| | Name | Tier | Type | Element | Time | Effects |
|
 |
Rope Knife |
Default |
PHY |
- |
3.00 |
One single ranged attack (1.50) |
|
 |
Wild Rose Vow |
SB |
PHY |
- |
2.50 |
Five single attacks (1.02 each) |
| ▶ |
 |
Lord of Arms |
SSB |
PHY |
- |
2.75 |
Five single ranged attacks (1.56 each), causes [Blind] (100%) |
-
Blind
(60 seconds)
ACC -50%, reduces hit rate by 75%, persists after battle, base duration is 30 seconds for characters
|
| ▶ |
 |
Weaponsmaster |
BSB |
PHY |
Holy, NE |
0.01 |
Four group ranged attacks (1.46 each), grants [Magical Blink 1] to all allies, grants [Haste] and [Burst Mode] to the user |
Burst Commands
| | Name | School | Type | Target | Element | Time | Effects |
| ▶ |
 |
Chain Strike |
Combat |
PHY |
Single enemy |
Holy, NE |
1.65 |
1/2/3/4/5/6/7/8 single ranged attacks (0.52 each) scaling with [Chain Strike Uses] |
-
Chain Strike Uses
(25 seconds)
Keeps track of the number of uses of Chain Strike (0~7)
|
| ▶ |
 |
Chain Launch |
Combat |
PHY |
Single enemy |
Holy, NE |
1.65 |
Four single attacks (0.42 each), grants [Instant Cast 1] to the user |
-
Instant Cast 1
(1 turn)
Instant cast speed
|
-
Magical Blink 1
Evades the next non-PHY, non-NIN attack that deals magical, fractional or missing HP damage
-
Haste
ATB speed x2.00
-
Burst Mode
Replaces the Attack and Defend commands, ATK, DEF, MAG, RES, MND, ACC and EVA +20%, SPD +10%
|
|
 |
Rose of Rebellion |
OSB |
PHY |
Holy, NE |
2.50 |
One single attack (11.25/12.50/13.75) capped at 99999 if the user used 9/22 damaging actions |
| ▶ |
 |
Shining Blade |
SSB |
PHY |
Holy |
2.50 |
Six group attacks (0.85 each), grants [Attach Holy] to the user |
-
Attach Holy
(25 seconds)
Replaces Attack command, increases Holy damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Holy resistance +20%
|
| ▶ |
 |
Double Trouble |
USB |
PHY |
Holy, NE |
2.50 |
Ten single attacks (0.71 each), grants [Attach Holy] and [Loyal Shield EX Mode] to the user |
-
Attach Holy
(25 seconds)
Replaces Attack command, increases Holy damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Holy resistance +20%
-
Loyal Shield EX Mode
(15 seconds)
ATK +30%, cast speed x2.00 plus x0.50 for each attack used for the duration of the status, up to x6.50
|
| ▶ |
 |
Fervid Blazer |
USB |
PHY |
Holy, Ice, Fire |
2.50 |
Ten single attacks (0.70 each), grants [75% Critical (25s)], [Quick Cast] and [Brave Mode] to the user |
Brave Command: Trinity Arts
Condition: Samurai | School: Samurai
| | Level | Type | Target | Element | Time | Effects |
|
|
0 |
PHY |
Single enemy |
Holy, Ice, Fire |
1.65 |
One single attack (1.90) |
|
|
1 |
PHY |
Single enemy |
Holy, Ice, Fire |
1.65 |
One single attack (3.15) capped at 99999 |
|
|
2 |
PHY |
Single enemy |
Holy, Ice, Fire |
1.65 |
One single attack (6.30) capped at 99999 |
|
|
3 |
PHY |
Single enemy |
Holy, Ice, Fire |
1.65 |
One single attack (9.85) capped at 99999 |
-
75% Critical (25s)
(25 seconds)
Critical chance =75%
-
Quick Cast
(15 seconds)
Cast speed x2.00
-
Brave Mode
(15 seconds)
Replaces the Attack command
|
|
 |
Thorns of the Rose |
AOSB |
PHY |
Holy, Ice, Fire |
2.50 |
Three single attacks (8.00 each) capped at 99999 |
| ▶ |
 |
Weapon Specialist |
Glint |
NAT |
|
0.01 |
Grants [Weakness +30% Boost (15s)] and [High Quick Cast 2] |
-
Weakness +30% Boost (15s)
(15 seconds)
Increases damage dealt by 30% when exploiting elemental weaknesses
-
High Quick Cast 2
(2 turns)
Cast speed x3.00
|
| ▶ |
 |
Rush of Arms |
USB |
PHY |
Holy, Fire, Ice |
2.50 |
Ten single attacks (0.70 each), grants [PHY +30% Boost (15s)] and [Military Prowess EX Mode] to the user |
-
PHY +30% Boost (15s)
(15 seconds)
PHY attacks deal 30% more damage
-
Military Prowess EX Mode
(15 seconds)
Instant cast speed for Knight or Samurai abilities, restores HP for 10% of the damage dealt with Knight or Samurai abilities
|
| ▶ |
 |
Ruler of Arms |
AASB |
PHY |
Holy, Ice, Fire, NE |
2.50 |
Fifteen single attacks (0.60 each), grants [Buff Holy 30% (15s)], [Buff Ice 30% (15s)], [Buff Fire 30% (15s)], [Awoken Retainer], [Damage Cap +10000] and [Trinity Rush Finisher] to the user |
-
Buff Holy 30% (15s)
(15 seconds)
Increases Holy damage dealt by 30%, cumulable
-
Buff Ice 30% (15s)
(15 seconds)
Increases Ice damage dealt by 30%, cumulable
-
Buff Fire 30% (15s)
(15 seconds)
Increases Fire damage dealt by 30%, cumulable
-
Awoken Retainer
(15 seconds)
Knight and Samurai abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Knight and Samurai abilities trigger 1 additional time
-
Damage Cap +10000
(15 seconds)
Increases the damage/healing cap by 10000
-
Trinity Rush Finisher
(15 seconds)
Casts Trinity Rush when removed
|
| ▶ |
 |
Full Mastery |
SASB |
PHY |
Holy, Ice, Fire, NE |
2.50 |
Fifteen single attacks (0.60 each), grants [Synchro Mode], [Damage Cap +10000], [Tri-Element Mode III (Fire, Ice, Holy)], [Elemental Command Mode] and [Gulp] to the user |
Synchro Abilities
| | Name | School | Condition | Type | Target | Element | Time | Effects |
| ▶ |
 |
Swordmastery |
Knight |
Knight |
PHY |
Single enemy |
Holy, Ice, Fire, NE |
1.65 |
5/7 single attacks (0.90 each) if user hasn't/has Proficiency, grants [Knight +30% Boost 1] to the user if user has Proficiency, removes Proficiency from the user |
-
Knight +30% Boost 1
(1 turn)
Knight abilities deal 30% more damage
|
| ▶ |
 |
Blademastery |
Samurai |
Samurai |
PHY |
Single enemy |
Holy, Ice, Fire, NE |
1.65 |
5/7 single attacks (0.90 each) if user hasn't/has Proficiency, grants [Samurai +30% Boost 1] to the user if user has Proficiency, removes Proficiency from the user |
-
Samurai +30% Boost 1
(1 turn)
Samurai abilities deal 30% more damage
|
-
Synchro Mode
(15 seconds)
Replaces the Attack and Defend commands
-
Damage Cap +10000
(15 seconds)
Increases the damage/healing cap by 10000
-
Tri-Element Mode III (Fire, Ice, Holy)
(1 turn)
Grants [Attach Fire 2 with Stacking]/[Attach Ice 2 with Stacking]/[Attach Holy 2 with Stacking] after using a Fire/Ice/Holy ability
-
Elemental Command Mode
(15 seconds)
Grants [Conditional Attach Element with Stacking] after using four Samurai or Knight abilities, removed after triggering
-
Gulp
(15 seconds)
Grants [100% Critical 1], [Damage Cap +10000 1] and Proficiency +1 after using two Samurai or Knight abilities, grants [Critical Damage +50% 1] if Hilda is alive after using two Samurai or Knight abilities
|
|
 |
Wild Rose Fist |
LBO |
PHY |
Holy, Ice, Fire |
2.50 |
Four single attacks (1.00 each scaling with LB gauge and LB honing level) capped at 99999, ignores DEF, 100% additional critical chance |
| ▶ |
 |
Weapon Change |
Glint+ |
NAT |
|
0.01 |
Grants [Tri-Element Mode II (Fire, Ice, Holy)] and [High Quick Cast 1] |
-
Tri-Element Mode II (Fire, Ice, Holy)
(1 turn)
Grants [Attach Fire with Stacking]/[Attach Ice with Stacking]/[Attach Holy with Stacking] after using a Fire/Ice/Holy ability
-
High Quick Cast 1
(1 turn)
Cast speed x3.00
|
| ▶ |
 |
Blizzard Lord |
SASB |
PHY |
Ice, NE |
2.50 |
Fifteen single attacks (0.60 each), grants [Attach Ice 3 with Stacking], [Synchro Mode], [Damage Cap +10000] and [Chain of Arms Mode] to the user |
Synchro Abilities
| | Name | School | Condition | Type | Target | Element | Time | Effects |
|
 |
Swordslash |
Samurai |
Ice |
PHY |
Single enemy |
Ice, NE |
1.65 |
4/6/8 single attacks (0.90 each) scaling with activations |
| ▶ |
 |
Gelid Wand |
Samurai |
Ice |
NAT |
Self |
|
0.01 |
Grants [Ice Ability +30% Boost 3] |
-
Ice Ability +30% Boost 3
(3 turns)
Ice abilities deal 30% more damage
|
-
Attach Ice 3 with Stacking
(25 seconds)
Increase Attach Ice Level by 3 and increase Max Attach Element Level by 2, up to Attach Ice 3
-
Synchro Mode
(15 seconds)
Replaces the Attack and Defend commands
-
Damage Cap +10000
(15 seconds)
Increases the damage/healing cap by 10000
-
Chain of Arms Mode
(15 seconds)
Ice abilities trigger 1 additional time, instant cast speed for Ice abilities, casts Plummet after using three Ice abilities, removed after triggering
|
| ▶ |
 |
Crown of Arms |
AASB |
PHY |
Holy, Ice, Fire, NE |
2.50 |
Fifteen single attacks (0.60 each), grants [Tri-Element Mode II (Fire, Ice, Holy)], [Awoken Mastery], [Damage Cap +10000] and [Wild Rose Axiom] to the user |
-
Tri-Element Mode II (Fire, Ice, Holy)
(1 turn)
Grants [Attach Fire with Stacking]/[Attach Ice with Stacking]/[Attach Holy with Stacking] after using a Fire/Ice/Holy ability
-
Awoken Mastery
(15 seconds)
Holy, Ice and Fire abilities don't consume uses, cast speed x2.00/2.25/2.50/2.75/3.00 for Holy, Ice and Fire abilities at ability rank 1/2/3/4/5, casts Weapon Waltz after using Holy, Ice or Fire abilities
-
Damage Cap +10000
(15 seconds)
Increases the damage/healing cap by 10000
-
Wild Rose Axiom
(15 seconds)
Grants [100% Critical 1] and [PHY +30% Boost 1] after using two Fire, Ice or Holy abilities
|
| ▶ |
 |
Blade Combo |
USB |
PHY |
Holy, Ice, Fire, NE |
2.50 |
Ten single attacks (0.69 each), grants [High Quick Cast 2], [Tri-Element Mode II (Fire, Ice, Holy)], [Enhanced Mastery Mode] and [Enhanced Mastery Boost 1] to the user |
-
High Quick Cast 2
(2 turns)
Cast speed x3.00
-
Tri-Element Mode II (Fire, Ice, Holy)
(1 turn)
Grants [Attach Fire with Stacking]/[Attach Ice with Stacking]/[Attach Holy with Stacking] after using a Fire/Ice/Holy ability
-
Enhanced Mastery Mode
(15 seconds)
Grants [Enhanced Mastery Boost 2]/[Enhanced Mastery Boost 3] after using 1/2+ Fire, Ice or Holy abilities, casts Straightarrow after using a Fire, Ice or Holy ability
-
Enhanced Mastery Boost 1
ATK +20%, removed if the character hasn't [Enhanced Mastery Mode]
|
| ▶ |
 |
Weapon Master |
SASB |
PHY |
Holy, Fire, NE |
2.50 |
Fifteen single attacks (0.60 each), grants [Synchro Mode], [Damage Cap +10000], [Twin Element Mode III (Fire, Holy)], [Twin Master Mode] and Armaments +1 to the user |
Synchro Abilities
| | Name | School | Condition | Type | Target | Element | Time | Effects |
|
 |
Saintfire Sweep |
Samurai |
Holy, Fire |
PHY |
Single enemy |
Holy, Fire, NE |
1.65 |
6/8 single attacks (0.90 each) if the user has Armaments level 0-1/2, heals the user for 20% of the damage dealt if the user has Armaments level 1, causes Armaments -1 to the user |
| ▶ |
 |
Saintfire Blade |
Samurai |
Holy, Fire |
NAT |
Self |
|
0.01 |
Grants [Quick Cast 2] and Armaments +2 |
-
Quick Cast 2
(2 turns)
Cast speed x2.00
|
-
Synchro Mode
(15 seconds)
Replaces the Attack and Defend commands
-
Damage Cap +10000
(15 seconds)
Increases the damage/healing cap by 10000
-
Twin Element Mode III (Fire, Holy)
(1 turn)
Grants [Attach Fire 2 with Stacking]/[Attach Holy 2 with Stacking] after using a Fire/Holy ability
-
Twin Master Mode
(15 seconds)
Grants [Fire, Holy Ability +15% Boost 3]/[Fire, Holy Ability +30% Boost 3]/[Fire, Holy Ability +50% Boost 3], [75% Critical 3]/[100% Critical 3]/[100% Critical 3] and -/-/[Instant Cast 3] if the character has at least 0/50/80% HP after using Saintfire Blade, removed after triggering
|
| ▶ |
 |
Bond (Firion) |
CSB+ |
NAT |
|
0.01 |
Activates II Chain (max 150, field +50%), grants [ATK and MAG +30% (25s)] and [Quick Cast 1], grants [Linked Burst Mode: II] and [Instant Cast 1] to the user |
-
ATK and MAG +30% (25s)
(25 seconds)
ATK and MAG +30%
-
Quick Cast 1
(1 turn)
Cast speed x2.00
-
Linked Burst Mode: II
(15 seconds)
Grants [Buff Prismatic 10% (15s)] to all allies after a II ally uses an elemental attack, triggers only once per element, removed after triggering three times
-
Instant Cast 1
(1 turn)
Instant cast speed
|
| ▶ |
 |
Awoken Lord of Arms |
DASB |
PHY |
Ice, NE |
2.50 |
Seven single attacks (0.90 each) capped at 19999, grants [Attach Ice with Stacking], [Damage Cap +10000], [Dual Awoken Retainer Mode I (Firion)] and [(Samurai/Knight) Resonance +5% Boost] to the user |
Dual Shift
| Type | Element | Time | Effects |
| ▶ |
NAT |
|
0.01 |
Grants [Instant ATB 1] and [Dual Awoken Retainer Mode II (Firion)] |
-
Instant ATB 1
(1 turn)
Increase ATB charge speed by x9999999
-
Dual Awoken Retainer Mode II (Firion)
(1 turn)
Samurai and Knight abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, instant cast speed for Samurai and Knight abilities, casts Dual Frost Sword after using Samurai and Knight abilities
|
-
Attach Ice with Stacking
(25 seconds)
Increase Attach Ice Level by 1 and increase Max Attach Element Level by 2, up to Attach Ice 3
-
Damage Cap +10000
(15 seconds)
Increases the damage/healing cap by 10000
-
Dual Awoken Retainer Mode I (Firion)
(15 seconds)
Samurai and Knight abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Samurai and Knight abilities trigger 2 additional times, cast speed x2.00 for Samurai and Knight abilities
-
(Samurai/Knight) Resonance +5% Boost
(15 seconds)
Samurai and Knight abilities deal 5% more damage
|
| ▶ |
 |
Blood Weapon (II) |
ADSB |
NAT |
|
0.01 |
Grants [Tri-Element Mode (Fire, Ice, Holy)], [Damage Cap +10000], [Arcane Dyad Empowered: Firion], [Blood Weapon (II) Damage Tracker] and [Blood Weapon (II) Level] |
Arcane Dyad Finisher
| Type | Element | Time | Effects |
|
PHY |
Holy, Ice, Fire, NE |
2.50 |
Twenty single attacks (1.00/1.10 each) capped at 9999/19999, followed by one single attack (10.00/11.00) capped at 99999 at Blood Weapon (II) level 0/1, removes Arcane Dyad Empowered: Firion from the user |
-
Tri-Element Mode (Fire, Ice, Holy)
(1 turn)
Grants [Attach Fire]/[Attach Ice]/[Attach Holy] after using a Fire/Ice/Holy ability
-
Damage Cap +10000
(15 seconds)
Increases the damage/healing cap by 10000
-
Arcane Dyad Empowered: Firion
Keeps track of the number of uses of Blood Weapon (II) (0~2), removed after using Blood Weapon (II) two times
-
Blood Weapon (II) Damage Tracker
Increases Blood Weapon (II) level by 1 after dealing 100001 total damage during the status, removed if the character hasn't [Arcane Dyad Empowered: Firion]
-
Blood Weapon (II) Level
Keeps track of Blood Weapon (II) level (0~1), removed if the character hasn't [Arcane Dyad Empowered: Firion]
|
| ▶ |
 |
Icicle Arms |
AASB |
PHY |
Ice, NE |
2.50 |
Fifteen single attacks (0.60 each), grants [Critical Damage +50%] to all allies, grants [Attach Ice], [Awoken Retainer], [Damage Cap +10000] and [Master of Arms Mode] to the user |
-
Critical Damage +50%
(25 seconds)
Critical hits deal 50% more damage (additive with the base critical coefficient)
-
Attach Ice
(25 seconds)
Replaces Attack command, increases Ice damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Ice resistance +20%
-
Awoken Retainer
(15 seconds)
Knight and Samurai abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Knight and Samurai abilities trigger 1 additional time
-
Damage Cap +10000
(15 seconds)
Increases the damage/healing cap by 10000
-
Master of Arms Mode
(15 seconds)
Instant cast speed for Ice abilities, casts Ice Blow after using two Ice abilities, removed after casting Ice Blow
|
| ▶ |
 |
Weapon Shift |
Glint+ |
NAT |
|
0.01 |
Grants [Quick Cast 3] and [Soul Break Gauge +250] |
-
Quick Cast 3
(3 turns)
Cast speed x2.00
-
Soul Break Gauge +250
Grants 250 SB points when set
|
| ▶ |
 |
Zenith Wild Rose Vow |
ZSB |
PHY |
Holy, Fire, NE |
2.50 |
Seven single attacks (0.90 each) capped at 19999, grants [Attach Holy 2 with Stacking]/[Attach Fire 2 with Stacking] to the user if the entry damage was Holy/Fire, grants [Zenith Mode], [Zenith Mode: Firion (Holy)] and [Damage Cap +10000] to the user |
Zenith SB Abilities
| | Name | School | Type | Target | Element | Time | Effects |
|
 |
Wild Rose+ |
Samurai |
PHY |
Single enemy |
Holy, Ice, Fire |
1.20 |
Four single attacks (1.10 each), heals the user for 20% of the damage dealt |
|
 |
Lord of Arms+ |
Samurai |
PHY |
Single enemy |
Holy, Ice, Fire |
1.65 |
Five single attacks (1.20/1.25 each) capped at 9999/19999 after 0-2/3+ uses |
|
 |
Wild Rose+ |
Samurai |
PHY |
Single enemy |
Holy, Ice, Fire |
1.20 |
Four single attacks (1.10 each), heals the user for 20% of the damage dealt |
|
 |
Lord of Arms+ II |
Samurai |
PHY |
Single enemy |
Holy, Ice, Fire |
1.65 |
Six single attacks (1.20 each) |
-
Attach Holy 2 with Stacking
(25 seconds)
Increase Attach Holy Level by 2 and increase Max Attach Element Level by 2, up to Attach Holy 3
-
Attach Fire 2 with Stacking
(25 seconds)
Increase Attach Fire Level by 2 and increase Max Attach Element Level by 2, up to Attach Fire 3
-
Zenith Mode
(15 seconds)
Replaces certain Hero Abilities, certain Hero Abilities don't consume uses, after the duration the status only expires after the character takes an action
-
Zenith Mode: Firion (Holy)
Increases [Fire/Holy Infusion] damage bonus by 20%, cast speed x1.10 for PHY attacks, Fire or Holy abilities trigger 1 additional time, increases PHY damage dealt by 30% (max 5 turns), maximum HP +1500, grants [Astra] after taking the next action, removed if the character hasn't [Zenith Mode]
-
Damage Cap +10000
(15 seconds)
Increases the damage/healing cap by 10000
|
| ▶ |
 |
Awoken Blaze of Arms |
DASB |
PHY |
Holy, Fire, NE |
2.50 |
Seven single attacks (0.90 each) capped at 19999, grants [Twin Element Mode II (Fire, Holy)], [Damage Cap +10000], [Dual Awoken Retainer Mode I (Firion (Holy/Fire))] and [(Samurai/Knight) Resonance +5% Boost] to the user |
Dual Shift
| Type | Element | Time | Effects |
| ▶ |
NAT |
|
0.01 |
Grants [Instant ATB 1] and [Dual Awoken Retainer Mode II (Firion (Holy/Fire))] |
-
Instant ATB 1
(1 turn)
Increase ATB charge speed by x9999999
-
Dual Awoken Retainer Mode II (Firion (Holy/Fire))
(1 turn)
Instant cast speed, increases Soul Break and Limit Break damage dealt by 30%, grants [Instant ATB 1], [Instant Cast 1] and [100% Critical 3] after using a Soul Break or Limit Break
|
-
Twin Element Mode II (Fire, Holy)
(1 turn)
Grants [Attach Fire with Stacking]/[Attach Holy with Stacking] after using a Fire/Holy ability
-
Damage Cap +10000
(15 seconds)
Increases the damage/healing cap by 10000
-
Dual Awoken Retainer Mode I (Firion (Holy/Fire))
(15 seconds)
Samurai and Knight abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Samurai and Knight abilities trigger 2 additional times, cast speed x2.00/x2.50/x3.00 for equipped Samurai and Knight abilities after using 1/2/3+ Samurai and Knight abilities
-
(Samurai/Knight) Resonance +5% Boost
(15 seconds)
Samurai and Knight abilities deal 5% more damage
|
| ▶ |
 |
Woven Bond: Firion (Fire) |
LBC |
PHY |
Fire, NE |
0.01 |
Ten single attacks (0.80 each) capped at 19999, activates Fire Chain (max 150, field +0%) or adds 25 to the current Fire Chain maximum limit, grants [Chain Force Mode: Firion] and [Instant ATB 1] to the user |
-
Chain Force Mode: Firion
(15 seconds)
Casts Kindred Guidance: Firion after using a Fire, Ice or Holy ability, removed after triggering two times
-
Instant ATB 1
(1 turn)
Increase ATB charge speed by x9999999
|
| ▶ |
 |
Zenith Icicle Arms |
ZSB |
PHY |
Ice, NE |
2.50 |
Seven single attacks (? each) capped at 19999, grants [Attach Ice 3 with Stacking], [Damage Cap +10000], [Zenith Mode], and [Zenith Mode: Firion (Ice)] |
-
Attach Ice 3 with Stacking
(25 seconds)
Increase Attach Ice Level by 3 and increase Max Attach Element Level by 2, up to Attach Ice 3
-
Damage Cap +10000
(15 seconds)
Increases the damage/healing cap by 10000
-
Zenith Mode
(15 seconds)
Replaces certain Hero Abilities, certain Hero Abilities don't consume uses, after the duration the status only expires after the character takes an action
-
Zenith Mode: Firion (Ice)
Increases [Ice Infusion] damage bonus by 20%, cast speed x1.10 for PHY attacks, Ice abilities trigger 1 additional time, casts Spirit Attack: Firion (Ice) after using three Ice abilities (max 1), maximum HP +1500, grants [Astra] after taking the next action, removed if the character hasn't [Zenith Mode],
|
|
 |
Divine Might: Firion (Ice) |
OZSB |
PHY |
Ice |
2.50 |
Seven single attacks (2.6/2.8/2.9/3.0 each) capped at 19999/29999/49999/59999, followed by three single attacks (11.0 each) capped at 99999. Multiplier/cap requirements: 0-2/3-4/5+ Ice abilities on allies/5+ Ice abilities on allies and 2+ allies with Attach Ice |
| ▶ |
 |
Continuous Flash: Firion |
Glint++ |
NAT |
|
0.01 |
Grants [100% Critical (25s)], [200% ATB 1], and [Quick Cast 1] to user |
-
100% Critical (25s)
(25 seconds)
Critical chance =100%
-
200% ATB 1
(1 turn)
Increase ATB charge speed by x2.00
-
Quick Cast 1
(1 turn)
Cast speed x2.00
|
| ▶ |
 |
Radiant Arms Master |
CASB |
PHY |
Holy, Fire, NE |
2.50 |
Seven single attacks (0.90 each) capped at 19999, grants [Attach Holy with Stacking]/[Attach Fire with Stacking] depending on entry damage, [Damage Cap +10000], [Crystal Force Mode], and [Crystal Force Mode: Firion] |
-
Attach Holy with Stacking
(25 seconds)
Increase Attach Holy Level by 1 and increase Max Attach Element Level by 2, up to Attach Holy 3
-
Attach Fire with Stacking
(25 seconds)
Increase Attach Fire Level by 1 and increase Max Attach Element Level by 2, up to Attach Fire 3
-
Damage Cap +10000
(15 seconds)
Increases the damage/healing cap by 10000
-
Crystal Force Mode
(15 seconds)
Grants Crystal Force Mode, Replaces Attack and Defend commands with Crystal Force I & II, unlocks II after three actions
|
| ▶ |
 |
Woven Bond: Firion |
LBC |
PHY |
Fire, Ice, Holy, NE |
0.01 |
Ten single attacks (0.80 each) Holy/Ice/Fire damage based on users enelement status capped at 19999, activates II Chain (max 150, field +0%) or adds 25 to the current II Chain maximum limit and increases the current chain count on all enemies by 10, grants [Chain Force Mode: Gordon] and [Instant ATB 1] to the user |
-
Chain Force Mode: Gordon
(15 seconds)
Casts Kindred Guidance: Gordon after using a Support ability, removed after triggering
-
Instant ATB 1
(1 turn)
Increase ATB charge speed by x9999999
|
|
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Radiant Icy Rebellion |
CASB |
PHY |
Ice, NE |
2.50 |
7 single-target physical attacks (0.90 each) capped at 19999, En-Ice, En-Ice Stack, Cap Break Level 1 & Crystal Mode to user
Crystal Mode: Ice Ability Boost, Dualcast Ice, Zero Hone Cost to Ice Abilities & 25% DEF/RES Pierce
Crystal Force I/II: 4 single-target Ice/NE physical attacks (2.00 each) capped at 19999, Instant Cast, [Cap Break Level 1, Quick Ice, Ice Ability Damage +50% & 50% DEF/RES Pierce] for 2 turns & Quick ATB 1 to user |
|
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Roaring Weapon Waltz |
ASB |
PHY |
Ice, NE |
0.01 |
5 single-target physical attacks (0.80 each), Cap Break Level 1, Accel Mode & Instant ATB 1 to user
Accel Mode: Ice Ability High Boost & chases Ice abilities with 6 single-target Ice/NE physical attacks (0.60 each), Ice Damage +10% for 5 seconds to user |
|
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Woven Bond: Firion (Ice) |
LBC |
PHY |
Ice, NE |
0.01 |
10 single-target physical attacks (0.80 each) capped at 19999, activates Ice Chain (150 or +25), Chain Force Mode & Instant ATB 1 to user
Chain Force Mode: After using Ice abilities, chases with 4 single-target Ice/NE physical attacks (0.32 each) (max 3 chases) |
| ▶ |
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Continuous Flash: Firion II |
Glint++ |
NAT |
|
0.01 |
Grants [Tri-Element Mode II (Fire, Ice, Holy)], [Instant ATB 1], and [Instant Cast 2] |
-
Tri-Element Mode II (Fire, Ice, Holy)
(1 turn)
Grants [Attach Fire with Stacking]/[Attach Ice with Stacking]/[Attach Holy with Stacking] after using a Fire/Ice/Holy ability
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Instant ATB 1
(1 turn)
Increase ATB charge speed by x9999999
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Instant Cast 2
(2 turns)
Instant cast speed
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| ▶ |
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Starry Rose of Rebellion |
MASB |
NAT |
|
0.01 |
Grants [Master Mode], [Master Mode: Firion], [Instant ATB 1], [Diffusion Barrier 1] |
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Master Mode
(16 seconds)
Instant cast speed and no cost for the first Soul Break cast, grants [Hero Boost] and sets the Hero Boost level to 1 when set
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Master Mode: Firion
Casts Star Strike: Firion (Holy/Fire) every 2s (max 5), grants Damage Cap +10000/+20000/+30000/+40000/+50000 after 1/2/3/4/5 chases, casts North Star: Rose Requiem after 15s, removed if user hasn't Master Mode
-
Instant ATB 1
(1 turn)
Increase ATB charge speed by x9999999
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Diffusion Barrier 1
Prevents elemental diffusion once
|
| ▶ |
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Zenith Weapon Master |
ZSB |
PHY |
Holy, Ice, Fire, NE |
2.50 |
Seven single attacks (0.90 each) capped at 19999, grants [Attach Holy 2 with Stacking]/[Attach Ice 2 with Stacking]/[Attach Fire 2 with Stacking] to the user if the entry damage was Holy/Ice/Fire, grants [Zenith Mode], [Zenith Mode: Firion] and [Damage Cap +10000] to the user |
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Attach Holy 2 with Stacking
(25 seconds)
Increase Attach Holy Level by 2 and increase Max Attach Element Level by 2, up to Attach Holy 3
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Attach Ice 2 with Stacking
(25 seconds)
Increase Attach Ice Level by 2 and increase Max Attach Element Level by 2, up to Attach Ice 3
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Attach Fire 2 with Stacking
(25 seconds)
Increase Attach Fire Level by 2 and increase Max Attach Element Level by 2, up to Attach Fire 3
-
Zenith Mode
(15 seconds)
Replaces certain Hero Abilities, certain Hero Abilities don't consume uses, after the duration the status only expires after the character takes an action
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Zenith Mode: Firion
Increases [Ice/Fire/Holy Infusion] damage bonus by 20%, cast speed x1.10 for PHY attacks, Fire, Ice or Holy abilities trigger 1 additional time, casts Spirit Attack: Firion after using a Fire, Ice or Holy ability, (max 1), maximum HP +1500, grants [Astra] after taking the next action, removed if the character hasn't [Zenith Mode]
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Damage Cap +10000
(15 seconds)
Increases the damage/healing cap by 10000
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| ▶ |
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Roaring Saintfire Sweep |
ASB |
PHY |
Holy, Fire, NE |
0.01 |
5 single attacks (0.80 each), grants [Damage Cap +10000], [Accel Mode: Firion (Holy, Fire)], and [Instant ATB 1] to the user
Accel Mode: Firion (Holy, Fire): Holy/Fire Ability High Boost & chases 1/2/3+ Holy/Fire abilities with Holy/Fire Ability Damage +10/20/30% to user |
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Damage Cap +10000
(15 seconds)
Increases the damage/healing cap by 10000
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Accel Mode: Firion (Holy, Fire)
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Instant ATB 1
(1 turn)
Increase ATB charge speed by x9999999
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| ▶ |
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Soul Drive: Firion |
LBSD |
NAT |
|
0.01 |
Grants [Soul Drive Mode: Firion] and [Instant ATB 1] to the user |
-
Soul Drive Mode: Firion
Reduces the SB points cost for Soul Breaks by 250, instant cast speed for Soul Breaks, increases the damage/healing cap by 10000 for Soul Breaks, Soul Breaks deal 50% more damage, grants [Instant ATB 1] after using a Soul Break, removed after triggering, removed if the character hasn't [Soul Drive Mode]
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Instant ATB 1
(1 turn)
Increase ATB charge speed by x9999999
|
|
 |
Starry Icicle Rose |
MASB |
NAT |
|
0.01 |
Master Mode, Instant ATB 1 & Diffusion Barrier 1 to user
Master Mode: Cap Break Level 2, Hero Boost +25%, Zero SB Cost 1 & Instant SB/LB Cast 1
Interval Chase: 10 single-target Ice/NE physical attacks, Hero Boost +30/35/40/45/50% & Cap Break Level 3/4/5/6/7 to user after 1/2/3/4/5 chases (max 5 chases)
Master Chase: Single-target Ice/NE physical attack at True Cap Break Level 1, [Cap Break Level 9, Dualcast Ice & Hero Boost +50%] for 1 turn to user, removes Master Mode |
|
 |
War-Awoken Thorns of the Rose |
TASB |
NAT |
|
0.01 |
Tactical Awoken Mode & +500 ATK to user
Tactical Awoken Mode: Holy/Fire Ability Boost, Triplecast Holy/Fire, Unlimited Holy/Fire Hones, Cap Break Level 1 to Holy/Fire Abilities, Holy/Fire Ability Damage +30% & 20% DEF/RES Pierce to Holy/Fire Abilities; Ends after using 8 Holy/Fire abilities
TP Max: AOE Holy/NE or Fire/NE physical attack at True Cap Break Level 1 |
|
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War-Awoken Thorns of the Rose (Weapon Skill) |
TASB |
PHY |
Holy, Fire, NE |
0.01 |
Single-target Holy/Fire/NE piercing physical attack at True Cap Break Level 1, Instant ATB 1 & Instant Cast 1 to user;
During Tactical Awoken Mode, Cap Break Level 2 & 30% DEF/RES Pierce to Holy/Fire Abilities, and Weapon Skill Blue/Gold with 0-1/2+ levels of Attach Holy/Fire
WS Blue: [Lv.2 En-Holy/Fire Stack] to user
WS Gold: [During Tactical Awoken Mode, Holy/Fire Ability Damage +50% & Quick Holy/Fire] to user |
| ▶ |
 |
Radiant Blade Combo |
CASB |
PHY |
Holy, Ice, Fire, NE |
2.50 |
7 single attacks (? each) at Cap Break Level 1; grants En-Holy/Ice/Fire Stack, Cap Break Level 1, [Instant ATB 1], & [Crystal Force Mode] to user
Crystal Force Mode: Holy/Ice/Fire Ability Boost, Dualcast Holy/Ice/Fire, Zero Hone Cost to Holy/Ice/Fire Abilities & 25% DEF/RES Pierce
Crystal Force I/II: 6 single-target Holy/Ice/Fire/NE physical attacks at Cap Break Level 1, Instant Cast, grants [Dualcast Holy/Ice/Fire, Holy/Ice/Fire Ability Damage +50%, Instant ATB & 50% DEF/RES Pierce] for 1 turn to user |
-
Instant ATB 1
(1 turn)
Increase ATB charge speed by x9999999
-
Crystal Force Mode
(15 seconds)
Grants Crystal Force Mode, Replaces Attack and Defend commands with Crystal Force I & II, unlocks II after three actions
|
|
 |
War-Awoken Icicle Valor |
TASB |
NAT |
|
0.01 |
Grants Tactical Awoken Mode & +500 ATK to user
Tactical Awoken Mode: Ice Ability Boost, Triplecast Ice, Unlimited Ice Hones, Cap Break Level 1 to Ice Abilities, Ice Ability Damage +30% & ATB Speed x1.1 to Ice Abilities; Ends after using 8 Ice abilities
TP Max: AOE Ice/NE physical attack at True Cap Break Level 1 |
| ▶ |
 |
War-Awoken Icicle Valor (Weapon Skill) |
TASB |
PHY |
Ice, NE |
0.01 |
One single piercing attack at True Cap Break Level 1, grants [Instant ATB 1] & [Instant Cast 1] to user;
During Tactical Awoken Mode, Cap Break Level 2 & ATB Speed x1.2 to Ice Abilities, and Weapon Skill Blue/Gold if user has at least Lv.0/2 En-Ice;
WS Blue: Grants [Lv.2 En-Ice Stack] to user
WS Gold: Grants [During Tactical Awoken Mode, chases Ice abilities with 10 single-target Ice/NE physical attacks (max 5 chases)] to user |
-
Instant ATB 1
(1 turn)
Increase ATB charge speed by x9999999
-
Instant Cast 1
(1 turn)
Instant cast speed
|
| ▶ |
 |
Burst Break: Firion (Ice) (Break Glint) |
Buster |
PHY |
Fire, Ice, Lightning, Earth, Wind, Water, Holy, Dark, Poison, NE |
0.01 |
One single Overflow attack, grants En-Ice Super Stack, Burst Strike & [Instant ATB 1] to user
Burst Strike: After using Ice abilities, chases with 6 single-target Ice/NE physical attacks (max 5 chases) |
-
Instant ATB 1
(1 turn)
Increase ATB charge speed by x9999999
|
| ▶ |
 |
Burst Break: Firion (Ice) (Break Arte) |
Buster |
PHY |
Ice, NE |
0.01 |
One single Overflow attack, grants [Instant ATB 1] to user |
-
Instant ATB 1
(1 turn)
Increase ATB charge speed by x9999999
|