| | Name | Tier | Type | Element | Time | Effects |
|
 |
Head Shot |
Default |
PHY |
- |
3.00 |
Four single ranged attacks (0.38 each) |
| ▶ |
 |
Cerberus Shell |
SSB |
BLK |
- |
3.00 |
Four group attacks (3.60 each), [MAG +20%] to all allies for 25 seconds |
-
MAG +20%
(25 seconds)
MAG +20%
|
| ▶ |
 |
Chain Shot |
SB |
PHY |
- |
3.00 |
Four single ranged attacks (1.29 each), [ATK and MAG +35%] to the user for 25 seconds |
-
ATK and MAG +35%
(25 seconds)
ATK and MAG +35%
|
| ▶ |
 |
Bestial Roar |
SSB |
BLK |
Fire |
2.50 |
Eight single attacks (2.21 each), grants [Attach Fire] to the user |
-
Attach Fire
(25 seconds)
Replaces Attack command, increases Fire damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Fire resistance +20%
|
| ▶ |
 |
Galian Beast |
BSB |
NAT |
Fire, NE |
2.50 |
Six group hybrid attacks (0.94 or 2.26 each), grants [Radiant Shield: 100%] to all allies, grants [Haste] and [Burst Mode] to the user |
Burst Commands
| | Name | School | Type | Target | Element | Time | Effects |
|
 |
Claws of the Damned |
Darkness |
PHY |
Single enemy |
Fire, NE |
1.65 |
Four single attacks (0.47 each), 0.65 multiplier if the user has any Doom |
|
 |
Howl of the Damned |
Darkness |
BLK |
Single enemy |
Fire, NE |
1.65 |
Four single attacks (2.04 each), 2.86 multiplier if the user has any Doom |
-
Radiant Shield: 100%
(30 seconds)
Returns 100% of the damage taken to the attacker
-
Haste
ATB speed x2.00
-
Burst Mode
Replaces the Attack and Defend commands, ATK, DEF, MAG, RES, MND, ACC and EVA +20%, SPD +10%
|
| ▶ |
 |
Lucrecia's Lament |
USB |
NAT |
Fire, NE |
2.50 |
Six group hybrid ranged attacks (0.85 or 2.25 each), grants [Attach Fire], [Quick Cast 1], [Hellhound EX Mode] and [Hellhound ATK +30%] or [Hellhound MAG +30%] to the user |
-
Attach Fire
(25 seconds)
Replaces Attack command, increases Fire damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Fire resistance +20%
-
Quick Cast 1
(1 turn)
Cast speed x2.00
-
Hellhound EX Mode
(15 seconds)
Grants [Quick Cast 1] after using a Fire ability
-
Hellhound ATK +30%
(15 seconds)
ATK +30%
-
Hellhound MAG +30%
(15 seconds)
MAG +30%
|
| ▶ |
 |
Cerberus Soul |
CSB |
NAT |
|
2.50 |
Activates Fire Chain (max 150, field +50%), [MAG +50%] for 25 seconds |
-
MAG +50%
(25 seconds)
MAG +50%
|
| ▶ |
 |
Flame Penalty |
BSB |
NAT |
Fire, NE |
2.50 |
Eight single hybrid ranged attacks (0.83 or 1.88 each), grants [Fire Radiant Shield: 75%] to all allies, grants [Haste] and [Burst Mode] to the user |
Burst Commands
| | Name | School | Type | Target | Element | Time | Effects |
|
 |
Brimming Chaos |
Darkness |
NAT |
Single enemy |
Fire, NE |
1.65 |
Four single hybrid ranged attacks (0.67 or 2.63 each) |
| ▶ |
 |
Dual Slugs |
Darkness |
NAT |
Single enemy |
Fire, NE |
1.65 |
Three single hybrid ranged attacks (0.66 or 2.65 each), grants [Quick Cast 2] to the user |
-
Quick Cast 2
(2 turns)
Cast speed x2.00
|
-
Fire Radiant Shield: 75%
(30 seconds)
Returns 75% of the damage taken to the attacker as Fire damage capped at 9999
-
Haste
ATB speed x2.00
-
Burst Mode
Replaces the Attack and Defend commands, ATK, DEF, MAG, RES, MND, ACC and EVA +20%, SPD +10%
|
| ▶ |
 |
Dirge of Cerberus |
USB |
NAT |
Fire |
0.01 |
Ten single hybrid ranged attacks (0.72 or 1.73 each), grants [Attach Fire], [Instant Cast 1] and [Brave Mode] to the user |
Brave Command: Beast Shot
Condition: Fire | School: Special
| | Level | Type | Target | Element | Time | Effects |
|
|
0 |
NAT |
Single enemy |
Fire |
1.65 |
One single hybrid ranged attack (1.92 or 7.92) |
|
|
1 |
NAT |
Single enemy |
Fire |
1.65 |
One single hybrid ranged attack (3.25 or 12.00) capped at 99999 |
|
|
2 |
NAT |
Single enemy |
Fire |
1.65 |
One single hybrid ranged attack (6.50 or 20.80) capped at 99999 |
|
|
3 |
NAT |
Single enemy |
Fire |
1.65 |
One single hybrid ranged attack (10.15 or 35.00) capped at 99999 |
-
Attach Fire
(25 seconds)
Replaces Attack command, increases Fire damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Fire resistance +20%
-
Instant Cast 1
(1 turn)
Instant cast speed
-
Brave Mode
(15 seconds)
Replaces the Attack command
|
| ▶ |
 |
Forsaken Power |
Glint |
NAT |
Fire, NE |
0.01 |
Six single hybrid ranged attacks (0.52 or 1.25 each), grants [Attach Fire Stacking] and [Attach Fire] to the user |
-
Attach Fire Stacking
(25 seconds)
Allow to stack Attach Fire, up to Attach Fire 3
-
Attach Fire
(25 seconds)
Replaces Attack command, increases Fire damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Fire resistance +20%
|
| ▶ |
 |
Chthonian Blaze |
AASB |
NAT |
Fire, NE |
2.50 |
Fifteen single hybrid ranged attacks (0.60 or 1.50 each), grants [Attach Fire], [Awoken Fire], [Damage Cap +10000] and [Beast Mode] to the user |
-
Attach Fire
(25 seconds)
Replaces Attack command, increases Fire damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Fire resistance +20%
-
Awoken Fire
(15 seconds)
Fire abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Fire abilities trigger 1 additional time
-
Damage Cap +10000
(15 seconds)
Increases the damage/healing cap by 10000
-
Beast Mode
(25 seconds)
ATK, DEF, MAG, RES, MND, ACC and EVA +20%, cast speed x2.00
|
| ▶ |
 |
Beastial Claws |
SASB |
NAT |
Fire, NE |
2.50 |
Fifteen single hybrid ranged attacks (0.60 or 1.50 each), grants [Attach Fire 3 with Stacking], [Synchro Mode], [Damage Cap +10000] and [Beast Mode] to the user |
Synchro Abilities
| | Name | School | Condition | Type | Target | Element | Time | Effects |
| ▶ |
 |
Fiery Dance |
Black Magic |
Fire |
NAT |
Single enemy |
Fire, NE |
1.65 |
Six single hybrid ranged attacks (0.90 or 3.05 each), causes [Imperil Fire 10% (15s)] |
-
Imperil Fire 10% (15s)
(15 seconds)
Fire Resistance -10%, cumulable
|
| ▶ |
 |
Hell's Fire |
Black Magic |
Fire |
NAT |
Single enemy |
Fire, NE |
1.65 |
One single hybrid ranged attacks (6.00 or 16.40) capped at 99999, grants [Fire Ability +30% Boost 2] to the user |
-
Fire Ability +30% Boost 2
(2 turns)
Fire abilities deal 30% more damage
|
-
Attach Fire 3 with Stacking
(25 seconds)
Increase Attach Fire Level by 3 and increase Max Attach Element Level by 2, up to Attach Fire 3
-
Synchro Mode
(15 seconds)
Replaces the Attack and Defend commands
-
Damage Cap +10000
(15 seconds)
Increases the damage/healing cap by 10000
-
Beast Mode
(25 seconds)
ATK, DEF, MAG, RES, MND, ACC and EVA +20%, cast speed x2.00
|
| ▶ |
 |
Marksman's Spite |
USB |
NAT |
Fire, NE |
2.50 |
Fifteen single hybrid ranged attacks (0.45 or 1.05 each), grants [Fire Radiant Shield: 75%] to all allies, grants [Attach Fire] and [Magic Sniper Mode] to the user |
-
Fire Radiant Shield: 75%
(30 seconds)
Returns 75% of the damage taken to the attacker as Fire damage capped at 9999
-
Attach Fire
(25 seconds)
Replaces Attack command, increases Fire damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Fire resistance +20%
-
Magic Sniper Mode
(15 seconds)
Grants [Quick Cast 1] to all allies in the character's row after using a Fire ability
|
| ▶ |
 |
Munitions Reload |
Glint+ |
NAT |
|
0.01 |
Grants [Soul Break Gauge +500] |
-
Soul Break Gauge +500
Grants 500 SB points when set
|
|
 |
Galian Scratch |
LBO |
NAT |
Fire |
2.50 |
Four single hybrid ranged attacks (1.00 or 3.00 each scaling with LB gauge and LB honing level) capped at 99999, ignores DEF and RES, 100% additional critical chance |
| ▶ |
 |
Satan Slam |
ADSB |
NAT |
|
0.01 |
Grants [Attach Fire with Stacking], [Damage Cap +10000], [Arcane Dyad Empowered: Vincent], [Satan Slam Damage Tracker] and [Satan Slam Level] |
Arcane Dyad Finisher
| Type | Element | Time | Effects |
|
NAT |
Fire, NE |
2.50 |
Twenty single hybrid ranged attacks (1.00/1.10/1.20 or 3.15/3.50/3.85 each) capped at 9999/19999/29999, followed by one single hybrid ranged attack (10.00/11.00/12.00 or 34.60/38.06/41.52) capped at 99999 at Satan Slam level 0/1/2, removes Arcane Dyad Empowered: Vincent from the user |
-
Attach Fire with Stacking
(25 seconds)
Increase Attach Fire Level by 1 and increase Max Attach Element Level by 2, up to Attach Fire 3
-
Damage Cap +10000
(15 seconds)
Increases the damage/healing cap by 10000
-
Arcane Dyad Empowered: Vincent
Keeps track of the number of uses of Satan Slam (0~2), removed after using Satan Slam two times
-
Satan Slam Damage Tracker
Increases Satan Slam level by 1 after dealing 100001 or 300001 total damage during the status, removed if the character hasn't [Arcane Dyad Empowered: Vincent]
-
Satan Slam Level
Keeps track of Satan Slam level (0~2), removed if the character hasn't [Arcane Dyad Empowered: Vincent]
|
| ▶ |
 |
Chaos Saber |
SASB |
NAT |
Fire, NE |
2.50 |
Fifteen single hybrid ranged attacks (0.60 or 1.50 each), causes [Imperil Fire 10% (15s)]/[Imperil Prismatic 30% (15s)] if 0-3/4+ FF7 allies are alive, grants [Attach Fire 3 with Stacking], [Synchro Mode], and [Damage Cap +10000] to the user |
Synchro Abilities
| | Name | School | Condition | Type | Target | Element | Time | Effects |
|
 |
Rapid Fire DoC |
Black Magic |
Fire |
NAT |
Single enemy |
Fire, NE |
1.65 |
Six single ranged hybrid attacks (0.90 or 3.05 each), followed by one single ranged hybrid attack (6.00 or 16.40) capped at 99999 if the user has Sniper Scopes level 1+, causes Sniper Scopes -1 to the user |
| ▶ |
 |
Chaos Control |
Black Magic |
Fire |
NAT |
Single enemy |
Fire, NE |
0.01 |
One single ranged hybrid attack (0.80 or 2.70), grants [Chaos Form ATK Boost]/[Chaos Form MAG Boost] if the user's ATK > MAG/ATK <= MAG on first activation of Chaos Control, grants Sniper Scopes +2 to the user on first activation of Chaos Control |
-
Chaos Form ATK Boost
(8 seconds)
ATK, DEF and RES +50%, increases the damage/healing cap by 10000, instant cast speed
-
Chaos Form MAG Boost
(8 seconds)
MAG, DEF and RES +50%, increases the damage/healing cap by 10000, instant cast speed
|
-
Imperil Fire 10% (15s)
(15 seconds)
Fire Resistance -10%, cumulable
-
Imperil Prismatic 30% (15s)
Causes [Imperil Fire 30% (15s)], [Imperil Ice 30% (15s)], [Imperil Lightning 30% (15s)], [Imperil Earth 30% (15s)], [Imperil Wind 30% (15s)], [Imperil Water 30% (15s)], [Imperil Holy 30% (15s)], [Imperil Dark 30% (15s)] and [Imperil Poison 30% (15s)]
-
Attach Fire 3 with Stacking
(25 seconds)
Increase Attach Fire Level by 3 and increase Max Attach Element Level by 2, up to Attach Fire 3
-
Synchro Mode
(15 seconds)
Replaces the Attack and Defend commands
-
Damage Cap +10000
(15 seconds)
Increases the damage/healing cap by 10000
|
| ▶ |
 |
Galian Saber |
AASB |
NAT |
Fire, NE |
2.50 |
Fifteen single hybrid ranged attacks (0.60 or 1.50 each), grants [Attach Fire with Stacking], [Awoken Fire], [Damage Cap +10000], [Quick Cast] and [Galian Saber] to the user |
-
Attach Fire with Stacking
(25 seconds)
Increase Attach Fire Level by 1 and increase Max Attach Element Level by 2, up to Attach Fire 3
-
Awoken Fire
(15 seconds)
Fire abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Fire abilities trigger 1 additional time
-
Damage Cap +10000
(15 seconds)
Increases the damage/healing cap by 10000
-
Quick Cast
(15 seconds)
Cast speed x2.00
-
Galian Saber
(15 seconds)
Grants [Fire +50% Boost 1] to the user after using two Fire abilities
|
| ▶ |
 |
Awoken Cerberus Shell |
DASB |
NAT |
Fire, NE |
2.50 |
Seven single ranged attacks (0.90 or 3.05 each) capped at 19999, grants [ATK and MND +50% (25s)] or [MAG and MND +50% (25s)] to the user, grants [Attach Fire with Stacking], [Damage Cap +10000], [Dual Awoken Fire Mode I (Vincent)] and [Fire Resonance +5% Boost] to the user |
Dual Shift
| Type | Element | Time | Effects |
| ▶ |
NAT |
|
0.01 |
Grants [Instant ATB 1] and [Dual Awoken Fire Mode II (Vincent)] |
-
Instant ATB 1
(1 turn)
Increase ATB charge speed by x9999999
-
Dual Awoken Fire Mode II (Vincent)
(1 turn)
Fire abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, instant cast speed for Fire abilities, grants [Chaos Form MAG Boost] if the user's MAG >= ATK after using Fire abilities, grants [Chaos Form ATK Boost] if the user's MAG < ATK after using Fire abilities
|
-
ATK and MND +50% (25s)
(25 seconds)
ATK and MND +50%
-
MAG and MND +50% (25s)
(25 seconds)
MAG and MND +50%
-
Attach Fire with Stacking
(25 seconds)
Increase Attach Fire Level by 1 and increase Max Attach Element Level by 2, up to Attach Fire 3
-
Damage Cap +10000
(15 seconds)
Increases the damage/healing cap by 10000
-
Dual Awoken Fire Mode I (Vincent)
(15 seconds)
Fire abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Fire abilities trigger 2 additional times, cast speed x2.00/x2.50/x3.00 for equipped Fire abilities after casting 1/2/3+ Fire abilities
-
Fire Resonance +5% Boost
(15 seconds)
Fire abilities deal 5% more damage
|
| ▶ |
 |
Woven Bond: Vincent (Fire) |
LBC |
NAT |
Fire, NE |
0.01 |
Ten single ranged hybrid attacks (0.80 or 2.60 each) capped at 19999, activates Fire Chain (max 150, field +0%) or adds 25 to the current Fire Chain maximum limit, grants [Chain Force Mode: Vincent] and [Instant ATB 1] to the user |
-
Instant ATB 1
(1 turn)
Increase ATB charge speed by x9999999
|
| ▶ |
 |
Guardian Chaos |
LBGS |
NAT |
|
0.01 |
Summons Chaos for 5 seconds, grants [Protect], [Shell], [Haste], [Instant ATB 1], [DEF and RES +200% (25s)], [Last Stand], [Attach Fire 3 with Stacking] and [Damage Cap +20000] to Chaos |
-
Protect
DEF +100% (ignoring the buff stacking caps)
-
Shell
RES +100% (ignoring the buff stacking caps)
-
Haste
ATB speed x2.00
-
Instant ATB 1
(1 turn)
Increase ATB charge speed by x9999999
-
DEF and RES +200% (25s)
(25 seconds)
DEF and RES +200%
-
Last Stand
If HP reaches 0, prevents [KO] restoring HP for 1% maximum HP, removed after triggering
-
Attach Fire 3 with Stacking
(25 seconds)
Increase Attach Fire Level by 3 and increase Max Attach Element Level by 2, up to Attach Fire 3
-
Damage Cap +20000
(15 seconds)
Increases the damage/healing cap by 20000
|
| ▶ |
 |
Elegy of Cerberus |
Glint+ |
NAT |
|
0.01 |
Causes [Imperil Fire 20% (15s)], grants [Attach Fire] to the user, damages the user for 99% current HP |
-
Imperil Fire 20% (15s)
(15 seconds)
Fire Resistance -20%, cumulable
-
Attach Fire
(25 seconds)
Replaces Attack command, increases Fire damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Fire resistance +20%
|
| ▶ |
 |
Zenith Flame Penalty |
ZSB |
NAT |
Fire, NE |
2.50 |
Seven single hybrid ranged attacks (0.90/3.05 each) capped at 19999, grants [Attach Fire 3 with Stacking], [Zenith Mode], [Zenith Mode: Vincent (Fire)] and [Damage Cap +10000] to the user |
Zenith SB Abilities
| | Name | School | Type | Target | Element | Time | Effects |
|
 |
Beast Flare+ |
Machinist |
NAT |
Single enemy |
Fire |
1.65 |
Six single hybrid ranged attacks (1.20/1.25 or 3.80/3.95 each) capped at 9999/19999 after 0-2/3+ uses |
-
Attach Fire 3 with Stacking
(25 seconds)
Increase Attach Fire Level by 3 and increase Max Attach Element Level by 2, up to Attach Fire 3
-
Zenith Mode
(15 seconds)
Replaces certain Hero Abilities, certain Hero Abilities don't consume uses, after the duration the status only expires after the character takes an action
-
Zenith Mode: Vincent (Fire)
Increases [Fire Infusion] damage bonus by 20%, cast speed x1.10 for PHY attacks and BLK, WHT, BLU, SUM or NAT attacks that deal magical damage, Fire abilities trigger 1 additional time, casts Spirit Attack: Vincent after using three Fire abilities (max 1), maximum HP +1500, grants [Astra] after taking the next action, removed if the character hasn't [Zenith Mode]
-
Damage Cap +10000
(15 seconds)
Increases the damage/healing cap by 10000
|
|
 |
Divine Might: Vincent |
OZSB |
NAT |
Fire |
2.50 |
Seven single ranged hybrid attacks (2.60/2.80/2.90/3.00 or 8.60/9.30/9.65/10.00 each) capped at 19999/29999/49999/59999, followed by three single piercing attacks (11.00 each) capped at 99999. Multiplier/cap requirements: 0-2/3-4/5+ Fire abilities equipped on allies/5+ Fire abilities equipped on allies and 2+ allies with Attach Fire |
| ▶ |
 |
Continuous Flash: Vincent (Fire) |
Glint++ |
NAT |
|
0.01 |
Causes [Imperil Fire 10% (15s)], Grants [Buff Fire 10% (15s)], [200% ATB 1] and [Quick Cast 2] to the user |
-
Imperil Fire 10% (15s)
(15 seconds)
Fire Resistance -10%, cumulable
-
Buff Fire 10% (15s)
(15 seconds)
Increases Fire damage dealt by 10%, cumulable
-
200% ATB 1
(1 turn)
Increase ATB charge speed by x2.00
-
Quick Cast 2
(2 turns)
Cast speed x2.00
|
|
 |
Radiant Marksman's Spite |
CASB |
NAT |
Fire, NE |
2.50 |
7 single-target ranged hybrid attacks (0.90/3.05 each) capped at 19999, En-Fire, En-Fire Stack, Cap Break Level 1 & Crystal Mode to user
Crystal Mode: Fire Ability Boost, Dualcast Fire, Zero Hone Cost to Fire Abilities & 25% DEF/RES Pierce
Crystal Force I/II: 6 single-target Fire/NE ranged hybrid attacks (2.00/6.60 each) capped at 19999, minor Imperil Fire, Instant Cast, [Cap Break Level 1, Quick Cast & 50% DEF/RES Pierce] for 2 turns & Quick ATB 1 to user |
|
 |
Roaring Beast Shot |
ASB |
NAT |
Fire, NE |
0.01 |
5 single-target ranged hybrid attacks (0.80/2.60 each), Cap Break Level 1, Accel Mode & Instant ATB 1 to user
Accel Mode: Fire Ability High Boost & chases Fire abilities with 4 single-target Fire/NE ranged hybrid attacks (0.60/1.50 each), minor Imperil Fire for 5 seconds |
| ▶ |
 |
Soul Drive: Vincent (Fire) |
LBSD |
NAT |
|
0.01 |
Grants [Soul Drive Mode: Vincent] and [Instant ATB 1] to the user |
-
Soul Drive Mode: Vincent
Reduces the SB points cost for Soul Breaks by 250, instant cast speed for Soul Breaks, grants [200% ATB 1] after using a Soul Break, grants [Attach Fire] to all allies without any Infusion or with [Fire Infusion] after using a Soul Break, removed after triggering, removed if the character hasn't [Soul Drive Mode]
-
Instant ATB 1
(1 turn)
Increase ATB charge speed by x9999999
|
|
 |
Starry Chaos Weapon |
MASB |
NAT |
|
0.01 |
Master Mode, Instant ATB 1 & Diffusion Barrier 1 to user
Master Mode: Cap Break Level 2, Hero Boost +25%, Zero SB Cost 1 & Instant SB/LB Cast 1
Interval Chase: 10 single-target Fire/NE ranged hybrid attacks, Hero Boost +30/35/40/45/50% & Cap Break Level 3/4/5/6/7 to user after 1/2/3/4/5 chases (max 5 chases)
Master Chase: Single-target Fire/NE ranged hybrid attack at True Cap Break Level 1, [True Cap Break Level 1, Instant Cast & Hero Boost +50%] for 1 turn to user, removes Master Mode |
|
 |
War-Awoken Hell's Time |
TASB |
NAT |
|
0.01 |
Tactical Awoken Mode, +500 ATK & +500 MAG to user
Tactical Awoken Mode: Fire Ability Boost, Triplecast Fire, Unlimited Fire Hones, Cap Break Level 1 to Fire Abilities, Fire Ability Damage +30% & ATB Speed x1.1 to Fire Abilities; Ends after using 8 Fire abilities
TP Max: AOE Fire/NE ranged hybrid attack at True Cap Break Level 1 |
|
 |
War-Awoken Hell's Time (Weapon Skill) |
TASB |
NAT |
Fire, NE |
0.01 |
Single-target Fire/NE piercing ranged hybrid attack at True Cap Break Level 1, Instant ATB 1 & Instant Cast 1 to user;
During Tactical Awoken Mode, Cap Break Level 2 & ATB Speed x1.2 to Fire Abilities, and Weapon Skill Blue/Gold if there are 0-1/2+ allies with Attach Fire
WS Blue: [Dualcast Fire, Instant Fire & Weakness Damage +30%] for 3 turns to user
WS Gold: [Dualcast Fire, Instant Fire & Weakness Damage +30%] for 2 turns to all allies |
|
 |
Super Flash (Vincent) |
LBG+ |
NAT |
|
0.01 |
Ultra Flash & Instant ATB 1 to user, +1 LB Gauge
Ultra Flash: After using a Fire ability, grants Fire Ability Damage +30% for 1 turn & Quick Cast 1 to party (max 1 chase) |