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Shadow

VI

Ability Schools

Celerity ★★★★★
Combat ★★★★
Ninja ★★★★★
Sharpshooter ★★★★★★

Hero Abilities

NameSchoolTypeElementEffects
Shadow Fang (HA1) Ninja PHY Dark Four single ranged attacks (1.10 each) followed by one single ranged attack (5.76) that ignores DEF, 100% hit rate
Shadow Time (HA2) Ninja ? Dark 3/5/7 single attacks (? each) if the user has [Physical Blink 0/1/2], grants [Physical Blink 1] and [Physical Blink Stacking 2] to the user

Soul Breaks (30)

NameTierTypeElementTimeEffects
Shuriken Strike Default PHY - 3.00 One single ranged attack (1.50)
  • Sap (40 seconds) Damages for 1/64 maximum HP every 2.00 seconds
  • Physical Blink 2 Evades the next 2 PHY attacks that deal physical, missing HP or fixed damage or NAT attacks that deal physical or fractional damage
Burst Commands
NameSchoolTypeTargetElementTimeEffects
Mark for Death Ninja PHY Single enemy Dark, NE 0.83 Four single attacks (0.47 each)
Dance with Death Ninja PHY All enemies Dark, NE 0.83 Two group attacks (0.60 each)
  • Haste ATB speed x2.00
  • Attach Dark (25 seconds) Replaces Attack command, increases Dark damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Dark resistance +20%
  • Burst Mode Replaces the Attack and Defend commands, ATK, DEF, MAG, RES, MND, ACC and EVA +20%, SPD +10%
  • Abandoned Past (15 seconds) Grants [High Quick Cast 1] after using a Dark ability, casts Vanishing Blade after using a Ninja ability if the user has any Physical Blink
  • Attach Dark (25 seconds) Replaces Attack command, increases Dark damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Dark resistance +20%
  • Physical Blink 1 Evades the next PHY attack that deals physical, missing HP or fixed damage or NAT attack that deals physical or fractional damage
  • Dark Assassination Follow-Up (15 seconds) Casts Dark Assassination after using a Dark ability
Shadow Assassin AOSB PHY Dark 2.50 Twenty single ranged attacks (0.55 each), followed by one single ranged attack (8.00) capped at 99999
  • Physical Blink 2 Evades the next 2 PHY attacks that deal physical, missing HP or fixed damage or NAT attacks that deal physical or fractional damage
  • Physical Blink Stacking 2 (15 seconds) Allows to stack Physical Blink, up to Physical Blink 2
  • Ninja Rank Boost (15 seconds) Ninja abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5
Synchro Abilities
NameSchoolConditionTypeTargetElementTimeEffects
  • Physical Blink 1 Evades the next PHY attack that deals physical, missing HP or fixed damage or NAT attack that deals physical or fractional damage
  • Physical Blink 1 Evades the next PHY attack that deals physical, missing HP or fixed damage or NAT attack that deals physical or fractional damage
  • Ninja +30% Boost 3 (3 turns) Ninja abilities deal 30% more damage
  • Attach Dark 3 with Stacking (25 seconds) Increase Attach Dark Level by 3 and increase Max Attach Element Level by 2, up to Attach Dark 3
  • Synchro Mode (15 seconds) Replaces the Attack and Defend commands
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Physical Blink Stacking 2 (15 seconds) Allows to stack Physical Blink, up to Physical Blink 2
  • Shadowhound Mode (15 seconds) Casts Midnight Passage when any Damage Reduction Barrier is removed, removed after triggering five times
  • 40% Damage Reduction Barrier 1 Reduces damage taken by 40% for the next attack
  • Attach Dark (25 seconds) Replaces Attack command, increases Dark damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Dark resistance +20%
  • Awoken Dark (15 seconds) Dark abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Dark abilities trigger 1 additional time
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Master Assassin Follow-Up (15 seconds) Casts Master Assassin after using two Dark abilities
  • ATK +50% (25 seconds) ATK +50%
  • Buff Dark 20% (15s) (15 seconds) Increases Dark damage dealt by 20%, cumulable
  • Soul Break Gauge +500 Grants 500 SB points when set
  • Attach Dark with Stacking (25 seconds) Increase Attach Dark Level by 1 and increase Max Attach Element Level by 2, up to Attach Dark 3
  • High Quick Cast 2 (2 turns) Cast speed x3.00
Arcane Dyad Finisher
TypeElementTimeEffects
PHY Dark, NE 2.50 Twenty single attacks (1.00/1.10/1.20 each) capped at 9999/19999/29999, followed by one single attack (10.00/11.00/12.00) capped at 99999 at Apex Shadow Fang level 0/1/2, removes Arcane Dyad Empowered: Shadow from the user
  • Attach Dark with Stacking (25 seconds) Increase Attach Dark Level by 1 and increase Max Attach Element Level by 2, up to Attach Dark 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Arcane Dyad Empowered: Shadow Keeps track of the number of uses of Apex Shadow Fang (0~2), removed after using Apex Shadow Fang two times
  • Apex Shadow Fang Ability Tracker Increases Apex Shadow Fang level by 1 after using 5 or 8 Dark abilities during the status, removed if the character hasn't [Arcane Dyad Empowered: Shadow]
  • Apex Shadow Fang Level Keeps track of Apex Shadow Fang level (0~2), removed if the character hasn't [Arcane Dyad Empowered: Shadow]
Dual Shift
TypeElementTimeEffects
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Dual Awoken Dark Mode II (Shadow) (1 turn) Dark abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, instant cast speed for Dark abilities, grants [200% ATB 2], [Dark Ability Instant Cast 2] and [Physical Blink 2] after using Dark abilities
  • Attach Dark with Stacking (25 seconds) Increase Attach Dark Level by 1 and increase Max Attach Element Level by 2, up to Attach Dark 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Dual Awoken Dark Mode I (Shadow) (15 seconds) Dark abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Dark abilities trigger 2 additional times, cast speed x2.00/x2.50/x3.00 for equipped Dark abilities after casting 1/2/3+ Dark abilities
  • Dark Resonance +5% Boost (15 seconds) Dark abilities deal 5% more damage
  • Physical Blink Stacking 2 (15 seconds) Allows to stack Physical Blink, up to Physical Blink 2
  • Chain Force Mode: Shadow (Dark) (15 seconds) Casts Dark Guidance: Shadow after using a Dark ability, removed after triggering three times
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
Dark Veil LBO PHY Dark 2.50 Five single attacks (1.00 each scaling with LB gauge and LB honing level) capped at 99999, ignores DEF, 100% additional critical chance
  • Attach Dark with Stacking (25 seconds) Increase Attach Dark Level by 1 and increase Max Attach Element Level by 2, up to Attach Dark 3
  • Awoken Dark (15 seconds) Dark abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Dark abilities trigger 1 additional time
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Dark Ability Instant Cast (15s) (15 seconds) Instant cast speed for Dark abilities
  • Vanish Mode (15 seconds) Grants [Dark Ability +30% Boost 1] to the user after using two Dark abilities
Zenith SB Abilities
NameSchoolTypeTargetElementTimeEffects
Shadow Fang+ Ninja PHY Single enemy Dark 0.82 Four single ranged attacks (1.20/1.25 each), followed by one single ranged attack (6.15/6.35 each) that ignores DEF, damage capped at 9999/19999 after 0-2/3+ uses, 100% hit rate
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Attach Dark 3 with Stacking (25 seconds) Increase Attach Dark Level by 3 and increase Max Attach Element Level by 2, up to Attach Dark 3
  • Zenith Mode (15 seconds) Replaces certain Hero Abilities, certain Hero Abilities don't consume uses, after the duration the status only expires after the character takes an action
  • Zenith Mode: Shadow (Dark) Increases [Dark Infusion] damage bonus by 20%, cast speed x1.10 for PHY attacks, Dark abilities trigger 1 additional time, casts Spirit Attack: Shadow after using a Dark ability (max 3), maximum HP +1500, grants [Astra] after taking the next action, removed if the character hasn't [Zenith Mode]
  • Attach Dark with Stacking (25 seconds) Increase Attach Dark Level by 1 and increase Max Attach Element Level by 2, up to Attach Dark 3
  • Instant Cast 1 (1 turn) Instant cast speed
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
Divine Might: Shadow OZSB PHY Dark 2.50 Seven single attacks (?/?/?/? each) capped at 19999/29999/49999/59999, followed by three piercing attacks (? each) capped at 99999. Multiplier/cap requirements: 02-/3-4/5+ Dark abilities on allies/5+ Dark abilities on allies and 2+ allies with Attach Dark
  • Attach Dark with Stacking (25 seconds) Increase Attach Dark Level by 1 and increase Max Attach Element Level by 2, up to Attach Dark 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Crystal Force Mode (15 seconds) Grants Crystal Force Mode, Replaces Attack and Defend commands with Crystal Force I & II, unlocks II after three actions
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Buff Dark 10% (5s) (5 seconds) Increases Dark damage dealt by 10%, cumulable
Starry End Time MASB NAT 0.01 Master Mode, Instant ATB 1 & Diffusion Barrier 1 to user Master Mode: Cap Break Level 2, Hero Boost +25%, Zero SB Cost 1 & Instant SB/LB Cast 1 Interval Chase: 10 single-target Dark/NE physical attacks, Hero Boost +30/35/40/45/50% & Cap Break Level 3/4/5/6/7 to user after 1/2/3/4/5 chases (max 5 chases) Master Chase: Single-target Dark/NE attack at True Cap Break Level 1, [True Cap Break Level 1, Instant Cast & Hero Boost +50%] for 1 turn to user, removes Master Mode
Soul Drive: Shadow LBSD NAT 0.01 Soul Drive Mode & Instant ATB 1 to user Soul Drive Mode: -1 SB Gauge Cost, Instant SB Cast, Cap Break Level 1 to SB & SB Damage +50%; Grants Instant ATB 1 to user after casting SB, removes Soul Drive Mode
Super Flash (Shadow) LBG+ NAT 0.01 Ultra Flash & Instant ATB 1 to user, +1 LB Gauge Ultra Flash: After using a Dark ability, grants Dark Ability Damage +30% for 3 turns to user (max 1 chase)
War-Awoken Regret Shadow TASB NAT 0.01 Grants Tactical Awoken Mode & +500 ATK to user Tactical Awoken Mode: Dark Ability Boost, Triplecast Dark, Unlimited Dark Hones, Cap Break Level 1 to Dark Abilities, Dark Ability Damage +30% & ATB Speed x1.1 to Dark Abilities; Ends after using 8 Dark abilities TP Max: AOE Dark/NE physical attack at True Cap Break Level 1
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Instant Cast 1 (1 turn) Instant cast speed
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999