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Sephiroth

VII

Ability Schools

Black Magic ★★★
Combat ★★★★★
Darkness ★★★★★★
Samurai ★★★★★

Hero Abilities

NameSchoolTypeElementEffects
Heartless Angel (HA1) Darkness PHY Dark Six single attacks (1.10 each), 100% hit rate
Scintilla (HA2) Samurai PHY Fire Six single attacks (1.10 each)

Soul Breaks (49)

NameTierTypeElementTimeEffects
Oblivion Default PHY - 2.50 One group attack (1.10)
Hell's Gate SB PHY - 2.50 One group attack (3.36)
  • Blind (60 seconds) ACC -50%, reduces hit rate by 75%, persists after battle, base duration is 30 seconds for characters
  • Sap (40 seconds) Damages for 1/64 maximum HP every 2.00 seconds
  • Attach Fire (25 seconds) Replaces Attack command, increases Fire damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Fire resistance +20%
Burst Commands
NameSchoolTypeTargetElementTimeEffects
Despair Combat PHY Single enemy - 1.65 Two single attacks (12.25 each), ignores DEF
Perdition's Flame Combat PHY Single enemy Fire, NE 1.65 Four single attacks (0.63 each)
  • Haste ATB speed x2.00
  • Burst Mode Replaces the Attack and Defend commands, ATK, DEF, MAG, RES, MND, ACC and EVA +20%, SPD +10%
  • Attach Dark (25 seconds) Replaces Attack command, increases Dark damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Dark resistance +20%
Heaven's Light OSB PHY Dark, Fire 2.50 One single attack (12.00) capped at 99999
Burst Commands
NameSchoolTypeTargetElementTimeEffects
Black Wing Darkness PHY Single enemy Dark, NE 1.65 3/4/5 single attacks (0.60 each) at 750/1180 ATK
  • Dark Bargain (20 seconds) ATK +30%, DEF -30%
  • Haste ATB speed x2.00
  • Dual Blink 2 Evades the next 2 attacks that could be evaded with [Physical Blink] or [Magical Blink], lower priority than [Physical Blink] and [Magical Blink]
  • Attach Dark (25 seconds) Replaces Attack command, increases Dark damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Dark resistance +20%
  • Burst Mode Replaces the Attack and Defend commands, ATK, DEF, MAG, RES, MND, ACC and EVA +20%, SPD +10%
  • Attach Dark Stacking (25 seconds) Allow to stack Attach Dark, up to Attach Dark 3
  • Attach Dark (25 seconds) Replaces Attack command, increases Dark damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Dark resistance +20%
  • Heartless Angel (25 seconds) ATK +50%, DEF and RES -15%
Setting Sun AOSB PHY Dark 2.50 Twenty single attacks (0.55 each), followed by one single attack (8.00) capped at 99999
  • Attach Dark (25 seconds) Replaces Attack command, increases Dark damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Dark resistance +20%
  • Legendary SOLDIER EX Mode (25 seconds) Grants [Dark +30% Boost 1] after using two Dark abilities, sets the damage cap for PHY Dark attacks to 99999
  • Quick Cast (15 seconds) Cast speed x2.00
  • Dark Drain (15 seconds) Restores HP for 10% of the damage dealt with Dark attacks
  • Attach Dark (25 seconds) Replaces Attack command, increases Dark damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Dark resistance +20%
  • Awoken Darkness (15 seconds) Darkness abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Darkness abilities trigger 1 additional time
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Soul Break Gauge +500 Grants 500 SB points when set
  • Attach Fire (25 seconds) Replaces Attack command, increases Fire damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Fire resistance +20%
  • Awoken Fire (15 seconds) Fire abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Fire abilities trigger 1 additional time
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • 100% Critical (25 seconds) Critical chance =100%
  • Assassin's Blade Mode (15 seconds) Casts Pyre Flame after using a Fire ability, removed after using three Fire abilities
Purgatorial Flames AOSB PHY Fire, NE 2.50 Three single attacks (8.00 each) capped at 99999
  • Attach Fire with Stacking (25 seconds) Increase Attach Fire Level by 1 and increase Max Attach Element Level by 2, up to Attach Fire 3
  • Critical Damage +50% (25 seconds) Critical hits deal 50% more damage (additive with the base critical coefficient)
  • Instant Cast 1 (1 turn) Instant cast speed
  • Instant Cast 3 (3 turns) Instant cast speed
Synchro Abilities
NameSchoolConditionTypeTargetElementTimeEffects
Hell's Might Darkness Darkness PHY Single enemy Dark, NE 1.65 Six single attacks (0.90 each)
  • 100% Critical 1 (1 turn) Critical chance =100%
  • Critical Damage +50% 1 (1 turn) Critical hits deal 50% more damage (additive with the base critical coefficient)
  • Damage Cap +80000 1 (1 turn) Increases the damage cap by 80000
  • Attach Dark 3 with Stacking (25 seconds) Increase Attach Dark Level by 3 and increase Max Attach Element Level by 2, up to Attach Dark 3
  • Synchro Mode (15 seconds) Replaces the Attack and Defend commands
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Attach Dark with Stacking (25 seconds) Increase Attach Dark Level by 1 and increase Max Attach Element Level by 2, up to Attach Dark 3
  • Instant Cast 1 (1 turn) Instant cast speed
Arcane Dyad Finisher
TypeElementTimeEffects
PHY Dark, NE 2.50 Twenty single attacks (1.00/1.10/1.20 each) capped at 9999/19999/29999, followed by one single attack (10.00/11.00/12.00) capped at 99999 at Sunburst level 0/1/2, removes Arcane Dyad Empowered: Sephiroth (Dark) from the user
  • Attach Dark with Stacking (25 seconds) Increase Attach Dark Level by 1 and increase Max Attach Element Level by 2, up to Attach Dark 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Arcane Dyad Empowered: Sephiroth (Dark) Keeps track of the number of uses of Sunburst (0~2), removed after using Sunburst two times
  • Sunburst Damage Tracker Increases Sunburst level by 1 after dealing 100001 or 300001 total damage during the status, removed if the character hasn't [Arcane Dyad Empowered: Sephiroth (Dark)]
  • Sunburst Level Keeps track of Sunburst level (0~2), removed if the character hasn't [Arcane Dyad Empowered: Sephiroth (Dark)]
Dark Illumination LBO PHY Dark 2.50 Five single attacks (1.00 each scaling with LB gauge and LB honing level) capped at 99999, ignores DEF, 100% additional critical chance
Arcane Dyad Finisher
TypeElementTimeEffects
PHY Fire, NE 2.50 Twenty single attacks (1.00/1.10/1.20 each) capped at 9999/19999/29999, followed by one single attack (10.00/11.00/12.00) capped at 99999 at Jenova level 0/1/2, removes Arcane Dyad Empowered: Sephiroth (Fire) from the user
  • Attach Fire with Stacking (25 seconds) Increase Attach Fire Level by 1 and increase Max Attach Element Level by 2, up to Attach Fire 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Arcane Dyad Empowered: Sephiroth (Fire) Keeps track of the number of uses of Jenova (0~2), removed after using Jenova two times
  • Jenova Damage Tracker Increases Jenova level by 1 after dealing 100001 or 300001 total damage during the status, removed if the character hasn't [Arcane Dyad Empowered: Sephiroth (Fire)]
  • Jenova Level Keeps track of Jenova level (0~2), removed if the character hasn't [Arcane Dyad Empowered: Sephiroth (Fire)]
Synchro Abilities
NameSchoolConditionTypeTargetElementTimeEffects
  • Fire Ability +30% Boost 1 (1 turn) Fire abilities deal 30% more damage
  • 100% Critical 1 (1 turn) Critical chance =100%
  • Quick Cast 3 (3 turns) Cast speed x2.00
  • Instant Cast 3 (3 turns) Instant cast speed
  • Buff Fire 30% (5s) (5 seconds) Increases Fire damage dealt by 30%, cumulable
  • Attach Fire 3 with Stacking (25 seconds) Increase Attach Fire Level by 3 and increase Max Attach Element Level by 2, up to Attach Fire 3
  • Synchro Mode (15 seconds) Replaces the Attack and Defend commands
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Critical Damage +50% (25 seconds) Critical hits deal 50% more damage (additive with the base critical coefficient)
  • Awoken Chosen One (15 seconds) Dark and Fire abilities don't consume uses, cast speed x2.00/2.25/2.50/2.75/3.00 for Dark and Fire abilities at ability rank 1/2/3/4/5, casts Mesocyclone after using a Dark or Fire ability
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Quick Cast 1 (1 turn) Cast speed x2.00
  • Linked Materia Mode II (Fire, Dark) (1 turn) Grants [Attach Fire with Stacking]/[Attach Dark with Stacking] after using a Fire/Dark ability
Dual Shift
TypeElementTimeEffects
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Dual Awoken Darkness Mode II: Sephiroth (1 turn) Reduces the soul break activation cost by 250000 Soul Break Gauge points, instant cast speed, grants [Instant ATB 1] and [Instant Cast 1] after casting any Soul Break
  • Attach Dark with Stacking (25 seconds) Increase Attach Dark Level by 1 and increase Max Attach Element Level by 2, up to Attach Dark 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Dual Awoken Darkness Mode I: Sephiroth (15 seconds) Darkness abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Darkness abilities trigger 2 additional times, cast speed x2.00/x2.50/x3.00 for equipped Darkness abilities after casting 1/2/3+ Darkness abilities
  • Darkness Resonance +5% Boost (15 seconds) Darkness abilities deal 5% more damage
  • Chain Force Mode: Sephiroth (Dark) (15 seconds) Casts Dark Guidance: Sephiroth after a Dark Chain reaches a count of 100, removed after triggering
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
Synchro Abilities
NameSchoolConditionTypeTargetElementTimeEffects
  • Fire, Dark Ability +30% Boost 1 (1 turn) Fire or Dark abilities deal 30% more damage
  • Fire, Dark Ability +30% Boost 1 (1 turn) Fire or Dark abilities deal 30% more damage
  • Synchro Mode (15 seconds) Replaces the Attack and Defend commands
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Instant Cast (15 seconds) Instant cast speed
  • Linked Materia Mode III (Fire, Dark) (1 turn) Grants [Attach Fire2 with Stacking]/[Attach Dark 2 with Stacking] after using a Fire/Dark ability
Dual Shift
TypeElementTimeEffects
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Dual Awoken Fire Mode II (Sephiroth) (3/3/2/1/0 turns (Dual Shift)) Increases the damage/healing cap by 20000, Fire abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Fire abilities trigger 1 additional time, 50% additional critical damage
  • Dual Awoken Fire Mode I (Sephiroth) (15 seconds) Fire abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Fire abilities trigger 2 additional times, grants [100% Critical 4]/[Deadly Strikes +20% 4] if the user's critical hit chance is 0-99%/100% after the first Fire ability used in this mode, grants [Fire Ability Quick Cast 4] after the first Fire ability used in this mode
  • Attach Fire with Stacking (25 seconds) Increase Attach Fire Level by 1 and increase Max Attach Element Level by 2, up to Attach Fire 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Dual Awoken Fire Mode I (Sephiroth) (15 seconds) Fire abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Fire abilities trigger 2 additional times, grants [100% Critical 4]/[Deadly Strikes +20% 4] if the user's critical hit chance is 0-99%/100% after the first Fire ability used in this mode, grants [Fire Ability Quick Cast 4] after the first Fire ability used in this mode
  • Fire Resonance +5% Boost (15 seconds) Fire abilities deal 5% more damage
Zenith SB Abilities
NameSchoolTypeTargetElementTimeEffects
Heartless Angel+ Darkness PHY Single enemy Dark 1.65 Six single attacks (1.20/1.25 each) capped at 9999/19999 after 0-2/3+ uses, 100% hit rate
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Attach Dark 3 with Stacking (25 seconds) Increase Attach Dark Level by 3 and increase Max Attach Element Level by 2, up to Attach Dark 3
  • Zenith Mode (15 seconds) Replaces certain Hero Abilities, certain Hero Abilities don't consume uses, after the duration the status only expires after the character takes an action
  • Zenith Mode: Sephiroth (Dark) Increases [Dark Infusion] damage bonus by 20%, cast speed x1.10 for PHY attacks, Dark abilities trigger 1 additional time, casts Spirit Attack: Sephiroth (Dark) after using a Dark ability (max 3), maximum HP +1500, grants [Astra] after taking the next action, removed if the character hasn't [Zenith Mode]
Divine Might: Sephiroth (Dark) OZSB PHY Dark 2.50 Seven single attacks (2.6/2.8/2.9/3.0 each) capped at 19999/29999/49999/59999, followed by three single attacks (11.0 each) capped at 99999. Multiplier/cap requirements: 0-2/3-4/5+ Dark abilities on allies/5+ Dark abilities on allies and 2+ allies with Attach Dark
  • Attach Fire with Stacking (25 seconds) Increase Attach Fire Level by 1 and increase Max Attach Element Level by 2, up to Attach Fire 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Crystal Force Mode (15 seconds) Grants Crystal Force Mode, Replaces Attack and Defend commands with Crystal Force I & II, unlocks II after three actions
  • Crystal Force Mode: Sephiroth (Fire) Fire abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Fire abilities trigger 1 additional time, [DEF and RES 25% Piercing (15s)], removed if user hasn't Crystal Force Mode
Zenith SB Abilities
NameSchoolTypeTargetElementTimeEffects
Scintilla+ Samurai PHY Single enemy Dark 1.65 Six single attacks (1.20/1.25 each) capped at 9999/19999 after 0-2/3+ uses
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • 100% Critical (25s) (25 seconds) Critical chance =100%
  • Attach Fire 3 with Stacking (25 seconds) Increase Attach Fire Level by 3 and increase Max Attach Element Level by 2, up to Attach Fire 3
  • Zenith Mode (15 seconds) Replaces certain Hero Abilities, certain Hero Abilities don't consume uses, after the duration the status only expires after the character takes an action
  • Zenith Mode: Sephiroth (Fire) Increases [Fire Infusion] damage bonus by 20%, cast speed x1.10 for PHY attacks, Fire abilities trigger 1 additional time, casts Spirit Attack: Sephiroth (Fire) after using Fire abilities (max 1), maximum HP +1500, grants [Astra] after taking the next action, removed if the character hasn't [Zenith Mode]
  • Attach Fire with Stacking (25 seconds) Increase Attach Fire Level by 1 and increase Max Attach Element Level by 2, up to Attach Fire 3
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Instant Cast 1 (1 turn) Instant cast speed
Divine Might: Sephiroth (Fire) OZSB PHY Fire 2.50 Seven single attacks (2.6/2.8/2.9/3.0 each) capped at 19999/29999/49999/59999, followed by three single attacks (11.0 each) capped at 99999. Multiplier/cap requirements: 0-2/3-4/5+ Fire abilities on allies/5+ Fire abilities on allies and 2+ allies with Attach Fire
Radiant Demonic Lord CASB PHY Dark, NE 2.50 7 single-target Dark/NE physical attacks at Cap Break Level 1, En-Dark, En-Dark Stack, Cap Break Level 1 & Crystal Mode to user Crystal Mode: Darkness Ability Boost, Dualcast Darkness, Zero Hone Cost to Darkness Abilities & 25% DEF/RES Pierce Crystal Force I/II: Single-target Dark/NE physical attack at True Cap Break Level 1, Instant Cast, [Dark Ability Damage +30% & 50% DEF/RES Pierce] for 2 turns & Quick ATB 1 to user; After using Crystal Force II, grants True Cap Break Level 1 for 1 turn & Instant Dark 1 to user
Roaring Despair ASB PHY Dark, NE 0.01 5 single-target Dark/NE physical attacks, Cap Break Level 1, Accel Mode & Instant ATB 1 to user Accel Mode: Dark Ability High Boost & Cap Break Level 4 to Dark PHY attacks
  • Attach Dark with Stacking (25 seconds) Increase Attach Dark Level by 1 and increase Max Attach Element Level by 2, up to Attach Dark 3
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Instant Cast 1 (1 turn) Instant cast speed
Starry Ardent Flare MASB NAT 0.01 Master Mode, Instant ATB 1 & Diffusion Barrier 1 to user Master Mode: Cap Break Level 2, Hero Boost +25%, Zero SB Cost 1 & Instant SB/LB Cast 1 Interval Chase: 10 single-target Dark/NE physical attacks, Hero Boost +30/35/40/45/50% & Cap Break Level 3/4/5/6/7 to user after 1/2/3/4/5 chases (max 5 chases) Master Chase: Single-target Dark/NE physical attack at True Cap Break Level 1, [True Cap Break Level 1, Deadly Strikes +30% & Hero Boost +50%] for 1 turn to user, removes Master Mode
  • Soul Break Gauge +250 Grants 250 SB points when set
  • 200% ATB 1 (1 turn) Increase ATB charge speed by x2.00
  • Tactical Awoken Mode (25 seconds) Keeps track of TP level (0~6), increases TP level by 1 when the character is hit by a damaging attack or an ally uses a damaging action, casts a certain ability when TP level reaches 6
  • Tactical Awoken Mode: Sephiroth (Fire) Fire abilities deal 30% more damage, have +10000 damage cap, deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, trigger 2 additional times and don't consume ability uses, Fire abilities ignore 20% of the target's DEF and RES, keeps track of the number of Fire abilities used, removes [Tactical Awoken Mode] after using 8 Fire abilities, removed if the user hasn't [Tactical Awoken Mode]
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Instant Cast 1 (1 turn) Instant cast speed
  • Fire Damage Cap +20000 (Tactical) Increases the damage/healing cap for Fire attacks by 20000, removed if the user hasn't [Tactical Awoken Mode]
  • Fire Ability DEF and RES 30% Piercing (Tactical)
  • Attach Fire 2 with Stacking (25 seconds) Increase Attach Fire Level by 2 and increase Max Attach Element Level by 2, up to Attach Fire 3
  • 200% ATB 3 (3 turns) Increase ATB charge speed by x2.00
  • Master Mode (16 seconds) Instant cast speed and no cost for the first Soul Break cast, grants [Hero Boost] and sets the Hero Boost level to 1 when set
  • Master Mode: Sephiroth (Fire)
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Diffusion Barrier 1 Prevents elemental diffusion once
  • Soul Drive Mode: Sephiroth Reduces the SB points cost for Soul Breaks by 250, instant cast speed for Soul Breaks, increases the damage/healing cap by 10000 for Soul Breaks, Soul Breaks deal 50% more damage, grants [Instant ATB 1] after using a Soul Break, removed after triggering, removed if the character hasn't [Soul Drive Mode]
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
War-Awoken Decapitation TASB NAT 0.01 Grants Tactical Awoken Mode & +500 ATK to user Tactical Awoken Mode: Dark Ability Boost, Triplecast Dark, Unlimited Dark Hones, Cap Break Level 1 to Dark Abilities, Dark Ability Damage +30% & 20% DEF/RES Pierce to Dark Abilities; Ends after using 8 Dark abilities TP Max: AOE Dark/NE physical attack at True Cap Break Level 1
War-Awoken Decapitation (Weapon Skill) TASB PHY Dark, NE 0.01 One single piercing attack at True Cap Break Level 1, grants Instant ATB 1 & Instant Cast 1 to user; During Tactical Awoken Mode, Cap Break Level 2 & 30% DEF/RES Pierce to Dark Abilities, and Weapon Skill Blue/Gold if the user has at least Lv.0/2 En-Dark; WS Blue: Grants [Lv.2 En-Dark Stack] to user WS Gold: Grants [During Tactical Awoken Mode, Instant Dark & chases Dark abilities with 20 single-target Dark/NE physical attacks, Dark Ability Damage +50% for 1 turn to user (max 2 chases)] to user
Zenith Dark Carmine Blade ZSB PHY Fire, Dark, NE 2.50 Seven single attacks at Cap Break Level 1, grants Lv.2 En-Dark Stack or Lv.2 En-Fire Stack, Cap Break Level 5 & Ultimate Mode to user Ultimate Spirit Mode: En-Dark/Fire Damage +20% & Physical Casting Speed x1.1 Ultimate Dexterity Mode: Dualcast Dark/Fire, Higher Multiplier & Zero Hone Cost to Hero Ability; Heartless Angel+ II: 7 hits; Scintilla+ II: 7 hits Ultimate Vitality Mode: +1500 max HP & Astra to user
Burst Break: Sephiroth (Dark) (Break Glint) Buster PHY Fire, Ice, Lightning, Earth, Wind, Water, Holy, Dark, Poison, NE 0.01 One single Overflow attack, grants En-Dark Super Stack, Burst Strike & Instant ATB 1 to user Burst Strike: After using Dark abilities, chases with 6 single-target Dark/NE physical attacks (max 5 chases)
Burst Break: Sephiroth (Dark) (Break Arte) Buster PHY Dark, NE 0.01 One group Overflow attack, grants Instant ATB 1 to user