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Emperor

II

Ability Schools

Black Magic ★★★★★
Darkness ★★★★★★
Summoning ★★★★
White Magic ★★★★

Hero Abilities

NameSchoolTypeElementEffects
Starfall (HA1) Black Magic BLK Dark, Earth, Wind Three single attacks (3.30 each), causes [Imperil Dark 10% (5s)], [Imperil Earth 10% (5s)] and [Imperil Wind 10% (5s)]
Repentance Thorns (HA2) Black Magic BLK Dark, Earth, Wind Five single attacks (3.50 each)

Soul Breaks (27)

NameTierTypeElementTimeEffects
  • Slow (20 seconds) ATB speed x0.50
Burst Commands
NameSchoolTypeTargetElementTimeEffects
  • Stun (1 second) Resets ATB when set
Leeching Winds Black Magic BLK Single enemy Wind, Dark 1.65 One single attack (7.96), heals the user for 20% of the damage dealt
  • Haste ATB speed x2.00
  • Attach Wind (25 seconds) Replaces Attack command, increases Wind damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Wind resistance +20%
  • Burst Mode Replaces the Attack and Defend commands, ATK, DEF, MAG, RES, MND, ACC and EVA +20%, SPD +10%
  • Radiant Shield: 100% (30 seconds) Returns 100% of the damage taken to the attacker
Dire Apocalypse USB BLK Earth, Wind 2.50 Eight group attacks (1.73 each), causes [Imperil Earth 20%] for 25 seconds, [ATK, MAG and RES -50%] for 25 seconds
Burst Commands
NameSchoolTypeTargetElementTimeEffects
  • Quick Cast 2 (2 turns) Cast speed x2.00
Onyx Crest Black Magic BLK Single enemy Earth, Dark 1.65 Two single attacks (2.03 each), [MAG -50%] for 15 seconds
  • Haste ATB speed x2.00
  • Attach Earth (25 seconds) Replaces Attack command, increases Earth damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Earth resistance +20%
  • Burst Mode Replaces the Attack and Defend commands, ATK, DEF, MAG, RES, MND, ACC and EVA +20%, SPD +10%
  • Quick Cast (15 seconds) Cast speed x2.00
  • Anguished Rose Follow-Up (15 seconds) Casts Anguished Rose after using a Earth ability
  • Debuff Lightning 10% (15s) (15 seconds) Reduces Lightning damage dealt by 10%, cumulable
  • High Quick Cast 2 (2 turns) Cast speed x3.00
  • Awoken Imperial Mode (15 seconds) Earth, Wind and Dark abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Earth, Wind and Dark abilities trigger 1 additional time
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Buff Earth 30% (15s) (15 seconds) Increases Earth damage dealt by 30%, cumulable
  • Buff Wind 30% (15s) (15 seconds) Increases Wind damage dealt by 30%, cumulable
  • Buff Dark 30% (15s) (15 seconds) Increases Dark damage dealt by 30%, cumulable
  • Resist Break Follow-Up (15 seconds) Casts Earth/Wind/Dark Resist Break after using two Earth, Wind or Dark abilities if the triggering ability deals Earth/Wind/Dark damage
Nihilistic Glamour AOSB BLK Earth, Wind, Dark 2.50 Three single attacks (26.50 each) capped at 99999
  • MAG +50% (25 seconds) MAG +50%
  • Attach Dark (25 seconds) Replaces Attack command, increases Dark damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Dark resistance +20%
  • Awoken Shroud (15 seconds) Dark abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, instant cast speed for Dark abilities
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Sinister Incursion Follow-Up (15 seconds) Casts Sinister Incursion 1/2 after using 1/2+2n Dark abilities
  • Tyrant Mode (Earth, Wind, Dark) (1 turn) Grants [Attach Earth with Stacking]/[Attach Wind with Stacking]/[Attach Dark with Stacking] after using a Earth/Wind/Dark ability
  • High Quick Cast 1 (1 turn) Cast speed x3.00
Synchro Abilities
NameSchoolConditionTypeTargetElementTimeEffects
Dismal Gale Black Magic Black Magic, Darkness BLK Single enemy Dark, Earth, Wind, NE 1.65 Six single attacks (3.05 each)
  • Black Magic +30% Boost 3 (3 turns) Black Magic abilities deal 30% more damage
  • Tri-Element Mode III (Earth, Wind, Dark) (1 turn) Grants [Attach Earth 2 with Stacking]/[Attach Wind 2 with Stacking]/[Attach Dark 2 with Stacking] after using a Earth/Wind/Dark ability
  • Synchro Mode (15 seconds) Replaces the Attack and Defend commands
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Dismal Tempest Follow-Up (15 seconds) Casts Dismal Tempest after using two of Dismal Gale or Dismal Cyclone
  • Imperil Dark 20% (25s) (25 seconds) Dark Resistance -20%, cumulable
  • Imperil Earth 20% (25s) (25 seconds) Earth Resistance -20%, cumulable
  • Imperil Wind 20% (25s) (25 seconds) Wind Resistance -20%, cumulable
  • Instant Cast 1 (1 turn) Instant cast speed
  • Tri-Element Mode (Earth, Wind, Dark) (1 turn) Grants [Attach Earth]/[Attach Wind]/[Attach Dark] after using a Earth/Wind/Dark ability
  • Tri-Element Mode II (Earth, Wind, Dark) (1 turn) Grants [Attach Earth with Stacking]/[Attach Wind with Stacking]/[Attach Dark with Stacking] after using a Earth/Wind/Dark ability
Dual Shift
TypeElementTimeEffects
  • DEF, RES and MND -70% (8s) (8 seconds) DEF, RES and MND -70%
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Dual Awoken Imperial Mode II (Emperor) (3/3/2/1/0 turns (Dual Shift)) Increases the damage/healing cap by 10000, Dark, Earth and Wind abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Dark, Earth and Wind abilities trigger 1 additional time, casts Dual Martial Might after using Dark, Earth and Wind abilities
  • Dual Awoken Imperial Mode I (Emperor) (15 seconds) Dark, Earth and Wind abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Dark, Earth and Wind abilities trigger 2 additional times, cast speed x2.00/x2.50/x3.00 for equipped Dark, Earth and Wind abilities after casting 1/2/3+ Dark, Earth and Wind abilities
  • MAG and MND +50% (25s) (25 seconds) MAG and MND +50%
  • Tri-Element Mode II (Earth, Wind, Dark) (1 turn) Grants [Attach Earth with Stacking]/[Attach Wind with Stacking]/[Attach Dark with Stacking] after using a Earth/Wind/Dark ability
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Dual Awoken Imperial Mode I (Emperor) (15 seconds) Dark, Earth and Wind abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Dark, Earth and Wind abilities trigger 2 additional times, cast speed x2.00/x2.50/x3.00 for equipped Dark, Earth and Wind abilities after casting 1/2/3+ Dark, Earth and Wind abilities
  • Dark/Earth/Wind Resonance +5% Boost (15 seconds) Dark, Earth and Wind abilities deal 5% more damage
Arcane Dyad Finisher
TypeElementTimeEffects
  • Instant Cast 1 (1 turn) Instant cast speed
  • Imperil Dark 10% (15s) (15 seconds) Dark Resistance -10%, cumulable
  • Imperil Earth 10% (15s) (15 seconds) Earth Resistance -10%, cumulable
  • Imperil Wind 10% (15s) (15 seconds) Wind Resistance -10%, cumulable
  • Buff Dark 10% (15s) (15 seconds) Increases Dark damage dealt by 10%, cumulable
  • Buff Earth 10% (15s) (15 seconds) Increases Earth damage dealt by 10%, cumulable
  • Buff Wind 10% (15s) (15 seconds) Increases Wind damage dealt by 10%, cumulable
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Arcane Dyad Empowered: Emperor Keeps track of the number of uses of Accursed Storm (0~2), removed after using Accursed Storm two times
  • Accursed Storm Ability Tracker Increases Accursed Storm level by 1 after using 7 Dark, Earth or Wind abilities during the status, removed if the character hasn't [Arcane Dyad Empowered: Emperor]
  • Accursed Storm Level Keeps track of Accursed Storm level (0~1), removed if the character hasn't [Arcane Dyad Empowered: Emperor]
Imperial Elements LBO BLK Dark, Earth, Wind 2.50 Four single attacks (3.00 each scaling with LB gauge and LB honing level) capped at 99999, ignores RES
  • Quick Cast 3 (3 turns) Cast speed x2.00
  • Soul Break Gauge +250 Grants 250 SB points when set
Zenith SB Abilities
NameSchoolTypeTargetElementTimeEffects
  • Imperil Dark 10% (5s) (5 seconds) Dark Resistance -10%, cumulable
  • Imperil Earth 10% (5s) (5 seconds) Earth Resistance -10%, cumulable
  • Imperil Wind 10% (5s) (5 seconds) Wind Resistance -10%, cumulable
Repentance Thorns+ Black Magic BLK Single enemy Dark, Earth, Wind 1.65 Five single attacks (3.80/3.95 each), capped at 9999/19999 after 0-2/3+ uses
  • Attach Dark 2 with Stacking (25 seconds) Increase Attach Dark Level by 2 and increase Max Attach Element Level by 2, up to Attach Dark 3
  • Attach Earth 2 with Stacking (25 seconds) Increase Attach Earth Level by 2 and increase Max Attach Element Level by 2, up to Attach Earth 3
  • Attach Wind 2 with Stacking (25 seconds) Increase Attach Wind Level by 2 and increase Max Attach Element Level by 2, up to Attach Wind 3
  • Zenith Mode (15 seconds) Replaces certain Hero Abilities, certain Hero Abilities don't consume uses, after the duration the status only expires after the character takes an action
  • Zenith Mode: Emperor (Dark) Increases [Earth/Wind/Dark Infusion] damage bonus by 20%, cast speed x1.10 for BLK, WHT, BLU, SUM or NAT attacks that deal magical damage, Earth, Wind or Dark abilities trigger 1 additional time, casts Spirit Attack: Emperor (Dark) after using two Earth, Wind or Dark abilities (max 2), grants [Astra] after taking the next action, removed if the character hasn't [Zenith Mode]
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
Dual Shift
TypeElementTimeEffects
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Dual Awoken Imperial Mode II (Emperor v2) (1 turn) Dark, Earth and Wind abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, cast speed x999999 for Dark/Wind/Earth abilities, casts Elemental Boost after using Dark/Wind/Earth abilities
  • Tri-Element Mode II (Earth, Wind, Dark) (1 turn) Grants [Attach Earth with Stacking]/[Attach Wind with Stacking]/[Attach Dark with Stacking] after using a Earth/Wind/Dark ability
  • MAG and MND +50% (25s) (25 seconds) MAG and MND +50%
  • Dual Awoken Imperial Mode I (Emperor v2) (15 seconds) Dark, Earth and Wind abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Dark, Earth and Wind abilities trigger 2 additional times, cast speed x2.00 for equipped Dark, Earth and Wind abilities
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Attach Dark with Stacking (25 seconds) Increase Attach Dark Level by 1 and increase Max Attach Element Level by 2, up to Attach Dark 3
  • Attach Earth with Stacking (25 seconds) Increase Attach Earth Level by 1 and increase Max Attach Element Level by 2, up to Attach Earth 3
  • Attach Wind with Stacking (25 seconds) Increase Attach Wind Level by 1 and increase Max Attach Element Level by 2, up to Attach Wind 3
  • Crystal Force Mode (15 seconds) Grants Crystal Force Mode, Replaces Attack and Defend commands with Crystal Force I & II, unlocks II after three actions
  • Crystal Force Mode: Emperor Dark/Earth/Wind abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Dark, Earth and Wind abilities trigger 1 additional time, [DEF and RES 25% Piercing (15s)], removed if user hasn't Crystal Force Mode
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Master Mode (16 seconds) Instant cast speed and no cost for the first Soul Break cast, grants [Hero Boost] and sets the Hero Boost level to 1 when set
  • Master Mode: Emperor Casts Star Strike: Emperor every 2s (max 5), casts North Star: Stick Bomb after 15s, removed if user hasn't Master Mode
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Diffusion Barrier 1 Prevents elemental diffusion once
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Accel Mode (15 seconds) Grants Accel Mode
  • Accel Mode: Emperor (Earth, Wind, Dark) Dark/Earth/Wind abilities deal 15/20/25/30/50% more damage at ability rank 1/2/3/4/5, casts Roaring Emperor after using Dark/Earth/Wind abilities, removed if the character hasn't [Accel Mode]
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
War-Awoken Emperor's Tyranny TASB NAT 0.01 Tactical Awoken Mode & +500 MAG to user Tactical Awoken Mode: Dark/Earth/Wind Ability Boost, Triplecast Dark/Earth/Wind, Unlimited Dark/Earth/Wind Hones, Cap Break Level 1 to Dark/Earth/Wind Abilities, Dark/Earth/Wind Ability Damage +30% & ATB Speed x1.1 to Dark/Earth/Wind Abilities; Ends after using 8 Dark/Earth/Wind abilities TP Max: AOE Dark/NE, Earth/NE or Wind/NE magic attack at True Cap Break Level 1 under En-Dark, En-Earth or En-Wind
War-Awoken Emperor's Tyranny (Weapon Skill) TASB BLK Dark, Earth, Wind, NE 0.01 Single-target Dark/Earth/Wind/NE piercing magic attack at True Cap Break Level 1, Instant ATB 1 & Instant Cast 1 to user; During Tactical Awoken Mode, Cap Break Level 2 & ATB Speed x1.2 to Dark/Earth/Wind Abilities, and Weapon Skill Blue/Gold if target has 0-30%/40%+ imperil dark/earth/wind WS Blue: Imperil Dark/Earth/Wind 30% to all enemies WS Gold: DeShell 20% to all enemies
Soul Drive: Emperor LBSD NAT 0.01 Soul Drive Mode & Instant ATB 1 to user Soul Drive Mode: -1 SB Gauge Cost & Instant SB Cast; Grants Instant ATB 1 & Instant Cast 1 to user after casting SB, removes Soul Drive Mode