| | Name | Tier | Type | Element | Time | Effects |
|
 |
Greased Lightning |
Default |
PHY |
- |
2.50 |
One single attack (1.50) |
| ▶ |
 |
Landscaper |
SB |
PHY |
Earth |
2.50 |
Three group ranged attacks (1.20 each), causes [Slow] (20%) |
-
Slow
(20 seconds)
ATB speed x0.50
|
|
 |
Clear Tranquil |
SB |
NAT |
|
0.01 |
Restores HP for 40% of the target's maximum HP |
| ▶ |
 |
Bloodfest (VII) |
SB |
PHY |
- |
3.00 |
Eight single attacks (0.66 each), causes [Sap] (9%) |
-
Sap
(40 seconds)
Damages for 1/64 maximum HP every 2.00 seconds
|
| ▶ |
 |
Gauntlet |
SSB |
PHY |
- |
0.01 |
Three group ranged attacks (2.00 each), grants [Physical Blink 1] to all allies |
-
Physical Blink 1
Evades the next PHY attack that deals physical, missing HP or fixed damage or NAT attack that deals physical or fractional damage
|
| ▶ |
 |
Guardian of Wutai |
BSB |
PHY |
Water, NE |
2.50 |
Five group ranged attacks (1.02 each), grants [Haste], [Attach Water] and [Burst Mode] to the user |
Burst Commands
| | Name | School | Type | Target | Element | Time | Effects |
|
 |
Riptide |
Ninja |
PHY |
Single enemy |
Water, NE |
0.83 |
Four single ranged attacks (0.47 each) |
| ▶ |
 |
Eroding Wave |
Ninja |
PHY |
Single enemy |
Water, NE |
1.65 |
Two single ranged attacks (0.86 each), [ATK and DEF -20%] for 20 seconds, [ATK and DEF +20%] to the user for 20 seconds |
-
ATK and DEF +20%
(20 seconds)
ATK and DEF +20%
|
-
Haste
ATB speed x2.00
-
Attach Water
(25 seconds)
Replaces Attack command, increases Water damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Water resistance +20%
-
Burst Mode
Replaces the Attack and Defend commands, ATK, DEF, MAG, RES, MND, ACC and EVA +20%, SPD +10%
|
|
 |
Clearest Tranquil |
USB |
PHY |
Water, NE |
0.01 |
Eight single attacks (0.88 each), [ATK and DEF -50%] for 25 seconds, restores HP to all allies for 40% of their maximum HP |
| ▶ |
 |
Doom of the Living |
BSB |
PHY |
Water, NE |
0.01 |
Six group ranged attacks (0.83 each), causes [Imperil Water 20%] for 25 seconds, grants [Haste] and [Burst Mode] to the user |
Burst Commands
| | Name | School | Type | Target | Element | Time | Effects |
| ▶ |
 |
Way of the Mirror |
Ninja |
PHY |
Single enemy |
Water, NE |
0.83 |
Two single ranged attacks (0.75 each), grants [Physical Blink 1] to the user |
-
Physical Blink 1
Evades the next PHY attack that deals physical, missing HP or fixed damage or NAT attack that deals physical or fractional damage
|
|
 |
Cup Overflowing |
Ninja |
PHY |
Single enemy |
Water, NE |
0.83 |
One single ranged attack (1.66), smart ether 1 to the user |
-
Haste
ATB speed x2.00
-
Burst Mode
Replaces the Attack and Defend commands, ATK, DEF, MAG, RES, MND, ACC and EVA +20%, SPD +10%
|
|
 |
Freewheeling Bloodfest |
AOSB |
PHY |
Water |
2.50 |
Twenty single ranged attacks (0.55 each), followed by one single ranged attack (8.00) capped at 99999 |
| ▶ |
 |
Freewheeling Gauntlet |
USB |
PHY |
Water, NE |
2.50 |
Ten single ranged attacks (0.71 each), grants [Attach Water], [Physical Blink 1] and [Torrent Blade Follow-Up] to the user |
-
Attach Water
(25 seconds)
Replaces Attack command, increases Water damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Water resistance +20%
-
Physical Blink 1
Evades the next PHY attack that deals physical, missing HP or fixed damage or NAT attack that deals physical or fractional damage
-
Torrent Blade Follow-Up
(15 seconds)
Casts Torrent Blade after using a Water ability
|
| ▶ |
 |
Freewheeling Reflection |
Glint |
NAT |
|
0.01 |
Grants [Physical Blink 2], [Physical Blink Stacking 2] and [Ninja Rank Boost] |
-
Physical Blink 2
Evades the next 2 PHY attacks that deal physical, missing HP or fixed damage or NAT attacks that deal physical or fractional damage
-
Physical Blink Stacking 2
(15 seconds)
Allows to stack Physical Blink, up to Physical Blink 2
-
Ninja Rank Boost
(15 seconds)
Ninja abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5
|
| ▶ |
 |
Landscaper (KH) |
USB |
PHY |
Earth, NE |
2.50 |
Ten single ranged attacks (0.71 each), grants [Attach Earth], [Physical Blink 1] and [Stoneshatter Skyshock Follow-Up] to the user |
-
Attach Earth
(25 seconds)
Replaces Attack command, increases Earth damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Earth resistance +20%
-
Physical Blink 1
Evades the next PHY attack that deals physical, missing HP or fixed damage or NAT attack that deals physical or fractional damage
-
Stoneshatter Skyshock Follow-Up
(15 seconds)
Casts Stoneshatter Skyshock after using an Earth ability
|
| ▶ |
 |
Sublime Doom |
AASB |
PHY |
Water, Earth, NE |
2.50 |
Fifteen single ranged attacks (0.60 each), grants [Attach Water], [Awoken Ninja], [Damage Cap +10000] and [Fleeting Instant Follow-Up] to the user |
-
Attach Water
(25 seconds)
Replaces Attack command, increases Water damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Water resistance +20%
-
Awoken Ninja
(15 seconds)
Ninja abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Ninja abilities trigger 1 additional time
-
Damage Cap +10000
(15 seconds)
Increases the damage/healing cap by 10000
-
Fleeting Instant Follow-Up
(15 seconds)
Casts Fleeting Instant after using two Ninja abilities
|
| ▶ |
 |
Sublime Landscaper |
AASB |
PHY |
Earth, NE |
2.50 |
Fifteen single ranged attacks (0.60 each), grants [Physical Blink 1] to all allies, grants [Attach Earth], [Awoken Primordial], [Damage Cap +10000] and [Heaven and Earth Follow-Up] to the user |
-
Physical Blink 1
Evades the next PHY attack that deals physical, missing HP or fixed damage or NAT attack that deals physical or fractional damage
-
Attach Earth
(25 seconds)
Replaces Attack command, increases Earth damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Earth resistance +20%
-
Awoken Primordial
(15 seconds)
Earth abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, instant cast speed for Earth abilities
-
Damage Cap +10000
(15 seconds)
Increases the damage/healing cap by 10000
-
Heaven and Earth Follow-Up
(15 seconds)
Casts Heaven and Earth after using three Earth abilities
|
|
 |
Freewheeling Earthrite |
AOSB |
PHY |
Earth |
2.50 |
Three single ranged attacks (8.00 each) capped at 99999 |
| ▶ |
 |
Stillwater Crag |
Glint |
NAT |
|
0.01 |
Grants [Chain Materia Mode II (Earth, Water)] and [High Quick Cast 1] |
-
Chain Materia Mode II (Earth, Water)
(1 turn or 15 seconds)
Grants [Attach Earth with Stacking]/[Attach Water with Stacking] after using a Earth/Water ability
-
High Quick Cast 1
(1 turn)
Cast speed x3.00
|
| ▶ |
 |
Smoke Shell |
CSB |
NAT |
|
0.01 |
Activates Water Chain (max 99, field +50%), grants [ATK +50%] for 25 seconds, grants [Buff Water 20% (15s)] |
-
ATK +50%
(25 seconds)
ATK +50%
-
Buff Water 20% (15s)
(15 seconds)
Increases Water damage dealt by 20%, cumulable
|
| ▶ |
 |
Ebb and Flow |
Glint+ |
NAT |
|
0.01 |
Grants [Attach Water with Stacking] and [Instant Cast 1] |
-
Attach Water with Stacking
(25 seconds)
Increase Attach Water Level by 1 and increase Max Attach Element Level by 2, up to Attach Water 3
-
Instant Cast 1
(1 turn)
Instant cast speed
|
| ▶ |
 |
Moonless Shower |
SASB |
PHY |
Water, NE |
2.50 |
Fifteen single ranged attacks (0.60 each), grants [Attach Water 3 with Stacking], [Synchro Mode] and [Damage Cap +10000] to the user |
Synchro Abilities
| | Name | School | Condition | Type | Target | Element | Time | Effects |
| ▶ |
 |
Rippled Image |
Ninja |
Ninja |
PHY |
Single enemy |
Water, NE |
0.83 |
4/6/8 single ranged attacks (0.80 each) if the user has Physical Blink 0/1/2, grants [Physical Blink 1] to the user |
-
Physical Blink 1
Evades the next PHY attack that deals physical, missing HP or fixed damage or NAT attack that deals physical or fractional damage
|
| ▶ |
 |
Shore Leap |
Ninja |
Ninja |
NAT |
Self |
|
0.01 |
Grants [Water Ability +30% Boost 1] and [Dualcast Water 1] |
-
Water Ability +30% Boost 1
(1 turn)
Water abilities deal 30% more damage
-
Dualcast Water 1
(1 turn)
Water abilities trigger 1 additional time
|
-
Attach Water 3 with Stacking
(25 seconds)
Increase Attach Water Level by 3 and increase Max Attach Element Level by 2, up to Attach Water 3
-
Synchro Mode
(15 seconds)
Replaces the Attack and Defend commands
-
Damage Cap +10000
(15 seconds)
Increases the damage/healing cap by 10000
|
| ▶ |
 |
Soaring Kunai |
LBO |
PHY |
Water, Earth |
2.50 |
Three single ranged attacks (1.00 each scaling with LB gauge and LB honing level) capped at 99999, ignores DEF, 100% additional critical chance, grants [Physical Blink 1] to all allies |
-
Physical Blink 1
Evades the next PHY attack that deals physical, missing HP or fixed damage or NAT attack that deals physical or fractional damage
|
| ▶ |
 |
Improvised Camouflage |
USB |
PHY |
Water, Earth, NE |
0.01 |
Ten single ranged attacks (0.70 each), grants [Chain Materia Mode II (Earth, Water)] and [Ninja +30% Boost (15s)] to the user |
-
Chain Materia Mode II (Earth, Water)
(1 turn or 15 seconds)
Grants [Attach Earth with Stacking]/[Attach Water with Stacking] after using a Earth/Water ability
-
Ninja +30% Boost (15s)
(15 seconds)
Ninja abilities deal 30% more damage
|
| ▶ |
 |
Dominate Mind |
SASB |
PHY |
Earth, NE |
2.50 |
Fifteen single ranged attacks (0.60 each), grants [Attach Earth 3 with Stacking], [Synchro Mode], [Damage Cap +10000], [Physical Blink Stacking 2] and [Inner Exaltation Follow-Up] to the user |
Synchro Abilities
| | Name | School | Condition | Type | Target | Element | Time | Effects |
| ▶ |
 |
Fractured Image |
Ninja |
Ninja |
PHY |
Single enemy |
Earth, NE |
0.83 |
3/5/8 single ranged attacks (0.80 each) if the user has Physical Blink 0/1/2, grants [Physical Blink 2]/[Physical Blink 1] if the user has Physical Blink 0/1 |
-
Physical Blink 2
Evades the next 2 PHY attacks that deal physical, missing HP or fixed damage or NAT attacks that deal physical or fractional damage
-
Physical Blink 1
Evades the next PHY attack that deals physical, missing HP or fixed damage or NAT attack that deals physical or fractional damage
|
| ▶ |
 |
Tremor Leap |
Ninja |
Ninja |
NAT |
Self |
|
0.01 |
Grants [Quick Cast 3] and [Earth Ability +30% Boost 3] |
-
Quick Cast 3
(3 turns)
Cast speed x2.00
-
Earth Ability +30% Boost 3
(3 turns)
Earth abilities deal 30% more damage
|
-
Attach Earth 3 with Stacking
(25 seconds)
Increase Attach Earth Level by 3 and increase Max Attach Element Level by 2, up to Attach Earth 3
-
Synchro Mode
(15 seconds)
Replaces the Attack and Defend commands
-
Damage Cap +10000
(15 seconds)
Increases the damage/healing cap by 10000
-
Physical Blink Stacking 2
(15 seconds)
Allows to stack Physical Blink, up to Physical Blink 2
-
Inner Exaltation Follow-Up
(15 seconds)
Casts Inner Exaltation after using three of Fractured Image or Tremor
|
| ▶ |
 |
Earth Veil Slam |
Glint+ |
NAT |
|
0.01 |
Grants [Attach Earth with Stacking] and [Instant Cast 1] |
-
Attach Earth with Stacking
(25 seconds)
Increase Attach Earth Level by 1 and increase Max Attach Element Level by 2, up to Attach Earth 3
-
Instant Cast 1
(1 turn)
Instant cast speed
|
| ▶ |
 |
Awoken Gauntlet |
DASB |
PHY |
Water, NE |
2.50 |
Seven single ranged attacks (0.90 each) capped at 19999, grants [Attach Water with Stacking], [Damage Cap +10000], [Dual Awoken Ninja Mode I (Yuffie - Water)], [Ninja Resonance +5% Boost], [Physical Blink Stacking 2] and [Awoken Gauntlet] to the user |
Dual Shift
| Type | Element | Time | Effects |
| ▶ |
NAT |
|
0.01 |
Grants [Instant ATB 1] and [Dual Awoken Ninja Mode II (Yuffie - Water)], removes [Dual Awoken Ninja Mode I (Yuffie - Water)] |
-
Instant ATB 1
(1 turn)
Increase ATB charge speed by x9999999
-
Dual Awoken Ninja Mode II (Yuffie - Water)
(3/3/2/1/0 turns (Dual Shift))
Increases the damage/healing cap by 10000, Ninja abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Ninja abilities trigger 1 additional time, critical chance =100%, instant cast speed for Ninja abilities, casts Dual Freewheeling Eddy after using Ninja abilities
-
Dual Awoken Ninja Mode I (Yuffie - Water)
(15 seconds)
Ninja abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Ninja abilities trigger 2 additional times, cast speed x2.00 for equipped Ninja abilities
|
-
Attach Water with Stacking
(25 seconds)
Increase Attach Water Level by 1 and increase Max Attach Element Level by 2, up to Attach Water 3
-
Damage Cap +10000
(15 seconds)
Increases the damage/healing cap by 10000
-
Dual Awoken Ninja Mode I (Yuffie - Water)
(15 seconds)
Ninja abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Ninja abilities trigger 2 additional times, cast speed x2.00 for equipped Ninja abilities
-
Ninja Resonance +5% Boost
(15 seconds)
Ninja abilities deal 5% more damage
-
Physical Blink Stacking 2
(15 seconds)
Allows to stack Physical Blink, up to Physical Blink 2
-
Awoken Gauntlet
(15 seconds)
Grants [Physical Blink 1] after using a Ninja ability
|
| ▶ |
 |
All Creation |
ADSB |
NAT |
|
0.01 |
Grants [Attach Water with Stacking], [Damage Cap +10000], [Arcane Dyad Empowered: Yuffie (Water)], [All Creation Damage Tracker] and [All Creation Level] |
Arcane Dyad Finisher
| Type | Element | Time | Effects |
|
PHY |
Water, NE |
2.50 |
Twenty single ranged attacks (1.00/1.10/1.20 each) capped at 9999/19999/29999, followed by one single ranged attack (10.00/11.00/12.00) capped at 99999 at All Creation level 0/1/2, removes Arcane Dyad Empowered: Yuffie (Water) from the user |
-
Attach Water with Stacking
(25 seconds)
Increase Attach Water Level by 1 and increase Max Attach Element Level by 2, up to Attach Water 3
-
Damage Cap +10000
(15 seconds)
Increases the damage/healing cap by 10000
-
Arcane Dyad Empowered: Yuffie (Water)
Keeps track of the number of uses of All Creation (0~2), removed after using All Creation two times
-
All Creation Damage Tracker
Increases All Creation level by 1 after dealing 100001 or 300001 total damage during the status, removed if the character hasn't [Arcane Dyad Empowered: Yuffie (Water)]
-
All Creation Level
Keeps track of All Creation level (0~2), removed if the character hasn't [Arcane Dyad Empowered: Yuffie (Water)]
|
| ▶ |
 |
Awoken Landscaper |
DASB |
PHY |
Earth, NE |
2.50 |
Seven single ranged attacks (0.90 each) capped at 19999, grants [Attach Earth with Stacking], [Damage Cap +10000], [Dual Awoken Ninja Mode I (Yuffie - Earth)] and [Ninja Resonance +5% Boost] to the user |
Dual Shift
| Type | Element | Time | Effects |
| ▶ |
NAT |
|
0.01 |
Grants [Instant ATB 1] and [Dual Awoken Ninja Mode II (Yuffie - Earth)] |
-
Instant ATB 1
(1 turn)
Increase ATB charge speed by x9999999
-
Dual Awoken Ninja Mode II (Yuffie - Earth)
(1 turn)
Ninja abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, instant cast speed for Ninja abilities, grants [Dualcast Ninja 1] and [Ninja +30% Boost 1] to all allies after using Ninja abilities, grants [100% Critical 1] and [Critical Damage +50% 1] to the user after using Ninja abilities
|
-
Attach Earth with Stacking
(25 seconds)
Increase Attach Earth Level by 1 and increase Max Attach Element Level by 2, up to Attach Earth 3
-
Damage Cap +10000
(15 seconds)
Increases the damage/healing cap by 10000
-
Dual Awoken Ninja Mode I (Yuffie - Earth)
(15 seconds)
Ninja abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Ninja abilities trigger 2 additional times, cast speed x2.00/x2.50/x3.00 for equipped Ninja abilities after using 1/2/3+ Ninja abilities
-
Ninja Resonance +5% Boost
(15 seconds)
Ninja abilities deal 5% more damage
|
| ▶ |
 |
Unparalleled |
ADSB |
NAT |
|
0.01 |
Grants [Attach Earth with Stacking], [Damage Cap +10000], [Arcane Dyad Empowered: Yuffie (Earth)], [Unparalleled Damage Tracker] and [Unparalleled Level] |
Arcane Dyad Finisher
| Type | Element | Time | Effects |
|
PHY |
Earth, NE |
2.50 |
Twenty single ranged attacks (1.00/1.10/1.20 each) capped at 9999/19999/29999, followed by one single ranged attack (10.00/11.00/12.00) capped at 99999 at Unparalleled level 0/1/2, removes Arcane Dyad Empowered: Yuffie (Earth) from the user |
-
Attach Earth with Stacking
(25 seconds)
Increase Attach Earth Level by 1 and increase Max Attach Element Level by 2, up to Attach Earth 3
-
Damage Cap +10000
(15 seconds)
Increases the damage/healing cap by 10000
-
Arcane Dyad Empowered: Yuffie (Earth)
Keeps track of the number of uses of Unparalleled (0~2), removed after using Unparalleled two times
-
Unparalleled Damage Tracker
Increases Unparalleled level by 1 after dealing 100001 or 300001 total damage during the status, removed if the character hasn't [Arcane Dyad Empowered: Yuffie (Earth)]
-
Unparalleled Level
Keeps track of Unparalleled level (0~2), removed if the character hasn't [Arcane Dyad Empowered: Yuffie (Earth)]
|
| ▶ |
 |
Sublimation |
AASB |
PHY |
Water, Earth, NE |
2.50 |
Fifteen single ranged attacks (0.60 each), grants [100% Critical], [Awoken Ninja], [Damage Cap +10000], [Chain Materia Mode II (Earth, Water)], [Ninja Spirit], [Physical Blink Stacking 2] and [Physical Blink 2] to the user |
-
100% Critical
(25 seconds)
Critical chance =100%
-
Awoken Ninja
(15 seconds)
Ninja abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Ninja abilities trigger 1 additional time
-
Damage Cap +10000
(15 seconds)
Increases the damage/healing cap by 10000
-
Chain Materia Mode II (Earth, Water)
(1 turn or 15 seconds)
Grants [Attach Earth with Stacking]/[Attach Water with Stacking] after using a Earth/Water ability
-
Ninja Spirit
(15 seconds)
Grants [Ninja +30% Boost 3] to the user after using a Ninja ability, removed after triggering
-
Physical Blink Stacking 2
(15 seconds)
Allows to stack Physical Blink, up to Physical Blink 2
-
Physical Blink 2
Evades the next 2 PHY attacks that deal physical, missing HP or fixed damage or NAT attacks that deal physical or fractional damage
|
| ▶ |
 |
Zenith Doom of the Living |
ZSB |
PHY |
Earth, Water, NE |
2.50 |
Seven single ranged attacks (0.90 each) capped at 19999, grants [Buff Earth 20% (15s)] to self if there are 0-3 Ninja allies in the party, grants [ATK and MND +30%, DEF and RES +25% (8s)] and [Ninja Quick Cast 1] to all allies if there are 4+ Ninja allies in the party, grants [Attach Earth 3 with Stacking], [Damage Cap +10000], [Zenith Mode] and [Zenith Mode: Yuffie (Earth)] to the user |
Zenith SB Abilities
| | Name | School | Type | Target | Element | Time | Effects |
|
 |
Gauntlet+ |
Ninja |
PHY |
Single enemy |
Water, Earth |
1.65 |
Eight single ranged attacks (0.94 each) |
| ▶ |
 |
Clearest Tranquil+ |
Ninja |
PHY |
Single enemy |
Water, Earth |
0.82 |
4/5/6 single ranged attacks (1.20/1.25 each) if the user has Physical Blink 0/1/2, capped at 9999/19999 after 0-2/3+ uses, grants [Physical Blink 1] and [Physical Blink Stacking 2] to the user |
-
Physical Blink 1
Evades the next PHY attack that deals physical, missing HP or fixed damage or NAT attack that deals physical or fractional damage
-
Physical Blink Stacking 2
(15 seconds)
Allows to stack Physical Blink, up to Physical Blink 2
|
-
Buff Earth 20% (15s)
(15 seconds)
Increases Earth damage dealt by 20%, cumulable
-
ATK and MND +30%, DEF and RES +25% (8s)
(8 seconds)
ATK and MND +30%, DEF and RES +25%
-
Ninja Quick Cast 1
(1 turn)
Cast speed x2.00 for Ninja abilities
-
Attach Earth 3 with Stacking
(25 seconds)
Increase Attach Earth Level by 3 and increase Max Attach Element Level by 2, up to Attach Earth 3
-
Damage Cap +10000
(15 seconds)
Increases the damage/healing cap by 10000
-
Zenith Mode
(15 seconds)
Replaces certain Hero Abilities, certain Hero Abilities don't consume uses, after the duration the status only expires after the character takes an action
-
Zenith Mode: Yuffie (Earth)
Increases [Earth Infusion] damage bonus by 20%, cast speed x1.10 for PHY attacks, Ninja abilities trigger 1 additional time, casts Spirit Attack: Yuffie (Earth) after using a Earth ability (max 1), maximum HP +1500, grants [Astra] after taking the next action, removed if the character hasn't [Zenith Mode]
|
|
 |
Divine Might: Yuffie (Earth) |
OZSB |
PHY |
Earth |
2.50 |
Seven single ranged attacks (2.6/2.8/2.9/3.0 each) capped at 19999/29999/49999/59999, followed by three single ranged attacks (11.0 each) capped at 99999. Multiplier/cap requirements: 0-2/3-4/5/6+ Ninja abilities on allies |
| ▶ |
 |
Fated Bond: Yuffie |
CSB |
NAT |
|
0.01 |
Activates Ninja Chain (max 150, field +50%), grants [Haste] and [ATK +50% (25s)] to all allies |
-
Haste
ATB speed x2.00
-
ATK +50% (25s)
(25 seconds)
ATK +50%
|
| ▶ |
 |
Elemental Ninjitsu |
Glint+ |
NAT |
|
0.01 |
Grants [Chain Materia Mode II (Earth, Water)] and [Soul Break Gauge +250] |
-
Chain Materia Mode II (Earth, Water)
(1 turn or 15 seconds)
Grants [Attach Earth with Stacking]/[Attach Water with Stacking] after using a Earth/Water ability
-
Soul Break Gauge +250
Grants 250 SB points when set
|
| ▶ |
 |
Radiant Death by a Thousand Cuts |
CASB |
PHY |
Water, NE |
2.50 |
Seven single ranged attacks (0.90 each) capped at 19999, grants [Attach Water with Stacking], [Physical Blink Stacking 2], [Damage Cap +10000], [Crystal Force Mode], [Crystal Force Mode: Yuffie (Water)] to the user |
-
Attach Water with Stacking
(25 seconds)
Increase Attach Water Level by 1 and increase Max Attach Element Level by 2, up to Attach Water 3
-
Physical Blink Stacking 2
(15 seconds)
Allows to stack Physical Blink, up to Physical Blink 2
-
Damage Cap +10000
(15 seconds)
Increases the damage/healing cap by 10000
-
Crystal Force Mode
(15 seconds)
Grants Crystal Force Mode, Replaces Attack and Defend commands with Crystal Force I & II, unlocks II after three actions
-
Crystal Force Mode: Yuffie (Water)
Ninja abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Ninja abilities trigger 1 additional time, [DEF and RES 25% Piercing (15s)], removed if user hasn't Crystal Force Mode
|
| ▶ |
 |
Zenith Moonless Shower |
ZSB |
PHY |
Water, NE |
2.50 |
Seven single ranged attacks (0.90 each) capped at 19999, grants [Attach Water 3 with Stacking], [Damage Cap +10000], [Zenith Mode] and [Zenith Mode: Yuffie (Water)] to the user |
Zenith SB Abilities
| | Name | School | Type | Target | Element | Time | Effects |
|
 |
Gauntlet+ |
Ninja |
PHY |
Single enemy |
Water, Earth |
1.65 |
Eight single ranged attacks (0.94 each) |
| ▶ |
 |
Clearest Tranquil+ |
Ninja |
PHY |
Single enemy |
Water, Earth |
0.82 |
4/5/6 single ranged attacks (1.20/1.25 each) if the user has Physical Blink 0/1/2, capped at 9999/19999 after 0-2/3+ uses, grants [Physical Blink 1] and [Physical Blink Stacking 2] to the user |
-
Physical Blink 1
Evades the next PHY attack that deals physical, missing HP or fixed damage or NAT attack that deals physical or fractional damage
-
Physical Blink Stacking 2
(15 seconds)
Allows to stack Physical Blink, up to Physical Blink 2
|
-
Attach Water 3 with Stacking
(25 seconds)
Increase Attach Water Level by 3 and increase Max Attach Element Level by 2, up to Attach Water 3
-
Damage Cap +10000
(15 seconds)
Increases the damage/healing cap by 10000
-
Zenith Mode
(15 seconds)
Replaces certain Hero Abilities, certain Hero Abilities don't consume uses, after the duration the status only expires after the character takes an action
-
Zenith Mode: Yuffie (Water)
Increases [Water Infusion] damage bonus by 20%, cast speed x1.10 for PHY attacks, Ninja abilities trigger 1 additional time, casts Spirit Attack: Yuffie (Water) after using a Ninja ability (max 3), maximum HP +1500, grants [Astra] after taking the next action, removed if the character hasn't [Zenith Mode]
|
| ▶ |
 |
Awoken Improvised Camouflage |
DASB |
PHY |
Water, Earth, NE |
2.50 |
Seven single ranged attacks (0.90 each) capped at 19999, grants [Chain Materia Mode II (Earth, Water)], [Instant Cast 1], [Damage Cap +10000], [Dual Awoken Ninja Mode I (Yuffie)] and [Ninja Resonance +5% Boost] to the user |
Dual Shift
| Type | Element | Time | Effects |
| ▶ |
NAT |
|
0.01 |
Grants [Instant ATB 1] and [Dual Awoken Ninja Mode II (Yuffie)] |
-
Instant ATB 1
(1 turn)
Increase ATB charge speed by x9999999
-
Dual Awoken Ninja Mode II (Yuffie)
(1 turn)
Ninja abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, instant cast speed for Ninja abilities, chases a ninja ability with The Art of Leaping Forward
|
-
Chain Materia Mode II (Earth, Water)
(1 turn or 15 seconds)
Grants [Attach Earth with Stacking]/[Attach Water with Stacking] after using a Earth/Water ability
-
Instant Cast 1
(1 turn)
Instant cast speed
-
Damage Cap +10000
(15 seconds)
Increases the damage/healing cap by 10000
-
Dual Awoken Ninja Mode I (Yuffie)
(15 seconds)
Ninja abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Ninja abilities trigger 2 additional times, Deadly strikes 5/10/15/20% for equipped Ninja abilities after using 1/2/3/4+ Ninja abilities
-
Ninja Resonance +5% Boost
(15 seconds)
Ninja abilities deal 5% more damage
|
|
 |
Divine Might: Yuffie (Water) |
OZSB |
PHY |
Water |
2.50 |
Seven single ranged attacks (2.6/2.8/2.9/3.0 each) capped at 19999/29999/49999/59999, followed by three single ranged attacks (11.0 each) capped at 99999. Multiplier/cap requirements: 0-2/3-4/5+ Water abilities on allies/5+ Water abilities on allies and 2+ allies with Attach Water |
|
 |
Starry Water Spout |
MASB |
NAT |
|
0.01 |
Master Mode, Instant ATB 1 & Diffusion Barrier 1 to user
Master Mode: Cap Break Level 2, Hero Boost +25%, Zero SB Cost 1 & Instant SB/LB Cast 1
Interval Chase: 10 single-target Water/NE ranged physical attacks, Hero Boost +30/35/40/45/50% & Cap Break Level 3/4/5/6/7 to user after 1/2/3/4/5 chases (max 5 chases)
Master Chase: Single-target Water/NE large-piercing ranged physical attack at True Cap Break Level 1, [Cap Break Level 5, Instant Cast & Hero Boost +50%] for 1 turn to user, removes Master Mode |
|
 |
Roaring Achromatic Form |
ASB |
PHY |
Water, NE |
0.01 |
5 single-target Water/NE ranged physical attacks, Cap Break Level 1, Accel Mode & Instant ATB 1 to user
Accel Mode: Water Ability High Boost & chases 1/2/3+ Water abilities with Water Ability Damage +10/20/30% to user |
|
 |
Starry Freewheeling Earthrite |
MASB |
NAT |
|
0.01 |
Master Mode, Instant ATB 1 & Diffusion Barrier 1 to user
Master Mode: Cap Break Level 2, Hero Boost +25%, Zero SB Cost 1 & Instant SB/LB Cast 1
Interval Chase: 10 single-target Earth/NE ranged physical attacks + minor DeProtect for 5 seconds, Hero Boost +30/35/40/45/50% to user after 1/2/3/4/5 chases (max 5 chases)
Master Chase: Single-target Earth/NE ranged physical attack at True Cap Break Level 1 + DeProtect 30% for 5 seconds, Instant Cast 1 to user, removes Master Mode |
|
 |
Radiant Dominate Mind |
CASB |
PHY |
Earth, NE |
2.50 |
7 single-target Earth/NE ranged physical attacks at Cap Break Level 1, En-Earth, En-Earth Stack, Cap Break Level 1, Instant ATB 1 & Crystal Mode to user
Crystal Mode: Ninja Ability Boost, Dualcast Ninja, Zero Hone Cost to Ninja Abilities & 25% DEF/RES Pierce
Crystal Force I/II: 4 single-target Earth/NE ranged physical attacks at Cap Break Level 1, Instant Cast, [Ninja Damage +50%, Dualcast Ninja, Instant ATB & 50% DEF/RES Pierce] for 1 turn to user |
|
 |
Roaring Earth Shatter |
ASB |
PHY |
Earth, NE |
0.01 |
5 single-target Earth/NE ranged physical attacks, Cap Break Level 1, Accel Mode & Instant ATB 1 to user
Accel Mode: Earth Ability High Boost & chases Earth abilities with 8 single-target Earth/NE ranged physical attacks |
| ▶ |
 |
Continuous Flash: Yuffie |
Glint++ |
NAT |
|
0.01 |
Grants Linked Materia Mode II, [Instant ATB 1] and [Instant Cast 2] to the user
Linked Materia Mode II: En-Water Stack or En-Earth Stack |
-
Instant ATB 1
(1 turn)
Increase ATB charge speed by x9999999
-
Instant Cast 2
(2 turns)
Instant cast speed
|
|
 |
War-Awoken Water God's Serve |
TASB |
NAT |
|
0.01 |
Tactical Awoken Mode, +500 ATK & +500 MAG to user
Tactical Awoken Mode: Water Ability Boost, Triplecast Water, Unlimited Water Hones, Cap Break Level 1 to Water Abilities, Water Ability Damage +30% & 20% DEF/RES Pierce to Water Abilities; Ends after using 8 Water abilities
TP Max: AOE Water/NE ranged hybrid attack at True Cap Break Level 1 |
|
 |
War-Awoken Water God's Serve (Weapon Skill) |
TASB |
NAT |
Water, NE |
0.01 |
Single-target Water/NE piercing ranged hybrid attack at True Cap Break Level 1, Instant ATB 1 & Instant Cast 1 to user;
During Tactical Awoken Mode, Cap Break Level 2 & 30% DEF/RES Pierce to Water Abilities, and Weapon Skill Blue/Gold with at least Lv.0/2 En-Water
WS Blue: Lv.2 En-Water Stack to user
WS Gold: During Tactical Awoken Mode, Dualcast Water 5 to user |
|
 |
Soul Drive: Yuffie |
LBSD |
NAT |
|
0.01 |
Soul Drive Mode & Instant ATB 1 to user
Soul Drive Mode: -1 SB Gauge Cost, Instant SB Cast, Cap Break Level 1 to SB & SB Damage +50%; Grants Instant ATB 1 to user after casting SB, removes Soul Drive Mode |
|
 |
War-Awoken Skilled Deception |
TASB |
NAT |
|
0.01 |
Grants Tactical Awoken Mode, +500 ATK & +500 MAG to user
Tactical Awoken Mode: Earth Ability Boost, Triplecast Earth, Unlimited Earth Hones, Cap Break Level 1 to Earth Abilities, Earth Ability Damage +30% & ATB Speed x1.1 to Earth Abilities; Ends after using 8 Earth abilities
TP Max: AOE Earth/NE ranged hybrid attack at True Cap Break Level 1 |
|
 |
War-Awoken Skilled Deception (Weapon Skill) |
TASB |
? |
Earth, NE |
0.01 |
One single piercing ranged hybrid attack at True Cap Break Level 1, grants Instant ATB 1 & Instant Cast 1 to user;
During Tactical Awoken Mode, Cap Break Level 2 & ATB Speed x1.2 to Earth Abilities, and Weapon Skill Blue/Gold if the user has at least Lv.0/2 En-Earth;
WS Blue: Grants [Lv.2 En-Earth Stack] to user
WS Gold: Grants [During Tactical Awoken Mode, Damage +50% & Casting Speed x1.3 to Earth Abilities] to user |
|
 |
Zenith Vibrant Silver Scales |
ZSB |
? |
Earth, Water, NE |
2.50 |
Seven single ranged hybrid attacks at Cap Break Level 1, grants Lv.2 En-Water Stack or Lv.2 En-Earth Stack, Cap Break Level 1, Ninja Damage +30% & Ultimate Mode to user
Ultimate Spirit Mode: En-Water/Earth Damage +20% & Physical/Ninjutsu Casting Speed x1.1
Ultimate Dexterity Mode: Dualcast Ninja, Higher Multiplier & Zero Hone Cost to Hero Ability; Clearest Tranquil+: Higher multiplier & Cap Break Level 1 after 3 uses; Gauntlet+: 1.65s CT, 8 hits; High Spirits+: Higher multiplier & Cap Break Level 1 after 3 uses
Ultimate Vitality Mode: +1500 max HP & Astra to user |
|
 |
Burst Break: Yuffie (Earth) (Break Glint) |
Buster |
? |
Fire, Ice, Lightning, Earth, Wind, Water, Holy, Dark, Poison, NE |
0.01 |
One single Overflow ranged hybrid attack, grants En-Earth Super Stack, Burst Strike & Instant ATB 1 to user
Burst Strike: After using Earth abilities, chases with 6 single-target Earth/NE ranged hybrid attacks (max 5 chases) |
|
 |
Burst Break: Yuffie (Earth) (Break Arte) |
Buster |
? |
Earth, NE |
0.01 |
One group Overflow ranged hybrid attack, grants Instant ATB 1 to user |