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Faris

V

Ability Schools

Celerity ★★★★
Dancer ★★★★
Sharpshooter ★★★★★★
Support ★★★★★
Thief ★★★★★

Hero Abilities

NameSchoolTypeElementEffects
Pirate Cannon (HA1) Thief PHY Wind, Fire Four single ranged attacks (1.00 each), causes [ATK and MAG -50% (8s)], grants [ATK and MAG +50% (8s)] to the user
Serpent's Gale (HA2) Thief PHY Wind, Fire Five single ranged attacks (1.10 each)

Soul Breaks (39)

NameTierTypeElementTimeEffects
Master of the Sea Default PHY Water 3.00 One group ranged attack (1.00)
Kindred Spirit SB PHY - 3.00 One group ranged attack (3.50), [DEF and RES -40%] for 25 seconds
Sea Lord's Broadside SB PHY - 3.00 Four group ranged attacks (1.01 each), [ATK and MAG -40%] for 25 seconds
  • Physical Blink 1 Evades the next PHY attack that deals physical, missing HP or fixed damage or NAT attack that deals physical or fractional damage
Burst Commands
NameSchoolTypeTargetElementTimeEffects
Deluge Support PHY Single enemy - 1.65 One single ranged attack (2.30), [MAG -50%] for 15 seconds
Rough Tides Support PHY Single enemy - 1.65 One single ranged attack (2.30), [ATK -40%] for 15 seconds
  • Haste ATB speed x2.00
  • Burst Mode Replaces the Attack and Defend commands, ATK, DEF, MAG, RES, MND, ACC and EVA +20%, SPD +10%
Serpent's Gale SSB PHY Wind, Lightning 2.50 Four group ranged attacks (1.46 each), causes [Imperil Wind 20%] for 25 seconds
  • Stun (1 second) Resets ATB when set
Pirate Princess USB PHY Wind, NE 2.50 Nine random ranged attacks (0.82 each), causes [Imperil Wind 20%] for 25 seconds, [ATK, MAG and MND -50%] for 25 seconds
Burst Commands
NameSchoolTypeTargetElementTimeEffects
Pirate Bomb Support PHY Single enemy Wind, Fire 1.65 Two single ranged attacks (1.10 each), [ATK -40%] for 15 seconds
Pirate Cannon Support PHY Single enemy Wind, Fire 1.65 Two single ranged attacks (1.10 each), [DEF -40%] for 15 seconds
  • Haste ATB speed x2.00
  • Burst Mode Replaces the Attack and Defend commands, ATK, DEF, MAG, RES, MND, ACC and EVA +20%, SPD +10%
  • Pirate's Steel Follow-Up (15 seconds) Casts Pirate's Steel after using two Thief abilities
Brave Command: Heat Wave
Condition: Thief | School: Thief
LevelTypeTargetElementTimeEffects
0 PHY Single enemy Fire, Wind 0.01 One single ranged attack (1.50)
1 PHY Single enemy Fire, Wind 0.01 Six single ranged attacks (0.39 each), [DEF -30%] for 15 seconds
2 PHY Single enemy Fire, Wind 0.01 Six single ranged attacks (0.78 each), [DEF -40%] for 15 seconds
  • DEF, RES and MND -70% (8s) (8 seconds) DEF, RES and MND -70%
  • Thief +30% Boost (15s) (15 seconds) Thief abilities deal 30% more damage
  • Brave Mode (15 seconds) Replaces the Attack command
Faithful Sea Dog Glint PHY Wind, Fire 0.01 Six group ranged attacks (0.44 each), [ATK and MAG -40%] for 15 seconds
  • ATK +50% (25 seconds) ATK +50%
  • Awoken Thief (15 seconds) Thief abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Thief abilities trigger 1 additional time
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Twin Element Mode (Fire, Wind) (1 turn or 15 seconds) Grants [Attach Fire]/[Attach Wind] after using a Fire/Wind ability
  • Twin Anchor Follow-Up (15 seconds) Casts Twin Anchor after using three Thief abilities
Blazing Bow AOSB PHY Wind, Fire 2.50 Twenty single ranged attacks (0.55 each), followed by one single attack (8.00) capped at 99999
  • Soul Break Gauge +500 Grants 500 SB points when set
Serpent's Roar LBO PHY Wind, Fire 2.50 Four single ranged attacks (1.00 each scaling with LB gauge and LB honing level) capped at 99999, ignores DEF, 100% additional critical chance
  • Twin Element Mode II (Fire, Wind) (1 turn) Grants [Attach Fire with Stacking]/[Attach Wind with Stacking] after using a Fire/Wind ability
  • High Quick Cast 1 (1 turn) Cast speed x3.00
  • ATK, DEF, MAG, RES and MND -30% (15s) (15 seconds) ATK, DEF, MAG, RES and MND -30%
  • ATK, DEF, MAG, RES and MND -50% (15s) (15 seconds) ATK, DEF, MAG, RES and MND -50%
  • ATK, DEF, MAG and RES +30% (25s) (25 seconds) ATK, DEF, MAG and RES +30%
  • Weakness +15% Boost (15s) (15 seconds) Increases damage dealt by 15% when exploiting elemental weaknesses
  • Weakness +30% Boost (15s) (15 seconds) Increases damage dealt by 30% when exploiting elemental weaknesses
  • Awoken Thief (15 seconds) Thief abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Thief abilities trigger 1 additional time
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • ATK, DEF, MAG and RES +30% (25 seconds) ATK, DEF, MAG and RES +30%
  • Instant Cast 1 (1 turn) Instant cast speed
Synchro Abilities
NameSchoolConditionTypeTargetElementTimeEffects
  • Imperil Wind 10% (5s) (5 seconds) Wind Resistance -10%, cumulable
  • Imperil Fire 10% (5s) (5 seconds) Fire Resistance -10%, cumulable
  • Twin Element Mode III (Fire, Wind) (1 turn) Grants [Attach Fire 2 with Stacking]/[Attach Wind 2 with Stacking] after using a Fire/Wind ability
  • Synchro Mode (15 seconds) Replaces the Attack and Defend commands
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Solid Bond Follow-Up (15 seconds) Casts Solid Bond after using four of Wind Assault or Flame Assault
Dual Shift
TypeElementTimeEffects
  • DEF, RES and MND -70% (8s) (8 seconds) DEF, RES and MND -70%
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Dual Awoken Thief Mode II: Faris (3/3/2/1/0 turns (Dual Shift)) Increases the damage/healing cap by 10000, Thief abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Thief abilities trigger 1 additional time, instant cast speed for Thief abilities, casts Dual Heat Blast after using Thief abilities
  • Dual Awoken Thief Mode I: Faris (15 seconds) Thief abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Thief abilities trigger 2 additional times, cast speed x2.00/x2.50/x3.00 for equipped Thief abilities after casting 1/2/3+ Thief abilities
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Dual Awoken Thief Mode I: Faris (15 seconds) Thief abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Thief abilities trigger 2 additional times, cast speed x2.00/x2.50/x3.00 for equipped Thief abilities after casting 1/2/3+ Thief abilities
  • Twin Element Mode II (Fire, Wind) (1 turn) Grants [Attach Fire with Stacking]/[Attach Wind with Stacking] after using a Fire/Wind ability
  • Wind/Fire Resonance +5% Boost (15 seconds) Wind and Fire abilities deal 5% more damage
Arcane Dyad Finisher
TypeElementTimeEffects
PHY Wind, Fire, NE 2.50 Twenty single ranged attacks (1.00/1.10 each) capped at 9999/19999, followed by one single ranged attack (10.00/11.00) capped at 99999 at Sea Sovereign level 0/1, removes Arcane Dyad Empowered: Faris from the user
  • Twin Element Mode (Fire, Wind) (1 turn or 15 seconds) Grants [Attach Fire]/[Attach Wind] after using a Fire/Wind ability
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Arcane Dyad Empowered: Faris Keeps track of the number of uses of Sea Sovereign (0~2), removed after using Sea Sovereign two times
  • Sea Sovereign Ability Tracker Increases Sea Sovereign level by 1 after using 7 Wind or Fire abilities during the status, removed if the character hasn't [Arcane Dyad Empowered: Faris]
  • Sea Sovereign Level Keeps track of Sea Sovereign level (0~1), removed if the character hasn't [Arcane Dyad Empowered: Faris]
  • Protect DEF +100% (ignoring the buff stacking caps)
  • Shell RES +100% (ignoring the buff stacking caps)
  • Haste ATB speed x2.00
  • Last Stand If HP reaches 0, prevents [KO] restoring HP for 1% maximum HP, removed after triggering
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • DEF and RES +200% (25s) (25 seconds) DEF and RES +200%
  • Attach Wind 3 with Stacking (25 seconds) Increase Attach Wind Level by 3 and increase Max Attach Element Level by 2, up to Attach Wind 3
  • Damage Cap +20000 (15 seconds) Increases the damage/healing cap by 20000
Dual Shift
TypeElementTimeEffects
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Dual Awoken Thief Mode II (Faris) 2 (1 turn) Instant cast speed for Thief abilities, grants [Dual Beauty Chieftain Mode] to the user after using Thief abilities
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Dual Awoken Thief Mode I (Faris) 2 (15 seconds) Thief abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Thief abilities trigger 2 additional times, cast speed x2.00
  • Twin Element Mode II (Fire, Wind) (1 turn) Grants [Attach Fire with Stacking]/[Attach Wind with Stacking] after using a Fire/Wind ability
  • Thief Resonance +5% Boost (15 seconds) Thief abilities deal 5% more damage
  • Chain Force Mode: Faris (15 seconds) Casts Kindred Guidance: Faris after using a Thief ability, removed after triggering two times
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
Synchro Abilities
NameSchoolConditionTypeTargetElementTimeEffects
  • Fire/Wind Ability +30% Boost 1 (1 turn) Fire or Wind abilities deal 30% more damage
Heat Phantom Thief Wind, Fire PHY Single enemy Wind, Fire, NE 0.83 One single ranged attack (5.40) capped at 99999
  • DEF, RES and MND -70% (8s) (8 seconds) DEF, RES and MND -70%
  • Twin Element Mode III (Fire, Wind) (1 turn) Grants [Attach Fire 2 with Stacking]/[Attach Wind 2 with Stacking] after using a Fire/Wind ability
  • Synchro Mode (15 seconds) Replaces the Attack and Defend commands
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Sweltering Wind Follow-Up (15 seconds) Casts Sweltering Wind after using two Fire or Wind abilties
  • Chain Force Mode: Faris (15 seconds) Casts Kindred Guidance: Faris after using a Thief ability, removed after triggering two times
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Attach Wind with Stacking (25 seconds) Increase Attach Wind Level by 1 and increase Max Attach Element Level by 2, up to Attach Wind 3
  • Attach Fire with Stacking (25 seconds) Increase Attach Fire Level by 1 and increase Max Attach Element Level by 2, up to Attach Fire 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Crystal Force Mode (15 seconds) Grants Crystal Force Mode, Replaces Attack and Defend commands with Crystal Force I & II, unlocks II after three actions
  • Crystal Force Mode: Faris Thief abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Thief abilities trigger 1 additional time, [DEF and RES 25% Piercing (15s)], removed if user hasn't Crystal Force Mode
Zenith SB Abilities
NameSchoolTypeTargetElementTimeEffects
  • ATK and MAG -50% (8s) (8 seconds) ATK and MAG -50%
  • ATK and MAG +50% (8s) (8 seconds) ATK and MAG +50%
Serpent's Gale+ Thief PHY Single enemy Wind, Fire 1.20 Five single ranged attacks (1.20/1.25 each) capped at 9999/19999 after 0-2/3+ users
  • Attach Wind 2 with Stacking (25 seconds) Increase Attach Wind Level by 2 and increase Max Attach Element Level by 2, up to Attach Wind 3
  • Attach Fire 2 with Stacking (25 seconds) Increase Attach Fire Level by 2 and increase Max Attach Element Level by 2, up to Attach Fire 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Zenith Mode (15 seconds) Replaces certain Hero Abilities, certain Hero Abilities don't consume uses, after the duration the status only expires after the character takes an action
  • Zenith Mode: Faris Increases [Fire/Wind Infusion] damage bonus by 20%, cast speed x1.10 for PHY attacks, Fire or Wind abilities trigger 1 additional time, casts Spirit Attack: Faris after using a Fire or Wind ability (max 5), maximum HP +1500, grants [Astra] after taking the next action, removed if the character hasn't [Zenith Mode]
  • Master Mode (16 seconds) Instant cast speed and no cost for the first Soul Break cast, grants [Hero Boost] and sets the Hero Boost level to 1 when set
  • Master Mode: Faris Casts Star Strike: Faris every 2s (max 5), casts North Star: Rose Requiem after 15s, casts Auto Revenge if any enemy gains a DEF/RES/MND buff, removed if user hasn't Master Mode
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Diffusion Barrier 1 Prevents elemental diffusion once
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Accel Mode (15 seconds) Grants Accel Mode
  • Accel Mode: Faris (Fire, Wind) Wind/Fire abilities deal 15/20/25/30/50% more damage at ability rank 1/2/3/4/5, casts Roaring Faris after using Wind/Fire abilities, removed if the character hasn't [Accel Mode]
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Twin Element Mode II (Fire, Wind) (1 turn) Grants [Attach Fire with Stacking]/[Attach Wind with Stacking] after using a Fire/Wind ability
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Instant Cast 2 (2 turns) Instant cast speed
Seaside Cannon AASB PHY Wind, Fire, NE 2.50 15 single-target Wind/Fire/Lightning/Water/NE ranged physical attacks, ATK/MAG/DEF/RES/MND +30% & Wind/Fire Damage +20% to party, Awoken Braveheart Mode, Cap Break Level 1 & Twin Element Mode II to user Awoken Braveheart Mode: Unlimited Wind/Fire Hones, Wind/Fire Rank Quick Cast & chases Wind/Fire abilities with 6 single-target Wind/Fire/NE ranged physical attacks Twin Element Mode II: En-Wind Stack or En-Fire Stack
War-Awoken Royal Escape TASB NAT 0.01 Tactical Awoken Mode & +500 ATK to user, Instant Cast Tactical Awoken Mode: Wind/Fire Ability Boost, Triplecast Wind/Fire, Unlimited Wind/Fire Hones, Cap Break Level 1 to Wind/Fire Abilities, Wind/Fire Ability Damage +30% & 20% DEF/RES Pierce to Wind/Fire Abilities; Ends after using 8 Wind/Fire abilities TP Max: AOE Wind/NE or Fire/NE ranged physical attack at True Cap Break Level 1 under En-Wind or En-Fire
War-Awoken Royal Escape (Weapon Skill) TASB PHY Wind, Fire, NE 0.01 Single-target Wind/Fire/NE piercing ranged physical attack at True Cap Break Level 1, Instant Cast & Zero SB Cost, Instant ATB 1 & Instant Cast 1 to user; During Tactical Awoken Mode, Cap Break Level 2 & 30% DEF/RES Pierce to Wind/Fire Abilities, and a Weapon Skill Blue/Gold if user has at least Lv.0/2 En-Ice/En-Fire WS Blue: [Lv.2 En-Wind/Fire Stack] WS Gold: [During Tactical Awoken Mode, Wind/Fire Ability Damage +50% & [Quick Wind]/[Quick Fire]
Starry Blazing Bow MASB NAT 0.01 Master Mode, Instant ATB 1 & Diffusion Barrier 1 to user, Instant Cast Master Mode: Cap Break Level 2, Hero Boost +25%, Zero SB Cost 1 & Instant SB/LB Cast 1 Interval Chase: 10 single-target Wind/NE or Fire/NE ranged physical attacks under En-Wind or En-Fire, Hero Boost +30/35/40/45/50% & Cap Break Level 3/4/5/6/7 to user after 1/2/3/4/5 chases (max 5 chases) Master Chase: Single-target Wind/Fire/NE ranged physical attack at True Cap Break Level 1, [True Cap Break Level 1, Instant Cast & Hero Boost +50%] for 1 turn to user, removes Master Mode
Soul Drive: Faris LBSD NAT 0.01 Soul Drive Mode & Instant ATB 1 to user Soul Drive Mode: -1 SB Gauge Cost & Instant SB Cast; Grants Instant ATB 1 & Instant Cast 1 to user after casting SB, removes Soul Drive Mode
Super Flash (Faris) LBG+ NAT 0.01 Ultra Flash & Instant ATB 1 to user, +1 LB Gauge Ultra Flash: After using a Wind or Fire ability, grants Wind or Fire Ability Damage +30% for 1 turn & Quick Cast 1 to party (max 1 chase)