHY |
Wind, NE |
0.01 |
One single Overflow jump attack, grants [Instant ATB 1] to user |
-
Instant ATB 1
(1 turn)
Increase ATB charge speed by x9999999
|
| ▶ |
 |
Super Flash (Cid (VII)) |
LBG+ |
NAT |
|
0.01 |
Grants Ultra Flash, [Instant ATB 1] to user, +1 LB Gauge
Ultra Flash: After using a Wind ability, grants Quick Cast 3 to party (max 1 chase) |
-
Instant ATB 1
(1 turn)
Increase ATB charge speed by x9999999
|