| | Name | Tier | Type | Element | Time | Effects |
|
 |
Clenched Fist |
Default |
PHY |
- |
3.00 |
One single attack (1.50) |
| ▶ |
 |
Unyielding Fist |
SB |
NAT |
|
3.00 |
Grants [Unyielding Fist] |
-
Unyielding Fist
(30 seconds)
ATK +50%, evades all attacks
|
| ▶ |
 |
Fist of the Dawn |
SB |
PHY |
- |
2.50 |
One single attack (5.00), [ATK +35%] to all allies for 25 seconds |
-
ATK +35%
(25 seconds)
ATK +35%
|
|
 |
Platinum Hazard |
SB |
PHY |
- |
2.50 |
Four group attacks (1.04 each), grants [Critical Chance 25%] to all allies for 25 seconds |
| ▶ |
 |
Unshaken Resolve |
SSB |
PHY |
- |
2.50 |
Four single attacks (1.95 each), grants [Unyielding Fist] to the user, [ATK +50%] to the user for 25 seconds |
-
Unyielding Fist
(30 seconds)
ATK +50%, evades all attacks
-
ATK +50%
(25 seconds)
ATK +50%
|
| ▶ |
 |
Sweet Sorrow |
BSB |
PHY |
Fire, Earth |
2.50 |
Six single attacks (1.27 each), causes [Imperil Fire 20%] for 25 seconds, grants [Haste] and [Burst Mode] to the user |
Burst Commands
| | Name | School | Type | Target | Element | Time | Effects |
|
 |
Leeching Blow |
Monk |
PHY |
Single enemy |
Fire, Earth |
1.65 |
Four single attacks (0.47 each), restores HP to the lowest HP% ally for 25% of their maximum HP |
|
 |
Feast of Souls |
Monk |
PHY |
All enemies |
Fire, Earth |
1.65 |
Two group attacks (0.67 each), restores HP to the lowest HP% ally for 30% of their maximum HP |
-
Haste
ATB speed x2.00
-
Burst Mode
Replaces the Attack and Defend commands, ATK, DEF, MAG, RES, MND, ACC and EVA +20%, SPD +10%
|
| ▶ |
 |
Inner Peace |
SSB |
NAT |
|
2.50 |
Grants [High Regen], grants [Critical Chance 50%] for 25 seconds, grants [Attach Fire] to the user |
-
High Regen
(35 seconds)
Heals for 5% maximum HP every 2.50 seconds
-
Attach Fire
(25 seconds)
Replaces Attack command, increases Fire damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Fire resistance +20%
|
| ▶ |
 |
Martial Might |
USB |
NAT |
|
2.50 |
[ATK and MAG +30%], grants [Haste], grants [Attach Earth] to the user |
-
ATK and MAG +30%
ATK and MAG +30%
-
Haste
ATB speed x2.00
-
Attach Earth
(25 seconds)
Replaces Attack command, increases Earth damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Earth resistance +20%
|
| ▶ |
 |
Renewed Vigor |
BSB |
PHY |
Earth, Fire |
2.50 |
Eight single attacks (0.83 each), causes [Imperil Earth 20%] for 25 seconds, grants [Haste] and [Burst Mode] to the user |
Burst Commands
| | Name | School | Type | Target | Element | Time | Effects |
|
 |
Shattering Fist |
Monk |
PHY |
Single enemy |
Earth, Fire |
1.65 |
Four single attacks (0.54 each) |
| ▶ |
 |
Restless Spirit |
Monk |
PHY |
Single enemy |
Earth, Fire |
1.65 |
Two single attacks (0.54 each), grants [50% Critical] to the user for 15 seconds |
-
50% Critical
(25 seconds)
Critical chance =50%
|
-
Haste
ATB speed x2.00
-
Burst Mode
Replaces the Attack and Defend commands, ATK, DEF, MAG, RES, MND, ACC and EVA +20%, SPD +10%
|
| ▶ |
 |
Immortal Soul |
CSB |
NAT |
|
2.50 |
Activates Earth Chain (max 150, field +50%), [ATK +50%] for 25 seconds |
-
ATK +50%
(25 seconds)
ATK +50%
|
| ▶ |
 |
Heart and Soul |
USB |
PHY |
Earth, Fire |
2.50 |
Ten single attacks (0.71 each), causes [Imperil Earth 20%] for 25 seconds, grants [ATK and RES +30%], [Quick Cast 1] and [Earth Quick Cycle] to the user |
-
ATK and RES +30%
ATK and RES +30%
-
Quick Cast 1
(1 turn)
Cast speed x2.00
-
Earth Quick Cycle
(15 seconds)
Grants [Quick Cast 1] after using a Earth ability
|
| ▶ |
 |
Abiding Strike |
Glint |
PHY |
Earth, NE |
0.01 |
Six single attacks (0.52 each), grants [Attach Earth Stacking] and [Attach Earth] to the user |
-
Attach Earth Stacking
(25 seconds)
Allow to stack Attach Earth, up to Attach Earth 3
-
Attach Earth
(25 seconds)
Replaces Attack command, increases Earth damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Earth resistance +20%
|
|
 |
Closest Bonds |
AOSB |
PHY |
Earth |
2.50 |
Three single attacks (8.00 each) capped at 99999 |
| ▶ |
 |
Laws of Nature |
AASB |
PHY |
Earth, NE |
2.50 |
Fifteen single attacks (0.60 each), grants [Attach Earth], [Damage Cap +10000], [Awoken Stalwart], [Last Stand], [Stoneskin: 100%] and [Do-or-Die] to the user |
-
Attach Earth
(25 seconds)
Replaces Attack command, increases Earth damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Earth resistance +20%
-
Damage Cap +10000
(15 seconds)
Increases the damage/healing cap by 10000
-
Awoken Stalwart
(15 seconds)
Earth abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, casts Persistent Strike after using an Earth attack
-
Last Stand
If HP reaches 0, prevents [KO] restoring HP for 1% maximum HP, removed after triggering
-
Stoneskin: 100%
Reduces damage taken to 0, up to an amount equal to 100% of the character's maximum HP, removed when that amount is reached
-
Do-or-Die
Removed if the character doesn't have any Stoneskin, grants [Instant Cast] and [Last Stand] when removed
|
| ▶ |
 |
Iron Valor |
Glint+ |
NAT |
|
0.01 |
Grants [Attach Earth Stacking], [Attach Earth] and [Instant Cast 1] |
-
Attach Earth Stacking
(25 seconds)
Allow to stack Attach Earth, up to Attach Earth 3
-
Attach Earth
(25 seconds)
Replaces Attack command, increases Earth damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Earth resistance +20%
-
Instant Cast 1
(1 turn)
Instant cast speed
|
|
 |
Gaia Gazer |
LBO |
PHY |
Earth |
2.50 |
Five single attacks (1.00 each scaling with LB gauge and LB honing level) capped at 99999, ignores DEF, 100% additional critical chance |
| ▶ |
 |
Soul Successor |
SASB |
PHY |
Earth, NE |
2.50 |
Fifteen single attacks (0.60 each), grants [Attach Earth 3 with Stacking], [Synchro Mode], [Damage Cap +10000] and [Galuf Doe Mode] to the user |
Synchro Abilities
| | Name | School | Condition | Type | Target | Element | Time | Effects |
|
 |
Dawn Strike |
Monk |
Earth |
PHY |
Single enemy |
Earth, NE |
1.65 |
Six single attacks (0.90 each) |
| ▶ |
 |
Dawn Catalyst |
Support |
Earth |
NAT |
Self |
|
1.65 |
Grants [Instant Cast 2]/[Critical Damage +50% 2]/[100% Critical] to the user/all allies/all allies at Memories level 0/1/2, removes Memories from the user |
-
Instant Cast 2
(2 turns)
Instant cast speed
-
Critical Damage +50% 2
(2 turns)
Critical hits deal 50% more damage (additive with the base critical coefficient)
-
100% Critical
(25 seconds)
Critical chance =100%
|
-
Attach Earth 3 with Stacking
(25 seconds)
Increase Attach Earth Level by 3 and increase Max Attach Element Level by 2, up to Attach Earth 3
-
Synchro Mode
(15 seconds)
Replaces the Attack and Defend commands
-
Damage Cap +10000
(15 seconds)
Increases the damage/healing cap by 10000
-
Galuf Doe Mode
Increases Memories level by 1 after using Dawn Strike, removed if user hasn't [Synchro Mode]
|
| ▶ |
 |
Dawn Combo |
AASB |
PHY |
Earth, NE |
2.50 |
Fifteen single attacks (0.60 each), grants [Attach Earth with Stacking], [Awoken Earth], [Damage Cap +10000], [King of Bal Mode] and [Baldesion Assault Follow-Up] to the user |
-
Attach Earth with Stacking
(25 seconds)
Increase Attach Earth Level by 1 and increase Max Attach Element Level by 2, up to Attach Earth 3
-
Awoken Earth
(15 seconds)
Earth abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Earth abilities trigger 1 additional time
-
Damage Cap +10000
(15 seconds)
Increases the damage/healing cap by 10000
-
King of Bal Mode
(15 seconds)
Grants [Soul Break Gauge +250] to the user after using three Earth abilities, removed after triggering
-
Baldesion Assault Follow-Up
(15 seconds)
Casts Baldesion Assault after using three Earth abilities
|
| ▶ |
 |
Unending Toil |
USB |
PHY |
Earth, NE |
2.50 |
Ten single attacks (0.70 each), causes [Imperil Earth 20% (25s)], grants [Buff Earth 20% (15s)] to all allies, grants [Attach Earth] and [Quick Cast 3] to the user |
-
Imperil Earth 20% (25s)
(25 seconds)
Earth Resistance -20%, cumulable
-
Buff Earth 20% (15s)
(15 seconds)
Increases Earth damage dealt by 20%, cumulable
-
Attach Earth
(25 seconds)
Replaces Attack command, increases Earth damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Earth resistance +20%
-
Quick Cast 3
(3 turns)
Cast speed x2.00
|
| ▶ |
 |
King of Bal |
Glint+ |
NAT |
|
0.01 |
Causes [Imperil Earth 20% (25s)], grants [Instant Cast 1] to the user |
-
Imperil Earth 20% (25s)
(25 seconds)
Earth Resistance -20%, cumulable
-
Instant Cast 1
(1 turn)
Instant cast speed
|
| ▶ |
 |
Dawn Unity |
SASB |
PHY |
Earth, NE |
2.50 |
Fifteen single attacks (0.60 each), grants [ATK, DEF, MAG and RES +30% (25s)] to all allies, grants [Quick Cast 2]/[Quick Cast 3] to all allies if 0-3/4+ FF5 allies are alive, grants [Attach Earth 3 with Stacking], [Synchro Mode] and [Damage Cap +10000] to the user, grants [Veteran's Resolve Mode] to the user if 4+ FF5 allies are alive |
Synchro Abilities
| | Name | School | Condition | Type | Target | Element | Time | Effects |
|
 |
Indomitable Strike |
Monk |
Earth |
PHY |
Single enemy |
Earth, NE |
1.65 |
Six single attacks (0.86/0.89/0.92/0.95 each) scaling with activations, 25%/50%/75%/100% additional critical chance scaling with activations |
| ▶ |
 |
Immortal Strike |
Monk |
Earth |
PHY |
Single enemy |
Earth, NE |
1.65 |
Three single attacks (0.90 each), grants [Earth Ability +30% Boost 1] to the user |
-
Earth Ability +30% Boost 1
(1 turn)
Earth abilities deal 30% more damage
|
-
ATK, DEF, MAG and RES +30% (25s)
(25 seconds)
ATK, DEF, MAG and RES +30%
-
Quick Cast 2
(2 turns)
Cast speed x2.00
-
Quick Cast 3
(3 turns)
Cast speed x2.00
-
Attach Earth 3 with Stacking
(25 seconds)
Increase Attach Earth Level by 3 and increase Max Attach Element Level by 2, up to Attach Earth 3
-
Synchro Mode
(15 seconds)
Replaces the Attack and Defend commands
-
Damage Cap +10000
(15 seconds)
Increases the damage/healing cap by 10000
-
Veteran's Resolve Mode
Casts Dawn Onslaught 1 after using Indomitable Strike, casts Dawn Onslaught 2 after using Immortal Strike, removed after triggering three times, removed if the character hasn't [Synchro Mode]
|
| ▶ |
 |
Awoken Laws of Nature |
DASB |
PHY |
Earth, NE |
2.50 |
Seven single attacks (0.90 each) capped at 19999, grants [Attach Earth with Stacking], [Damage Cap +10000], [Dual Awoken Earth Mode I (Galuf)] and [Earth Resonance +5% Boost] to the user |
Dual Shift
| Type | Element | Time | Effects |
| ▶ |
NAT |
|
0.01 |
Grants [Last Stand], grants [Instant ATB 1] and [Dual Awoken Earth Mode II (Galuf)] to the user, removes [Dual Awoken Earth Mode I (Galuf)] from the user |
-
Last Stand
If HP reaches 0, prevents [KO] restoring HP for 1% maximum HP, removed after triggering
-
Instant ATB 1
(1 turn)
Increase ATB charge speed by x9999999
-
Dual Awoken Earth Mode II (Galuf)
(3/3/2/1/0 turns (Dual Shift))
Increases the damage/healing cap by 10000, Earth abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Earth abilities trigger 1 additional time, cast speed x2.00, critical chance =100%, grants [Critical Damage +50% 1] to all allies after using Earth abilities
-
Dual Awoken Earth Mode I (Galuf)
(15 seconds)
Earth abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Earth abilities trigger 2 additional times, casts Dual Dawn Strikes after using two Earth abilities
|
-
Attach Earth with Stacking
(25 seconds)
Increase Attach Earth Level by 1 and increase Max Attach Element Level by 2, up to Attach Earth 3
-
Damage Cap +10000
(15 seconds)
Increases the damage/healing cap by 10000
-
Dual Awoken Earth Mode I (Galuf)
(15 seconds)
Earth abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Earth abilities trigger 2 additional times, casts Dual Dawn Strikes after using two Earth abilities
-
Earth Resonance +5% Boost
(15 seconds)
Earth abilities deal 5% more damage
|
| ▶ |
 |
Woven Bond: Galuf (Earth) |
LBC |
PHY |
Earth, NE |
0.01 |
Ten single attacks (0.80 each) capped at 19999, activates Earth Chain (max 150, field +0%) or adds 25 to the current Earth Chain maximum limit and increases the current chain count on all enemies by 10, grants [Chain Force Mode: Galuf] and [Instant ATB 1] to the user |
-
Instant ATB 1
(1 turn)
Increase ATB charge speed by x9999999
|
| ▶ |
 |
Apex Sweet Sorrow |
ADSB |
NAT |
|
0.01 |
Grants [Attach Earth with Stacking], [Damage Cap +10000], [Arcane Dyad Empowered: Galuf], [Apex Sweet Sorrow Damage Tracker] and [Apex Sweet Sorrow Level] |
Arcane Dyad Finisher
| Type | Element | Time | Effects |
|
PHY |
Earth, NE |
2.50 |
Twenty single attacks (1.00/1.10/1.20 each) capped at 9999/19999/29999, followed by one single attack (10.00/11.00/12.00) capped at 99999 at Apex Sweet Sorrow level 0/1/2, removes Arcane Dyad Empowered: Galuf from the user |
-
Attach Earth with Stacking
(25 seconds)
Increase Attach Earth Level by 1 and increase Max Attach Element Level by 2, up to Attach Earth 3
-
Damage Cap +10000
(15 seconds)
Increases the damage/healing cap by 10000
-
Arcane Dyad Empowered: Galuf
Keeps track of the number of uses of Apex Sweet Sorrow (0~2), removed after using Apex Sweet Sorrow two times
-
Apex Sweet Sorrow Damage Tracker
Increases Apex Sweet Sorrow level by 1 after dealing 100001 or 300001 total damage during the status, removed if the character hasn't [Arcane Dyad Empowered: Galuf]
-
Apex Sweet Sorrow Level
Keeps track of Apex Sweet Sorrow level (0~2), removed if the character hasn't [Arcane Dyad Empowered: Galuf]
|
| ▶ |
 |
Indestructible Hero |
Glint+ |
NAT |
|
0.01 |
Grants [Soul Break Gauge +500] |
-
Soul Break Gauge +500
Grants 500 SB points when set
|
| ▶ |
 |
Zenith Single-Mindedness |
ZSB |
PHY |
Earth, NE |
2.50 |
Seven single attacks (0.90 each) capped at 19999, grants [Attach Earth 3 with Stacking], [Damage Cap +10000], [Zenith Mode], [Zenith Mode: Galuf (Earth)] to the user |
Zenith SB Abilities
| | Name | School | Type | Target | Element | Time | Effects |
| ▶ |
 |
Fist of the Dawn+ |
Monk |
PHY |
Single enemy |
Earth |
1.65 |
Five single attacks (1.20/1.25 each) capped at 9999/19999 after 0-2/3+ uses, grants [40% Damage Reduction Barrier 1] to the user |
-
40% Damage Reduction Barrier 1
Reduces damage taken by 40% for the next attack
|
|
 |
Dawn Strike+ |
Combat |
? |
Single enemy |
Earth |
|
Six single attacks (?/? each) capped at 9999/19999 after 0-2/3+ uses |
-
Attach Earth 3 with Stacking
(25 seconds)
Increase Attach Earth Level by 3 and increase Max Attach Element Level by 2, up to Attach Earth 3
-
Damage Cap +10000
(15 seconds)
Increases the damage/healing cap by 10000
-
Zenith Mode
(15 seconds)
Replaces certain Hero Abilities, certain Hero Abilities don't consume uses, after the duration the status only expires after the character takes an action
-
Zenith Mode: Galuf (Earth)
Increases [Earth Infusion] damage bonus by 20%, cast speed x1.10 for PHY attacks, Earth abilities trigger 1 additional time, casts Spirit Attack: Galuf (Earth) after using a Earth ability (max 1), maximum HP +1500, grants [Astra] after taking the next action, removed if the character hasn't [Zenith Mode]
|
|
 |
Radiant Unending Toil |
CASB |
PHY |
Earth, NE |
2.50 |
7 single-target physical attacks (0.90 each) capped at 19999, En-Earth, En-Earth Stack, Cap Break Level 1 & Crystal Mode to user
Crystal Mode: Earth Ability Boost, Dualcast Earth, Zero Hone Cost to Earth Abilities & 25% DEF/RES Pierce
Crystal Force I/II: 6 single-target Earth/NE physical attacks (2.00 each) capped at 19999, Instant Cast, Instant Cast 1 to party, [Cap Break Level 1, PHY Damage +30%, Quick ATB & 50% DEF/RES Pierce] for 1 turn to user
|
|
 |
Roaring Shattering Fist |
ASB |
PHY |
Earth, NE |
0.01 |
5 single-target physical attacks (0.80 each), Cap Break Level 1, Accel Mode & Instant ATB 1 to user
Accel Mode: Earth Ability High Boost & Quick Earth |
| ▶ |
 |
Awoken Dawn Combo |
DASB |
PHY |
Earth, NE |
2.50 |
7 single-target physical attacks (0.90 each) capped at 19999, En-Earth, En-Earth Stack, Cap Break Level 1, Dual Awoken Earth Mode I & Earth Ability Damage +5% to user
Dual Awoken Earth Mode I: Earth Ability Boost, Triplecast Earth & Quick Cast |
Dual Shift
| Type | Element | Time | Effects |
|
NAT |
|
0.01 |
Grants Instant ATB 1 & Dual Awoken Earth Mode II to user
Dual Awoken Earth Mode II: Earth Ability Boost, Instant Earth & chases an Earth ability with [Earth Damage +20% & Quick Cast 2 to party] or [ATK/MAG/DEF/RES +15% for 8 seconds, Prismatic Damage +20% & Quick Cast 2 to party] with at least 0/4 V members |
|
|
 |
Starry Closest Bonds |
MASB |
NAT |
|
0.01 |
Master Mode, Instant ATB 1 & Diffusion Barrier 1 to user
Master Mode: Cap Break Level 2, Hero Boost +25%, Zero SB Cost 1 & Instant SB/LB Cast; If enemy gains DEF/RES/MND buff, chases with DEF/RES/MND -50% for 8 seconds to all targets (max 1 chase)
Interval Chase: 10 single-target Earth/NE physical attacks, 50 SB Charge, Hero Boost +30/35/40/45/50% to user after 1/2/3/4/5 chases (max 5 chases)
Master Chase: Single-target Earth/NE piercing physical attack at True Cap Break Level 1, removes Master Mode |
|
 |
Soul Drive: Galuf |
LBSD |
NAT |
|
0.01 |
Soul Drive Mode & Instant ATB 1 to user
Soul Drive Mode: -1 SB Gauge Cost & Instant SB Cast; Grants Instant ATB 1 & Instant Cast 1 to user after casting SB, removes Soul Drive Mode |
|
 |
Super Flash (Galuf) |
LBG+ |
NAT |
|
0.01 |
Ultra Flash & Instant ATB 1 to user, +1 LB Gauge
Ultra Flash: After using an Earth ability, grants Quick Cast 3 to party (max 1 chase) |
|
 |
War-Awoken Desparate Rescue |
TASB |
NAT |
|
0.01 |
Tactical Awoken Mode & +500 ATK to user
Tactical Awoken Mode: Earth Ability Boost, Triplecast Earth, Unlimited Earth Hones, Cap Break Level 1 to Earth Abilities, Earth Ability Damage +30% & 20% DEF/RES Pierce to Earth Abilities; Ends after using 8 Earth abilities
TP Max: AOE Earth/NE physical attack at True Cap Break Level 1 |
|
 |
War-Awoken Desparate Rescue (Weapon Skill) |
TASB |
PHY |
Earth, NE |
0.01 |
Single-target Earth/NE piercing physical attack at True Cap Break Level 1, Instant ATB 1 & Instant Cast 1 to user;
During Tactical Awoken Mode, Cap Break Level 2 & 30% DEF/RES Pierce to Earth Abilities, and Weapon Skill Blue/Gold with at least Lv.0/2 En-Earth
WS Blue: Lv.2 En-Earth Stack to user
WS Gold: During Tactical Awoken Mode, Earth Ability Damage +50% & chases an Earth ability with Quick ATB 2 (max 1 chase) to user |
|
 |
Starry Earth Shatter |
MASB |
NAT |
|
0.01 |
Master Mode, Instant ATB 1 & Diffusion Barrier 1 to user
Master Mode: Cap Break Level 2, Hero Boost +25%, Zero SB Cost 1 & Instant SB/LB Cast 1
Interval Chase: 10 single-target Earth/NE physical attacks, Hero Boost +30/35/40/45/50% & Cap Break Level 3/4/5/6/7 to user after 1/2/3/4/5 chases (max 5 chases)
Master Chase: Single-target Earth/NE physical attack at True Cap Break Level 1, [True Cap Break Level 1, Instant Cast & Hero Boost +50%] for 1 turn to user, removes Master Mode |
|
 |
Zenith Renewed Vigor |
ZSB |
PHY |
Earth, NE |
2.50 |
7 single-target Earth/NE physical attacks at Cap Break Level 1 + Imperil Earth, Earth Damage +20% to party, Lv.3 En-Earth, En-Earth Stack, Cap Break Level 1 & Ultimate Mode to user
Ultimate Spirit Mode: En-Earth Damage +20% & Physical Casting Speed x1.1
Ultimate Dexterity Mode: Dualcast Earth, Higher Multiplier & Zero Hone Cost to Hero Ability; Fist of the Dawn+: Higher multiplier & Cap Break Level 1 after 3 uses; Dawn Strike+: Higher multiplier & Cap Break Level 1 after 3 uses
Ultimate Vitality Mode: +1500 max HP & Astra to user |
|
 |
Continuous Flash: Galuf |
Glint++ |
NAT |
|
0.01 |
ATK/MND/DEF/RES +15% for 8 seconds to party, Quick ATB 1 & Instant Cast 1 to user |
| ▶ |
 |
Present of the Dawn |
AASB |
NAT |
|
0.01 |
Grants [Quick Cast 3] and Critical Chance=100% to party, grants [Attach Earth with Stacking], [Cap Break Level 1], and Awoken Dawn Santa Mode to self
Awoken Dawn Santa Mode : Earth Ability Infinite Hone, Earth Rank Quick Cast, Earth Ability +1 cast |
-
Quick Cast 3
(3 turns)
Cast speed x2.00
-
Attach Earth with Stacking
(25 seconds)
Increase Attach Earth Level by 1 and increase Max Attach Element Level by 2, up to Attach Earth 3
|