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Kelger

V

Ability Schools

Celerity ★★★★★
Combat ★★★★★
Ninja ★★★★★
Thief ★★★★

Hero Abilities

NameSchoolTypeElementEffects
Lupine Fang (HA1) Ninja PHY Earth 3/5/7 single attacks (1.00 each) if the user has [Physical Blink 0/1/2], grants [Physical Blink 1] and [Physical Blink Stacking 2] to the user

Soul Breaks (22)

NameTierTypeElementTimeEffects
  • Physical Blink 1 Evades the next PHY attack that deals physical, missing HP or fixed damage or NAT attack that deals physical or fractional damage
  • Physical Blink 1 Evades the next PHY attack that deals physical, missing HP or fixed damage or NAT attack that deals physical or fractional damage
  • Ninja Rank Boost (15 seconds) Ninja abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5
  • Lupine Chase Follow-Up (15 seconds) Casts Lupine Chase after using a Earth ability
Burst Commands
NameSchoolTypeTargetElementTimeEffects
Lupine Claw Ninja PHY Single enemy Earth, Wind 0.83 Four single attacks (0.47 each)
  • Physical Blink 1 Evades the next PHY attack that deals physical, missing HP or fixed damage or NAT attack that deals physical or fractional damage
  • Haste ATB speed x2.00
  • Attach Earth (25 seconds) Replaces Attack command, increases Earth damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Earth resistance +20%
  • Burst Mode Replaces the Attack and Defend commands, ATK, DEF, MAG, RES, MND, ACC and EVA +20%, SPD +10%
  • Physical Blink 1 Evades the next PHY attack that deals physical, missing HP or fixed damage or NAT attack that deals physical or fractional damage
Lupine Boost AOSB PHY Earth 2.50 Twenty single attacks (0.55 each), followed by one single attack (8.00) capped at 99999
  • Attach Earth Stacking (25 seconds) Allow to stack Attach Earth, up to Attach Earth 3
  • Attach Earth (25 seconds) Replaces Attack command, increases Earth damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Earth resistance +20%
  • Attach Earth (25 seconds) Replaces Attack command, increases Earth damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Earth resistance +20%
  • Awoken Ninja (15 seconds) Ninja abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Ninja abilities trigger 1 additional time
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Lupine Pulse Follow-Up (15 seconds) Casts Lupine Pulse after using two Ninja abilities
  • Attach Earth Stacking (25 seconds) Allow to stack Attach Earth, up to Attach Earth 3
  • Attach Earth (25 seconds) Replaces Attack command, increases Earth damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Earth resistance +20%
  • Instant Cast 1 (1 turn) Instant cast speed
Arcane Dyad Finisher
TypeElementTimeEffects
PHY Earth, NE 2.50 Twenty single attacks (1.00/1.10/1.20 each) capped at 9999/19999/29999, followed by one single attack (10.00/11.00/12.00) capped at 99999 at Apex Lupine Attack level 0/1/2, removes Arcane Dyad Empowered: Kelger from the user
  • Attach Earth with Stacking (25 seconds) Increase Attach Earth Level by 1 and increase Max Attach Element Level by 2, up to Attach Earth 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Arcane Dyad Empowered: Kelger Keeps track of the number of uses of Apex Lupine Attack (0~2), removed after using Apex Lupine Attack two times
  • Apex Lupine Attack Damage Tracker Increases Apex Lupine Attack level by 1 after dealing 100001 or 300001 total damage during the status, removed if the character hasn't [Arcane Dyad Empowered: Kelger]
  • Apex Lupine Attack Level Keeps track of Apex Lupine Attack level (0~2), removed if the character hasn't [Arcane Dyad Empowered: Kelger]
Dawn Guidance LBO PHY Earth 2.50 Five single attacks (1.00 each scaling with LB gauge and LB honing level) capped at 99999, ignores DEF, 100% additional critical chance
Synchro Abilities
NameSchoolConditionTypeTargetElementTimeEffects
Lupine Rush Ninja Ninja PHY Single enemy Earth, NE 0.83 Six single attacks (0.80 each)
  • Ninja +30% Boost 3 (3 turns) Ninja abilities deal 30% more damage
  • Attach Earth 3 with Stacking (25 seconds) Increase Attach Earth Level by 3 and increase Max Attach Element Level by 2, up to Attach Earth 3
  • Synchro Mode (15 seconds) Replaces the Attack and Defend commands
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Instant ATB 3 (3 turns) Increase ATB charge speed by x9999999
  • Instant Cast 3 (3 turns) Instant cast speed
  • Attach Earth with Stacking (25 seconds) Increase Attach Earth Level by 1 and increase Max Attach Element Level by 2, up to Attach Earth 3
  • Awoken Alpha Wolf (15 seconds) Ninja abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, casts Lupine Illusion after using Ninja abilities
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Physical Blink Stacking 2 (15 seconds) Allows to stack Physical Blink, up to Physical Blink 2
  • Physical Blink 2 Evades the next 2 PHY attacks that deal physical, missing HP or fixed damage or NAT attacks that deal physical or fractional damage
  • Quick Cast 2 (2 turns) Cast speed x2.00
Dual Shift
TypeElementTimeEffects
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Dual Awoken Ninja Mode II (Kelger) (3/3/2/1/0 turns (Dual Shift)) Increases the damage/healing cap by 10000, Ninja abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Ninja abilities trigger 1 additional time, critical chance =100%, instant cast speed for Ninja abilities, casts Dual Lupine Shock after using Ninja abilities
  • Dual Awoken Ninja Mode I (Kelger) (15 seconds) Ninja abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Ninja abilities trigger 2 additional times, cast speed x2.00/x2.50/x3.00 and critical chance =50%/75%/100% for equipped Ninja abilities after casting 1/2/3+ Ninja abilities
  • Attach Earth with Stacking (25 seconds) Increase Attach Earth Level by 1 and increase Max Attach Element Level by 2, up to Attach Earth 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Dual Awoken Ninja Mode I (Kelger) (15 seconds) Ninja abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Ninja abilities trigger 2 additional times, cast speed x2.00/x2.50/x3.00 and critical chance =50%/75%/100% for equipped Ninja abilities after casting 1/2/3+ Ninja abilities
  • Ninja Resonance +5% Boost (15 seconds) Ninja abilities deal 5% more damage
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
Zenith SB Abilities
NameSchoolTypeTargetElementTimeEffects
  • Physical Blink 1 Evades the next PHY attack that deals physical, missing HP or fixed damage or NAT attack that deals physical or fractional damage
  • Physical Blink Stacking 2 (15 seconds) Allows to stack Physical Blink, up to Physical Blink 2
  • Attach Earth 3 with Stacking (25 seconds) Increase Attach Earth Level by 3 and increase Max Attach Element Level by 2, up to Attach Earth 3
  • Zenith Mode (15 seconds) Replaces certain Hero Abilities, certain Hero Abilities don't consume uses, after the duration the status only expires after the character takes an action
  • Zenith Mode: Kelger (Earth) Increases [Earth Infusion] damage bonus by 20%, cast speed x1.10 for PHY attacks, Earth abilities trigger 1 additional time, casts Spirit Attack: Kelger (Earth) after using two Earth abilities (max 2), maximum HP +1500, grants [Astra] after taking the next action, removed if the character hasn't [Zenith Mode]
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Attach Earth with Stacking (25 seconds) Increase Attach Earth Level by 1 and increase Max Attach Element Level by 2, up to Attach Earth 3
  • Instant Cast 1 (1 turn) Instant cast speed
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
Radiant Dawn's Guidance CASB PHY Earth, NE 2.50 7 single-target Earth/NE physical attacks at Cap Break Level 1, En-Earth, En-Earth Stack, Cap Break Level 1, Physical Blink Stack & Crystal Mode to user Crystal Mode: Ninja Ability Boost, Dualcast Ninja, Zero Hone Cost to Ninja Abilities & 25% DEF/RES Pierce Crystal Force I/II: 6 single-target Earth/NE physical attacks at Cap Break Level 1, Instant Cast, Physical Blink 2, [Cap Break Level 1, Quick Cast, PHY Damage +30% & 50% DEF/RES Pierce] for 2 turns & Quick ATB 1 to user
Divine Might: Kelger (Earth) OZSB PHY Earth 2.50 7 single-target Earth physical attacks at Conditional Cap Break & 3 single-target Earth Overflow piercing physical attacks Conditional Cap Break: Level 1/2/4 with at least 2/3/5 Earth Abilities in party, Level 5 with at least 5 Earth Abilities & 2 En-Earth members in party; Multiplier increases with each tier
Dual Shift
TypeElementTimeEffects
NAT 0.01 Instant ATB 1, Smart Ether 2 & Dual Awoken Ninja Mode II to user Dual Awoken Ninja Mode II: Ninja Ability Boost, Instant Ninja & chases a Ninja ability with Instant Cast 2 and 250 SB Points to user
Starry Lupine Boost MASB NAT 0.01 Master Mode, Instant ATB 1 & Diffusion Barrier 1 to user Master Mode: Cap Break Level 2, Hero Boost +25%, Zero SB Cost 1 & Instant SB/LB Cast 1 Interval Chase: 10 single-target Earth/NE physical attacks, Hero Boost +30/35/40/45/50% & Cap Break Level 3/4/5/6/7 to user after 1/2/3/4/5 chases (max 5 chases) Master Chase: Single-target Earth/NE med-piercing physical attack at True Cap Break Level 1, [Cap Break Level 9, Instant Cast & Hero Boost +50%] for 1 turn to user, removes Master Mode
Roaring Lupine Pulse ASB PHY Earth, NE 0.01 5 single-target Earth/NE physical attacks, Cap Break Level 1, Accel Mode & Instant ATB 1 to user Accel Mode: Earth Ability High Boost & chases Earth abilities with 8 single-target Earth/NE physical attacks
Continuous Flash: Kelger (Earth) II Glint++ NAT 0.01 Earth Damage +20%, 250 SB Points & Quick ATB 1 to user