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Gogo (VI)

VI

Ability Schools

Black Magic ★★★★★
Combat ★★★★★
White Magic ★★★★★

Hero Abilities

NameSchoolTypeElementEffects
Magical Mimicry (HA1) Black Magic NAT Fire, Ice, Wind, Earth, NE Five single hybrid attacks (1.10 or 3.50 each)

Soul Breaks (20)

NameTierTypeElementTimeEffects
Mime Default NAT 2.50 50% chance to cast the last ability used by any ally, default ability (PHY: single, 1.50 physical). Also grants 270 SB points to the user if successful
Burst Commands
NameSchoolTypeTargetElementTimeEffects
Quick Mime Special NAT - 0.83 Casts the last ability used by any ally, default ability (PHY: single, 1.50 physical)
Adapting Attack Special NAT Single enemy - 1.65 Four single hybrid attacks (0.68 or 2.67 each)
  • ATK and MAG +30% (25 seconds) ATK and MAG +30%
  • Haste ATB speed x2.00
  • Burst Mode Replaces the Attack and Defend commands, ATK, DEF, MAG, RES, MND, ACC and EVA +20%, SPD +10%
Maw of the Beast SSB NAT - 2.50 Seven group hybrid attacks (0.83 or 2.00 each), restores HP to all allies for 40% of their maximum HP, removes negative effects to all allies
Brave Command: Mimic (VI)
Condition: Black Magic, Combat | School: Special
LevelTypeTargetElementTimeEffects
0 NAT Single enemy - 0.83 One single hybrid attack (1.81 or 7.45)
1 NAT - 0.83 Casts the last ability used by any ally, default ability (PHY: single, 1.50 physical)
2 NAT - 0.83 Casts the last ability used by any ally twice, default ability (PHY: single, 1.50 physical)
3 NAT - 0.83 Casts the last ability used by any ally three times, default ability (PHY: single, 1.50 physical)
  • ATK, MAG and RES +30% ATK, MAG and RES +30%
  • Haste ATB speed x2.00
  • Brave Mode (15 seconds) Replaces the Attack command
Brave Command: Supreme Mimicry
Condition: Black Magic | School: Black Magic
LevelTypeTargetElementTimeEffects
0 BLK Single enemy NE 0.83 One single attack (7.45)
1 NAT - 0.83 Casts the last ability used by any ally, default ability (PHY: single, 1.50 physical, 100% critical chance)
2 NAT - 0.83 Casts the last ability used by any ally twice, default ability (PHY: single, 1.50 physical, 100% critical chance)
3 NAT - 0.83 Casts the last ability used by any ally three times, default ability (PHY: single, 1.50 physical, 100% critical chance)
  • ATK, MAG and MND +30% (25s) (25 seconds) ATK, MAG and MND +30%
  • Haste ATB speed x2.00
  • High Quick Cast 2 (2 turns) Cast speed x3.00
  • Awoken Black Magic (15 seconds) Black Magic abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Black Magic abilities trigger 1 additional time
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Protean Mode (Fire, Ice, Earth, Wind) (1 turn) Grants [Attach Fire]/[Attach Ice]/[Attach Earth]/[Attach Wind] after using a Fire/Ice/Earth/Wind ability
  • Brave Mode (15 seconds) Replaces the Attack command
  • Protean Mode II (Fire, Ice, Earth, Wind) (1 turn) Grants [Attach Fire with Stacking]/[Attach Ice with Stacking]/[Attach Earth with Stacking]/[Attach Wind with Stacking] after using a Fire/Ice/Earth/Wind ability
Synchro Abilities
NameSchoolConditionTypeTargetElementTimeEffects
Tetra Magic Black Magic Combat, Black Magic NAT Single enemy Fire, Ice, Wind, Earth, NE 1.65 Six single hybrid attacks (0.90 or 3.05 each)
  • Quick Cast 2 (2 turns) Cast speed x2.00
  • Fire, Ice, Earth, Wind Ability +30% Boost 2 (2 turns) Fire, Ice, Earth or Wind abilities deal 30% more damage
  • Damage Cap +10000 2 (2 turns) Increases the damage/healing cap by 10000
  • Impersonation Mode (15 seconds) Casts the last ability used by any ally after another ally uses a Fire, Ice, Earth or Wind ability, removed after triggering three times
  • ATK, DEF, MAG, RES and MND +10% (25s) (25 seconds) ATK, DEF, MAG, RES and MND +10%
  • ATK, DEF, MAG, RES and MND +20% (25s) (25 seconds) ATK, DEF, MAG, RES and MND +20%
  • ATK, DEF, MAG, RES and MND +30% (25s) (25 seconds) ATK, DEF, MAG, RES and MND +30%
  • ATK, DEF, MAG, RES and MND +40% (25s) (25 seconds) ATK, DEF, MAG, RES and MND +40%
  • ATK, DEF, MAG, RES and MND +50% (25s) (25 seconds) ATK, DEF, MAG, RES and MND +50%
  • Protean Mode III (Fire, Ice, Earth, Wind) (1 turn) Grants [Attach Fire 2 with Stacking]/[Attach Ice 2 with Stacking]/[Attach Earth 2 with Stacking]/[Attach Wind 2 with Stacking] after using a Fire/Ice/Earth/Wind ability
  • Synchro Mode (15 seconds) Replaces the Attack and Defend commands
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • 40% Damage Reduction Barrier 2 Reduces damage taken by 40% for the next two attacks
  • ATK, MAG and MND +30% (25s) (25 seconds) ATK, MAG and MND +30%
  • Protean Mode (Fire, Ice, Earth, Wind) (1 turn) Grants [Attach Fire]/[Attach Ice]/[Attach Earth]/[Attach Wind] after using a Fire/Ice/Earth/Wind ability
  • Awoken Mimicry Magic (15 seconds) Black Magic abilities don't consume uses, cast speed x2.00/2.25/2.50/2.75/3.00 for Black Magic abilities at ability rank 1/2/3/4/5, grants [Quick Cast 1] to all allies after using Black Magic abilities
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Mimicked Salvation Mode (15 seconds) Mimicked abilities deal 50% more damage, casts the last ability used by any ally when any Damage Reduction Barrier is removed, grants [40% Damage Reduction Barrier 1] to user when any Damage Reduction Barrier is removed, removed after triggering three times
Dual Shift
TypeElementTimeEffects
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Dual Awoken Black Magic Mode II (Gogo (VI)) (1 turn) Black Magic abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, instant cast speed for Black Magic abilities, grants [Dual Master Mimic Mode] after using Black Magic abilities
  • ATK, MAG and MND +30% (25s) (25 seconds) ATK, MAG and MND +30%
  • Haste ATB speed x2.00
  • Quick Cast 2 (2 turns) Cast speed x2.00
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Protean Mode II (Fire, Ice, Earth, Wind) (1 turn) Grants [Attach Fire with Stacking]/[Attach Ice with Stacking]/[Attach Earth with Stacking]/[Attach Wind with Stacking] after using a Fire/Ice/Earth/Wind ability
  • Dual Awoken Black Magic Mode I (Gogo (VI)) (15 seconds) Black Magic abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Black Magic abilities trigger 1 additional time, cast speed x2.00 for Black Magic abilities
  • Black Magic Resonance +5% Boost (15 seconds) Black Magic abilities deal 5% more damage
Arcane Dyad Finisher
TypeElementTimeEffects
NAT Fire, Ice, Wind, Earth, NE 2.50 Ten single hybrid attacks (1.00/1.10 or 3.15/3.50 each) capped at 9999/19999, followed by one single attack (10.00/11.00 or 34.60/38.06) capped at 99999 at Apex Punishing Meteor level 0/1, casts the last ability used by any ally twice, default ability (PHY: single, 1.50 physical), removes Arcane Dyad Empowered: Gogo (VI) from the user
  • Protean Mode (Fire, Ice, Earth, Wind) (1 turn) Grants [Attach Fire]/[Attach Ice]/[Attach Earth]/[Attach Wind] after using a Fire/Ice/Earth/Wind ability
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Arcane Dyad Empowered: Gogo (VI) Keeps track of the number of uses of Apex Punishing Meteor (0~2), removed after using Apex Punishing Meteor two times
  • Apex Punishing Meteor Damage Tracker Increases Apex Punishing Meteor level by 1 after dealing 100001 total damage during the status, removed if the character hasn't [Arcane Dyad Empowered: Gogo (VI)]
  • Apex Punishing Meteor Level Keeps track of Apex Punishing Meteor level (0~1), removed if the character hasn't [Arcane Dyad Empowered: Gogo (VI)]
  • DEF, RES and MND -70% (8s) (8 seconds) DEF, RES and MND -70%
  • Instant Cast 1 (1 turn) Instant cast speed
Radiant Belly of the Beast CASB NAT Fire, Ice, Wind, Earth, NE 2.50 7 single-target Fire/Ice/Wind/Earth/NE hybrid attacks at Cap Break Level 1, En-Fire Stack, En-Ice Stack, En-Wind Stack or En-Earth Stack, Cap Break Level 1 & Crystal Mode to user Crystal Mode: Fire/Ice/Wind/Earth Ability Boost, Zero Hone Cost to Fire/Ice/Wind/Earth Abilities & 25% DEF/RES Pierce; When ally uses Fire/Ice/Wind/Earth abilities, chases with Mimic 1 Crystal Force I/II: 6 single-target Fire/Ice/Wind/Earth/NE hybrid attacks at Cap Break Level 1, Instant Cast, [Cap Break Level 1 & 50% DEF/RES Pierce] for 5 seconds & Quick ATB 1 to user; After using 0/1/2 Crystal Force, Mimic Damage +15/30/50% to user
Zenith Dance Mimicry ZSB NAT 0.01 Weakness Damage +30% to party, Cap Break Level 1, Zenith Mimicry Dance & Ultimate Mode to user Ultimate Spirit Mode: En-Fire/Ice/Wind/Earth Damage +20%, Physical/Magic Casting Speed x1.1 & chases a Fire/Ice/Wind/Earth ability with Lv.2 En-Fire/Ice/Wind/Earth Stack; After ally uses Fire, Ice, Wind or Earth abilities, grants Fire, Ice, Wind or Earth Ability Damage +30% for 1 turn to that ally, +Quick ATB 1 under Mystery Mode (max 3 chases) Ultimate Dexterity Mode: Dualcast Fire/Ice/Wind/Earth, Higher Multiplier & Zero Hone Cost to Hero Ability; Magical Mimicry+: Higher multiplier & Cap Break Level 1 after 3 uses Ultimate Vitality Mode: +1500 max HP & Astra to user Zenith Mimicry Dance: [Single-target DEF/RES/MND -70%] or [MAG/MND +25% & DEF/RES +30% to party and Mystery Mode to user] with at least 0/4 Fate Synergy members
Roaring Majestic Comet ASB NAT Fire, Ice, Wind, Earth, NE 0.01 5 single-target Fire/Ice/Wind/Earth/NE hybrid attacks, Cap Break Level 1, Accel Mode & Instant ATB 1 to user Accel Mode: Fire/Ice/Wind/Earth Ability High Boost & chases Fire/Ice/Wind/Earth abilities with 2 single-target Fire/Ice/Wind/Earth/NE hybrid attacks + minor Prismatic Imperil for 5 seconds
Fated Bond: Gogo CSB NAT 0.01 Activates Mage I Limit Chain (150) & 50% Mage I Field, MAG +50% & Haste to party
War-Awoken Sketch Mimicry Dragonking TASB NAT 0.01 Tactical Awoken Mode, +500 ATK & +500 MAG to user Tactical Awoken Mode: Fire/Ice/Wind/Earth Ability Boost, Triplecast Fire/Ice/Wind/Earth, Unlimited Fire/Ice/Wind/Earth Hones, Cap Break Level 1 to Fire/Ice/Wind/Earth Abilities, Fire/Ice/Wind/Earth Ability Damage +30% & ATB Speed x1.1 to Fire/Ice/Wind/Earth Abilities; Ends after using 8 Fire/Ice/Wind/Earth abilities TP Max: AOE Fire/NE, Ice/NE, Wind/NE or Earth/NE hybrid attack at True Cap Break Level 1 under En-Fire, En-Ice, En-Wind or En-Earth
War-Awoken Sketch Mimicry Dragonking (Weapon Skill) TASB NAT Fire, Ice, Wind, Earth, NE 0.01 Single-target Fire/Ice/Wind/Earth/NE piercing hybrid attack at True Cap Break Level 1, Instant ATB 1 & Instant Cast 1 to user; During Tactical Awoken Mode, Cap Break Level 2 & ATB Speed x1.2 to Fire/Ice/Wind/Earth Abilities, and Weapon Skill Blue/Gold if there are 0-1/2+ members with Attach Fire/Ice/Wind/Earth allies WS Blue: Dualcast Fire/Ice/Wind/Earth 3, Instant Fire/Ice/Wind/Earth 3 & Weakness Damage +30% for 3 turns WS Gold: During Tactical Awoken Mode, chases ally's Fire/Ice/Wind/Earth ability with Mimic 2 to user (max 4 chases)
Starry Majestic Meteor MASB NAT 0.01 Master Mode, Instant ATB 1 & Diffusion Barrier 1 to user Master Mode: Cap Break Level 4, Hero Boost +25%, Zero SB Cost 1 & Instant SB/LB Cast 1; If enemy gains DEF/RES/MND buff, chases with DEF/RES/MND -50% for 8 seconds to all targets (max 1 chase) Interval Chase: 10 single-target Fire/NE, Ice/NE, Wind/NE or Earth/NE hybrid attacks under En-Fire, En-Ice, En-Wind or En-Earth, Hero Boost +30/35/40/45/50% to user after 1/2/3/4/5 chases (max 5 chases) Master Chase: Single-target Fire/Ice/Wind/Earth/NE piercing hybrid attack at True Cap Break Level 1, removes Master Mode
Soul Drive: Gogo (VI) LBSD NAT 0.01 Soul Drive Mode & Instant ATB 1 to user Soul Drive Mode: -1 SB Gauge Cost, Instant SB Cast, Cap Break Level 1 to SB & SB Damage +50%; Grants Instant ATB 1 to user after casting SB, removes Soul Drive Mode
Continuous Flash: Gogo (VI) Glint++ NAT 0.01 500 SB Points & Quick ATB 1 to user