| | Name | Tier | Type | Element | Time | Effects |
| ▶ |
 |
Lupine Fang |
Default |
PHY |
- |
2.50 |
Two single attacks (0.64 each), grants [Physical Blink 1] to the user |
-
Physical Blink 1
Evades the next PHY attack that deals physical, missing HP or fixed damage or NAT attack that deals physical or fractional damage
|
| ▶ |
 |
Lupine Attack |
USB |
PHY |
Earth, Wind |
2.50 |
Ten single attacks (0.71 each), grants [Physical Blink 1], [Ninja Rank Boost] and [Lupine Chase Follow-Up] to the user |
-
Physical Blink 1
Evades the next PHY attack that deals physical, missing HP or fixed damage or NAT attack that deals physical or fractional damage
-
Ninja Rank Boost
(15 seconds)
Ninja abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5
-
Lupine Chase Follow-Up
(15 seconds)
Casts Lupine Chase after using a Earth ability
|
| ▶ |
 |
Sonic Swiftness |
BSB |
PHY |
Earth, Wind |
2.50 |
Eight single attacks (0.83 each), grants [Haste], [Attach Earth] and [Burst Mode] to the user |
Burst Commands
| | Name | School | Type | Target | Element | Time | Effects |
|
 |
Lupine Claw |
Ninja |
PHY |
Single enemy |
Earth, Wind |
0.83 |
Four single attacks (0.47 each) |
| ▶ |
 |
Lupine Evasion |
Ninja |
PHY |
Single enemy |
Earth, Wind |
0.83 |
Two single attacks (0.75 each), grants [Physical Blink 1] to the user |
-
Physical Blink 1
Evades the next PHY attack that deals physical, missing HP or fixed damage or NAT attack that deals physical or fractional damage
|
-
Haste
ATB speed x2.00
-
Attach Earth
(25 seconds)
Replaces Attack command, increases Earth damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Earth resistance +20%
-
Burst Mode
Replaces the Attack and Defend commands, ATK, DEF, MAG, RES, MND, ACC and EVA +20%, SPD +10%
|
| ▶ |
 |
Lupine Howl |
SSB |
NAT |
|
0.01 |
Restores HP for 40% of the target's maximum HP, grants [Physical Blink 1] |
-
Physical Blink 1
Evades the next PHY attack that deals physical, missing HP or fixed damage or NAT attack that deals physical or fractional damage
|
|
 |
Lupine Boost |
AOSB |
PHY |
Earth |
2.50 |
Twenty single attacks (0.55 each), followed by one single attack (8.00) capped at 99999 |
| ▶ |
 |
Wolf Howl |
Glint |
PHY |
Earth, NE |
0.01 |
Six single attacks (0.52 each), grants [Attach Earth Stacking] and [Attach Earth] to the user |
-
Attach Earth Stacking
(25 seconds)
Allow to stack Attach Earth, up to Attach Earth 3
-
Attach Earth
(25 seconds)
Replaces Attack command, increases Earth damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Earth resistance +20%
|
| ▶ |
 |
True Lupine Attack |
AASB |
PHY |
Earth, NE |
2.50 |
Fifteen single attacks (0.60 each), grants [Attach Earth], [Awoken Ninja], [Damage Cap +10000] and [Lupine Pulse Follow-Up] to the user |
-
Attach Earth
(25 seconds)
Replaces Attack command, increases Earth damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Earth resistance +20%
-
Awoken Ninja
(15 seconds)
Ninja abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Ninja abilities trigger 1 additional time
-
Damage Cap +10000
(15 seconds)
Increases the damage/healing cap by 10000
-
Lupine Pulse Follow-Up
(15 seconds)
Casts Lupine Pulse after using two Ninja abilities
|
| ▶ |
 |
Fury of the Wolf |
Glint+ |
NAT |
|
0.01 |
Grants [Attach Earth Stacking], [Attach Earth] and [Instant Cast 1] |
-
Attach Earth Stacking
(25 seconds)
Allow to stack Attach Earth, up to Attach Earth 3
-
Attach Earth
(25 seconds)
Replaces Attack command, increases Earth damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Earth resistance +20%
-
Instant Cast 1
(1 turn)
Instant cast speed
|
| ▶ |
 |
Apex Lupine Attack |
ADSB |
NAT |
|
0.01 |
Grants [Attach Earth with Stacking], [Damage Cap +10000], [Arcane Dyad Empowered: Kelger], [Apex Lupine Attack Damage Tracker] and [Apex Lupine Attack Level] |
Arcane Dyad Finisher
| Type | Element | Time | Effects |
|
PHY |
Earth, NE |
2.50 |
Twenty single attacks (1.00/1.10/1.20 each) capped at 9999/19999/29999, followed by one single attack (10.00/11.00/12.00) capped at 99999 at Apex Lupine Attack level 0/1/2, removes Arcane Dyad Empowered: Kelger from the user |
-
Attach Earth with Stacking
(25 seconds)
Increase Attach Earth Level by 1 and increase Max Attach Element Level by 2, up to Attach Earth 3
-
Damage Cap +10000
(15 seconds)
Increases the damage/healing cap by 10000
-
Arcane Dyad Empowered: Kelger
Keeps track of the number of uses of Apex Lupine Attack (0~2), removed after using Apex Lupine Attack two times
-
Apex Lupine Attack Damage Tracker
Increases Apex Lupine Attack level by 1 after dealing 100001 or 300001 total damage during the status, removed if the character hasn't [Arcane Dyad Empowered: Kelger]
-
Apex Lupine Attack Level
Keeps track of Apex Lupine Attack level (0~2), removed if the character hasn't [Arcane Dyad Empowered: Kelger]
|
|
 |
Dawn Guidance |
LBO |
PHY |
Earth |
2.50 |
Five single attacks (1.00 each scaling with LB gauge and LB honing level) capped at 99999, ignores DEF, 100% additional critical chance |
| ▶ |
 |
Ferocious Alpha |
SASB |
PHY |
Earth, NE |
2.50 |
Fifteen single attacks (0.60 each), grants [Attach Earth 3 with Stacking], [Synchro Mode], [Damage Cap +10000], [Instant ATB 3] and [Instant Cast 3] to the user |
Synchro Abilities
| | Name | School | Condition | Type | Target | Element | Time | Effects |
|
 |
Lupine Rush |
Ninja |
Ninja |
PHY |
Single enemy |
Earth, NE |
0.83 |
Six single attacks (0.80 each) |
| ▶ |
 |
Lupine Ambush |
Ninja |
Ninja |
PHY |
Single enemy |
Earth, NE |
0.83 |
Three single attacks (0.80 each), grants [Ninja +30% Boost 3] to the user |
-
Ninja +30% Boost 3
(3 turns)
Ninja abilities deal 30% more damage
|
-
Attach Earth 3 with Stacking
(25 seconds)
Increase Attach Earth Level by 3 and increase Max Attach Element Level by 2, up to Attach Earth 3
-
Synchro Mode
(15 seconds)
Replaces the Attack and Defend commands
-
Damage Cap +10000
(15 seconds)
Increases the damage/healing cap by 10000
-
Instant ATB 3
(3 turns)
Increase ATB charge speed by x9999999
-
Instant Cast 3
(3 turns)
Instant cast speed
|
| ▶ |
 |
Lupine Force |
AASB |
PHY |
Earth, NE |
2.50 |
Fifteen single attacks (0.60 each), grants [Attach Earth with Stacking], [Awoken Alpha Wolf], [Damage Cap +10000], [Physical Blink Stacking 2], [Physical Blink 2] and [Quick Cast 2] to the user |
-
Attach Earth with Stacking
(25 seconds)
Increase Attach Earth Level by 1 and increase Max Attach Element Level by 2, up to Attach Earth 3
-
Awoken Alpha Wolf
(15 seconds)
Ninja abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, casts Lupine Illusion after using Ninja abilities
-
Damage Cap +10000
(15 seconds)
Increases the damage/healing cap by 10000
-
Physical Blink Stacking 2
(15 seconds)
Allows to stack Physical Blink, up to Physical Blink 2
-
Physical Blink 2
Evades the next 2 PHY attacks that deal physical, missing HP or fixed damage or NAT attacks that deal physical or fractional damage
-
Quick Cast 2
(2 turns)
Cast speed x2.00
|
| ▶ |
 |
Awoken True Lupine Attack |
DASB |
PHY |
Earth, NE |
2.50 |
Seven single attacks (0.90 each) capped at 19999, grants [Attach Earth with Stacking], [Damage Cap +10000], [Dual Awoken Ninja Mode I (Kelger)] and [Ninja Resonance +5% Boost] to the user |
Dual Shift
| Type | Element | Time | Effects |
| ▶ |
NAT |
|
0.01 |
Grants [Instant ATB 1] and [Dual Awoken Ninja Mode II (Kelger)], removes [Dual Awoken Ninja Mode I (Kelger)] |
-
Instant ATB 1
(1 turn)
Increase ATB charge speed by x9999999
-
Dual Awoken Ninja Mode II (Kelger)
(3/3/2/1/0 turns (Dual Shift))
Increases the damage/healing cap by 10000, Ninja abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Ninja abilities trigger 1 additional time, critical chance =100%, instant cast speed for Ninja abilities, casts Dual Lupine Shock after using Ninja abilities
-
Dual Awoken Ninja Mode I (Kelger)
(15 seconds)
Ninja abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Ninja abilities trigger 2 additional times, cast speed x2.00/x2.50/x3.00 and critical chance =50%/75%/100% for equipped Ninja abilities after casting 1/2/3+ Ninja abilities
|
-
Attach Earth with Stacking
(25 seconds)
Increase Attach Earth Level by 1 and increase Max Attach Element Level by 2, up to Attach Earth 3
-
Damage Cap +10000
(15 seconds)
Increases the damage/healing cap by 10000
-
Dual Awoken Ninja Mode I (Kelger)
(15 seconds)
Ninja abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Ninja abilities trigger 2 additional times, cast speed x2.00/x2.50/x3.00 and critical chance =50%/75%/100% for equipped Ninja abilities after casting 1/2/3+ Ninja abilities
-
Ninja Resonance +5% Boost
(15 seconds)
Ninja abilities deal 5% more damage
|
| ▶ |
 |
Woven Bond: Kelger (Earth) |
LBC |
PHY |
Earth, NE |
0.01 |
Ten single attacks (0.80 each) capped at 19999, activates Earth Chain (max 150, field +0%) or adds 25 to the current Earth Chain maximum limit, grants [Chain Force Mode: Kelger] and [Instant ATB 1] to the user |
-
Instant ATB 1
(1 turn)
Increase ATB charge speed by x9999999
|
| ▶ |
 |
Zenith Lupine Force |
ZSB |
PHY |
Earth, NE |
2.50 |
Seven single attacks (0.90 each) capped at 19999, grants [Attach Earth 3 with Stacking], [Zenith Mode], [Zenith Mode: Kelger (Earth)] and [Damage Cap +10000] to the user |
Zenith SB Abilities
| | Name | School | Type | Target | Element | Time | Effects |
| ▶ |
 |
Lupine Fang+ |
Ninja |
PHY |
Single enemy |
Earth |
0.82 |
3/5/7 single attacks (1.20/1.25 each) if the user has Physical Blink 0/1/2, capped at 9999/19999 after 0-2/3+ uses, grants [Physical Blink 1] and [Physical Blink Stacking 2] to the user |
-
Physical Blink 1
Evades the next PHY attack that deals physical, missing HP or fixed damage or NAT attack that deals physical or fractional damage
-
Physical Blink Stacking 2
(15 seconds)
Allows to stack Physical Blink, up to Physical Blink 2
|
-
Attach Earth 3 with Stacking
(25 seconds)
Increase Attach Earth Level by 3 and increase Max Attach Element Level by 2, up to Attach Earth 3
-
Zenith Mode
(15 seconds)
Replaces certain Hero Abilities, certain Hero Abilities don't consume uses, after the duration the status only expires after the character takes an action
-
Zenith Mode: Kelger (Earth)
Increases [Earth Infusion] damage bonus by 20%, cast speed x1.10 for PHY attacks, Earth abilities trigger 1 additional time, casts Spirit Attack: Kelger (Earth) after using two Earth abilities (max 2), maximum HP +1500, grants [Astra] after taking the next action, removed if the character hasn't [Zenith Mode]
-
Damage Cap +10000
(15 seconds)
Increases the damage/healing cap by 10000
|
| ▶ |
 |
Continuous Flash: Kelger (Earth) |
Glint++ |
NAT |
|
0.01 |
Grants [Attach Earth with Stacking], [Instant Cast 1] and [Instant ATB 1] to the user |
-
Attach Earth with Stacking
(25 seconds)
Increase Attach Earth Level by 1 and increase Max Attach Element Level by 2, up to Attach Earth 3
-
Instant Cast 1
(1 turn)
Instant cast speed
-
Instant ATB 1
(1 turn)
Increase ATB charge speed by x9999999
|
|
 |
Radiant Dawn's Guidance |
CASB |
PHY |
Earth, NE |
2.50 |
7 single-target Earth/NE physical attacks at Cap Break Level 1, En-Earth, En-Earth Stack, Cap Break Level 1, Physical Blink Stack & Crystal Mode to user
Crystal Mode: Ninja Ability Boost, Dualcast Ninja, Zero Hone Cost to Ninja Abilities & 25% DEF/RES Pierce
Crystal Force I/II: 6 single-target Earth/NE physical attacks at Cap Break Level 1, Instant Cast, Physical Blink 2, [Cap Break Level 1, Quick Cast, PHY Damage +30% & 50% DEF/RES Pierce] for 2 turns & Quick ATB 1 to user |
|
 |
Divine Might: Kelger (Earth) |
OZSB |
PHY |
Earth |
2.50 |
7 single-target Earth physical attacks at Conditional Cap Break & 3 single-target Earth Overflow piercing physical attacks
Conditional Cap Break: Level 1/2/4 with at least 2/3/5 Earth Abilities in party, Level 5 with at least 5 Earth Abilities & 2 En-Earth members in party; Multiplier increases with each tier |
| ▶ |
 |
Awoken Ferocious Alpha |
DASB |
PHY |
Earth, NE |
2.50 |
7 single-target Earth/NE physical attacks at Cap Break Level 1, En-Earth, En-Earth Stack, Cap Brak Level 1, Dual Awoken Ninja Mode I, Ninja Damage +50% for 2 turns & Ninja Damage +5% to user
Dual Awoken Ninja Mode I: Ninja Ability Boost, Triplecast Ninja & chases Ninja abilities with 4 single-target Earth/NE physical attacks (max 2 chases) |
Dual Shift
| Type | Element | Time | Effects |
|
NAT |
|
0.01 |
Instant ATB 1, Smart Ether 2 & Dual Awoken Ninja Mode II to user
Dual Awoken Ninja Mode II: Ninja Ability Boost, Instant Ninja & chases a Ninja ability with Instant Cast 2 and 250 SB Points to user |
|
|
 |
Starry Lupine Boost |
MASB |
NAT |
|
0.01 |
Master Mode, Instant ATB 1 & Diffusion Barrier 1 to user
Master Mode: Cap Break Level 2, Hero Boost +25%, Zero SB Cost 1 & Instant SB/LB Cast 1
Interval Chase: 10 single-target Earth/NE physical attacks, Hero Boost +30/35/40/45/50% & Cap Break Level 3/4/5/6/7 to user after 1/2/3/4/5 chases (max 5 chases)
Master Chase: Single-target Earth/NE med-piercing physical attack at True Cap Break Level 1, [Cap Break Level 9, Instant Cast & Hero Boost +50%] for 1 turn to user, removes Master Mode |
|
 |
Roaring Lupine Pulse |
ASB |
PHY |
Earth, NE |
0.01 |
5 single-target Earth/NE physical attacks, Cap Break Level 1, Accel Mode & Instant ATB 1 to user
Accel Mode: Earth Ability High Boost & chases Earth abilities with 8 single-target Earth/NE physical attacks |
|
 |
Continuous Flash: Kelger (Earth) II |
Glint++ |
NAT |
|
0.01 |
Earth Damage +20%, 250 SB Points & Quick ATB 1 to user |